Switch Theme:

[1000] - Orks - Ork Flyers  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Fresh-Faced New User




Hey everyone,

Looking to play a friendly game with a close buddy. We haven't played in some time and we're looking to start low at 1,000 points. He will most likely be bringing 1-3 armigers(I'm guessing the long range shooters) and a knight (I'm really not sure which variant, but he doesn't own the Castellan - just the first vanilla knight) as he just finished painting up the models. I've never made a knights list, so I don't know the cost, detachments and what else he may be bringing.

I was just looking for some feedback on this list. I wanted to try dakkajet spam, but I am worried the S6 guns won't cut it against T7/T8 of the knights. I thought the mek guns might be worth more than a squad of lootas for their points considering the mek guns would be a tougher unit to wound. I was going to keep a KFF mek to sit with the mek guns while grots bubble it, and have the boys and other group of grots sit on objectives (unless we play Purge the Alien or whatever the new mission is called). Was running the Deathskulls to take advantage of the SSAG as I've heard it can pretty fun, the 6++ saves might help a little and the re-rolls should be nice on the smasha guns and wazbom. The wazbom was going to stick close to the dakkajets to provide the 6++.

My original list involved throwing a KFF mek and dual choppa nobs in a Gorkanaut for teleport shenanigans, a battlewagon full of grots and meganobs to drive up the board, and some shoota boys. It was going to be a mix of evil suns for the charges and bad moons with the shootas.

Is it worth trying out this list, or should I stick with my tellyporta bomb list? Is it worth spending the extra points for those extra supa-shootas, or use those points on a few more boys? Thanks in advance!



++ Battalion Detachment +5CP (Orks) ++

+ No Force Org Slot +

Clan Kultur: Deathskulls

Specialist Detachment [-1CP]: Dread Waaaagh!

+ HQ +

Big Mek (Index) : Choppa, Grot Oiler, Kustom Force Field

Big Mek W/ Shokk Attack Gun : Da Souped-up Shokka, Shokk Attack Gun, Warlord

+ Troops +

Boyz
. Boss Nob: Big Choppa, Slugga
. 10x Ork Boy W/ Shoota

Gretchin
. 10x Gretchin

Gretchin
. 10x Gretchin

+ Heavy Support +

Mek Gunz
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun

+ Flyer +

Wazbom Blastajet: 2x Wazbom Mega-Kannons, Kustom Force Field, Smasha Gun

++ Air Wing Detachment +1CP (Orks) ++

+ No Force Org Slot +

Clan Kultur: Bad Moons

+ Flyer +

Dakkajet : 6x Supa Shoota

Dakkajet : 6x Supa Shoota

Dakkajet : 6x Supa Shoota

++ Total: [53 PL, -1CP, 997pts] ++


   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

I feel like, considering the models you said he's likely to bring, you'll want to go with more of a Greentide list. The SSAG and Smashas will be able to handle the Armigers just fine, but the knight will be a tough cookie to crack. I think you'd be better off trying to score objectives and other missions that don't require actually attacking your opponent.
   
 
Forum Index » 40K Army Lists
Go to: