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Made in us
Fresh-Faced New User




I don't do tournaments but basically play with a group of friends. We are competitive and I am always looking to get better. In 9th I plan on creating a couple of lists to choose from for different situations.

This list I am trying to make is going to be my go-to for testing out their armies and getting a base idea for what the Necrons can really do. Looking for thoughts critiques etc.

Breakdown in my thoughts process
1. Doomdsay ark & Doom Scythe are for Anti-Tank/Any heavy infantry.
2. 3 Huge blobs of warriors (2 with Flayers for back objectives, 1 with reapers for forward) This is one place I would love advice if anyone has experience in 9th. Should I run 3 blobs of 20? or 4 blobs of 15?
3. The stalked is almost always a mainstay for me either for priority heavy targets or for larger squads I need taken out by massive fire.
4. Reanimator would be obviously for protocols with warriors, still not sold on this guy.
5. Tomb blades are for mobility and taking out units in cover. Overall still an amazing unit IMO. Scarabs are for screens, protecting flanks, and objectives in terrible positions.
6. Ghost ark for reanimation, crowd control, and the occasional screen as necessary later game.
7. My Hq's im not sold on but interested. The Plasmancers ability to deal with mortal wounds in such an indirect way could be both amazing and fun if kept up close, with the cryptothalls and timesplitter cloak it has some staying power.
8. The royal warden would accompany the blob of warriors moving up who would eventually get assaulted at some point.

I appreciate any thoughts and critiques!
++ Battalion Detachment 0CP (Necrons) [100 PL, 12CP, 1,993pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment CP

Dynasty Choice
. Dynasty: Nihilakh: Dynastic Code: Aggressively Territorial

+ No Force Org Slot +

Cryptothralls [2 PL, 40pts]
. 2x Cryptothrall: 2x Scouring Eye, 2x Scythed Limbs

+ HQ +

Plasmancer [4 PL, 80pts]: Artefact (Nihilakh): Timesplinter Cloak, Plasmic Lance, Warlord

Royal Warden [4 PL, 80pts]: Relic Gauss Blaster

+ Troops +

Necron Warriors (Indomitus) [10 PL, 240pts]
. 20x Necron Warrior (Gauss Flayer): 20x Gauss Flayer

Necron Warriors (Indomitus) [10 PL, 240pts]
. 20x Necron Warrior (Gauss Flayer): 20x Gauss Flayer

Necron Warriors (Indomitus) [10 PL, 240pts]
. 20x Necron Warrior (Gauss Reaper): 20x Gauss Reaper

+ Elites +

Canoptek Reanimator [5 PL, 110pts]: 2x Atomiser Beam, Elongated Claws

Triarch Stalker [8 PL, 125pts]: Heat Ray, Massive Forelimbs

+ Fast Attack +

Canoptek Scarabs (Codex) [4 PL, 60pts]
. 4x Canoptek Scarab Swarm: 4x Feeder Mandibles

Canoptek Scarabs (Codex) [4 PL, 60pts]
. 4x Canoptek Scarab Swarm: 4x Feeder Mandibles

Tomb Blades [10 PL, 228pts]
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster
. Tomb Blade: Nebuloscope, Shieldvanes
. . Two Gauss Blasters: 2x Gauss Blaster

+ Heavy Support +

Doomsday Ark [10 PL, 180pts]: Doomsday Cannon, 2x Gauss Flayer Array

+ Flyer +

Doom Scythe [11 PL, 170pts]: Death Ray, 2x Tesla Destructor

+ Dedicated Transport +

Ghost Ark [8 PL, 140pts]: 2x Gauss Flayer Array

++ Total: [100 PL, 12CP, 1,993pts] ++

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Made in us
Power-Hungry Cultist of Tzeentch






I only recently started to play Necrons myself, I think I have played maybe three or four games with Necrons so I'm probably wrong on a lot of things still, but here's my opinion.

What is the reasoning of Nihilak over another Dynasty? I ask because I am increasingly coming across gun line lists, with space marines especially, and unless something changes to a lot of ranges for the Necrons with the new codex, I think it may almost be best to get up close and personal with some of the Gauss Reapers.

I currently use Sautekh specifically to get me closer to my target in order to rapid fire asap. plus it lets you advance and shoot as if your weapon was a assault weapon.

I think that blobs are difficult for now, but if something can make them ignore leadership the point is kinda moot, reading other forums, I found out that you can stack the +1 to reanimator as long as its from different units i.e. Crypteks and Canoptik Reanimators so you could get a +3 to reanimator protocols

I like the idea of running a blob of tomb blades with teslas in to the middle of the enemies, and with the Indomitus overlord you can MWBD the tomb blades, I don't currently own any Tomb Blades with GW being out of stock currently on most Necron models... But that was something I have thought of doing before.

I just recently got my hands on a Doom Scythe, so haven't used it in a game yet, but I think as long as I dont try to play with any of those new Melta guns the Space Marines have I think it'll be fine.

as far as I am aware, there is zero change to how Blast works between 11 and 20 or more models, the attacker just gets max number of shots so if you have a way to ignore leaderships, I say run the 20 man blobs instead of 4 of 15 or run 6 squads of 10, 20 man units can take a little more punishment but with out a way to ignore leadership they are difficult to justify

Personally, I don't like the Plasmancer as much as a base Cryptek since the Plasmancer doesn't give the +1 to reanimator to units close to it.

I really like ghost arks, and im trying to get my hands on some.

and since a lot of people that I play against love to assault, I in turn love the Royal Warden.

<-- Tau Empire
FOR THE GREATER GOOD!!!

<-- Magnus did nothing wrong.

<-- 1010011010 
   
 
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