Fresh-Faced New User
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"You've heard the phrase 'cream of the crop'? Well this here's the Curd."
Death Guard with Daemon detachment for semi-comp play.
The idea is Cultists are the first horde then DP's summon in the Daemon detachment for a second wave. Tallyman's in with the Cultists for some extra oomph
C&C wanted. I'm not really happy with the Nurglings so if anyone's got a better idea I'll take it
++ Battalion Detachment +5CP (Chaos - Death Guard) [83 PL, 8CP, 1,502pts] ++
+ No Force Org Slot [8CP] +
Battle-forged CP [3CP]
Detachment CP [5CP]
+ HQ [18 PL, 375pts] +
Daemon Prince of Nurgle [9 PL, 195pts]: 5. Putrescent Vitality, 6. Arch-Contaminator, Hellforged sword [10pts], Plague spewer [15pts], The Suppurating Plate, Warlord, Wings [1 PL, 24pts]
Daemon Prince of Nurgle [9 PL, 180pts]: 4. Blades of Putrefaction, Malefic talon [10pts], Wings [1 PL, 24pts]
+ Troops [29 PL, 464pts] +
Chaos Cultists [3 PL, 50pts]
. 9x Chaos Cultist w/ autopistol and brutal assault weapon [45pts]
. Cultist Champion [5pts]: Brutal assault weapon and Autopistol
Chaos Cultists [3 PL, 50pts]
. 9x Chaos Cultist w/ autopistol and brutal assault weapon [45pts]
. Cultist Champion [5pts]: Brutal assault weapon and Autopistol
Chaos Cultists [3 PL, 50pts]
. 9x Chaos Cultist w/ autopistol and brutal assault weapon [45pts]
. Cultist Champion [5pts]: Brutal assault weapon and Autopistol
Plague Marines [10 PL, 157pts]: Icon of Despair [10pts]
. Plague Champion [16pts]
. . Codex: Boltgun, Plague knife
. 3x Plague Marine w/ boltgun [48pts]
. Plague Marine w/ melee weapons [31pts]: Great plague cleaver [15pts]
. Plague Marine w/ melee weapons [26pts]: Flail of Corruption [10pts]
. Plague Marine w/ Special Weapon [26pts]: Blight launcher [10pts]
Plague Marines [10 PL, 157pts]: Icon of Despair [10pts]
. Plague Champion [16pts]
. . Codex: Boltgun, Plague knife
. 3x Plague Marine w/ boltgun [48pts]
. Plague Marine w/ melee weapons [31pts]: Great plague cleaver [15pts]
. Plague Marine w/ melee weapons [26pts]: Flail of Corruption [10pts]
. Plague Marine w/ Special Weapon [26pts]: Blight launcher [10pts]
+ Elites [4 PL, 55pts] +
Tallyman [4 PL, 55pts]: Plasma pistol [5pts]
+ Fast Attack [16 PL, 316pts] +
Foetid Bloat-drone [8 PL, 158pts]: 2x Plaguespitters [34pts], Plague probe [25pts]
Foetid Bloat-drone [8 PL, 158pts]: 2x Plaguespitters [34pts], Plague probe [25pts]
+ Heavy Support [16 PL, 292pts] +
Plagueburst Crawler [8 PL, 146pts]: 2x Plaguespitter [34pts], Rothail volley gun [12pts]
Plagueburst Crawler [8 PL, 146pts]: 2x Plaguespitter [34pts], Rothail volley gun [12pts]
++ Battalion Detachment +5CP (Chaos - Daemons) [26 PL, 5CP, 498pts] ++
+ No Force Org Slot [5CP] +
Chaos Allegiance: Nurgle
Detachment CP [5CP]
+ HQ [8 PL, 165pts] +
Poxbringer [4 PL, 70pts]: Virulent Blessing
Spoilpox Scrivener [4 PL, 95pts]
+ Troops [18 PL, 333pts] +
Nurglings [3 PL, 54pts]: 3x Nurgling Swarms [54pts]
Nurglings [3 PL, 54pts]: 3x Nurgling Swarms [54pts]
Plaguebearers [12 PL, 225pts]: Daemonic Icon [15pts], 29x Plaguebearer [203pts], Plagueridden [7pts]
++ Total: [109 PL, 13CP, 2,000pts] ++
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Oozing Plague Marine Terminator
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Daemon side looks good. 2 PBCs are good, could save points and keep the heavy slugger. 2 drones good. Tally man is there for the melee support units on the PM but I think the Plague Cleaver and Flail is wasted on models with just 1 base attack. If you want melee Plague Marines, take 2 plague knives and use the Grenade Staratagem if and when you can. I'd also take more Nurglings over Cultists.
I play pure DG with Nurgle Daemons and AT is always our big weakness. Spitters are decent for Infantry, but it takes average 2 turns just to get to Spitter range. Eventually I just dropped Troops from my DG detachment and Instead, take a Spearhead detachment of PBCs, MBHs, and FBDs with some other heavy element. Lately I've been trying out Predators and Deredeos. Still working it out.
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