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![[Post New]](/s/i/i.gif) 2020/12/18 11:19:34
Subject: Crypt Flayer Death Scream question
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Committed Chaos Cult Marine
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If I have a unit of Crypt Flayers that use their Death Scream attack, do I make 1 roll of 2D6? Or do I make a 2D6 roll for each Crypt Flayer in the unit?
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![[Post New]](/s/i/i.gif) 2020/12/19 16:39:24
Subject: Crypt Flayer Death Scream question
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Humming Great Unclean One of Nurgle
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Per flayer.
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Still trying to be more polite. If you catch me being toxic please call me on it.
Enjoying narrative before matched play, crusading on a path to glory! |
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![[Post New]](/s/i/i.gif) 2020/12/19 23:03:42
Subject: Crypt Flayer Death Scream question
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Committed Chaos Cult Marine
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Well, that's disturbing lol. Thanks!
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![[Post New]](/s/i/i.gif) 2020/12/20 17:32:48
Subject: Crypt Flayer Death Scream question
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Decrepit Dakkanaut
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Not really. Not often you actually get huge effects from it. Not many armies are affraid of 2d6-2-bravery(all undead immune...) and getting without -2 needs you to charge and fail to kill(bad) and survive until your next turn(hard) or opponent charge and fail to kill when generally they will aim to throw enough to kill all least most come back.
If it was 1 per unit it would SUCK. Only once out of 21 it has done significant damage for me(vs ogors, 9 screaming and 3 times 11+ oor 3-4 mw each plus couple spares)
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2021 painted/bought: 59/55 |
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![[Post New]](/s/i/i.gif) 2020/12/20 19:15:08
Subject: Crypt Flayer Death Scream question
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Humming Great Unclean One of Nurgle
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It should be a normal shooting profile. I know the idea is that it's a mini-terrorgheist shriek but that doesn't mechanically work on a regular unit. All it does is make them OP against low bravery armies while being barely useful or worse most of the time.
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Still trying to be more polite. If you catch me being toxic please call me on it.
Enjoying narrative before matched play, crusading on a path to glory! |
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![[Post New]](/s/i/i.gif) 2020/12/21 05:15:44
Subject: Crypt Flayer Death Scream question
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Committed Chaos Cult Marine
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tneva82 wrote:Not really. Not often you actually get huge effects from it. Not many armies are affraid of 2d6-2-bravery(all undead immune...) and getting without -2 needs you to charge and fail to kill(bad) and survive until your next turn(hard) or opponent charge and fail to kill when generally they will aim to throw enough to kill all least most come back.
If it was 1 per unit it would SUCK. Only once out of 21 it has done significant damage for me(vs ogors, 9 screaming and 3 times 11+ oor 3-4 mw each plus couple spares)
If you take the garland and the artifact for courtiers you could get -3 bravery. It's not amazing, but coming from 40k where mortal wounds is not a super common thing to a standard shooting attack is a shift. Death is bravery 10, but AoS is just starting in my area so not a big deal. Even in competitive tournaments OBR is the only death faction that well. I still think they're better than Horrors due to their speed.
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![[Post New]](/s/i/i.gif) 2020/12/21 18:00:55
Subject: Crypt Flayer Death Scream question
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Humming Great Unclean One of Nurgle
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Oh yeah flayers are definitely the better option for several reasons. Though none of them are their shooting attack.
Also, welcome to AoS! Here there are more units that deal mortal wounds than there are units with rend -2 attacks.
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Still trying to be more polite. If you catch me being toxic please call me on it.
Enjoying narrative before matched play, crusading on a path to glory! |
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![[Post New]](/s/i/i.gif) 2020/12/26 23:25:25
Subject: Crypt Flayer Death Scream question
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Committed Chaos Cult Marine
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Thanks! AoS is fun and I think the models are a bit better than 40k, depending on the faction.
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