Switch Theme:

Conventional (old school) vs Primaris Redemptor dreadnoughts  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Regular Dakkanaut






Given the choice between the two, which would you run and why? An old school Space Marine Dreadnought or a Primaris Marine Redemptor Dreadnought?

Would appreciate people sharing their experiences of both (both in terms of collecting/painting and also in terms of tabletop gaming).

I'm not a fan aesthetically of the Redemptor, but it seems to be a pretty tough can of kick-ass.

The old Dreadnought still seems to 'fit' better with old SM units, but it is getting a bit dated now.

What do you all think?

For the Emperor and Sanguinius!

40K Blood Angels ; 1,500pts / Kill Team: Valhallan Veteran Guardsmen / Aeronautica Imperialis Adeptus Astartes; 176pts / AoS Soulblight Gravelords; 1,120pts  
   
Made in gb
Moustache-twirling Princeps




United Kingdom

I think the Redemptor is a bit over-costed. Old school dreads are great as Iron Hands with the "March of the Ancients" stratagem turning them into Characters!
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Full disclosure: I don’t own a Redemptor

Aesthetically I like the old ones a lot better. Not a fan of how the new guy looks.

Old dreads have a lot more options. New one is just chaff clearing and plasma. Sometimes you want those lascannons.

The redemptor never really called out a niche that it needed to fill that wasn’t already done in my collection. Paired with it’s looks, that meant it never found it’s way to my shelf. Even if I was starting from scratch, I still think I’d pass.

If you like it go for it. I don’t think it’s mechanically a bad unit. But it doesn’t do anything unique.

   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

The Redumpster is the worst looking dread released so far, yes even worse that the Infiltrating one, they clearly wanted to mix the asthetics of the Leviathan and a standard angry washing machine dread (MKIV) but managed to make it look worse than both.

Good news though its easy to convert and fix with a different set of arms and maybe the pop goes the monkey upgrades.

Like Nevelon says though it fills a niche that others already filled
   
Made in fi
Longtime Dakkanaut






The older ones, hands down. Their aesthetics are more focused and brutal, looking like an angry washing machine of death is to my eyes in every way superior compared to the overweight moomin that is the Redemptor. The new one is also way too big for something that is reasonably squishy, whereas Leviathans look like they deserve their Toughness 8.

I like their fluff of grilling the pilot, though.

#ConvertEverything blog with loyalist Death Guard in true and Epic scales. Also Titans and killer robots! C&C welcome.
https://www.dakkadakka.com/dakkaforum/posts/list/717557.page

Do you like narrative gaming? Ongoing Imp vs. PDF rebellion campaign reports here:
https://www.dakkadakka.com/dakkaforum/posts/list/786958.page

 
   
Made in pl
Fixture of Dakka




A few people in my country run 3 redemptor and no baby dreads, and seem to be going arlight, but then again they are playing IH, with repulsors excutioners and use both for anti horde and clearing objectives.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in ca
Commander of the Mysterious 2nd Legion





I've actually grown to prefer the redemptor. the legs are better constructed. etc. and the torso buldge that people claim makes it look fat isn't that bad. reminds me a little bit of a vulture omnimech from Battletech.


Opinions are not facts please don't confuse the two 
   
Made in us
Longtime Dakkanaut





 Nevelon wrote:
Full disclosure: I don’t own a Redemptor

Aesthetically I like the old ones a lot better. Not a fan of how the new guy looks.

Old dreads have a lot more options. New one is just chaff clearing and plasma. Sometimes you want those lascannons.

The redemptor never really called out a niche that it needed to fill that wasn’t already done in my collection. Paired with it’s looks, that meant it never found it’s way to my shelf. Even if I was starting from scratch, I still think I’d pass.

If you like it go for it. I don’t think it’s mechanically a bad unit. But it doesn’t do anything unique.


1) A Plasma Annihilator overcharging is mathematically equivalent to a Twin Linked Lascannon, unless Ap 4 matters and then it's a little bit better.

2) A full dakka-mode Redemptor puts out 28 shots, plus the Icarus Pod. It's not the most points-efficient anti-infantry platform Marines have available but it is more durable and more mobile than Centurions or Aggressors.

I think the two dreads complement each other, the regular Dreadnaught is a more convincing AT piece and the Redemptor is a much more efficient anti-infantry platform.

   
Made in gb
Regular Dakkanaut






The Newman wrote:
 Nevelon wrote:
Full disclosure: I don’t own a Redemptor

Aesthetically I like the old ones a lot better. Not a fan of how the new guy looks.

Old dreads have a lot more options. New one is just chaff clearing and plasma. Sometimes you want those lascannons.

The redemptor never really called out a niche that it needed to fill that wasn’t already done in my collection. Paired with it’s looks, that meant it never found it’s way to my shelf. Even if I was starting from scratch, I still think I’d pass.

If you like it go for it. I don’t think it’s mechanically a bad unit. But it doesn’t do anything unique.


1) A Plasma Annihilator overcharging is mathematically equivalent to a Twin Linked Lascannon, unless Ap 4 matters and then it's a little bit better.

2) A full dakka-mode Redemptor puts out 28 shots, plus the Icarus Pod. It's not the most points-efficient anti-infantry platform Marines have available but it is more durable and more mobile than Centurions or Aggressors.

I think the two dreads complement each other, the regular Dreadnaught is a more convincing AT piece and the Redemptor is a much more efficient anti-infantry platform.


An interesting, and perhaps more balanced, way of looking at it.


Automatically Appended Next Post:
BrianDavion wrote:
I've actually grown to prefer the redemptor. the legs are better constructed. etc. and the torso buldge that people claim makes it look fat isn't that bad. reminds me a little bit of a vulture omnimech from Battletech.



I agree regarding the legs. The legs of the old Dreadnought make little mechanical sense. But with the torso/body shell on the other hand, I much prefer the old block to the Redemptor's.

This message was edited 1 time. Last update was at 2019/10/15 14:39:58


For the Emperor and Sanguinius!

40K Blood Angels ; 1,500pts / Kill Team: Valhallan Veteran Guardsmen / Aeronautica Imperialis Adeptus Astartes; 176pts / AoS Soulblight Gravelords; 1,120pts  
   
Made in us
Powerful Phoenix Lord





Old dreads got a pretty generous points reduction recently, and don't degrade (which is a pretty big deal). So depending on your load-out you can run some pretty simple and cheap box dreads if you need numbers.
   
Made in gb
Regular Dakkanaut






 Nevelon wrote:
Full disclosure: I don’t own a Redemptor

Aesthetically I like the old ones a lot better. Not a fan of how the new guy looks.

Old dreads have a lot more options. New one is just chaff clearing and plasma. Sometimes you want those lascannons.

The redemptor never really called out a niche that it needed to fill that wasn’t already done in my collection. Paired with it’s looks, that meant it never found it’s way to my shelf. Even if I was starting from scratch, I still think I’d pass.

If you like it go for it. I don’t think it’s mechanically a bad unit. But it doesn’t do anything unique.


This is the thing - I don't like it, but I like what it can do. I don't particularly want one, but I'm not sure I want an old dread either. I don't have any armour-killing ability in my fledgling force, though. I'm mostly focused on speed and attack atm. My land speeder worked brilliantly against Tyrannids (my first tabletop game since I started collecting again) with its movement, AC and HB. Am almost inclined to go for something else similar (like a Redemptor or even a Baal Predator) just so I can clean up masses of infantry. However, I'm acutely aware that if I face a more heavily armed shooty opponent, I'm probably going to struggle.


Automatically Appended Next Post:
 Elbows wrote:
Old dreads got a pretty generous points reduction recently, and don't degrade (which is a pretty big deal). So depending on your load-out you can run some pretty simple and cheap box dreads if you need numbers.


This could clinch it for me - I could run a pair, one heavily anti-armour and one heavily anti-infantry.

This message was edited 1 time. Last update was at 2019/10/15 14:50:15


For the Emperor and Sanguinius!

40K Blood Angels ; 1,500pts / Kill Team: Valhallan Veteran Guardsmen / Aeronautica Imperialis Adeptus Astartes; 176pts / AoS Soulblight Gravelords; 1,120pts  
   
Made in us
Powerful Phoenix Lord





Also, if you have some spare arms from a dreadnought kit, I was able to buy the torso and legs for an Ironclad for like $14 and an extra arm for $3 or so. You can "build" box dreads awfully cheap off eBay if you're willing to forego the full kit/options and just pick what you want.

PS: Keep in mind though, if you keep your Redemptor magnetized...there will be heaps of new dreadnoughts based on that chassis in the future...so you could be future proofing yourself.

This message was edited 1 time. Last update was at 2019/10/15 14:55:26


 
   
Made in gb
Regular Dakkanaut






 Elbows wrote:
Also, if you have some spare arms from a dreadnought kit, I was able to buy the torso and legs for an Ironclad for like $14 and an extra arm for $3 or so. You can "build" box dreads awfully cheap off eBay if you're willing to forego the full kit/options and just pick what you want.

PS: Keep in mind though, if you keep your Redemptor magnetized...there will be heaps of new dreadnoughts based on that chassis in the future...so you could be future proofing yourself.


Good point on both counts. Really appreciate such good advice, thank you.

I'm happy with everything in my small army atm and am just afraid if I buy a Redemptor, I'll look at it and go... "Nah".

I think eBay and old dreads may be the way to go.

If I miss a big infantry-killer, I might invest in a Baal Predator further on down the road.

For the Emperor and Sanguinius!

40K Blood Angels ; 1,500pts / Kill Team: Valhallan Veteran Guardsmen / Aeronautica Imperialis Adeptus Astartes; 176pts / AoS Soulblight Gravelords; 1,120pts  
   
Made in us
Powerful Phoenix Lord





Remember to look up the Forgeworld options for box dreads. There is still a Mortis (double gun) option floating around, and the cool Chaplain dread, etc.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Don't know how you can really complain about the cost of the Redemptor for it's output. Aesthetically I like it too, far more than any of the vehicles.
   
Made in us
Gore-Soaked Lunatic Witchhunter







I'd run Contemptors. The Castaferrum ('old-school') and Redemptor both look weirdly-proportioned to me, with really short limbs and really wide torsos, while the Contemptor looks like it might be able to walk rather than waddle.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
Powerful Phoenix Lord





Contemptors are filthy cheap for what they do. Shame the plastic model is fething heinous, but if you have an FW one, it's solid...really solid (so much so I think it killed the Leviathan off)
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

I dont own a castaferrum dread, but I do own & use my Relic contemptor & Redemptor almost every single game. They both kick ass
   
Made in us
Fixture of Dakka




NE Ohio, USA

I prefer the standard boxy one. More options, but more importantly I like their aesthetics vrs the Redemptor.
   
Made in us
Ultramarine Chaplain with Hate to Spare






Old Dreds are great. You can still run them with the Index options as well (as I learned recently), making them even more versatile.

New one is really ugly.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

 bullyboy wrote:
Don't know how you can really complain about the cost of the Redemptor for it's output. Aesthetically I like it too, far more than any of the vehicles.

The output isn't the problem - it's the survivability. Not having an invulnerable save and degrading (plus being a big target) are problems. I've tried sticking one next to Iron Father Feirros but it didn't help enough.
   
Made in de
Nihilistic Necron Lord






Germany

Redemptors only work with IH, where they dont suffer the -1 to hit for moving and firing heavy weapons, and they get double the wounds for the damage table. With any other chapter you are hitting on 5s pretty soon, when moving, and on the middle row of the damage table, which makes the dread pretty useless.

This message was edited 1 time. Last update was at 2019/10/16 06:00:12


 
   
Made in us
Longtime Dakkanaut





I'm a fan of the old dreads. Look wise I like them more and they tend to have many different options baked into the older designs. Just my opinion though, the new dread isn't bad just not as good to me as the old dreads.
   
Made in ca
Commander of the Mysterious 2nd Legion





 p5freak wrote:
Redemptors only work with IH, where they dont suffer the -1 to hit for moving and firing heavy weapons, and they get double the wounds for the damage table. With any other chapter you are hitting on 5s pretty soon, when moving, and on the middle row of the damage table, which makes the dread pretty useless.

\
you realize ultramarines ignore movement penalties right?

Opinions are not facts please don't confuse the two 
   
Made in us
Decrepit Dakkanaut




BrianDavion wrote:
 p5freak wrote:
Redemptors only work with IH, where they dont suffer the -1 to hit for moving and firing heavy weapons, and they get double the wounds for the damage table. With any other chapter you are hitting on 5s pretty soon, when moving, and on the middle row of the damage table, which makes the dread pretty useless.

\
you realize ultramarines ignore movement penalties right?

Not until T2 though.

Also the only codex Dread better than the Redemptor is strictly the Ven gun platform. That's it. Look at FW for functional Dreads.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in de
Nihilistic Necron Lord






Germany

BrianDavion wrote:
 p5freak wrote:
Redemptors only work with IH, where they dont suffer the -1 to hit for moving and firing heavy weapons, and they get double the wounds for the damage table. With any other chapter you are hitting on 5s pretty soon, when moving, and on the middle row of the damage table, which makes the dread pretty useless.

\
you realize ultramarines ignore movement penalties right?


You realize its only during the tactical doctrine ? Otherwise you have to spend 1CP to ignore the penalty.

This message was edited 1 time. Last update was at 2019/10/16 09:09:21


 
   
Made in us
Longtime Dakkanaut





 Darian Aarush wrote:
The Newman wrote:
 Nevelon wrote:
Full disclosure: I don’t own a Redemptor

Aesthetically I like the old ones a lot better. Not a fan of how the new guy looks.

Old dreads have a lot more options. New one is just chaff clearing and plasma. Sometimes you want those lascannons.

The redemptor never really called out a niche that it needed to fill that wasn’t already done in my collection. Paired with it’s looks, that meant it never found it’s way to my shelf. Even if I was starting from scratch, I still think I’d pass.

If you like it go for it. I don’t think it’s mechanically a bad unit. But it doesn’t do anything unique.


1) A Plasma Annihilator overcharging is mathematically equivalent to a Twin Linked Lascannon, unless Ap 4 matters and then it's a little bit better.

2) A full dakka-mode Redemptor puts out 28 shots, plus the Icarus Pod. It's not the most points-efficient anti-infantry platform Marines have available but it is more durable and more mobile than Centurions or Aggressors.

I think the two dreads complement each other, the regular Dreadnaught is a more convincing AT piece and the Redemptor is a much more efficient anti-infantry platform.


An interesting, and perhaps more balanced, way of looking at it.


Nice to get the recognition once in a while.

 p5freak wrote:
BrianDavion wrote:
 p5freak wrote:
Redemptors only work with IH, where they dont suffer the -1 to hit for moving and firing heavy weapons, and they get double the wounds for the damage table. With any other chapter you are hitting on 5s pretty soon, when moving, and on the middle row of the damage table, which makes the dread pretty useless.

\
you realize ultramarines ignore movement penalties right?


You realize its only during the tactical doctrine ? Otherwise you have to spend 1CP to ignore the penalty.


There's also a UM warlord trait to switch a unit to the Tactical Doctrine.

There's also "The Big Guns Never Tire" in the base book and you can combo the Rapid Assault sub-trait with the WS strat to treat a unit's Heavy and RF weapons as Assault for a turn to fire without penalty.

   
Made in us
Screaming Shining Spear





Personally I don't like the look of the redemptor, repulsor or the new rhino thing. They're big, lumpy, ugly and definitely scream anything but hover vehicles.
On the tabletop they seem pretty decent anti infantry units though, but they have the new primaris trend of having lots of slightly different guns which are often very similar but necessitate rolling separately and slow the game down for no real benefit.

 
   
Made in gb
Furious Fire Dragon





Midlands, UK

Glad to see such love of the boxnaughts here, they're an icon and while the Redemptor is no doubt a bit more mechanically feasible as a walking war machine, there's nothing quite like an angry washing machine on legs.

Damn, I want some more now.

   
 
Forum Index » 40K General Discussion
Go to: