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Made in us
Longtime Dakkanaut





battalion one iotan gorgonnes Drop battalion (-2 cp for drop battalion and drop commander warlord trait)
3 tempestor prime (one with warlord trait from -1 cp strat/command rod, one drop field commander with command rod, one command rod only)
1 10 man scions barebones unit (hotshotlaspistol, 09 hotshotlasgun, 1 voxcaster)
2 5 man scions units with (hotshotlaspistol, 2 hotshotlasgun, voxcaster, 2 hosthotvolleygun)
3 4 man scion command squads with 4 plasma rifle each
2 valkyrie flyers (-1 cp to give one electronic countermeasures while hovering)
837 points

battalion two (also iotan gorgonnes)
lord commisar yarik, lord commisar generik (boltpistol and powersword) (*warlord, voice of command, relic, laurels of command), psyker aradia madellan
1 10 man scions barebones unit (hotshotlaspistol, 09 hotshotlasgun, 1 voxcaster)
2 5 man scions units with (hotshotlaspistol, 2 hotshotlasgun, 2 hosthotvolleygun)
348

battalion 3 (cadian fire support battalion with attached (nondoctrine) scion squads. emperor's wrath, I guess, -1cp.
3 psyker primaris (generikus, generikai, and moe)
3 5 man scions units with (hotshotlaspistol, 2 hotshotlasgun, 2 hosthotvolleygun)
285 (before artillery pieces)
manticore (tank ace -1cp, fires maximal number and maxes damage automatically)
manticore (tank ace, -1 cp, -1 damage to incoming damage)
1 scout sentinals with lascannon
master of ordinance
platoon commander with powerfist. Cause why not! (he is a good candidate to carry the relic of lost cadia in an anti-chaos game)
basilisk
astropath
other astropath
engenseer

Inquisition.-1 cp 77 points, an inquisitor with a meltagun and a forcesword, a psyker. ordo I haven't settled on yet -- probably the double psyker so he can cast smite AND psyk pursuit (melta to the snipe!)
6 points are left over, perhaps, who knows, to give bolters to a few sargents if that becomes legal .. and invites another relic purchase! Likely the -1 to woudn relic, but possibly the poisoned blade.

This starts with 10 command points to blow, and blow them you will, in a heartbeat, with all them new strats. The classic pounding barrage of emperor's wrath doubleshot with full rerrolls, followed by interlocking fields of fire for the other cadians is a 6 point wonder ot behold, as is the effect of 5 smites from a gaurd army on enemy morale. 9 squads start offboard, give or take 2 squads for minimal screens, the rest of everything starts in the transports near the guns in one little tiny corner, usually, skulks around for 1 roudn waiting, then rushes to drop/plasma/deepstrike/fire and hope to overwhelm a portion of the enemy in close supported fire, allowing the enemy's varied mobility to split them across (hopefully and usually) line of sight blocking terrain.

It really is the most fun I have had playing gaurd in a long time!

This message was edited 2 times. Last update was at 2020/02/10 03:10:11


Guard gaurd gAAAARDity Gaurd gaurd.  
   
Made in fi
Lone Wolf Sentinel Pilot





Helsinki, Finland

Hey, my suggestion is to go for either scions or artillery, but not both. You'll have way too little artillery tanks (one basilisk) for the emperors wrath to kick in, the enemy just might kill the basilisk and then it's wasted. Also, what I have understand from previews, the tank ace trait for -1 damage is only for leman Russ. And how is that manticore firing full shots? It can only have one trait for tank ace, one of them is max damage and one is reroll the number of shots.

https://firstblood84.wordpress.com/
Dark Angels (11000), Astra+AdMech+Assassin (7000), Tyranids (3000), Tau (3000), Legions of Nagash (2500) 
   
Made in us
Longtime Dakkanaut





Oh lordy, you are right (I just looked up the rules on another site!)
Last night I had a friend read me the rules over his cell phone and he somehow confused them in his summary. Today, I had a leman russ with -1 damage (and was simply unaware it was leman russ only) and a separate ace trait on the manticore. The manticore trait is only for wounds, not weapon number, as you correctly note!)
I will redo my artillery, I reckon. I only dropped the leman russ because even with the hammer of sunderance on the one tank today, it basically got ignored by my opponent in favor of attacking things that weren't -1 damage to harm, and it didn't dish out enough hurt really harm the enemy.

Thanks! I will have to redo the artillery, which I had downsized here from the leman russ to be able to buy the larger squads of hotshotlasgun boys.
todays army as used had smaller units of scions, all with hsvg, in the 3 bats, lacked a few of the ancilliary officers, but had a leman russ and 2 basilisk and a manticore -- so I had the legit LR=TC ace.

As I add up and readd up the points, I note the vox casters and the platoon commander put me over, so I have to redo this anyway.
Probably as
Spoiler:

iotan gorgonne drop detachment battalion
3 tempest prime with command rods,
3 10 man scions squads
3 scion command squads with 12 plasma rifle
2 valkyrie
2 astropath
892
Yarrick, Psyker Aradia,
3 5 man scions with 2 hsvg each (iotan gorgonnes)
287
inquistor with meltagun and powersword
73
cadian artillery/psyker support (cadian/emperor's blade detachment -1 cp)
3 psyker primaris
3 5 man scions squads with 2 hsvg each (no doctrine)
manticore (with tank ace full damage)
manticore (without tank ace)
chimera with 2 flamers, stormbolter
astropath number 3
cadian platoon commander
cadian command squad with 4 plasma
748

With all three astropath (malstrom, aegis, nightshroud) I think there are good odds of keeping the valks alive till turn 2's big drop, and 2 manticore is probably enough to bait most enemys into my backfield. So something like that, I reckon, next time.

This message was edited 4 times. Last update was at 2020/02/10 06:45:08


Guard gaurd gAAAARDity Gaurd gaurd.  
   
Made in fi
Lone Wolf Sentinel Pilot





Helsinki, Finland

The list is looking good, and actually that is a great idea to combine scions with artillery, although I'd go for more big guns, and add some screens. But as you have so many scions already, they could also do the screen duty.

https://firstblood84.wordpress.com/
Dark Angels (11000), Astra+AdMech+Assassin (7000), Tyranids (3000), Tau (3000), Legions of Nagash (2500) 
   
Made in us
Longtime Dakkanaut





I used varients of this list in a tournament before, and used this list almost (almost) exactly yesterday .. I been collecting scions for years!
I really like it, and the lack of screens just baits the eneemy into coming after your guns, which invariably divides his force in two.
While I don't have QUITE enough scions to kill an entire 2000 point army in one turn, I can often slaughter half of one with the massive drop -- and if the other half just went across the board to go after my artillery, that means I drop in where the enemy will have trouble hitting me back. I thus gain board control over half the board, and can reload the strike plasma guys into the valkyries, (believe it or not, that has happened in 3 of 4 games, for at least 1 valkyrie usually is still alive) to drop some of them again..

I have often run one traditional cadian imperial gaurd squad with a grenade launcher and a missle launcher. Agaisnt psyker heavy armies, that is the cheapest way to absorb the punishment of enemy smite spam on turn one. It replaces a single 5 man scion group, and gives the artillery park a "shield".

The real problem is a marine army with scouts everywhere -- that can make dropping impossible but I hope the new stratagems scions get may offset that a bit.

This message was edited 1 time. Last update was at 2020/02/10 12:33:25


Guard gaurd gAAAARDity Gaurd gaurd.  
   
Made in fi
Locked in the Tower of Amareo





 Spreelock wrote:
Hey, my suggestion is to go for either scions or artillery, but not both. You'll have way too little artillery tanks (one basilisk) for the emperors wrath to kick in, the enemy just might kill the basilisk and then it's wasted. Also, what I have understand from previews, the tank ace trait for -1 damage is only for leman Russ. And how is that manticore firing full shots? It can only have one trait for tank ace, one of them is max damage and one is reroll the number of shots.


-1AP isn't russ only per se but turret weapon only. So it could work for say baneblade. But yeah not basilisk or manticore. Or flyers. No 40 S5 -1 shots from vulture.

2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut





I just realized my list probably works best with psian jakals -- I give the third tempestor "skilled tracker" and my screen scions have the ability to pregame redeploy just like marine master of ambush. Since I am so heavy on psykers anyway, I can easily pass out terrify as one of the 2 spells the primaris know to a few units, and let my psyker wing swap between smitespam and terrifying visions, give the inquisitor terrify as his second psyker spell (ordo malleus, again!), and give the tank support ace "shjatter of will" to one of the two manticores.

Now I can drop it all hot in among the marines, and debuff one of their units 2,2,1 leadership before shooting it with things that do double leadership damage to it, ie, kill 2 intercessers, the remaining 8 have to roll above a -1 to not lose troops to morale. kill THREE such, and they have to roll above a -3 to not lose to morale. And that assumes none of them failed a save against the full weight of the manticore's firing. If I manage to figure the points costs out right, I will run hector rex himself, the tripple casting monster inquisitor, and hope for a chance to use the "seize for interrogation strat, thus debuffing my enemies armywide.

My suspicion is this will be a good mechanism to use -- kill 3 scouts with hotshotvolleyguns? The rest (lets not joke, the last 2) are as likely as not to lose another scout or two to morale. Its a total no brainer for me since I always drop an astropath, inquisitor, 4 psykers, and lord commisar yarrik in the "bubble" anyway. It gives me a use for the 3 unnamed psykers other than just smitespam. Also, I will add an astropath to keep one of my valks at a permanent -2 to hit, cause of the advanced countermeasures and repeated -1 spam.

Funtimes! Finally hector rex if I can swing his price, he can deepstrike, he can ride valk, he has a 2++/3+ defense and thus can get close enough to enemy characters to do the seize without necessarily becomeing chopped liver.

I cannont explain my extreme happiness that the army I ahve been building so long just happens to be good today! While I do give up a chimera and cadian command plasma group, I can afford a third valk and have 77+35 points toward hector rex's replacing my current malleus inquisitor.

This army is going to be a wild ride. Putting 30 scion base troops into a gaurd army as a slightly tougher screen that can do this to people is seriously a great idea for everyone, cause those 3 10 man units +1 tempestor can flash redploy before the gamestart, shutting down the deploy edge border from stuff like the ravengaurd superstrikes. THE LOOK on my ravengaurd buddies face when he says "I master of ambush my troops in" and I reply calmly "roll to see who does it first, buddy."
Does anyone know if that redeploy includes "outside my deployment zone?"

Edit. Putting the "shatter the will" on a wyvern or basilisk may be better, because you can target two things with wrath of emperor, and get the result of both of them ld-2's. So if you need to kill TWO centurion packs in a single round, even though the wyvern (or basilisk) has little chance of killiing one, it will "kill 4" in leadership phase at a cost of 2 cp, or rapidly empty the coffer of command points that a marine or similar elite player brought with him. Even if he spends 2 cp to ignore one morale group, he can't pull that trick to the unit beside it that is also 2 LD debuffed by this gun. and forcing him to spend 2 cp a turn is also a great way for a gaurd player to spend 2 cp a turn.

Edit. You only get one tank ace unless you use your warlord slot to make the other tank a tank ace too. I will not, so I have only shatterer of will on a basilisk, possibly the last choice I ever thought I would pick, but it

This message was edited 6 times. Last update was at 2020/02/10 18:39:47


Guard gaurd gAAAARDity Gaurd gaurd.  
   
 
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