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Made in us
Fixture of Dakka





Top takeaways:

  • Master Artisans may indeed be split into a hit and wound selection
  • No apparent super doctrine
  • Core restrictions abound
  • 2CP to give +1 to hit to 10 CORE models probably means big unrestricted strats are going to die horribly


  • What else seems interesting?

    Parent Chapter
    Ultramarines

    Chapter Tactic
    The Bond Martial

    Each time a model with this tactic makes a melee attack against an Infantry or Biker unit, an unmodified hit roll of 6 automatically wounds the target.
    Each time a unit with this tactic is selected to shoot or fight, you can re-roll one hit roll when resolving that unit’s attacks.

    Relics
    Armor of Zanaris

    Primaris model only.

    Each time an attack with an Armor Penetration characteristic of -1 or -2 is allocated to the bearer, that attack has an Armor Penetration characteristic of 0 instead.

    Each time the bearer would lose a wound as a result of a mortal wound, roll one D6: on a 6+ that wound is not lost.

    Banner of Echoes

    Primaris Ancient model only. Once per battle, in your Command phase, the bearer can use this Relic. If it does, until the start of your next Command phase, the bearer gains the following ability:

    Banner of Necthis (Aura): While a friendly Silver Templars Primaris Core unit is within 6” of the bearer, add 1 to the Attacks characteristic of models in that unit.

    Warlord Traits
    Accomplished Duellist

    At the start of the Fight phase, if this model is within Engagement Range of any enemy units, it can fight first that phase.

    Each time this Warlord makes a melee attack, if it made a charge move, was charged, or performed a Heroic Intervention this turn, you can re-roll the wound roll.

    Precision Commander

    In your Command phase, you can select one friendly Silver Templars Primaris Core unit within 6” of this Warlord. Until the start of your next Command phase, each time that unit is selected to shoot or fight, you can re-roll one hit roll and you can re-roll one wound roll.

    Spiritual Synergy

    Select one weapon this Warlord is equipped with (excluding Relics). Each time this Warlord makes an attack with that weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage.

    Stratagems
    The Swordsman’s Strike: 1 CP / 2 CP

    Use this Stratagem in your Shooting phase, when a Silver Templars Primaris Core unit from your army is selected to shoot, or in the Fight phase, when a Silver Templars Primaris Core unit from your army is selected to fight. Until the end of the phase, each time a model in that unit makes an attack against a Character unit, add 1 to that attack’s hit roll. If that unit contains 5 or fewer models, this Stratagem costs 1 CP; otherwise, it costs 2 CP.

    Claim Runes: 1 CP

    Use this Stratagem in the Fight phase, when a Silver Templars Primaris unit from your army is selected to fight. If, when it was selected to fight, that unit was within Engagement Range of an enemy unit containing more models than itself, then until the end of the phase, each time a model in that Silver Templars unit makes an attack:

    Add 1 to the Strength characteristic of that attack.

    Improve the Armor Penetration characteristic of that attack by 1.

    This message was edited 2 times. Last update was at 2020/09/18 02:40:30


       
    Made in au
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    Versteckt in den Schatten deines Geistes.

     Daedalus81 wrote:
    Banner Aura is one unit rather than all
    *sigh*

    "Sorry, Brother-Sergeant Delphinius. My squad saw the banner first and thus we have drawn inspiration from its mighty visage. You'll have to wait."

       
    Made in us
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    A Protoss colony world

     H.B.M.C. wrote:
     Daedalus81 wrote:
    Banner Aura is one unit rather than all
    *sigh*

    "Sorry, Brother-Sergeant Delphinius. My squad saw the banner first and thus we have drawn inspiration from its mighty visage. You'll have to wait."

    I don't think that's how it works based on that wording. It doesn't say there's any limit to the number of units that can benefit. Its only restriction is "once per battle". So if you have two eligible units within 6", each is "a friendly Silver Templars unit" and would get the buff.

    My armies (re-counted and updated on 9/25/20, including modeled wargear options):
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    Ohio

    I'm kind of tempted to make a small Silver Templars army. Mostly because they're fluffy.
       
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    Fixture of Dakka





     ZergSmasher wrote:
     H.B.M.C. wrote:
     Daedalus81 wrote:
    Banner Aura is one unit rather than all
    *sigh*

    "Sorry, Brother-Sergeant Delphinius. My squad saw the banner first and thus we have drawn inspiration from its mighty visage. You'll have to wait."

    I don't think that's how it works based on that wording. It doesn't say there's any limit to the number of units that can benefit. Its only restriction is "once per battle". So if you have two eligible units within 6", each is "a friendly Silver Templars unit" and would get the buff.


    Oops you're right. I read it wrong.

       
    Made in us
    Scarred Ultramarine Tyrannic War Veteran





     Daedalus81 wrote:


    Oops you're right. I read it wrong.


    Still not good news for Banner Bearers that were already marginal and one of the first things cut for points. You get +1 to one of the most worthless stats in the game, when killed you get to shoot, potentially a lot, or fight once. Half the time. Now your Relic is a Use Once while Sun Pistols and such are a Use All Game Long extravaganza.


    Automatically Appended Next Post:
    Precision Commander

    In your Command phase, you can select one friendly Silver Templars Primaris Core unit within 6” of this Warlord. Until the start of your next Command phase, each time that unit is selected to shoot or fight, you can re-roll one hit roll and you can re-roll one wound roll.


    So....

    if you don't have a Captain/Lieutenant...

    or if you have a lot of units that break off of a Captain/Lieutenant after starting the turn within 6" but not remaining within 6" during the shoot fight phase.

    Technically you can reroll more than 1's, you can even reroll successes.. but you see what I'm getting at here? This feels REALLY limited compared to the Beatstick warlord trait.

    This message was edited 1 time. Last update was at 2020/09/18 05:34:55


    My WHFB armies were Bretonians and Tomb Kings. 
       
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     Daedalus81 wrote:
    Top takeaways:

    No apparent super doctrine



    They're a declared successor chapter of the Ultramarines. Which means their superdoctrine is the Ultramarines superdoctrine.

    Was there really an expectation that they'd get a codex supplement level rule just for showing up in Conquest/WD?
       
    Made in pl
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    Sterling191 wrote:
    They're a declared successor chapter of the Ultramarines. Which means their superdoctrine is the Ultramarines superdoctrine.

    Was there really an expectation that they'd get a codex supplement level rule just for showing up in Conquest/WD?

    This. I have no idea why people expected them to get anything unique in this regard.

    Also, I like how this literally who chapter got hundreds of times more effort put in their rules than worthless garbage Blood Ravens did
       
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     H.B.M.C. wrote:
     Daedalus81 wrote:
    Banner Aura is one unit rather than all
    *sigh*

    "Sorry, Brother-Sergeant Delphinius. My squad saw the banner first and thus we have drawn inspiration from its mighty visage. You'll have to wait."


    I know it doesn't actually work this way, but still.

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     Andilus Greatsword wrote:

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    "ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"



     insaniak wrote:

    You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

    Please report to your nearest GW store for attitude readjustment. Take your wallet.
     
       
    Made in us
    Been Around the Block




    Oh... its bad. All of the relics and warlord traits are just worst versions of the normal Ultramarine stuff. Look at the banner, the ultramarine one gives +1 attack all the time AND fearless all game vs just +1 attack once per game.

    Spiritual synergy is the same as paragon of war except it randomly excludes relics. Claim runes is good though.

    is this an indication of the new codexes actually bringing a big nerf to marines?
       
    Made in us
    Scarred Ultramarine Tyrannic War Veteran





     Irbis wrote:
    Sterling191 wrote:
    They're a declared successor chapter of the Ultramarines. Which means their superdoctrine is the Ultramarines superdoctrine.

    Was there really an expectation that they'd get a codex supplement level rule just for showing up in Conquest/WD?

    This. I have no idea why people expected them to get anything unique in this regard.

    Also, I like how this literally who chapter got hundreds of times more effort put in their rules than worthless garbage Blood Ravens did


    There hasn’t been a Dawn of War game in a while. Blood Ravens are likely to fade.

    My WHFB armies were Bretonians and Tomb Kings. 
       
    Made in us
    Decrepit Dakkanaut





    Fargo, ND USA

    Breton wrote:
     Irbis wrote:
    Sterling191 wrote:
    They're a declared successor chapter of the Ultramarines. Which means their superdoctrine is the Ultramarines superdoctrine.

    Was there really an expectation that they'd get a codex supplement level rule just for showing up in Conquest/WD?

    This. I have no idea why people expected them to get anything unique in this regard.

    Also, I like how this literally who chapter got hundreds of times more effort put in their rules than worthless garbage Blood Ravens did


    There hasn’t been a Dawn of War game in a while. Blood Ravens are likely to fade.


    Also because Silver Tenplars were used as a bonus draw to get people to subscribe to Conquest last year and Blood Ravens weren't. Blood Ravens have never had their own Codex Supplement and this is basically just an update of the one put out for Conquest for a wider audience. At least the White Dwarf Blood Raven article had more thought put into it than the Raven's original Index Astartes article.

    This message was edited 1 time. Last update was at 2020/09/18 13:32:03


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    Sterling191 wrote:
     Daedalus81 wrote:
    Top takeaways:

    No apparent super doctrine



    They're a declared successor chapter of the Ultramarines. Which means their superdoctrine is the Ultramarines superdoctrine.

    Was there really an expectation that they'd get a codex supplement level rule just for showing up in Conquest/WD?


    Hah. I copy pasted and I glossed right over them being UM successors. Staying up too late working of these days.


    Automatically Appended Next Post:
    footfoe wrote:
    is this an indication of the new codexes actually bringing a big nerf to marines?


    If they're keeping their free AP and super doctrines, they probably should take hits. We already saw Salamanders losing their hit reroll so this just further confirms MA getting split up, which is great.

    This message was edited 1 time. Last update was at 2020/09/18 13:39:04


       
    Made in ca
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    The best State-Texas

    Hopefully this means at the very least that Transhuman goes only to core if it doesn't go away entirely.

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    transhuman is not gonna be only core. Its there to represent marine physiology. It will affect all marines.

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     ZergSmasher wrote:
     H.B.M.C. wrote:
     Daedalus81 wrote:
    Banner Aura is one unit rather than all
    *sigh*

    "Sorry, Brother-Sergeant Delphinius. My squad saw the banner first and thus we have drawn inspiration from its mighty visage. You'll have to wait."

    I don't think that's how it works based on that wording. It doesn't say there's any limit to the number of units that can benefit. Its only restriction is "once per battle". So if you have two eligible units within 6", each is "a friendly Silver Templars unit" and would get the buff.

    Thats even worse. Nobody would take that over the constant benefits the other Relic Banners give.

    CaptainStabby wrote:
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     jy2 wrote:
    BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

     vipoid wrote:
    Indeed - what sort of bastard would want to use their codex?

     MarsNZ wrote:
    ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
     
       
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    It bugs me that they are a chapter with 'Templar' in their name and even have prominent yellow in their heraldry but are not Imperial Fists successors.

    EDIT: Apparently I was confused and this thread was about Tome Keepers and not about Silver Templars...
    EDIT2: No, I was correct in the first time and this was about Silver Templars...

    This message was edited 2 times. Last update was at 2020/09/18 15:38:34


    Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
       
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     H.B.M.C. wrote:
     Daedalus81 wrote:
    Banner Aura is one unit rather than all
    *sigh*

    "Sorry, Brother-Sergeant Delphinius. My squad saw the banner first and thus we have drawn inspiration from its mighty visage. You'll have to wait."

    clearly the inspirantion has a long cooldown.


    2CP to give +1 to hit to 10 CORE models probably means big unrestricted strats are going to die horribly


    I really don't like that, at least for books that are going to have to wait for an update.

    If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
       
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    Karol wrote:
    I really don't like that, at least for books that are going to have to wait for an update.


    You won't get CORE nerfs until your codex hits. The only thing changing mid-stream is weapons.

       
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    I just hope that some core unit wide stratagems from PA or codex won't suddenly turn in to one storm bolter in your unit has str5.

    If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
       
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    I take it this is about the Tome Keepers?

    Bit divided about which chapter to go with for a Kill Team( from the Recruit Edition set ); Tome Keepers or Blood Ravens. 40K they might not be up to snuff, but with KT its really down to the colour scheme and I just can't decide!


    Casual gamer, casual fun! 
       
    Made in pl
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    Ah and the lore about the WD dudes seems interesting, specialy for a primaris only chapter. This months WD had ton of cool stuff, actualy worth buying.

    If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
       
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    SamusDrake wrote:
    I take it this is about the Tome Keepers?

    Oh, I though this was about Silver Templars...

    Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
       
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    Bit confused because the White Dwarf Chapter is the Tome Keepers. Its the one created by the WD studio.

    I take it this is discussing the new issue Index article...ah.

    Casual gamer, casual fun! 
       
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    SamusDrake wrote:
    Bit confused because the White Dwarf Chapter is the Tome Keepers. Its the one created by the WD studio.

    I take it this is discussing the new issue Index article...ah.


    I'm not sure any more...



    Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
       
    Made in us
    Fixture of Dakka





    Silver Templars

    https://www.youtube.com/watch?v=6q6u7xEcnv8&feature=youtu.be&t=1269

       
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    Or if you prefer images, they've been in news and rumour a couple of days

    https://www.dakkadakka.com/dakkaforum/posts/list/792070.page#10927627
       
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    So basically, they're silver Black Templars. Gotcha.

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    SamusDrake wrote:
    So basically, they're silver Black Templars. Gotcha.


    well sure except they're an Ultramarines sucessor, and they're codex adherant and their shoulderpads are yellow.. and they use Librarians, and they don't belive the Emperor is a god and that they have a homeworld and aren't fleet based, they're just like the black templars...

    wait a minute, thats nothing LIKE the Black templars!

    seriously the only thing they have in common is basicly a love of swordsmanship, having templar in their name and that they are space marines

    This message was edited 1 time. Last update was at 2020/09/19 04:28:42


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    BrianDavion wrote:
    SamusDrake wrote:
    So basically, they're silver Black Templars. Gotcha.


    well sure except they're an Ultramarines sucessor, and they're codex adherant and their shoulderpads are yellow.. and they use Librarians, and they don't belive the Emperor is a god and that they have a homeworld and aren't fleet based, they're just like the black templars...

    wait a minute, thats nothing LIKE the Black templars!

    seriously the only thing they have in common is basicly a love of swordsmanship, having templar in their name and that they are space marines


    You just have to be that guy, don't you Brian!

    Casual gamer, casual fun! 
       
     
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