Switch Theme:

[500] - Orks  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in de
Fresh-Faced New User




Hi Guys,
im a beginner with playing Orks and i need some advice.
A friend of mine now started to collect Necrons and we have kind of bet who makes it first to paint 500 points an win one match with a fully painted army against the other one

But i have no idea what kind of Ork army might work against Necrons.
Can you please give me some hints?



My first Idea of Army wood be this:

Army Kultur - Deathskulls

-=HQ=-

Warboss (90 points)
Attack Squig, Da Biggest Boss, Da Killa Klaw, Kombi-Rokkit, Might is Right, Power Klaw, Warlord

-=TROOPS=-

Boys (140 points)
1x Boss Nob with Power Claw and Slugga
13x Ork Boys with Slugga & Choppa (one with Tankbusta Bomb)
1x Boy with Rokkit Launcha

-=ELITES=-

Nobs (100 points)
3x with Big Choppa & Slugga
2x with two Choppas

-=HEAVY SUPPORT=-

Deff Dread Mob (105 points)
1x Deff Dread with two Dread Klaws and two Dread Saws

-=TRANSPORT=-

Trukk (65 points)
with Big Shoota


This all are exactly 500 Points.

Do you think i can go with this against Necrons?

Thanks a lot for some hints.







   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Well, not much you could do vastly differently at 500 points. But this looks good enough.

To give any further advice, I would need to know what other models you have available or at least how much you are willing to spend.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in de
Fresh-Faced New User




Thanks a lot

I already bought in a moment of madness quite a lot of orks... but they are sadly unpainted
So now i try first to get a base of 500 points painted. Some allready are.
But i wanted to know witch minis make the most sense to paint them first.
So there will be not the problem to get some missing units to round up an army list.... an my oponents have no problem with some proxy miniatures.

Mostly i play against Space Marines and Necrons... but i havnt managed it to win not a single game till now.
They are killing my units too fast... and i dont know how to prevent this.
Even with Painboys and Kustom Force Fields. And putting everything in a Transport have not worked too till now.
But i played about 5 or 6 games till then.... so first i need to learn a lot about strategy.
I think the hints here in the forum are really helpfull.
I was a kind shocked when i read that orks are no melee army
So im allready thinking about risking a bit more firepower.
Playing Orks is really a lot of fun...im not that kind of person who wants to win all the time... but sometimes a win can be cool


   
Made in us
Hungry Ghoul





CT

Bartek wrote:
Thanks a lot

I already bought in a moment of madness quite a lot of orks... but they are sadly unpainted
So now i try first to get a base of 500 points painted. Some allready are.
But i wanted to know witch minis make the most sense to paint them first.
So there will be not the problem to get some missing units to round up an army list.... an my oponents have no problem with some proxy miniatures.

Mostly i play against Space Marines and Necrons... but i havnt managed it to win not a single game till now.
They are killing my units too fast... and i dont know how to prevent this.
Even with Painboys and Kustom Force Fields. And putting everything in a Transport have not worked too till now.
But i played about 5 or 6 games till then.... so first i need to learn a lot about strategy.
I think the hints here in the forum are really helpfull.
I was a kind shocked when i read that orks are no melee army
So im allready thinking about risking a bit more firepower.
Playing Orks is really a lot of fun...im not that kind of person who wants to win all the time... but sometimes a win can be cool




Get yourself a weird boy, cast da jump on 30 boys. Put them 9" away from enemy and charge with a plus +1 because you are Evil Sunz. You'll need to roll an 8 on 2d6. Once you do that gum up everything you can touch get to chopin.

One day I'll put something funny here. 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Bartek wrote:
Mostly i play against Space Marines and Necrons... but i havnt managed it to win not a single game till now.
They are killing my units too fast... and i dont know how to prevent this.
Even with Painboys and Kustom Force Fields. And putting everything in a Transport have not worked too till now.

The short answer is, you can't prevent ork units from dying. Losing stuff is part of the ork game, the trick is bring enough of everything so it doesn't matter.

But i played about 5 or 6 games till then.... so first i need to learn a lot about strategy.
I think the hints here in the forum are really helpfull.
I was a kind shocked when i read that orks are no melee army

A common mistake even experienced players make is just have your orks running straight at your enemies and hope to get in melee. As you have probably found out by now is that your orks aren't vastly much more powerful than marines or necrons in melee and quite often you take serious casualties in return. The only real melee units in your army are the warboss and the dead.
What you need to do to win games is gain VP, not kill stuff. Charging is a tool that allows you to either outnumber an opponent on an objective or to gain speed. Don't start fights that end badly for your and hiding behind out of sight is usually a better move than getting into the enemy's as fast as possible.
That said, are there any units giving you trouble in specific? It would be easier to provide you with strategies if I knew what you were up against.

So im allready thinking about risking a bit more firepower.

This is probably your biggest issue right now - ork survival heavily depends on taking out dangerous enemy units, and melee simply can't do that.
The obvious choice is re-equpping your dread with 1 klaw, 1 saw and 2 KMB. It will reduce its cost by 5 and usually gives you one hit with a fairly powerful weapon - deffskulls really synergize well with KMB.
Other things you could cut for more shooting would be the trukk, the rokkit on the warboss and some boyz to add some shooting to your list. Possible options would be a second dread, a buggy (kustom boosta-blasta, scrapjet or shokk-jump dragsta) or some mek guns.
Playing Orks is really a lot of fun...im not that kind of person who wants to win all the time... but sometimes a win can be cool

From having brought many people into the game, I can just telling you that losing a lot in the beginning is normal. Eventually, you will get a feel for your army and then you will start winning games with them. Orks are one of the hardest armies to play, so just keep improving.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
Forum Index » 40K Army Lists
Go to: