Welcome to the 29th instalment of the League of Extraordinary Riveters Terrain Competition!
This is a terrain building competition, hopefully that's self-evident from the title...
The League's aim is to encourage our fellow gamers and model-makers to up their game while building terrain for their tabletop, be it for wargames, board games or dioramas. We encourage participants to use this thread to trade ideas, inspiration, encouragement and feedback.
Everyone is a winner in a League competition. Because, in the end, your entry is also your prize.
The first place winner, however, will win another great prize. They will be named a member of the League of Extraordinary Riveters, a group of dedicated artists and modellers who put great effort into having their work be extremely detailed (like being willing to glue on thousands of rivets).
The first place winner will also pick the theme for the next round, and become judge for that round. The winner of each round hosts the next round, and the cycle continues.
Each round has a “theme” or other defining attribute(s) that must in some way be applied to your terrain project, to compete with other modellers.
The competition is open to everyone registered on Dakka Dakka, all are welcome to enter regardless of skill, experience, ability, age or any other attribute someone might use to divide hobbyists up
The theme, limitations, rules, judging and prizes are all the responsibility of the host, although he or she can get help from others for some of those things...
For those who are returning once again to compete a most sincere and heartfelt welcome back! And to anyone competing for the first time, awesome! And welcome!
If you haven't taken part before, check out the previous rounds below. These are full of interesting, intriguing, entertaining and just downright awesome builds and ideas, a great source of inspiration. The judge for each round was , as should be clear from above, the winner of the previous round, with the exception of the first, set by one of the League's founders dsteinglass.
Contest #1 "Lids" (dsteingass)
Contest #2 "Cookie Package” (Viktor Von Doom)
Contest #3 "Fightin' Pit!" (MrMerlin)
Contest #4 "For the title of Master Shrubber" (Meade)
Contest #5 "Vehicles!" (Bruticus)
Contest #6 "We're Not Worthy!" (Meade)
Contest #7 "Fire at Will" (hk1x1)
Contest #8 "Accomodation" (Camkierhi)
Contest #9 “Elementary" (Littletower)
Contest #10 "The Throne" (Camkierhi)
Contest #11 "On The Road" (Red Harvest)
Contest #12 "Wall me up, fence me in" (MonkeyTroll)
Contest #13 "What Went Wrong!" (OneManNoodles)
Contest #14 "Making something extraordinary from the ordinary" (Dr H)
Contest #15 "The Trapdoor" (inmygravenimage)
Contest #16 "Got Wood?" (Viktor Von Doom)
Contest #17 "The (re)cycle of Life" (Guildenstern)
Contest #18 "The Portal" (inmygravenimage)
Contest #19 "Let it Flow!" (Camkierhi)
Contest #20 "Noise Polution" (Tek Thornison)
Contest # 21 "CARD-inal Sins" (Camkierhi)
Contest # 22 "A Series of Tubes" (Cleatus)
Contest # 23 "Child's Play" (Z-Ray)
Contest #24 "Pimpin' Aint Easy" (Fango)
Contest # 25 "For the war effort" (Syro)
Contest # 26 "Hold the Line!" (Camkierhi)
Contest # Round 27 "Sweet like chocolate" (monkeytroll)
Contest # Round 28 "Name of the game" (Maniac_nmt)
Theme: Food for thought!
The challenge for contest #29 is to find something you can use to make a piece of terrain/scatter terrain that is based around food. This could be something made from a food product, or a setting for food like a dinner hall, or bundles of food. The "food" part must be obviously visible, but does not have to look like or represent its original form.
Please post your key starting material and
WIP pictures to this thread.
WIP is the spice of life for a modeller, and your work will help inspire others, spawn discussions, or teach new techniques. Additionally I enjoy seeing them.
All scales and all game systems are welcome. The size of your piece doesn't matter and big vs small will be judged equally. The League wants you to push yourself to the next level in artistic ability and creativity, not size.
One very important thing to do, is post lots of "work in progress" pictures on this thread. This will let everyone enjoy the process of what you are creating. The members of LoER, participants in these contests, and the Dakka community as a whole love to help each other and give advice. A huge part of these competitions are to help you improve as an artist. Let people enjoy your
WIPs and give suggestions to make it even more amazing. Constant updates from all of us will also keep this contest easier to find, which will allow more people to come and enjoy everyone's work, and get more people excited about joining in. (If more people join, you'll be even more proud if you win against 20 competitors rather than 2).
Do not post your finished work on this thread They should be PMed to me for judging, but you can still feel free post your finished work on your own P&M blog if you have one (just not here).
Try to take good pictures, if no one can see how good your piece is, how will we know? After all the work you put into your piece, don't slack on the pictures. Use this as a good excuse to improve your picture taking - if in doubt, ask for help, there's guides and articles here on dakka, in the wider wargaming community, and people here are generally willing to give advice - if we help others take better pictures, we can better see what they're producing in their work Lighting, focus, and cropping - 3 things to think on.
Guidelnes:
1. Talk about the competition. Make as many people know as you can. If you have a P&M blog, it's great to mention it there. I think it's a good idea to post you
WIPs in your P&M blog as well as here, it gets your post count up faster, and will encourage the visitors of your blog to check out this competition. The more the merrier, and the flow of ideas, critiques and general banter increases exponentially as the number of entrants increases.
One of the best things you can do, is put the League terrain competition banner in your signature:
HTML code for the banner:
{url=https://www.dakkadakka.com/dakkaforum/posts/list/775200.page]{img]http://images.dakkadakka.com/gallery/2012/11/8/429237_md-.jpg{/img]{/url]
change all the "{" to "["
It should look and work like this one:
2. Deadline for the contest will be July 30th 2019 at 23:59pm GMT.
3. Scratch-builds, heavy conversions and their like are the order of the day
4. Your model should be a piece of terrain, or a diorama that includes a piece of terrain, suitable for gaming. It should not be a playable model in itself (a crashed tank must stay crashed), but removable models (people) are fine.
5. Any scale, any setting, any game system or board game is welcome. Likewise, it could be for a non-existent game, just so long as rule 4 is accounted for. Also any size for the actual piece you're making is great as long as you can photograph it clearly.
6.
Final Entry: Six or more photos of your final entry, showing top, front, both sides, back and all the important parts -
not to be posted in this thread.
PM me with links to your galleries, albums, P&M blogs, or just the straight up pictures, etc. As said above, please take the time to take the best photos that you can. I would also like to know what part(s) are used for the theme - where and what is the packaging? A sentence or two on what your piece represents should be included.
7. AMBITION: Push yourself. Try something new! Always wanted to use LEDs? Go for it! Fancied weathering powders? Here's your chance! I'll be looking at your galleries for previous work, entries etc. I want everyone to feel that their best has a fair shot at this. The spirit of these competitions has always been about learning, expanding, discovering.
8. Not so much a rule, but it wouldn't be the League of Extraordinary Riveters if there are no rivets. This also means similar small details are highly valued (rivets are the best example of this level of detailing).
9. THE RULE OF COOL trumps all.
Overview I will be judging based on how well I feel the entry captured the spirit of the contest this time around. No special points or fixed criteria for victory.
The Prize
Membership to the League of Extraordinary Riveters as top prize. You will be allowed to fly the League's banner and be recognized as a modeler devoted to impressive detail (or Rivets).
The warm fuzzy feelings inside and the bragging rights that your peers love and are impressed with your work. And as is league tradition, I will also mail you a small modelling/war game based prize as well. This will include various bits that you will hopefully find usefully in your modeling future.
Additionally, the winner of the popular vote, if different form the winner I select, will receive a similar goody bag.
Competitors:
Viktor von Domm
Briancj
Syro
inmygravenimage