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Made in us
Fixture of Dakka





If one of the traits is double wounds table it might be popular. Makes sentinels and mass light vehicles appealing, too.





This message was edited 2 times. Last update was at 2020/02/06 15:49:59


   
Made in us
Savage Khorne Berserker Biker





Ohio

Great, now my knights can be shelved even longer.
   
Made in us
Fixture of Dakka





 chimeara wrote:
Great, now my knights can be shelved even longer.


You have a PA coming up shortly.

   
Made in gb
Lethal Lhamean




Birmingham

 chimeara wrote:
Great, now my knights can be shelved even longer.

Becuase your Knights arent universally better than Baneblades already?
   
Made in us
Morphing Obliterator



The dark hollows of Kentucky

 Daedalus81 wrote:
If one of the traits is double wounds table it might be popular. Makes sentinels and mass light vehicles appealing, too.






You get to take two doctrines right? So add in gunnery experts to reroll number of hits on the baneblade cannon. It basically gives you veteran of the scouring from the old legacy of ruin fw table. Guess it would be too much to ask to get those back for the actual hellforged. Which cost more than two baneblades btw.


Automatically Appended Next Post:
 chimeara wrote:
Great, now my knights can be shelved even longer.

My hellforged fellblade weeps for your poor knights. It really does.

This message was edited 2 times. Last update was at 2020/02/06 16:45:52


 
   
Made in us
Da Head Honcho Boss Grot





so um... am I missing something or can you not just currently take 3 HQs and have a baneblade with a regiment trait that gives you 1CP?

This message was edited 1 time. Last update was at 2020/02/06 17:08:05


 
   
Made in us
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Ohio

 Imateria wrote:
 chimeara wrote:
Great, now my knights can be shelved even longer.

Becuase your Knights arent universally better than Baneblades already?


Not baneblades specifically. More like shadosword. Those things hurt. I might also be overreacting.

This message was edited 1 time. Last update was at 2020/02/06 17:16:18


 
   
Made in us
Morphing Obliterator



The dark hollows of Kentucky

the_scotsman wrote:
so um... am I missing something or can you not just currently take 3 HQs and have a baneblade with a regiment trait that gives you 1CP?


Yeah that works as well. But the point is what those particular traits (gunnery experts and jury rigged repairs) can do for the guard super heavys. (Most of which got cheaper in ca btw).

This message was edited 1 time. Last update was at 2020/02/06 17:28:02


 
   
Made in us
Mutated Chosen Chaos Marine






Why is this important? So you can heal the tank with random rolls for a couple of wounds? Seems not very good to me.
   
Made in de
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Aachen

Gadzilla666 wrote:
the_scotsman wrote:
so um... am I missing something or can you not just currently take 3 HQs and have a baneblade with a regiment trait that gives you 1CP?


Yeah that works as well. But the point is what those particular traits (gunnery experts and jury rigged repairs) can do for the guard super heavys. (Most of which got cheaper in ca btw).

Compared to just playing Catachan instead? Nothing. Catachan get the RoF reroll, and they can bring a Reroll 1's aura buff guy. That's a much scarier Superheavy than the few healed wounds - that's more interesting to a mechanized / tank list, not a superheavy. I'm more interested in what other traits you can combine with the RoF reroll, improved overwatch would have been be an interesting pick if there weren't so many options in the game that let you forfeit overwatch.
   
Made in ca
Stubborn Dark Angels Veteran Sergeant





Halifax, Nova Scotia

the_scotsman wrote:
so um... am I missing something or can you not just currently take 3 HQs and have a baneblade with a regiment trait that gives you 1CP?



Tank Commanders, Company Commanders and Primaris Psykers are all some of the better units available to Guard anyway, so it's not like coming up with 3 HQ's was a challenge.

(In practice, unless there's a Duty Eternal equivalent for Guard super-heavies, Expert Crafter Crimson Hunter Exarchs will still kill it at the top of turn 1 most games anyway.)

This message was edited 1 time. Last update was at 2020/02/06 18:28:53


 
   
Made in us
Morphing Obliterator



The dark hollows of Kentucky

nekooni wrote:
Gadzilla666 wrote:
the_scotsman wrote:
so um... am I missing something or can you not just currently take 3 HQs and have a baneblade with a regiment trait that gives you 1CP?


Yeah that works as well. But the point is what those particular traits (gunnery experts and jury rigged repairs) can do for the guard super heavys. (Most of which got cheaper in ca btw).

Compared to just playing Catachan instead? Nothing. Catachan get the RoF reroll, and they can bring a Reroll 1's aura buff guy. That's a much scarier Superheavy than the few healed wounds - that's more interesting to a mechanized / tank list, not a superheavy. I'm more interested in what other traits you can combine with the RoF reroll, improved overwatch would have been be an interesting pick if there weren't so many options in the game that let you forfeit overwatch.

Yes it is good for a mechanized/tank list. Obviously baneblades are neither mechanized nor tanks.
   
Made in us
Fixture of Dakka





 Togusa wrote:
Why is this important? So you can heal the tank with random rolls for a couple of wounds? Seems not very good to me.


There is potential for Cahatchan rerolls plus double wounds as a regiment on top of the heal and an enginseer that will keep a BB in fighting form longer. Add in a bunch of sentinels and light vehicles all healing themselves from what was once a 1CP strat that healed one, but is now free.

On top of whatever other choices are available.

This message was edited 1 time. Last update was at 2020/02/06 18:55:57


   
Made in fr
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Paris

Combine jury rigged repairs with a techpreist. Add a primarus psycher casting night shroud 😁

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chimeara wrote:Great, now my knights can be shelved even longer.

Imateria wrote:
 chimeara wrote:
Great, now my knights can be shelved even longer.

Becuase your Knights arent universally better than Baneblades already?


This. The question isn't if the knights will come of the shelves, the question is can we put them back onto the shelves and get our own stuff off of it.



Anyway
Given that I've bee using Catachan most of the edition and not using their unique stratagem or order, and you can buy the Catachan function plus one other, it might actually be something I want to do to take a build-your-own-regiment [maybe I can get Catachan + Cadian together]

I'd have to see what the other traits available for the Super Heavy Tank Ace are though, since just getting a regimental bonus is something mine is doing already in a Supreme Command with my Tank Commanders. The only time it lives in a SH Aux is when I want it to be Vostroyan for the stratagem, and it doesn't exactly need the Vostroyan doctrine.

This message was edited 1 time. Last update was at 2020/02/06 20:00:20


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Macon, GA

Baneblades aren't sidelined due to lack of punch, they're sidelined because they're easy to knock out for the points.

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 chimeara wrote:
Great, now my knights can be shelved even longer.


Knights are in the same book, a few more weeks bud.
   
Made in us
Mutated Chosen Chaos Marine






 Daedalus81 wrote:
 Togusa wrote:
Why is this important? So you can heal the tank with random rolls for a couple of wounds? Seems not very good to me.


There is potential for Cahatchan rerolls plus double wounds as a regiment on top of the heal and an enginseer that will keep a BB in fighting form longer. Add in a bunch of sentinels and light vehicles all healing themselves from what was once a 1CP strat that healed one, but is now free.

On top of whatever other choices are available.



Where do these rules come from? I don't see them in the codex.
   
Made in us
Fixture of Dakka





All new stuff coming in the next PA book.

   
Made in ca
Legendary Master of the Chapter





I've got an old Baneblade, maybe with this book I'll use it alongside my sisters

Opinions are not facts please don't confuse the two 
   
Made in us
Morphing Obliterator



The dark hollows of Kentucky

BrianDavion wrote:
I've got an old Baneblade, maybe with this book I'll use it alongside my sisters

Great! Bring that beast out. Although I still say the Sisters should have their own super heavy.
   
Made in fi
Decrepit Dakkanaut





nekooni wrote:
Gadzilla666 wrote:
the_scotsman wrote:
so um... am I missing something or can you not just currently take 3 HQs and have a baneblade with a regiment trait that gives you 1CP?


Yeah that works as well. But the point is what those particular traits (gunnery experts and jury rigged repairs) can do for the guard super heavys. (Most of which got cheaper in ca btw).

Compared to just playing Catachan instead? Nothing. Catachan get the RoF reroll, and they can bring a Reroll 1's aura buff guy. That's a much scarier Superheavy than the few healed wounds - that's more interesting to a mechanized / tank list, not a superheavy. I'm more interested in what other traits you can combine with the RoF reroll, improved overwatch would have been be an interesting pick if there weren't so many options in the game that let you forfeit overwatch.


Catachan one is superior. And jury rig suffers from same issue suggestions for stompa to not degrade. To benefit you have to be alive. When 3/4 times stompa has been dead before my turn...baneblade would be obviously just as dead and juro rig does not resurect it


Automatically Appended Next Post:
MiguelFelstone wrote:
 chimeara wrote:
Great, now my knights can be shelved even longer.


Knights are in the same book, a few more weeks bud.


Different book. 2 months or so. April gets knights pa

https://middleagedstrategybattlegamers.home.blog/2020/02/24/tneva82-winter-war-tournament-report/<- lotr painting blog

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 Polonius wrote:
Baneblades aren't sidelined due to lack of punch, they're sidelined because they're easy to knock out for the points.


They're not exactly expensive. 450 to 550 points. A Tallarn Stormlord is definitely worth that.
   
Made in us
Preacher of the Emperor






Gadzilla666 wrote:
BrianDavion wrote:
I've got an old Baneblade, maybe with this book I'll use it alongside my sisters

Great! Bring that beast out. Although I still say the Sisters should have their own super heavy.


Yes! Would be beautiful models and fun. I homebrewed * a bunch years ago (Storm Queen, Flameblade, Firesword — you can guess what they’re based on and how they change....) and the new Sisters dex has inspired me to try to update them for this edition.

* See https://www.dakkadakka.com/dakkaforum/posts/list/626986.page

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers and Snipers, Infiltrators, & Novices as Troops
My Novice Ginevra stories start with Bolter B-Word Privileges

And you should read Lynta on why there is no canon in 40K 
   
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Longtime Dakkanaut







tneva82 wrote:
MiguelFelstone wrote:
 chimeara wrote:
Great, now my knights can be shelved even longer.


Knights are in the same book, a few more weeks bud.


Different book. 2 months or so. April gets knights pa

I started to wonder what you were talking about, then remembered we have Saga of the Beast (or something like that) before the IK/CK/AdMech/Daemon book.

With TGG now on pre-order, I wonder when we'll start to hear more about Saga... and the return of Makari.

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Gadzilla666 wrote:
BrianDavion wrote:
I've got an old Baneblade, maybe with this book I'll use it alongside my sisters

Great! Bring that beast out. Although I still say the Sisters should have their own super heavy.


Agreed! We should also have a flyer.

The Triumph is so cool it feels like a superheavy, but I still want one.

I had always planned to add 2 exorcist launchers, 2 immolator turrets and a pulpit to a baneblade, but I didn't get around to it in time.
It might still work with the new kits, but I don't know. Another idea was to build it up with pieces from the AoS mausoleum kit and make it a mobile church.

Sorry to tangent. I like these rules for sentinels, which I always loved. Wish they still sold them in boxes of 3.
   
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PenitentJake wrote:
...We should also have a flyer...


There was a 5e Inquisition (/GK/Sisters/Deathwatch) fan book I really liked that gave the Sisters a statblock copy of the Stormraven called the "Erelim Lander" (no model or pictures); I always wanted to take a Storm Eagle or a Blackstar and load it up with extra multi-meltas but whenever I bring up the idea people grumble at me about too closely copy-pasting Space Marines.

This message was edited 1 time. Last update was at 2020/02/08 22:27:46


Balanced Game: Noun. A game in which all options and choices are worth using. 
   
 
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