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![[Post New]](/s/i/i.gif) 2019/11/14 16:41:39
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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Some comparison between new and old.
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![[Post New]](/s/i/i.gif) 2019/11/14 16:42:47
Subject: Necromunda Underhive - Dark Uprising
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Posts with Authority
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Well, now I won't have a place to stash my smokes.
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Mob Rule is not a rule. |
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![[Post New]](/s/i/i.gif) 2019/11/14 17:07:52
Subject: Necromunda Underhive - Dark Uprising
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Foxy Wildborne
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That resin tile is painful to even look at, let alone considering how much FW charged for it
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2019/11/14 17:15:39
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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lord_blackfang wrote:That resin tile is painful to even look at, let alone considering how much FW charged for it 
31 euros for x1 plain tile. Walled ones were more expensive. That's after recent price increase, it was like 28 or even 26 for one before
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![[Post New]](/s/i/i.gif) 2019/11/14 17:19:31
Subject: Necromunda Underhive - Dark Uprising
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Fireknife Shas'el
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Adeptus Doritos wrote:
GW's prices didn't climb that high by accident. It didn't happen because some greedy CEO twirled his mustache and scrawled "TRIPLE THE PRICE!" on a napkin before slapping his secretary, Linda, right on the arse and kicking the nearest puppy.
Corporate financials generally follows the pattern of:
1.) Strong sales? Raise Prices!
2.) Weak sales? Cut costs!
GW's no different. When sales are good, prices go up. When sales are bad, reduce new product, fire people and close storefronts.
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![[Post New]](/s/i/i.gif) 2019/11/14 18:54:15
Subject: Necromunda Underhive - Dark Uprising
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Veteran Inquisitor with Xenos Alliances
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John Prins wrote: Adeptus Doritos wrote:
GW's prices didn't climb that high by accident. It didn't happen because some greedy CEO twirled his mustache and scrawled "TRIPLE THE PRICE!" on a napkin before slapping his secretary, Linda, right on the arse and kicking the nearest puppy.
Corporate financials generally follows the pattern of:
1.) Strong sales? Raise Prices!
2.) Weak sales? Cut costs!
GW's no different. When sales are good, prices go up. When sales are bad, reduce new product, fire people and close storefronts.
Yes corporations do that, but not always. Companies concerned with market share, size of customer base, and volume of sales aren't as quick as GW to raise prices. Typically the corporations aren't manufacturer, distributor, and retailer, and a corporation has to be all three to get away with raising prices as aggressively as GW does.
In most instances if a manufacturers costs and price go up, distributors and retails will push back or absorb some of the rise because they want to meet certain sales volumes, and most of the time when strong sales lead to higher prices its more often on the retail side, sometimes on the distributor, and least often the manufacturer side. GW being all three allows for this sort of direct and immediate price rise without any reductions in prices. Its the uncertainties at each level, that are eliminated by this kind of corporate integration, that present consumers the opportunities for deals and reduced prices. Typically a product is considered "profitable" for a manufacturer when they can get 3 times the manufacturing cost of a product; based on their financial statements you can figure out where GW would hit that point. It's about 60% of their retail price, and that takes all the added costs of design and marketing everyone gives great latitude to. At the point when GW sells to retailer for between 20%-30% off retail, half of the money they get is profit. While GW see the hobbyist as the end consumer, when you look at where they make money and the percentages their main customers are retailers and GW is pegging their prices to that price to retailers and adding a retail margin on top to come up with its prices; its why their prices seem so inconsiderate to us. GW doesn't really have the middle man or major retailer going to them saying "we need something at this price point" or "we need entry level products priced so people who don't know anything about the franchise might buy it"
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![[Post New]](/s/i/i.gif) 2019/11/14 18:58:27
Subject: Necromunda Underhive - Dark Uprising
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Grim Dark Angels Interrogator-Chaplain
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Ooooft “we accidentally made these a subtly different size so you can’t use your resin ZM stuffs with the plastic” is pretty rough.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2019/11/14 21:12:08
Subject: Necromunda Underhive - Dark Uprising
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Adeptus Doritos wrote:GW's prices didn't climb that high by accident. It didn't happen because some greedy CEO twirled his mustache and scrawled "TRIPLE THE PRICE!" on a napkin before slapping his secretary, Linda, right on the arse and kicking the nearest puppy.
But that doesn't explain the regional differences. For instance, the NZ price for the new Necro box is AUD$48 more expensive than the Australian cost. Why? We're two countries that are right next to one another. Why are they almost paying an extra $50 for the same thing as us? And that's before you factor in the massive difference between our price and the UK price. Shipping and import duties are not that high.
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This message was edited 5 times. Last update was at 2019/11/15 03:22:50
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![[Post New]](/s/i/i.gif) 2019/11/14 21:36:24
Subject: Necromunda Underhive - Dark Uprising
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[DCM]
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Hopefully some enterprising soul comes out with a nice 4’ x 4’ mat that works well with the new scenery.
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This message was edited 1 time. Last update was at 2019/11/15 03:23:14
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![[Post New]](/s/i/i.gif) 2019/11/14 21:43:22
Subject: Necromunda Underhive - Dark Uprising
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Foxy Wildborne
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Alpharius wrote: Hopefully some enterprising soul comes out with a nice 4’ x 4’ mat that works well with the new scenery. I like this one https://www.deepcutstudio.com/product/game-mat-underhive/ If there's no relief to slot into, the grid doesn't really need to be exact.
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This message was edited 1 time. Last update was at 2019/11/15 03:23:27
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2019/11/14 21:46:03
Subject: Necromunda Underhive - Dark Uprising
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[DCM]
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That is a rather nice one - thanks!
Is a hand of Necromunda typically on a 4’ x 4’?
Does it max out at that size?
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![[Post New]](/s/i/i.gif) 2019/11/14 22:10:46
Subject: Necromunda Underhive - Dark Uprising
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Foxy Wildborne
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Alpharius wrote:That is a rather nice one - thanks!
Is a hand of Necromunda typically on a 4’ x 4’?
Does it max out at that size?
Pretty sure 4x4 is still the norm for full games (ie. not corridor fighting on Zone Mortalis tiles)
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2019/11/14 23:49:31
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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Yes it is standard. You could go 4x6 full 40k size, but that is rare. 3x3 works fine too.
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![[Post New]](/s/i/i.gif) 2019/11/15 01:54:22
Subject: Necromunda Underhive - Dark Uprising
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Fixture of Dakka
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The instructions for the ZM terrain is broken down into 2 different booklets, so likely going to be 2 terrain kits when sold separately.
Zone Mortalis Columns and Walls, probably a box of 1-2 door sprues, 2+ small wall sprues, 2+ long wall sprues, and 2+ column sprues. I'd guess a door, 2 of each wall, and 3 column sprues personally, giving an 8 sprue box.
Zone Mortalis Platforms and Stairs. Likely the smaller terrain kit, Probably going to be 2 stairs sprues and 2 platform sprues, I'd guess just those 4 in a box.
Assembling them is simple and fun, all the walls and columns you want to leave the top unglued as they flip over to lock in higher levels, or swap in platforms. And the floor tiles help the walls and colums sort of lock into place lightly. The floor is about the thickness of the catwalk tiles from SI or SM, but lacks connectors on the bottom, and unfortunately for my original plans, at 12" is slightly too small to use as a floor or roof since 5 building sections are 12.5" across instead.
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This message was edited 2 times. Last update was at 2019/11/15 02:01:36
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![[Post New]](/s/i/i.gif) 2019/11/15 03:27:38
Subject: Necromunda Underhive - Dark Uprising
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[MOD]
Making Stuff
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Ok, folks, let's wander back away from the regional pricing discussion and stick to discussing Necromunda in this thread, please.
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![[Post New]](/s/i/i.gif) 2019/11/15 04:10:28
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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Okay. Has anyone compared the rulebook in the Uprising box with the hard cover one from N18?
Do you still need the Gangs book if you use Uprising's book outside the box campaign?
Sorry if this has been answered.
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![[Post New]](/s/i/i.gif) 2019/11/15 09:28:53
Subject: Necromunda Underhive - Dark Uprising
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Lord of the Fleet
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Adeptus Doritos wrote:I'm just going to say it.
GW's prices are high no matter where you go. A bit pricier outside of the UK, but trust me- if you lived in the UK, you'd still be able to say they're overpriced.
Now comes the part a lot of people are going to struggle with. I bet this might incite some rage.
But it's true.
GW's prices didn't climb that high by accident. It didn't happen because some greedy CEO twirled his mustache and scrawled "TRIPLE THE PRICE!" on a napkin before slapping his secretary, Linda, right on the arse and kicking the nearest puppy.
GW's prices shot up in a very short time, and they did that because people were willing to pay those prices for their toys.
This isn't food, water, booze, or anything else crucial to life. It's a bunch of plastic/resin war toys. It's a luxury item, like a pair of Jordans or a Harley-Davidson or crystal wine glasses. It's very nice, but it's a pricey version of something and there are more affordable options out there of this kind of luxury.
And people still paid absurd prices, because if I'm calculating correctly- the prices doubled in about 4-5 years and unless you're in a third world country ran by some dictator and there's a coup happening... inflation don't work that fast.
You can hate it all you like, and you can gripe about it all day long, all over the internet and even bellow it out at the top of your lungs into the local GW store. But at the end of the day, if you bought it- they won, because dead Presidents (or whatever the rest of your losers put on your money) are louder than you will ever be.
And I'm far from free of guilt, I've paid it. And I admit it. There's a limit for me, I'm certain. And some things are at that limit. So don't think I'm pointing at everyone else, I'll fully admit to being 'part of the problem' to some degree.
See, this is the attitude that drives me nuts, and enables a wild variety of severely negative gak beyond just GW. But that's politics, according to the Mods, and thus cannot be discussed here.
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2019/11/15 12:38:20
Subject: Necromunda Underhive - Dark Uprising
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[DCM]
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privateer4hire wrote:Okay. Has anyone compared the rulebook in the Uprising box with the hard cover one from N18?
Do you still need the Gangs book if you use Uprising's book outside the box campaign?
Sorry if this has been answered.
I don't think it has been definitively answered yet because the book isn't out yet?
At least, not to the general public?
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![[Post New]](/s/i/i.gif) 2019/11/15 12:51:20
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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privateer4hire wrote:Okay. Has anyone compared the rulebook in the Uprising box with the hard cover one from N18?
Do you still need the Gangs book if you use Uprising's book outside the box campaign?
Sorry if this has been answered.
Sure you do. GW will NEVER give you one book to contain everything you need. That's left to the community to fix. Automatically Appended Next Post: Alpharius wrote:
I don't think it has been definitively answered yet because the book isn't out yet?
At least, not to the general public?
Most of it can be seen in the youtube reviews.
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This message was edited 1 time. Last update was at 2019/11/15 12:52:17
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![[Post New]](/s/i/i.gif) 2019/11/15 13:11:33
Subject: Necromunda Underhive - Dark Uprising
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Stalwart Veteran Guard Sergeant
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privateer4hire wrote:Okay. Has anyone compared the rulebook in the Uprising box with the hard cover one from N18?
Do you still need the Gangs book if you use Uprising's book outside the box campaign?
Sorry if this has been answered.
See below a comparison of the Dark Uprising Table of contents (from a Youtube reviewer), and that of the current Rulebook (from the iBooks store). I ordered the Dark Uprising book from a bits seller myself as I'd like to have the basic rules and the Enforcer rules, and this was much cheaper than getting the "normal" Rulebook and Book of Judgment (like, less than half even if ordering the two books from a non- GW store).
It looks like the basic rules (explanation on Profiles, General Principles, Rules, Skills) are all there in both. The differences appear to be that you get the below in one but not in the other:
"Normal" Rulebook:
Psyker rules
Dominion Campaign
"Skirmish Games" (not sure what that is, actually)
Dominion scenarios
Arbitrator tools
Dark Uprising Rulebook:
Dark Uprising Campaign
Dark Uprising scenarios
Enforcer rules
Corpse Grinder rules
Weapons and wargear rules for each
Seems to me that the DU campaign basically replaces the Dominion one and whether that bothers you is a matter of preference(?). Main things missing from DU appear to be the Psyker rules and the Arbitrator tools and I'm not sure how problematic that is, to be honest - hopefully those here who already play Necromunda can help with that!
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This message was edited 2 times. Last update was at 2019/11/15 13:13:03
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![[Post New]](/s/i/i.gif) 2019/11/15 13:17:27
Subject: Necromunda Underhive - Dark Uprising
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Ancient Space Wolves Venerable Dreadnought
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In case you’re genuinely curious, skirmish games are one-off pickup games with predetermined gangs that pay for upgrades to get a sort of as-though-advanced-by-campaign effect.
Blood Bowl has similar rules for one-off matches as do many campaign-focused game systems.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2019/11/15 13:33:05
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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Not really rules, but some guidelines. It goes without saying, if you want to play this game as a single game, agree with your opponent how many skills or stat increases you can have, how many points, what rarity / legality level you can purchase from, amount of pets, brutes, hired guns, and so forth. The Psyker rules are part of the "core" Necromunda rules these days. But not many gangs use them. Mainly Chaos Cult and Genestealer Cult can have Psyker in their gang. Some rewards or special rules can give additional psychic abilities. Then you have hired guns (Hive Scum, Bounty Hunters) available to most/all gangs. You are correct that we can help with that. Can help 100% (all rules, campaigns, cards ++).
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This message was edited 1 time. Last update was at 2019/11/15 13:43:13
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![[Post New]](/s/i/i.gif) 2019/11/15 13:41:05
Subject: Necromunda Underhive - Dark Uprising
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Stalwart Veteran Guard Sergeant
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Mr_Rose wrote:In case you’re genuinely curious, skirmish games are one-off pickup games with predetermined gangs that pay for upgrades to get a sort of as-though-advanced-by-campaign effect.
Blood Bowl has similar rules for one-off matches as do many campaign-focused game systems.
Oh right - I thought you'd just do Skirmish games by agreeing on a number of credits to spend beforehand. But that makes sense. Thanks, also to Baxx!
Are the Psyker rules and the Arbitrator rules stuff you'd really miss? I assume less so for the Arbitrator rules, and the Psyker rules are only a problem if you'd actually want to use a Psyker? What I'm hoping that with this and perhaps the Gangs book, I'm set to play as either Enforcers or one of the House gangs.
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![[Post New]](/s/i/i.gif) 2019/11/15 13:46:17
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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Abritrator rules are mostly useless. I've never used arbitrator rules and played Necromunda since late 90's (ORB, LRB, Community edition, N17/N18/N19). Psykers are, as said previously, a core mechanic of the game, but not always used (depends on gangs and fighters).
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This message was edited 1 time. Last update was at 2019/11/15 13:46:31
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![[Post New]](/s/i/i.gif) 2019/11/15 13:50:44
Subject: Necromunda Underhive - Dark Uprising
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Stalwart Veteran Guard Sergeant
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Baxx wrote:Abritrator rules are mostly useless. I've never used arbitrator rules and played Necromunda since late 90's (ORB, LRB, Community edition, N17/N18/N19).
Psykers are, as said previously, a core mechanic of the game, but not always used (depends on gangs and fighters).
OK, cheers!  Sorry, missed your update to your earlier post before. Looks like I should be able to get on with the DU book at least for a bit. Now to actually create a gang...
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![[Post New]](/s/i/i.gif) 2019/11/15 22:56:49
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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In addition to introducing new errors, Book of Ruin is a paid stealth errata fixing at least 1 error from previous Book of Judgement (hardened flak armour now reduces AP to a minimum of -1, instead of minimum 1)... sigh. Additionally, Chaos Wyrd Power "Scouring" is pseudo crippled, not being Continuous effect, but still has requirement to be maintained. What gives?
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This message was edited 4 times. Last update was at 2019/11/15 23:55:08
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![[Post New]](/s/i/i.gif) 2019/11/16 10:44:58
Subject: Necromunda Underhive - Dark Uprising
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Regular Dakkanaut
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Just had a quick read through the Book of Ruin. On the whole, I really like the Corpse Grinder Cults - the weapon effects are brutal, and the masks do make sense - delibertaely terrifying beyond the usual standards in the Underhive.
Like that the Biophagus is now (pretty much) a hired gun option for the Genestealer Cults, BUT ... that into my three main complaints
1) the pretty identical benefits of the familiars for chaos helots and GSC. I really wish there was some special rules to differentiate the two (and that hired gun came with a unique familiar in tow).
2) the paltry range of psychic effects. So much overlap between all the means to bring these effects into the game, there definitely needs to be a few more options available. Even if they are only available through hired guns - really make them stand out. As it stands, a lot of them do feel rather rinse-and-repeat, with the backstory fluff more important than the mechanical cruch. Hired guns should stand apart fromn the rest of the crowd - make them worth the hiring cost.
3) weapons - the biophagus comes with with an awesome spiked man-catcher - which could have easily had a new custom weapon profile - they already gave Mad Dog Mono a similar-ish bespoke weapon. Also the CGC should have an additional versatile weapon option (alongside the chained-buzzsaw) for the Cutter/Champion to take advantage of - a huge bloody meathook on spiked chain with which to drag opponents in closer, for example.
This book was the ideal time to address both of these long-standing issues, but sadly it hasn't. :-/
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This message was edited 3 times. Last update was at 2019/11/16 11:08:26
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![[Post New]](/s/i/i.gif) 2019/11/16 14:05:38
Subject: Necromunda Underhive - Dark Uprising
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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From Facebook:
Believed to be one set of tiles and one box of terrain.
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![[Post New]](/s/i/i.gif) 2019/11/16 14:09:11
Subject: Necromunda Underhive - Dark Uprising
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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So you only need to buy four sets of both at a grand total of roughly...640 pounds, to get a full 4x4 table.
Lol no.
If the standalone version of the terrain isn't available in a more affordable form, this is going to be Whales-only.
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This message was edited 1 time. Last update was at 2019/11/16 14:10:04
I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2019/11/16 14:15:10
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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Yodhrin wrote:So you only need to buy four sets of both at a grand total of roughly...640 pounds, to get a full 4x4 table.
Lol no.
If the standalone version of the terrain isn't available in a more affordable form, this is going to be Whales-only.
Yeah they managed to make it more expensive than the FW resin tiles which is kinda special.
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Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis |
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