Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
the unforgiven wrote:Amaya: Sad that Khatep is so expensive becouse he would be only way to be 100% sure you get all nehekharan spells you want...oh well and I dont think casket is must have coz light of the dead is level5 bound spell now so you probably use (almost) all dice you get for that...and It doesnt stack....
heirotitan is good, I agree with that, atleast for magic heavy army
And some people say that chariot sucks but I disagree with that. Yes the are expensive, yes they have Low save (like all TK) but the make double the damage that used to AND command is cheaper.
worth it IMHO.
-unforgiven-
You don't have to use the Casket's spell. I'm gonna toy with it this week and see how it does.
where are you from? Finland? Country between sweden and Russia? Never heard.
well...caskets point cost is between 100 and 150p so...expensive extra d3 PD....
Btw if someone knows point costs and characterics of new units please PM me, coz Im working to have all info of the new book, before I buy one.
There is even batrep coming then
Thanks in advance.
-unforgiven-
This message was edited 1 time. Last update was at 2011/04/17 16:53:04
Jone96 wrote:
...I tought that unforgiven was going to floorball practices (He wasnt and yes, he really plays floorball)...
Omegus wrote:As for the Dark Angels, they are a codex chapter with some dresses and emo angst tacked on.
Once again i am disappointed in GW's direction for an army I used to enjoy. It seems like every time one of my armies gets an update, i sell off all my models for it. I'll be doing the same for my Tomb Kings. I just hope they don't redo my High Elves and Dwarfs or i'll stop playing Warhammer altogether. Between the rise in model cost and change in rules for units I enjoyed, plus the change in their unique magic phase (if i wanted that kind of magic i'd play my High Elves), I can't continue playing this army. Oh well, this is the cycle; army gets updated- the old players give it up and new players take it over.
I ordered the book and 2 sphinx for the second round of ard boyz. I figured I will atleast use them where as I might not use the other models that look kind of silly. I havent decided what type of list I will run yet as I have not got my hands on the new book yet.
I have been thinking of Ushabti conversions as they will be better at shooting then they will be in combat.
The 1st mission of ard boyz too is a miscast one where if you roll a 1 you roll the miscast table. Great so my best caster can die and my army begin to crumble. :(
TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
Tomb King wrote:
The 1st mission of ard boyz too is a miscast one where if you roll a 1 you roll the miscast table. Great so my best caster can die and my army begin to crumble. :(
Tomb King wrote:
The 1st mission of ard boyz too is a miscast one where if you roll a 1 you roll the miscast table. Great so my best caster can die and my army begin to crumble. :(
Seems heavily in favour of Slann...
The big issue is teclis. Does he ignore the whole mission?
TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
Teclis ignores one miscast per round. So if he rolls a 1 from the get go on when casting doubt the player will keep attempting to cast with hi,. I know I wont. It also means some HE players may elect to leave him at home, I know I wont be amongst those that do.
As for the TK Ive ordered the new codex, sphinx, and the new cav unit. Ive just started stocking up on my core for the army so I wont be running them in the next round.
Brotherjanus wrote:Once again i am disappointed in GW's direction for an army I used to enjoy. It seems like every time one of my armies gets an update, i sell off all my models for it. I'll be doing the same for my Tomb Kings. I just hope they don't redo my High Elves and Dwarfs or i'll stop playing Warhammer altogether. Between the rise in model cost and change in rules for units I enjoyed, plus the change in their unique magic phase (if i wanted that kind of magic i'd play my High Elves), I can't continue playing this army. Oh well, this is the cycle; army gets updated- the old players give it up and new players take it over.
How many games have you played with this unreleased army book?
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
I've been excited for a long time about starting Tomb Kings (and warhammer fantasy in general) when they got redone. (I've had an unopened casket of souls on my desk for over a year). This update is looking good. Now I just have to get a job and watch for a second wave.
I'm disappointed in the increased costs, but I like the way the new models' boxes are set up. The sphynx box will have a tomb king in it, and the stalker box comes with knights you can convert to pop out of the sand. I'm eager to try things out if I can afford it.
This message was edited 1 time. Last update was at 2011/04/17 22:58:00
BrassScorpion wrote:??? Tomb Kings packaging hasn't changed in years. But some of it at least likely will NOW similarly to how they quietly raised the price of the Orc Warriors as I detailed above.
It's changed for the new release: It's still 16 skeletons, still $35. Stop freaking out.
I have all the Skeletons I need for MY army, I was trying to do other people a favor by alerting them to a possible price increase. That is hardly freaking out. Stop freaking out that you could be wrong, again. This is the first artwork or packaging change for Tomb Kings since 2003, there was no change last year as you stated.
Speaking of which, I heard from another GW retail manager today that he was told the Skeleton troop boxes would be split and the price per model would be higher. In this case he was specific, $24.75 for less models per dollar. If you're trying to build an army with massive amounts of 4-point per model Skeletons, that price increase is really going to add up. When the Orcs were revised a couple months ago GW still sold off the 19-models for $35 US on their website till they were all gone, then the newly increased price boxes replaced them. Just because the old 16-skeleton models for $35 pricing is still being sold on the website now doesn't mean there may not be a price increase nearby on the horizon. If the info I was given is wrong and I am therefore wrong in reporting this, I would be fine with that in this case. I don't like price increases any more than the next customer, so being incorrect wouldn't be a bad thing here. But for those planning to buy a lot more skeleton models anyway, there's no harm in doing it now just in case. If the price doesn't change soon there's no harm done and if it does then those people beat the increase by buying now. Now please go argue pointlessly with someone else because I'm done with this thread. There's certainly nothing useful in it for me and trying to be a little altruistic on this forum can be exasperating at times.
This message was edited 5 times. Last update was at 2011/04/17 23:52:58
"I hate movies where the men wear shorter skirts than the women." -- Mystery Science Theater 3000
"Elements of the past and the future combining to create something not quite as good as either." -- The Mighty Boosh
Check out Cinematic Titanic, the new movie riffing project from Joel Hodgson and the original cast of MST3K.
See my latest eBay auctions at this link.
"We are building a fighting force of extraordinary magnitude. You have our gratitude!" - Kentucky Fried Movie
Was able to take a very quick peek at the new book on Saturday. I didn't get too far into it, but I'm not happy with a lot of what I'm seeing. What we had before was a more or less thematically serious army that relied on completely safe (i.e. no miscasts) magic to attempt to provide a little extra movement or an extra attack to the various units. The magic was much more reliable than what everyone else had, but the magic was considerably less powerful than what everyone else got.
That's now all gone.
Instead we have silliness from the modeling department (surfers on snakes!), a "mainstreamed" magic system, and the loss of imo our best banner (the one that allowed a free reform before charges were declared...). Admittedly, the last one is more whining on my part than anything else. But after noting that the banner was gone, my friend happened to note that one of the banners that we kept - the one that allows you to bury a unit beneath the ground - was an extremely bad deal because at 90 points the only person who can carry it is your standard bearer.
Even in the new edition, that banner is apparently still a really bad deal...
Unfortunately I didn't have the time to sit down and take a good long look at the book, so I'm only aware of a handful of the changes.
Six months ago I would have thought that the release of Tomb Kings in 8th edition would get me interested enough to start playing again.
Having seen the new models and taken a glance at the new book, I now know better.
BrassScorpion wrote:??? Tomb Kings packaging hasn't changed in years. But some of it at least likely will NOW similarly to how they quietly raised the price of the Orc Warriors as I detailed above.
It's changed for the new release: It's still 16 skeletons, still $35. Stop freaking out.
I have all the Skeletons I need for MY army, I was trying to do other people a favor by alerting them to a possible price increase. That is hardly freaking out. Stop freaking out that you could be wrong, again. This is the first artwork or packaging change for Tomb Kings since 2003, there was no change last year as you stated.
Speaking of which, I heard from another GW retail manager today that he was told the Skeleton troop boxes would be split and the price per model would be higher. In this case he was specific, $24.75 for less models per dollar. If you're trying to build an army with massive amounts of 4-point per model Skeletons, that price increase is really going to add up. When the Orcs were revised a couple months ago GW still sold off the 19-models for $35 US on their website till they were all gone, then the newly increased price boxes replaced them. Just because the old 16-skeleton models for $35 pricing is still being sold on the website now doesn't mean there may not be a price increase nearby on the horizon. If the info I was given is wrong and I am therefore wrong in reporting this, I would be fine with that in this case. I don't like price increases any more than the next customer, so being incorrect wouldn't be a bad thing here. But for those planning to buy a lot more skeleton models anyway, there's no harm in doing it now just in case. If the price doesn't change soon there's no harm done and if it does then those people beat the increase by buying now. Now please go argue pointlessly with someone else because I'm done with this thread. There's certainly nothing useful in it for me and trying to be a little altruistic on this forum can be exasperating at times.
I also heard similar news about the repacking of skellies from a manager. However, I am not inclined to believe him given the picture from MasterSlowPoke. I think they just raised the price on the old battalion because it was too good a deal. You used to get four full boxes worth of stuff for the price of two boxes plus 20 USD, a savings of 50 USD. Now you will save about 35 USD.
Although I am happy that skellies droped in points value, GW needs to rethink its pricing. At their new pricing a generic 2k list will set you back by 500 bucks. Are they marketing this game to kids or are they just bleeding us old folks dry?
Automatically Appended Next Post: I can appreciate Eumerin's comments.
I personally feel that the book was rushed, which is strange because there were rumours that it would be released a year ago. An example of the rushed job is the rule that prevents constructs from regaining more than 1 wound per turn from magic. The limit was clearly written with the Sphynx in mind, but it really screws over units like Spectral Knights and Ushabti. Given that they cannot regain many wounds, the monstrous infantry in the book should have been cheaper. Other rushed bits include the banner of the hidden dead which states that you can use it with units of chariots, but its points restrictions prevent you from using it with chariots.
I am sad that about the internal balance of the book. There are still many units that nobody will field. A case in point are swarms. Not only are they bad, but they are moved to special and still have a unit size cap. Total fail. I feel that GW is just making the army books out of the same template. Snotlings are now special, thus Swarms must be as well. Orcs got the Aracnaroc, so TK need a giant creature as well.
This message was edited 1 time. Last update was at 2011/04/18 13:38:10
BrassScorpion wrote:??? Tomb Kings packaging hasn't changed in years. But some of it at least likely will NOW similarly to how they quietly raised the price of the Orc Warriors as I detailed above.
It's changed for the new release: It's still 16 skeletons, still $35. Stop freaking out.
I have all the Skeletons I need for MY army, I was trying to do other people a favor by alerting them to a possible price increase. That is hardly freaking out. Stop freaking out that you could be wrong, again. This is the first artwork or packaging change for Tomb Kings since 2003, there was no change last year as you stated.
Speaking of which, I heard from another GW retail manager today that he was told the Skeleton troop boxes would be split and the price per model would be higher. In this case he was specific, $24.75 for less models per dollar. If you're trying to build an army with massive amounts of 4-point per model Skeletons, that price increase is really going to add up. When the Orcs were revised a couple months ago GW still sold off the 19-models for $35 US on their website till they were all gone, then the newly increased price boxes replaced them. Just because the old 16-skeleton models for $35 pricing is still being sold on the website now doesn't mean there may not be a price increase nearby on the horizon. If the info I was given is wrong and I am therefore wrong in reporting this, I would be fine with that in this case. I don't like price increases any more than the next customer, so being incorrect wouldn't be a bad thing here. But for those planning to buy a lot more skeleton models anyway, there's no harm in doing it now just in case. If the price doesn't change soon there's no harm done and if it does then those people beat the increase by buying now. Now please go argue pointlessly with someone else because I'm done with this thread. There's certainly nothing useful in it for me and trying to be a little altruistic on this forum can be exasperating at times.
I also heard similar news about the repacking of skellies from a manager. However, I am not inclined to believe him given the picture from MasterSlowPoke. I think they just raised the price on the old battalion because it was too good a deal. You used to get four full boxes worth of stuff for the price of two boxes plus 20 USD, a savings of 50 USD. Now you will save about 35 USD.
Although I am happy that skellies droped in points value, GW needs to rethink its pricing. At their new pricing a generic 2k list will set you back by 500 bucks. Are they marketing this game to kids or are they just bleeding us old folks dry?
Automatically Appended Next Post: I can appreciate Eumerin's comments.
I personally feel that the book was rushed, which is strange because there were rumours that it would be released a year ago. An example of the rushed job is the rule that prevents constructs from regaining more than 1 wound per turn from magic. The limit was clearly written with the Sphynx in mind, but it really screws over units like Spectral Knights and Ushabti. Given that they cannot regain many wounds, the monstrous infantry in the book should have been cheaper. Other rushed bits include the banner of the hidden dead which states that you can use it with units of chariots, but its points restrictions prevent you from using it with chariots.
I am sad that about the internal balance of the book. There are still many units that nobody will field. A case in point are swarms. Not only are they bad, but they are moved to special and still have a unit size cap. Total fail. I feel that GW is just making the army books out of the same template. Snotlings are now special, thus Swarms must be as well. Orcs got the Aracnaroc, so TK need a giant creature as well.
A large part of me wants to have everyone go on strike and just refuse to buy the tomb kings until they put some better thought into it. It isnt even out yet and it will already need more then a few errata's. With the current GW price increase a decent army will now triple the cost of the 40k counterpart. Not too mention having to paint all of those models to play in tournaments... sigh, I am okay with one of the two not both. The magic which we depend upon is gone and if we play a magic defense army we are screwed and just have to wing it. Constructs only getting 1 wound back is dumb. Especially in a unit of 6 ushabti. The 55 dollar snake cav will never be fielded by me because I am not paying 200 dollars for one dam unit!
TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
A large part of me wants to have everyone go on strike and just refuse to buy the tomb kings until they put some better thought into it. It isnt even out yet and it will already need more then a few errata's. With the current GW price increase a decent army will now triple the cost of the 40k counterpart. Not too mention having to paint all of those models to play in tournaments... sigh, I am okay with one of the two not both. The magic which we depend upon is gone and if we play a magic defense army we are screwed and just have to wing it. Constructs only getting 1 wound back is dumb. Especially in a unit of 6 ushabti. The 55 dollar snake cav will never be fielded by me because I am not paying 200 dollars for one dam unit!
Glad to see I am not the only one disappointed in the new Tomb Kings. There's so much in the new book I don't like it's sad. And to the ones mocking me, grow up. I am entitled to my opinion and can be unhappy about my old favorite army without having played a game with it under the new book. I have played several 8th edition games with my old book and have not enjoyed it, and after reading the new one, I will not enjoy that as well. The book doesn't have to be released for sale for people to have read it.
You guys are forgetting one important point about the dry undead painting them is one of the easy parts. Line them up paint them white paint the metal and add any color in the places you want color then dip or wash them.
Logan's Great Company Oh yeah kickin' and not even bothering to take names. 2nd company 3rd company ravenguard House Navaros Forge world Lucious & Titan legion void runners 314th pie guard warboss 'ed krunchas waaaaaargh This thred needs more cow bell. Raised to acolyte of the children of the church of turtle pie by chaplain shrike 3/06/09 Help stop thread necro do not post in a thread more than a month old. "Dakkanaut" not "Dakkaite" Join the Church of the Children of Turtle Pie To become a member pm me or another member of the Church
sonofruss wrote:You guys are forgetting one important point about the dry undead painting them is one of the easy parts. Line them up paint them white paint the metal and add any color in the places you want color then dip or wash them.
My tombking done that way end up looking like over fried tempura , im ashamed T-T
sonofruss wrote:You guys are forgetting one important point about the dry undead painting them is one of the easy parts. Line them up paint them white paint the metal and add any color in the places you want color then dip or wash them.
My tombking done that way end up looking like over fried tempura , im ashamed T-T
The wash sucks. Use the dark shade though and they look amazing! Then just touch them up with anti shine.
All of that adds up when you have to do 200 models though. Add that those 200 models are only 800 points of your army and they cost over 400 some odd dollars.
This message was edited 1 time. Last update was at 2011/04/18 22:45:05
TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
sonofruss wrote:You guys are forgetting one important point about the dry undead painting them is one of the easy parts. Line them up paint them white paint the metal and add any color in the places you want color then dip or wash them.
My tombking done that way end up looking like over fried tempura , im ashamed T-T
sonofruss wrote:You guys are forgetting one important point about the dry undead painting them is one of the easy parts. Line them up paint them white paint the metal and add any color in the places you want color then dip or wash them.
My tombking done that way end up looking like over fried tempura , im ashamed T-T
The wash sucks. Use the dark shade though and they look amazing! Then just touch them up with anti shine.
All of that adds up when you have to do 200 models though. Add that those 200 models are only 800 points of your army and they cost over 400 some odd dollars.
Im having tons of trouble finding the correct shade , let me go dig up what i have....
So far i tried the following:
GW brown wash : looked like tempura
Minwax Wood Stain ( English Oak ) : looks like melted caramel
Minwax Wood Finish ( Jacobean ) : Well looks like.... some sort of super thick badablack
Can anyone recommend a proper stain so we can mass produce skeletons :x
sonofruss wrote:You guys are forgetting one important point about the dry undead painting them is one of the easy parts. Line them up paint them white paint the metal and add any color in the places you want color then dip or wash them.
My tombking done that way end up looking like over fried tempura , im ashamed T-T
The wash sucks. Use the dark shade though and they look amazing! Then just touch them up with anti shine.
All of that adds up when you have to do 200 models though. Add that those 200 models are only 800 points of your army and they cost over 400 some odd dollars.
Im having tons of trouble finding the correct shade , let me go dig up what i have....
So far i tried the following:
GW brown wash : looked like tempura
Minwax Wood Stain ( English Oak ) : looks like melted caramel
Minwax Wood Finish ( Jacobean ) : Well looks like.... some sort of super thick badablack
Can anyone recommend a proper stain so we can mass produce skeletons :x
Alright.
I based them in skull white.
I bought the army painter Quick shade. The dark shade one.
I painted on all my metallic colors and other accesories. I dipped the model in the shade and then shook the model and blew on it some to get any excess out of some area's.
It should take 12-24 hours to dry. You might use anti-shine as the model will have a little of a shine to it.
You can do a whole army like this and have it look great and very tournament worthy.
TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)
TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)
With +1 Attack and a 5+ KB they would be really nasty. If you could get them WS10 and I10 also they would be obscene.
I think somewhere in this monstrous thread somebody said they were ~200pts for 3 of them - no idea of options. I guess the main difference between them and Chaos Knights is how robust they are. The Necropolis Knights' 3+ save will soon be a problem when hails of crap from every direction are poured upon them. I guess Chaos Knights have a ton more options, too. Banners, Chaos marks, etc.
With +1 Attack and a 5+ KB they would be really nasty. If you could get them WS10 and I10 also they would be obscene.
I think the Necro Knights are the same cost as the old Ushabti. Large units of necro knights will be too expensive and difficult to maneuver. Small units will be targeted and cut down just like Chaos Knights.
A large part of me wants to have everyone go on strike and just refuse to buy the tomb kings until they put some better thought into it. It isnt even out yet and it will already need more then a few errata's. With the current GW price increase a decent army will now triple the cost of the 40k counterpart. Not too mention having to paint all of those models to play in tournaments... sigh, I am okay with one of the two not both. The magic which we depend upon is gone and if we play a magic defense army we are screwed and just have to wing it. Constructs only getting 1 wound back is dumb. Especially in a unit of 6 ushabti. The 55 dollar snake cav will never be fielded by me because I am not paying 200 dollars for one dam unit!
Glad to see I am not the only one disappointed in the new Tomb Kings. There's so much in the new book I don't like it's sad. And to the ones mocking me, grow up. I am entitled to my opinion and can be unhappy about my old favorite army without having played a game with it under the new book. I have played several 8th edition games with my old book and have not enjoyed it, and after reading the new one, I will not enjoy that as well. The book doesn't have to be released for sale for people to have read it.
Welcome to Dakka/Fark/The Internet.
It's no country for thin skins and weak men.
On topic: What do you have for TK and what do you want for it? (PM is fine.)
"Worglock is not wrong..." - Legoburner
Total Finecast Models purchased: 30.
Models with issues: 2
Models made good by Customer Service: 2
Finecast is... Fine... Get over it.