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Made in us
Spawn of Chaos




Bellevue

Here's my Battalion experimental list for 9th edition, it's refined from 8th - edited to take into account increased point costs. I've broken down the 10 man warp talon squad since overwatch isn't a thing anymore (hopefully they change their special rule). I have almost all my squads in 5 mans at this point for maximum tactical flexibility and avoiding the blast weapon and other horde penalties.



++ Battalion Detachment +5CP (Chaos - Chaos Space Marines) [120 PL, -3CP, 1,920pts] ++

+ Configuration +

Legion: Night Lords

+ Stratagems +

Gifts of Chaos (2 Relics) [-3CP]

+ HQ +

Chaos Lord [5 PL, 98pts]: Combi-melta, No Chaos Mark, Power fist, Stormbolt Plate

Daemon Prince with Wings [9 PL, 168pts]: 5. One with the Shadows, Hellforged sword, Misery of the Meek, Warlord, Warp bolter, Warptime, Wings
. Tzeentch

Sorcerer with Jump Pack [7 PL, 116pts]: Bolt pistol, Force stave, Mark of Tzeentch, Prescience, Vox Daemonicus, Warptime

+ Troops +

Chaos Cultists [3 PL, 40pts]: No Chaos Mark
. 9x Chaos Cultist w/ Autogun: 9x Autogun
. Cultist Champion: Autogun

Chaos Cultists [3 PL, 40pts]: No Chaos Mark
. 9x Chaos Cultist w/ autopistol and brutal assault weapon: 9x Autopistol, 9x Brutal assault weapon
. Cultist Champion: Brutal assault weapon and Autopistol

Chaos Space Marines [4 PL, 72pts]: No Chaos Mark
. Aspiring Champion: Bolt pistol, Combi-plasma
. 3x Marine w/ Boltgun: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
. Marine w/ Heavy or Special Weapon: Flamer

+ Elites +

Chaos Terminators [10 PL, 172pts]: Mark of Khorne
. Chaos Terminator Champion: Chainfist, Combi-bolter
. Terminator: Combi-bolter, Power fist
. Terminator: Combi-bolter, Power fist
. Terminator: Combi-bolter, Power fist
. Terminator: Combi-bolter, Power fist

Chosen [6 PL, 76pts]: Mark of Khorne
. Chosen: Chainsword
. Chosen: Chainsword
. Chosen: Chainsword
. Chosen: Chainsword
. Chosen Champion: Bolt pistol, Boltgun, Thunder hammer

Helbrute [6 PL, 98pts]: Helbrute plasma cannon, No Chaos Mark
. Helbrute fist: Combi-bolter

Hellforged Contemptor Dreadnought [10 PL, 144pts]: Butcher cannon, Ectoplasma blaster, Hellforged deathclaw, No Chaos Mark

+ Fast Attack +

Chaos Spawn [8 PL, 80pts]: Mark of Nurgle
. 4x Chaos Spawn: 4x Hideous mutations

Raptors [5 PL, 85pts]: No Chaos Mark
. 4x Raptor: 4x Bolt pistol, 4x Chainsword, 4x Frag & Krak grenades
. Raptor Champion: 2x Lightning Claw

Warp Talons [6 PL, 95pts]: No Chaos Mark
. 4x Warp Talon: 4x Lightning Claw (pair)
. Warp Talon Champion: Lightning Claw (pair)

+ Heavy Support +

Chaos Predator [9 PL, 175pts]: No Chaos Mark, Twin lascannon
. Two lascannons: 2x Lascannon

Defiler [9 PL, 142pts]: Defiler scourge, No Chaos Mark, Reaper autocannon

Havocs [7 PL, 110pts]: Mark of Slaanesh
. Aspiring Champion: Boltgun, Chainsword
. 4x Havoc w/ autocannon: 4x Autocannon, 4x Frag & Krak grenades

+ Flyer +

Heldrake [9 PL, 140pts]: Baleflamer, No Chaos Mark

+ Dedicated Transport +

Chaos Rhino [4 PL, 69pts]: Combi-bolter, Combi-bolter, No Chaos Mark

++ Total: [120 PL, -3CP, 1,920pts] ++

Created with BattleScribe

This message was edited 2 times. Last update was at 2020/06/20 02:21:18


I'm a cool guy 
   
Made in us
Slaanesh Veteran Marine with Tentacles





Mpls, MN

I apologize if this comment is perceived ignorant to your idea, but why NL and not any other legion?

I really like this as an all comers list.
Why not make the Chosen KB or NM instead? One gets to fight twice and the other gets to throw a grenade when they die. Both seem like a better choice

I know NL give a boost to Warp Talons, but could you explain why?

REPENT for tommorrow you DIE!!!!

Chaos


I am Red/Black
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Made in us
Fresh-Faced New User





I'll offer some perspectives on Marks as those are free and can really change a list.

Any infantry unit you want to double shoot should be slaanesh. For instance, the terminators and havocs.

Any infantry unit you want to fight twice should be Khorne. For instance, the warp talons and Chaos Lord (who I feel should wear a jump pack).

The Daemon Prince is MoT right now, so if you wanted the Tzeentch psychic power (+1 to invulnerable saves target unit within 18" (max 3++), or a 5++ if it didn't have a save) the defiler and the predator would make great targets. The helbrute and heldrake too.

Some minor refinements

I think Maelific Talons on the Daemon Prince is generally the way to go. The bonus attacks are clutch. Also, the Hit and Run strategem gives the ability to fall back and charge. If you are okay with losing -1 to be hit in CC then you could get a different warlord trait.

The Chaos Lord with combimelta would be better off as a jump pack lord with close combat weapons/relic. You could upgrade the detachment as a Host Raptorial for 1CP and pay 1 more CP for the warlord trait so your Lord could add +2" to jump pack charges (warp talons).

You could simply take the pack off the sorceror and give it to the lord to conserve points.

Your sorceror won't likely use that vox daemonicus. Leave him in the back to buff everyone else. Mark of Nurgle for Miasma of Pestilence would be good I think.

Lastly, major change suggestions

The Nightlords have Prey on the Weak which gives them +1 to hit units with lower leadership than theirs. I like the idea of 10 MoS Terminators dropping in to double fire with Veterans of the Long War to deliver 80 bolter shots and 40 plasma shots (20 outside of 12") all with +1 to wound. If you opt to only fire their plasmas they have "safe plasma" overcharges.

The chosen don't seem to have much use. The rhino could probably go too.

Let me know what you think.


This message was edited 1 time. Last update was at 2020/06/10 22:37:14


 
   
Made in us
Spawn of Chaos




Bellevue

 Billie_Joe wrote:
I apologize if this comment is perceived ignorant to your idea, but why NL and not any other legion?

I really like this as an all comers list.
Why not make the Chosen KB or NM instead? One gets to fight twice and the other gets to throw a grenade when they die. Both seem like a better choice

I know NL give a boost to Warp Talons, but could you explain why?


Sure, they have a good sweet spot as a 3 tiered attacking army, a strong core that's pushing up and a large reserve cohort that tackles the enemy weakness, utilizing their stratagems is key to achieving their tactical victory playstyle. The only potential downside with them (besides natural counters such as grey knights and thousand sons) is they have a relatively useless legion trait, I'm not sure if this will change in 9th but normally I swap it out for the crimson slaughter one to regain some cp during the match. So far I've been 3-0 as the NL after they had their stratagems and wargear update and I expect them to be stronger yet in the new edition.

I'm a cool guy 
   
 
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