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Made in us
Resolute Ultramarine Honor Guard





Just found out the Indomitus Box is in Battlescribe with points for list building so I played with it.

HQ
Indomitus Cap
Indomitus Lt
Primaris Tiggy

Elites
3x Boltstorm Aggressors
Bladeguard Veteran Squad

Troops
5x Assault Intercessors
5x Assault intercessors
5x Intercessors
5x Intercessors

FA
3x Plasma Inceptors
3x Plasma Inceptors

HS
Repulsor Executioner

DT
Impulsor w Shield Dome
Impulsor with Bellicatus Missile
Impulsor with Bellicatus Missile

I'm not really happy with the model count, all the min size squads especially the threebies, or the Repulsor. Initial idea is sticking the HQ's and the Bladeguard Vets into the Shield Dome Impulsor, the two Assault Intercessors into the other two Impulsors (or leaving them empty fire support) The Plasma Inceptors can DS. The Aggressors will probably not go in the Repulsor.

I'm playing with replacing the Repulsor with a MM/AC Landspeeder squadron and (stuff I don't exactly know yet), and/or/etc. the Aggressors with a Redemptor (even worse model count) Judiciar's to be the 6th man in the Assault Intercessors Impulsors (I'm not as enamored with Judiciars as others, but also just realized/remembered they're elites not HQ's. Also tempted to try Apothecaries for the Narthecium and Reductor Pistols with the assault intercessors. Both the Judiciar sword and the Reductor pistol would give them a -3 weapon in the area for heavy armor.

My "normal" list before this was almost half again as many models even swapping the half price Indomitus Cap for Primaris Papa Smurf - a lot of the squads were max size (or multiples of 5 for the initally 3 + more units to satisfy my OCD)
I feel super light on "real" anti-tank thsu the MM/AC speeder squadron temptation. Almost half the force by model count is CC focused (10 Assault Intercessors, 3 vets, 3 HQ's I call Aggressors either/or balanced) and I both like and don't like that. Its more CC focus than I'd prefer, but I also think it's got a little surprise factor and freshness.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Despised Traitorous Cultist





I'd personally like to see a battle report of this Army against Tau. Since the list is CC heavy then perhaps if you caught him in the right spot you might have an advantage? I'd be interested to see, though, how you manage to get to the enemy with your Assault Intercessors. I'd like to think that the impulsors would be critical in delivering them.

As for the model count, you could drop the Repulsor. (Once that thing gets focused fired, there goes so many points of your list you could have diversified) but maybe it acting as a sponge will allow your intercessors to close.

Furthermore If I were taking your list I'd have to configure it in a way that grants more command points. What do you have here? A single battalion? Perhaps taking more DS melee units would be preferable. Then again I'm starting a BA army so yeah I have a bias.



#transpride #BA #WB #Legionnaire

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Made in us
Resolute Ultramarine Honor Guard





 Eva_U wrote:
I'd personally like to see a battle report of this Army against Tau. Since the list is CC heavy then perhaps if you caught him in the right spot you might have an advantage? I'd be interested to see, though, how you manage to get to the enemy with your Assault Intercessors. I'd like to think that the impulsors would be critical in delivering them.

As for the model count, you could drop the Repulsor. (Once that thing gets focused fired, there goes so many points of your list you could have diversified) but maybe it acting as a sponge will allow your intercessors to close.

Furthermore If I were taking your list I'd have to configure it in a way that grants more command points. What do you have here? A single battalion? Perhaps taking more DS melee units would be preferable. Then again I'm starting a BA army so yeah I have a bias.




Yeah I really don't like the Repulsor in this list, but I haven't figured out what those points are exactly going to turn into. Its short on anti-tank and a little more backfield. Thus I kind of punted and dumped a bunch of points into a Heavy Support gun platform as a placeholder/reminder. And, Yes, I'm pretty much thinking the Assault Intercessors ride in the two Bellicatus Impuslors, while the 3 Bladeguard and 3HQ's ride in the 4++ impulsor. I'd be curious if they go for the 4++ impulsor, the Repulsor Executioner, or try to Two Impulsor One Round the Bellicatus pair.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in gb
Fresh-Faced New User





Agreed as said the repulsor doesn't do too much except get focused really early as it's so scary and a points sink, what about dual lascannon contemptor or an eradicator squad or two there would still be points left over to add another inceptor to each of the squads, while I love 3 of them I've found 4 seems to be working for me as a sweet spot for dropping in and taking out big squads or even tanks with overcharge and the sons of Guilliman stratigum
   
Made in us
Resolute Ultramarine Honor Guard





k3nada wrote:
Agreed as said the repulsor doesn't do too much except get focused really early as it's so scary and a points sink, what about dual lascannon contemptor or an eradicator squad or two there would still be points left over to add another inceptor to each of the squads, while I love 3 of them I've found 4 seems to be working for me as a sweet spot for dropping in and taking out big squads or even tanks with overcharge and the sons of Guilliman stratigum


Oh I think the Repulsor would do it's work if it lives. Its got the Anti Tank and its got the anti-infantry ROF necessary for the lower model counts. Whatever replaces the Repulsor has to replace both.

If I had the Repulsor's job duplicated I'd be more inclined to keep it to deflect attention from the 4++ Impulsor.

I like the idea of getting Judiciars or less so but still like Apothecaries in the Assault Intercessor Impulsors. Although unless the entry changes to 1+ per FOC I'd have to give up the Aggressors for that.

I like 5 and 10 man squads - the ones that start at 5 go to 10, the ones that start at 3 go to 5.

This will be one of the first times in a long time I'm not using the Wonder Twins of Calgar + Tiggy both.

I normally had a 10 man Sniper/Camo Scout squad, 10man Infiltrator with Helix, and a 10 man Intercessor for troops.

I've considered replacing Tiggy but A) He fits in the Impulsor unlike Calgar and B) He can make the Bladeguard Vets 2+/4++ and -1 to hit which I bet would be incredibly annoying.

I've thought about a couple Stormtalons strafing twin Lascannons.

This message was edited 2 times. Last update was at 2020/08/31 04:45:38


My WHFB armies were Bretonians and Tomb Kings. 
   
 
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