Switch Theme:

Psychic Awakening N&R 2 - PA5 (Greater Good) onwards  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Dive-Bombin' Fighta-Bomba Pilot






Hi All

New thread to discuss ALL THINGS PA as promised.

Greater Good Stuff;


Saga of the Beast Stuff;
Makari Info - https://www.warhammer-community.com/2020/02/19/the-grot-awakening-saga-of-makarigw-homepage-post-1/
Stories -

Crack on.

This message was edited 2 times. Last update was at 2020/02/24 19:54:43


 
   
Made in us
Longtime Dakkanaut




I think because I wasn't really expecting it, the Tempestus stuff seems the most exciting. Having put it off for years I am tempted to go buy a start collecting box tomorrow.

Tau will probably be the most powerful but I think thats a function of the internal strengths of the Tau Codex. Not obvious to me GSC or Guard got things which will fix their fundamental issues at the moment. Not spent a lot of time thinking about it though.
   
Made in nl
[MOD]
Indomitable Hellrider of Glorious Renown






Cozy cockpit of an Imperial Knight

Wasn't all that excited for this, but both the vanilla Guard and Tempestus previews have won me over big time. Both +6" on hellguns and +1AP on all guns are a pretty big deal for me. Choices, choices...

Also looking forward to putting together something fitting for my tank legion, liking the idea of running two tank aces.

I have high hopes (could be hubris) for the upcoming Imperial Knights book now.

The fluff will most likely take a dump on Guard, which is pretty much the norm with GW, but these rules more than make up for it for me personally.

Be ash and cinder forevermore!



DakkaDakka | Where you thank the mods for baning you! 
   
Made in us
Decrepit Dakkanaut





Fargo, ND USA

While I think the +6" range is the real winner and will be the one you see most thanks to finally being able to DS and double tap, the +1 AP combined with the Valk/Vendetta deployment strat also seems like a fun/viable option if your opponent doesn't have too many area denial ability units on the board.

This message was edited 1 time. Last update was at 2020/02/07 19:08:28


You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

Where are people seeing the +6" Range Doctrine for Scions?

I only see the +1 AP and Models killed in shooting count as 2 for purposes of Leadership.
   
Made in fi
Decrepit Dakkanaut





 VictorVonTzeentch wrote:
Where are people seeing the +6" Range Doctrine for Scions?

I only see the +1 AP and Models killed in shooting count as 2 for purposes of Leadership.


Rest were Leaked in fb yesterday

https://middleagedstrategybattlegamers.home.blog/2020/02/24/tneva82-winter-war-tournament-report/<- lotr painting blog

12 factions for Lord of The Rings
11772 pts(along with lots of unpainted unsorted stuff)
5265 pts
5150 pts
~3200 pts Knights

 
   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

Ah neat.
   
Made in us
Lurking Gaunt





Seeing Guard get useful bonuses gives me hope that the Genestealer Cult side of of the book won't be a total bust.

Depending on what custom creed bonuses they let us choose from, there's a couple combinations that would be better than the originals — but I'm wary after seeing them dedicate a new creed that only affects the magus. Still, the possibility of adding +1 charge or +1 strength is enticing.

If they're still so worried about genestealers with creeds unbalancing the faction, they could make an Adaptive Physiology/Tank Ace equivalent to give a cult creed to a unit of Purestrain Genestealers. I'd at least be tempted to take Purestrains in that case, but at the moment there isn't a good reason to take genestealers in a Genestealer Cult detachment. Realistically, we'll probably just get another strategem for them. With any luck, it will at least be more useful than The First Curse.

That new Prepared Ambush strategem at least shows they're thinking about units that have to deepstrike over 12" away. I'll feel a little better if we get a couple more tools to help with that, but I really just don't know what to expect in this book. I suppose the reveals are coming tomorrow anyways, so we won't have to wait much longer to find out

This message was edited 2 times. Last update was at 2020/02/07 19:28:53


 
   
Made in us
Fresh-Faced New User




Not seeing excitement for GSC as of yet. Although truthfully they didn't need to much. Psychic spells continuing for creeds as nids did with hive fleets is neat though.
   
Made in nl
[MOD]
Indomitable Hellrider of Glorious Renown






Cozy cockpit of an Imperial Knight

The Scions previews from Facebook, spoilered for size:

Spoiler:






Be ash and cinder forevermore!



DakkaDakka | Where you thank the mods for baning you! 
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

tneva82 wrote:

Rest were Leaked in fb yesterday

"Leaked" is the wrong word when GW themselves posted them all.

Jackals are the ones I painted my Scions up as, so I'm happy to see the rules aren't "OMG OP!".
   
Made in us
Snord





Florida

Keramory wrote:
Not seeing excitement for GSC as of yet. Although truthfully they didn't need to much.


Actually, we need a lot.

Our best units were nerfed in CA. Our core mechanic of Cult Ambush is directly countered by 12" no deep strike bubbles and stratagems like Auspex scan which are more frequently found. Cult is bottom of the barrel without Tyranid allies.


This message was edited 2 times. Last update was at 2020/02/07 19:53:44


I play:
40K: Daemons, Genestealer Cults
AoS: Blades of Khorne, Disciples of Tzeentch
Warmachine: Convergence of Cyriss
Infinity: Haqqislam, Tohaa
Malifaux: Gremlins,Neverborn
Star Wars Legion: Republic & Separatists
Guild Ball: Morticians, Brewers 
   
Made in gb
Longtime Dakkanaut







 BrookM wrote:
The Scions previews from Facebook, spoilered for size:

Spoiler:







Thanks BrookM - 30" range Plasma Guns, anyone?

2019 Plog - Dysartes Twitches - 2019 Output

My Twitch stream - going live at 7pm GMT Tuesday & Thursday, 12pm Sunday (work permitting).

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
 
   
Made in gb
Dive-Bombin' Fighta-Bomba Pilot






Does anyone know how these "you can Deep Strike within 6" bro" abilities work with the 12" no DS bubbles? Does the no DS rule take precedent?
   
Made in us
Fixture of Dakka





 An Actual Englishman wrote:
Does anyone know how these "you can Deep Strike within 6" bro" abilities work with the 12" no DS bubbles? Does the no DS rule take precedent?


A crafty rules lawyer will claim you cannot, but if you start them inside the Valk during deployment they can't stop you regardless.

This message was edited 1 time. Last update was at 2020/02/07 20:13:37


   
Made in us
Contagious Dreadnought of Nurgle





Always kinda wanted a small Scion force.... but I have WAY too many piles of shame to get through. Started painting my Castellan in the summer time...
   
Made in gb
Lethal Lhamean




Birmingham

 An Actual Englishman wrote:
Does anyone know how these "you can Deep Strike within 6" bro" abilities work with the 12" no DS bubbles? Does the no DS rule take precedent?

There was an FAQ in 2018 saying that directly opposing abilites cancelled wach other out. The the Marines FAQ came out and said no, Infiltrators always take precedence regardless and allways force you more than 12" away, no matter how much it doesn't make sense.
   
Made in us
Fresh-Faced New User




 An Actual Englishman wrote:
Does anyone know how these "you can Deep Strike within 6" bro" abilities work with the 12" no DS bubbles? Does the no DS rule take precedent?


So this rule isn't a deepstrike its a modification of a disembark after moving rule valkyries have. Valks let you disembark after moving, but you have to set up more than 9" away, AND if the valk wasn't in hover move (IE moved 20" or more and you didn't get out before the valk moved) you must roll a die for each model disembarking on a 1 a model is slain. The strategem shown merely changes the rule of this disembark to be 5" and no need to roll to see if any one dies.

In regards to actual deep striking, the 12" rule takes precedence currently.

This message was edited 1 time. Last update was at 2020/02/07 20:25:51


 
   
Made in gb
Longtime Dakkanaut




 BrookM wrote:
The Scions previews from Facebook, spoilered for size:

Spoiler:







No Alphic Hydras?
   
Made in at
Storm Trooper with Maglight





 BrookM wrote:
he fluff will most likely take a dump on Guard, which is pretty much the norm with GW, but these rules more than make up for it for me personally.


Marines aren't involved so you never know.
   
Made in gb
Mekboy Hammerin' Somethin'






Anyone else a little put off by how specific the MT subfactions are? Not just one specific homeworld, but the exact regiment number as well? Or am I missing some background about how each homeworld only has one regiment number or something?

   
Made in es
Hardened Veteran Guardsman





The fact that the MT regiment names are basically just going down the Greek Alphabet makes me think that maybe these aren't homeworlds at all but instead, I don't know, Schola Progenium departments or something. Like, Schola Progenium Alpha has several orphanage networks throughout the Imperium, so does Schola Progenium Beta, Gamma, Delta and so on. The regiment number is indicating which particular institution inside their department they were brought up in. I mean, the fluff text for the "Iotan Gorgonnes" specifically mentions they were raised on a world called "Vedill I".

Could be just my crazy headcanon though.

This message was edited 2 times. Last update was at 2020/02/07 21:44:32


 
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

 Perfect Organism wrote:
Anyone else a little put off by how specific the MT subfactions are? Not just one specific homeworld, but the exact regiment number as well? Or am I missing some background about how each homeworld only has one regiment number or something?

They aren't "homeworlds".

It's the world where the Schola Progenium's "Schola Tempestus" that trains their recruits is based. The regiment numbers are, per the Tempestus book(p10), the numbers of the training group that they were in...and death rates are extremely high during the training process.

This message was edited 1 time. Last update was at 2020/02/07 21:43:47


 
   
Made in us
Hardened Veteran Guardsman




It probably won't end up as the meta faction, but I am really liking the mechanized infantry scion faction. No penalty for moving and shooting heavy weapons (volley guns only, but I have a soft spot for them), +1 to attack rolls when you leave a transport (so plasma cannot explode in your face unless you have negatives to hit), and the warlord trait gives voice of command a 24" base range and it can be used from within a transport without burning cp. Makes me kind pretty happy that the next models I have lined up to paint are some scions.
   
Made in us
Decrepit Dakkanaut




Based on the fact all the weapons are short ranged, taking Eagles is stupid over Gorgonnes seems dumb.

Also again feth the rules writers.


Automatically Appended Next Post:
Doesn't matter though you're gonna be taking Dragons. It solves the actual issue with Scions.

This message was edited 1 time. Last update was at 2020/02/07 22:49:14


CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in es
Guard Heavy Weapon Crewman




Slayer-Fan123 wrote:
Based on the fact all the weapons are short ranged, taking Eagles is stupid over Gorgonnes seems dumb.

Also again feth the rules writers.


Automatically Appended Next Post:
Doesn't matter though you're gonna be taking Dragons. It solves the actual issue with Scions.

Considering you want to be in half range with most of those weapons i find eagles to be the superior choice.
   
Made in gb
Longtime Dakkanaut







Slayer-Fan123 wrote:
Also again feth the rules writers.

Please show us on this Ratling where they touched you this time, Slayer...

2019 Plog - Dysartes Twitches - 2019 Output

My Twitch stream - going live at 7pm GMT Tuesday & Thursday, 12pm Sunday (work permitting).

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.
 
   
Made in gb
Lethal Lhamean




Birmingham

So, looking at the contents page, no relics and warlord traits for Genestealer Cults and Guard, just Tau and Scions. Oh, and a page of Errata for GSC.
   
Made in au
Longtime Dakkanaut




I can't but think the PA5 setting could have made for a good online worldwide campaign, with the various factions competing for territory and the hearts and minds of the various worlds, and (so far) a noticeable absence of Marines. Might have made for less lopsided player numbers.
   
Made in es
Longtime Dakkanaut





curious the errata page

It's the first time they put something like that in a book, right?
   
 
Forum Index » News & Rumors
Go to: