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Made in us
Purposeful Hammerhead Pilot




United States

So I discovered this the other day. and was wondering if anyone has played it and if it is any good.The app is listed for $20 which is a pretty decent buy-in. not to mention you have to stat everything yourself. They seem to plan on having a decent sized community that shares their armies. but so far that doesn't seem to exist.

If I can convince my group to test out the free rules with me I will try and report back. but locking down my group to play anything has been difficult of late.

https://www.warsurge.com/

   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

They seem to plan on having a decent sized community that shares their armies. but so far that doesn't seem to exist.


And probably never will. This is the first I've heard of it or seen anything of it, for something like this to work you need to actively and relentlessly market the product to as many people as possible. Seems they are hoping for word of mouth to get them far, but it takes a loooooooong time for you to reach the "critical mass" where word of mouth becomes a factor unless you have that "magic" quality that resonates with people and goes viral.

Anyway, its got high production value, but $20 is a bit steep for a generic ruleset that looks to basically be a modified older edition of 40k. Unless they plan to actually support the game with official rules and weapon/unit stats, etc. I don't see why I should bother to pay for DIY rules.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Myrmidon Officer





NC

The app is essential for playing WARSURGE. It is now available for Android and iOS. Use the 'Go to App' button below to choose your device.


$19.99 for the app and it's essential.

This product isn't a miniatures game; the product is an app.

Reminds me of Golem Arcana where they held their miniatures behind DRM. The game flopped.
I'm also heavily concerned that game balance would severely favor min-maxing with customizable units and homogenize any semblance of factional identity. I'm not willing to pay $20 to find out.

This message was edited 1 time. Last update was at 2020/10/27 10:53:35


 
   
Made in us
Purposeful Hammerhead Pilot




United States

 Absolutionis wrote:
The app is essential for playing WARSURGE. It is now available for Android and iOS. Use the 'Go to App' button below to choose your device.


$19.99 for the app and it's essential.

This product isn't a miniatures game; the product is an app.

Reminds me of Golem Arcana where they held their miniatures behind DRM. The game flopped.
I'm also heavily concerned that game balance would severely favor min-maxing with customizable units and homogenize any semblance of factional identity. I'm not willing to pay $20 to find out.


I could for sure see min-maxing take over if a community got super competitive over the game. However, I don't think faction identity really has anything to do with that anyway. The idea is that you are just taking whatever models you want to run and giving them rules. So if I want to make my kroot crazy melee beasts and my ethereals psykers. Sure I am gaking all over the Tau identity for 40k. but I'm still paying the points to do it (assuming the points are properly balanced).


the $20 price point kills me. I mean it's less than the core rulebook for 40k. but at least I can watch batreps for 40k to see if I like it. This game doesn't have much of anything to go off of.
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I just can't get behind App-based games. Seems like such a gimmick with how fast tech based games get out-moded and left behind, when there are traditional in-print versions of this "use anything" game type on the market. I'm not even a fan of how you really need an program to make Song of Blades and Heroes fighters, but the real-world points cost formula is truly too cumbersome to constantly use to fiddle with points.

For instance, for a game style like this, I'd rather play either Grimdark Future, or Age of Fantasy from One Page Rules. The basic rulebooks are free, and each game has more than 20 armies each, which all have free to download army books- and all the downloadable stuff sees regular free development work. There is also a Skirmish version of each game, and all four games (the two army scale, and the two skirmish) all run off the same game engine. So technically you could have your Space Marines fight against a buddy's Stormcast or Fyreslayers, though the fantasy armies tend to suffer from the lack of all the ranged stuff the future forces have. MUCH more utility than a $20 app to even access the rules.

It always makes me sound like a company shill when I describe the game, but it's really that nifty of a project. If you were looking for Skirmish-scaled only games rather than a big 40k-esque army-scale game, there's also a bunch of companies out there that after you buy a physical book for what an app like the Warsurge one costs (unless the rules are just free, like Star Breach), you have a book that lasts years and years.


This message was edited 3 times. Last update was at 2020/10/28 21:46:24




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in gb
Rampaging Reaver Titan Princeps





Warwickscire

 Absolutionis wrote:


Reminds me of Golem Arcana where they held their miniatures behind DRM. The game flopped.
I'm also heavily concerned that game balance would severely favor min-maxing with customizable units and homogenize any semblance of factional identity. I'm not willing to pay $20 to find out.


Or Ex-Illis. That game died hard deservedly so. From what I recall, it had codes tied to miniatures and the rules were worked out for you via an app. You had to enter the unique code to access the mini rules on your app. Ugh

There’s a reason app driven tabletop games haven’t been popular
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Yeah, at least Golem Arcana developed some legs, even if it eventually died. My buddy has tons of the figures that I have debated buying to use with a different rules system, maybe Song of Blades and Heroes.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Fixture of Dakka




NE Ohio, USA

 zedmeister wrote:
 Absolutionis wrote:


Reminds me of Golem Arcana where they held their miniatures behind DRM. The game flopped.
I'm also heavily concerned that game balance would severely favor min-maxing with customizable units and homogenize any semblance of factional identity. I'm not willing to pay $20 to find out.


Or Ex-Illis. That game died hard deservedly so. From what I recall, it had codes tied to miniatures and the rules were worked out for you via an app. You had to enter the unique code to access the mini rules on your app. Ugh

There’s a reason app driven tabletop games haven’t been popular


A buddy & I gave Ex a shot. Saw it at GenCon, it looked interesting, & so we went together on a starter bundle.
Never could get the app to load/function.
Re-purposed the minis into other games.
   
Made in au
Despised Traitorous Cultist




Australia

So I discovered this the other day. and was wondering if anyone has played it and if it is any good.


Hi all, I just came across this post and thought I'd join in. I'm one of Warsurge's designers.

Some interesting points I've read here, I can certainly provide some insight and plans from our perspective. We’ve been actively working from the feedback we receive from players and from those who have not got into it yet.

At this stage, I am currently editing two battle reports. One for the Standard (battle) and one for the Advanced (skirmish) playstyles of the game. We understand that being new, without seeing the game in action that it's somewhat of a blind purchase, so we are doing our best to address that.

We have made how to play videos for the game, which provides some insight before the battle reports go live.

We are developing options for players to export and print their rosters onto paper, as not everyone likes apps. That way the app is just a base for design and not ‘needed’ for gameplay.

We are developing a web version of the design system so that players can build units on a computer (or anything). They can then print their roster for a game here as well.

We have some sample profiles on the website so everyone can try the game out without even touching the app. Just watch the basics video then you’re on your way.

The $20 for the app is our 'toll gate' for the game, mainly to reduce piracy. We were going to sell the rules at one point and make the companion app cheaper/free, but we would have little to prevent players from pirating the rules.

Our community is growing, and we have players making all kinds of things in the facebook group, including Starcraft Terran Marines. There are players in that group who are just ‘watching’ to see what is going to happen with the game too. We were recently interviewed on Bell of Lost Souls and have an article on Spikey Bits as well.

We introduced a 90 sec feature video too, which is on the website: https://www.warsurge.com/game

If you guys have any questions or want to discuss anything, feel free to ask. Nice to meet you all by the way!

Edit: Regarding sharing premade armies, there's someone with 40k faction QR Codes here (and also metroid miniatures): https://www.deviantart.com/orakiolanden/gallery/76163166/warsurge-qr-for-40k

This message was edited 1 time. Last update was at 2020/12/17 05:57:25


I'm part of this project: www.warsurge.com
 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

The $20 for the app is our 'toll gate' for the game, mainly to reduce piracy. We were going to sell the rules at one point and make the companion app cheaper/free, but we would have little to prevent players from pirating the rules.


You're assuming that you've made something that people would even want/care to pirate in the first place. This is very much putting the cart before the horse here, and from a business perspective you've probably set yourself up for failure by taking that stance.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Purposeful Hammerhead Pilot




United States

It is really cool that you took the time to post here though! I am still passively interested in the game and will be keeping an eye on it. one of the discord groups I am in that focuses on miniature agnostic games has a couple of users that sing your praises so I am hoping it's a success. Oddly enough, the thing that does kind of keep me from just paying the fee on the app is that I don't really have any desire to design my own units so I need not only a community that shares their own designs. but a visible one that is easy to find. It looks like you have links now on your website but I don't think you did when I originally made this thread.
   
Made in au
Despised Traitorous Cultist




Australia

balmong7 wrote:
It is really cool that you took the time to post here though! I am still passively interested in the game and will be keeping an eye on it. one of the discord groups I am in that focuses on miniature agnostic games has a couple of users that sing your praises so I am hoping it's a success. Oddly enough, the thing that does kind of keep me from just paying the fee on the app is that I don't really have any desire to design my own units so I need not only a community that shares their own designs. but a visible one that is easy to find. It looks like you have links now on your website but I don't think you did when I originally made this thread.


Thanks, it's nice to hear that they are enjoying it! We want to deliver the best game possible, and we are constantly looking for feedback to improve it further.

You're right, the community links are new to the site. We are planning to make a dedicated QR sharing area where players can post whole armies (or individual units and weapons if they wish).

Out of curiosity, what miniatures/ranges do you play?

I'm part of this project: www.warsurge.com
 
   
Made in us
Purposeful Hammerhead Pilot




United States

 Rulakir wrote:
balmong7 wrote:
It is really cool that you took the time to post here though! I am still passively interested in the game and will be keeping an eye on it. one of the discord groups I am in that focuses on miniature agnostic games has a couple of users that sing your praises so I am hoping it's a success. Oddly enough, the thing that does kind of keep me from just paying the fee on the app is that I don't really have any desire to design my own units so I need not only a community that shares their own designs. but a visible one that is easy to find. It looks like you have links now on your website but I don't think you did when I originally made this thread.


Thanks, it's nice to hear that they are enjoying it! We want to deliver the best game possible, and we are constantly looking for feedback to improve it further.

You're right, the community links are new to the site. We are planning to make a dedicated QR sharing area where players can post whole armies (or individual units and weapons if they wish).

Out of curiosity, what miniatures/ranges do you play?


I mean currently, I have Tau, Gloomspite Gitz, and Sisters of Battle. What I would love to find though would be if people turned things like the Necromunda gangs into armies or the different STL file ranges from Titanforge and whatnot.
   
Made in au
Despised Traitorous Cultist




Australia

I mean currently, I have Tau, Gloomspite Gitz, and Sisters of Battle. What I would love to find though would be if people turned things like the Necromunda gangs into armies or the different STL file ranges from Titanforge and whatnot.


Ah yes. The Tau and Sisters of Battle have been turned into factions by a user, which can be scanned and instantly added. The Gloomspite Gitz, Necromunda and Titanforge stuff I haven't seen yet, but given time will happen. We will definitely set up an army exchange where players could also post requests, though the finer details of where and how this will happen we haven't agreed upon yet. We may have a forum or Facebook group that links to a cloud server for example.

When the exchange is set up, I'll provide some links so you can make requests! It will be helpful even if you are not playing yet

I'm part of this project: www.warsurge.com
 
   
Made in gb
[SWAP SHOP MOD]
Killer Klaivex







chaos0xomega wrote:
The $20 for the app is our 'toll gate' for the game, mainly to reduce piracy. We were going to sell the rules at one point and make the companion app cheaper/free, but we would have little to prevent players from pirating the rules.


You're assuming that you've made something that people would even want/care to pirate in the first place. This is very much putting the cart before the horse here, and from a business perspective you've probably set yourself up for failure by taking that stance.


Agreed. There's a million and one game specific rulesets out there, and at least half a dozen which can supposedly be applied to 'any' wargame. Why on earth would I go about pirating locked away rulesets for the hell of it? It's not like they're hard to come across.

Then again, I suspect that's an intrinsic problem to trying to sell nothing but a ruleset. They really just don't have much intrinisic value vis-a-vis the actual labour required to make them. The sort of hours it requires to make a really tight ruleset will never be financially recompensed through pure sales without an attached wargame/model range. Very few people beyond rules designers actually derive pleasure from reading or learning or playtesting rules. Rather they do these things in order to enjoy a game with someone. Which inevitably means they pick something either attached to the model range they're using, or that's already in wide circulation (so both players already know it).

I'd be interested to be proven wrong though. Did you guys draw up a proper business plan? What sort of projected revenue do you anticipate? Or is this being subsidised by the 'affiliates' who like the idea of a combined ruleset for their individually disparate model ranges?


 
   
Made in au
Despised Traitorous Cultist




Australia

Agreed. There's a million and one game specific rulesets out there, and at least half a dozen which can supposedly be applied to 'any' wargame. Why on earth would I go about pirating locked away rulesets for the hell of it? It's not like they're hard to come across.

Then again, I suspect that's an intrinsic problem to trying to sell nothing but a ruleset. They really just don't have much intrinisic value vis-a-vis the actual labour required to make them. The sort of hours it requires to make a really tight ruleset will never be financially recompensed through pure sales without an attached wargame/model range. Very few people beyond rules designers actually derive pleasure from reading or learning or playtesting rules. Rather they do these things in order to enjoy a game with someone. Which inevitably means they pick something either attached to the model range they're using, or that's already in wide circulation (so both players already know it).

I'd be interested to be proven wrong though. Did you guys draw up a proper business plan? What sort of projected revenue do you anticipate? Or is this being subsidised by the 'affiliates' who like the idea of a combined ruleset for their individually disparate model ranges?


I feel like there could be a misunderstanding of what our product (Warsurge) actually is.

We agree that a ruleset is not worth charging for, especially in a digital format. That is why our entire ruleset is free and can be downloaded at the Warsurge website: www.warsurge.com

What we have designed is a program that allows players to design their own units and weapons (along with over 350 optional special rules), in an app that calculates their value for you. We're aiming for the most balanced miniature war gaming system ever made. Our other goals are to bring players together from completely different game systems (eg: 40k versus Infinity, or say Star Wars Legion) and let them have a lot of fun while doing so

We charge $20 for the app which took 5 years to make, and includes a lifetime of updates and additional features based on player requests and feedback.

I'm part of this project: www.warsurge.com
 
   
Made in si
Foxy Wildborne







 zedmeister wrote:

Or Ex-Illis. That game died hard deservedly so. From what I recall, it had codes tied to miniatures and the rules were worked out for you via an app. You had to enter the unique code to access the mini rules on your app. Ugh
There’s a reason app driven tabletop games haven’t been popular


It might have worked today. Ex Illis's problem was that it existed in the flip phone era, before we all had wireless internet in our pocket all the time. It assumed you would have a PC with cable internet next to the game table.

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Made in gb
Fresh-Faced New User




I'm game to try this. I bought the app but I can't figure out how to import those QR codes.

EDIT: Never mind. I figured it out. Sorry!

This message was edited 1 time. Last update was at 2021/01/19 14:26:55


 
   
Made in au
Despised Traitorous Cultist




Australia

Scienti5t wrote:
I'm game to try this. I bought the app but I can't figure out how to import those QR codes.

EDIT: Never mind. I figured it out. Sorry!


That's great, glad that you're sorted with the QR Codes. If you have any questions or anything else, feel free to reach out to us on social media or email. We're here to make the world of tabletop gaming better

I'm part of this project: www.warsurge.com
 
   
 
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