Switch Theme:

Mordheim Eshin Warband  [RSS] Share on facebook Share on Twitter Submit to Reddit
Author Message

Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.

Made in us
Poxed Plague Monk

It's been a few months since our most recent Gorkamorka campaign ended, and most of our group has been doing Age of Sigmar stuff. I'm still in the process of trying to finish up the same unit I've been working on for the last 12 years (which I now need to switch over to round bases), so it'll still be a while before I get any progress on that posted. In the meantime, I decided that I'd start getting my warband ready for our upcoming Mordheim campaign. Which right now consists of only me.

This conversion has actually been a long time in the making. His arms are from the old metal Horrors of Tzeentch. I bought them from Games-Workshop back when you could still buy bitz directly from their website, which would mean that I started working on this guy back in...2007? I don't think it was the initial inspiration for this conversion, but it was certainly influenced along the way by Nordic's Eshin Sorcerer from his old DeviantArt account. As I recall, my original plan was to use a Plague Monk body, but I'm glad that I decided to go with the Empire Wizard instead.

I had to carefully cut and pin the Horror arms to get them to fit properly with the Wizard bitz that I was using for the body. This ended up being ridiculously hard, as the spindly little arms were only slightly larger than the wire I was using to pin them. It would have been a shame to have held onto those bitz for over a decade, only to end up ruining them in the process of trying to stick the whole thing together.

I left his right side unattached while I was building him, since there was a fair number of little fiddly bits inside his cloak that I would never be able to paint once he was completely assembled. I got the hood courtesy of Marvolork, which I elongated to fit the Skaven aesthetic.

The scythe is actually from one of the ornamental bits on the Vampire Counts Coven Throne, which worked rather nicely. I did have to carve out a slot for it between his arm and his shoulder, but once I did, it fit nice and tight. His base is cobbled together from a couple of chunks of rubble from the Assault Marine sprue, along with some greenstuff brickwork and the obligatory skull.

The cloak on the Empire Wizard looked much to starched and smooth for a Skaven that's been crawling around in the rubble of Mordheim for months, so I carved in some rips and tears and sculpted a few more folds and wrinkles to break up the smoother areas. I actually hollowed out the entire bottom of the body so that the feet and legs would go up inside the robes, not that you can really tell on the finished model much. All in all, I'm pretty satisfied with how this guy turned out. Definitely worth the twelve year wait. Now I just need to see if I can get another fifteen or so models finished in less than 180 years...

Made in us
Veteran Inquisitorial Tyranid Xenokiller


Great model! Always happy to see Mordheim being worked on.

This message was edited 2 times. Last update was at 2019/07/07 01:19:37

2,500 pts

Check out my Deadzone/40k/necromunda blog here! 
Made in ca
Longtime Dakkanaut

Surrey, BC - Canada

Nice conversion there The Turnip Master.



Made in us
Beard Squig

Lexington NE

This is awesome! Kill KILL!

I create all kinds of weird gaming related stuff! Check out my blog here!

Made in us
Yellin' Yoof on a Scooter

Eastern Sierra

I'm super excited to see what you do here. I love the conversion work and hopefully we'll get to see them in action like with your Gorkamorka campaign!
Made in us
Poxed Plague Monk

Thanks, guys! Mordheim is the game that originally got me into the hobby, so it still holds a special place in my heart.

@facelyss Yeah, I hope so, too. Like I said, everyone in our group has kind of switched gears to other games at the moment, but I think I'm starting to generate a bit of excitement for Mordheim. Time to turn up the pressure, I guess...

So in that spirit, here's the leader of my little band of Skaven ninja:

Clan Eshin has always been a bit lacking in models, and since I was never a huge fan of the old metal Gutter Runners, I was pretty much stuck with just the Night Runner sprues that came in the Mordheim box for building all the characters in the warband (though to be fair, they were probably the most versatile models in the range at the time). Although I like the new Skaven plastics much better than the old, huge-fisted 90s models, none of the Eshin models have been updated, so they look even more out of place now. Fortunately, a couple of the models that were released with Spiteclaw's Swarm look very Eshiny with a few tweaks.

I know some people who do a lot of converting aren't a fan of the new snap-fit easy-to-build models, but I actually really like them for conversion work. It's true that you end up with a lot of weird pieces, like a head and an arm, or a partial torso, so simple head swaps are usually out of the question, but since I usually end up having to chop things apart and pin them to make them fit anyway, it's not a big deal to me. Plus, even with pieces sawed off, the models do still usually fit together so tightly that I probably could get away with not gluing them.

As you probably guessed, I used the Lurking Skaven as the base for my Adept. I had a pair of old 90s fighting claws that I've been saving for this conversion, but since he already came armed with a pair, I didn't have to do anything to his weapons.

I often used the capes from the Night Runners sprue to differentiate characters or Gutter Runners from the rank-and-file Night Runners, though they never really looked that great. They were a bit square and tended to stick straight out like someone had used too much starch on them. I experimented a lot with green stuff capes, but even using some wires for support, they were always a bit too flexible when they weren't draped over the hard plastic body and I could never quite get the sort of flowy shapes that I wanted for a character that's leaping forward like this. I needed to use something that was rigid and had plenty of detail.

In the end, I went with the lower half of a Myrmourn Banshee, another excellent snap-fit kit. The only downside is that the part that attaches to the torso is pretty thick, so I had to file it down until it was a shape that would fit over my Adept's shoulders. I also bent the cape a bit using a heat gun so that it didn't stick straight up and make the model like five inches tall.

I found a plastic clanrat sporting a cowl and sawed off his head to replace the more armored one from the Lurking Skaven. I then connected the cape to the hood with some green stuff. I also added some keys to his belt, because everyone in Mordheim carries keys. I probably should have also had him carrying a fish, some candles, and a marionette or two, but I guess I'll have to save those for some other models.

I tried to give him a more pale, sickly skin tone than my other Skaven, as well as kind of a grimy look to show that he'd been lurking around the ruins of Mordheim for quite a bit longer than most of the members of the warband. In general I think it worked pretty well, though the contrast between the pale highlights and the dark grime that settled more in the recesses might make the shadows look a bit stark. Still, he turned out pretty well, and much better than anything that I could have managed a few years ago before the Warhammer Underworlds and Nighthaunt models came out. Now Games-Workshop just needs to release some actual Eshin models and we'll see what I can really do.
Made in us
Longtime Dakkanaut

That is one fierce looking rodent. Solid conversion work and a cool paintjob. This is going to be a seriously cool warband.
Made in gb
Blood-Drenched Death Company Marine

United Kingdom

Very cool work so far. You'll have some nice unique figures.

Love seeing a bit of Mordheim about

Forum Index » Dakka P&M Blogs
Go to: