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Made in si
Foxy Wildborne










The Hunt for the Prometheus starter set contains everything you need to play Dystopian Wars, containing;

30 Highly Detailed Plastic & Resin Miniatures
1x 14 Ship Covenant of the Enlightened Fleet
1x Descartes Class Control Ship
1x Hypatia Class Generator Ship
3x Copernicus Class Heavy Cruisers
Each Cruiser can alternatively be built as either Antarctica, Chatelet, Lovelace, Stiletto or Ulysses Class
9x Merian Class Drone Frigates
Each Frigate can alternatively be built as Germain Class
1x 16 Ship Commonwealth Fleet
1x Borodino Class Battleship
5x Kutsov Class Cruisers
Each Cruiser can alternatively be built as either Norilsk, Oleg or Sineus Class
10x Rurik Class Frigates
1x Rule Book
1x Campaign Book
2x Victory & Valour card Decks
60 Cards in each deck
1x Template Set
40x Action Dice
12x Critical Dice
2x Condition token sets
1x Iceberg & Physeter Construction Token Set
3x Medium Bases


Preorders

https://www.waylandgames.co.uk/dystopian-wars/80437-dystopian-wars-hunt-for-the-prometheus-english

Bespoke website

https://www.dystopianwars.com/

I don't know what those faction names are, the ships looks like Antarctica vs Russians to me


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Longtime Dakkanaut




Not a big fan of incorporating the WWX goofy lore into (slightly) less goofy DW lore, but the models look ok.

But as the rules are not available to download, it's a hard pass for now.
   
Made in us
Nihilistic Necron Lord






One of the locals got some of this to preview. Here’s some pictures he posted of the ships on the local facebooks.
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Made in si
Foxy Wildborne







I'm not buying without seeing at least a review of the rules, but plastic ships with 4-5 builds each is pretty exciting.

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Is 'Eavy Metal Calling?





Affton, MO. USA

Those pictures blow Mantics Armada out of the water.

I do not get the love for all these ship combat games, but these really do look a lot better than others lately pumped out. Plus HIPS plastic

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Interesting stuff, the HIPS is a good start. I loved some of the previous miniatures, but they seemed to be a difficult resin to work with.

Rules wise - I had assumed they would just be using the previous rule versions (or similar). Was that an incorrect assumption to make?

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Made in us
Nihilistic Necron Lord






 Pacific wrote:
Interesting stuff, the HIPS is a good start. I loved some of the previous miniatures, but they seemed to be a difficult resin to work with.

Rules wise - I had assumed they would just be using the previous rule versions (or similar). Was that an incorrect assumption to make?


I need to flog the local for not giving more details, but according to him it’s a complete restructuring of the rules.

 
   
Made in pl
Longtime Dakkanaut




Honestly, I'd prefer the resin, it was usually just hull+large slab of superstructure+metal turrets, super easy to put together (when not miscast) vs cutting, trimming and gluing multiple pieces per even a small frigate. But I realize people prefer plastic as a whole so that makes sense.
   
Made in gb
Longtime Dakkanaut






This is very interesting, I have a lot of dystopian wars in a dark corner of a dusty cupboard, I would be very excited to play it again!

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I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

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Made in si
Regular Dakkanaut





Cool models that, as others have mentioned, make Armada look a bit like an exercise in playdough. The first two iterations of the rules used rolling buckets of exploding dice that left very little room for any attempt at strategy, so a solid playthrough/review will be the base minimum for me.

Also not a fan of the fluff crossover with the ameritrash WWX, but I'm old enough to know that ignoring the official fluff is not an actual crime and I like the general model design (some other factions had been previewed a few years ago at some convention and looked sick).

This message was edited 1 time. Last update was at 2020/12/18 15:52:05


 
   
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Legendary Master of the Chapter





SoCal

Well, now I’m interested.

   
Made in us
Longtime Dakkanaut





Are there any US distributors for this? I loved the game originally despite its failings, and would love to see it return, but this preorder is coming at a spendy time, as is fairly costly.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in pl
Longtime Dakkanaut




I've only seen it for pre-order on Wayland's own store, so doubtful?
   
Made in gb
Decrepit Dakkanaut




UK

I'm sure Wayland/Warcradle will have enough influence to get the word and product out to the USA; though the current UK trade situation* might mean that they are focusing a bit closer to home and might branch out overseas in the new year more heavily.

This news is also very fresh so it might just be some of the overseas stores haven't caught up yet.


*not just Brexit, but also the global mess that is international trade at present.

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The Great State of New Jersey

It is in fact Antarcticans vs Russians.

Its a new 3rd Edition of the rules, the exploding dice concept is very much still part of it (and isn't going away). Last iteration of the playtest rules I saw had attack dice explode, but defense dice didn't - also used custom d6s with symbols BUT there was a conversion table provided if you wanted to use your own d6s.

The rules are new and improved (debatable on the improved bit, I always thought the rules were trash and I think they continue to be trash, but thats IMO), but not a huge departure from previous editions of the game. Heavily stripped down, streamlined, and simplified, but the core gameplay concepts remain largely unchanged from the Spartan era.

Not all of those plastic ships have variant builds from what I understand - 3 of the Antarctican and 5 of the Russian cruisers have variants, and the Antarctican frigate has one variant, but thats it.

Legacy Dystopian Wars models may not be useable - IIRC Warcradle is going to release some sort of "Legends" statblock for them or whatever so they can be used in casual play with the new rules (don't quote me on that, Im not 100% positive they said they would), otherwise everything for the game going forward is going to be 100% new sculpts and designs. None of the ships in this starter box could be found in the previous iteration of the game, for example - they are all new designs with new names, even if they may have some design overlap with previous designs from the Spartan era.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Decrepit Dakkanaut




UK

My impression is that WC will basically say "use old ships as proxies for new ones." Even if they make a chart to say what old ships might count as in the new forms.


It's basically a full remake of the game with a full restart.


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The Great State of New Jersey

Yeah, maybe thats what they were planning to do. I dunno. Either way, yes it is a full reboot of the game in every which way, including the setting and the factions (most are staying relatively unchanged, a few are being combined/reworked/eliminated/created new, etc.).

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Longtime Dakkanaut





The previous editions, and Firestorm Armada are like weird junk-food to me. I know they're objectively terrible, but I also love them, and they scratch an itch nothing else quite does.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
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The Great State of New Jersey

As long as you know that its objectively terrible, thats all that matters. If it scratches an itch then its okay to like it lol.

I can understand the appeal though, the Spartan games were for the most part super casual, fairly rules lite, and boiled down to fun dice-chucking.

I would never want to play it with anyone who had an expectation of a balanced or competitive outcome or who treated it as anything other than a simple dice-chucking game with some cool minis though. I think people who took those games too seriously are ultimately what ruined it for me.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Decrepit Dakkanaut




UK

Spartan Games also filled a niche that has not been filled in decades - high quality seafaring games - with a big touch of fantasy/sci-fi.

I still hope that WC might relent and make the ground assets in ship scale as having vast thundering airfields is just pure steam punk/sci-fi dream stuff.


Even with Dropfleet Commander now on the market there still hasn't really been an explosion of space games either. Again Spartan found and filled those niches really well and its fantastic to see that WC are following in their design footsteps (the FA stuff on facebook has been outstanding to look at and its just concept designs/sketches).

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in si
Foxy Wildborne







For me it was a line of games I desperately wanted to love, because they were unique and had cool models (the final generation of Uncharted Seas ships, 8 years ago, is light years ahead of the fantasy ships Mantic just put out by any metric except personal aethetics) but my god the rules could literally be boiled down to "throw dice at each other, whoever has more 6s wins" with some clunky ordnance thrown in so you would think there's an actual game going on.

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Decrepit Dakkanaut




UK

1st gen Uncharted Seas really showed that they were learning both casting and design ideas; but yeah by the end they had really solid work in both areas. It's a huge shame they could never take it just that bit further.

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Earlobe deep in doo doo

Equally I hosted a mass multi-player brawl game at a convention a couple of times and had a whale of a time the rules are simple and good for a laugh.

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Made in si
Regular Dakkanaut





I'd honestly be fine with a fun beer&pretzels junkfood affair that lets you duke out an epic cinematic naval dusting in an evening on a ridiculous table like this one;
https://youtu.be/ohzTOoN8SNo

Precisely like @lord_blackfang I desperately wanted to love this game, made a point to paint my Antarctica fleet before the first game and then watched in utter horror as half of it sank and burned before getting into effective range, when his Russians rolled a couple of exploding 6s.

We're getting into Man O'War (the old GW's salty grandpa), and it seems like the right mix of cartoony violence and meaningful choices ...

This message was edited 1 time. Last update was at 2020/12/18 20:41:26


 
   
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The Great State of New Jersey

 Overread wrote:
Spartan Games also filled a niche that has not been filled in decades - high quality seafaring games - with a big touch of fantasy/sci-fi.

I still hope that WC might relent and make the ground assets in ship scale as having vast thundering airfields is just pure steam punk/sci-fi dream stuff.


Even with Dropfleet Commander now on the market there still hasn't really been an explosion of space games either. Again Spartan found and filled those niches really well and its fantastic to see that WC are following in their design footsteps (the FA stuff on facebook has been outstanding to look at and its just concept designs/sketches).


Theres always plenty of space and naval games coming and going - they don't really seem to sell very well/ever really catch on despite the apparent demand for them (sometimes makes me wonder if its possible for any naval game without "Battlefleet Gothic" in the title to succeed, given that even Star Wars Armada has been struggling).

As for your steampunk scifi dream, if Warcradle doesn't scratch the itch, someone else will.

Precisely like @lord_blackfang I desperately wanted to love this game, made a point to paint my Antarctica fleet before the first game and then watched in utter horror as half of it sank and burned before getting into effective range, when his Russians rolled a couple of exploding 6s.


My first game of Uncharted Seas was also my last. I was playing iron dwarves against an opponents bone griffons (or whatever the undead were called), both of us playing for the first time. Opening salvo from my battleship against my opponents had hot dice, caused the most supercritical critical damage result possible, sunk their battleship in a single blast, the aoe on it sunk all of his frigates and two of his three cruisers (the third one was heavily damaged/crippled). My opponent conceded on the spot, vowed never to play the game again (and sold his fleet some weeks later). The small gaggle of observers from our gaming group watching this likewise said they were uninterested in ever trying the game, those who already bought stuff for the game likewise sold their stuff or simply just avoided ever playing the game again.

This message was edited 1 time. Last update was at 2020/12/18 20:56:00


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Lieutenant General





Florence, KY

NewTruthNeomaxim wrote:
Are there any US distributors for this? I loved the game originally despite its failings, and would love to see it return, but this preorder is coming at a spendy time, as is fairly costly.

My FLGS has it on pre-order for $89.95 so it must be available from some US distributor.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Legendary Master of the Chapter





SoCal

I hope there’ll be an economical way to obtain some of those sprues.

   
Made in us
Nihilistic Necron Lord






chaos0xomega wrote:
 Overread wrote:
Spartan Games also filled a niche that has not been filled in decades - high quality seafaring games - with a big touch of fantasy/sci-fi.

I still hope that WC might relent and make the ground assets in ship scale as having vast thundering airfields is just pure steam punk/sci-fi dream stuff.


Even with Dropfleet Commander now on the market there still hasn't really been an explosion of space games either. Again Spartan found and filled those niches really well and its fantastic to see that WC are following in their design footsteps (the FA stuff on facebook has been outstanding to look at and its just concept designs/sketches).


Theres always plenty of space and naval games coming and going - they don't really seem to sell very well/ever really catch on despite the apparent demand for them (sometimes makes me wonder if its possible for any naval game without "Battlefleet Gothic" in the title to succeed, given that even Star Wars Armada has been struggling).

As for your steampunk scifi dream, if Warcradle doesn't scratch the itch, someone else will.

Precisely like @lord_blackfang I desperately wanted to love this game, made a point to paint my Antarctica fleet before the first game and then watched in utter horror as half of it sank and burned before getting into effective range, when his Russians rolled a couple of exploding 6s.


My first game of Uncharted Seas was also my last. I was playing iron dwarves against an opponents bone griffons (or whatever the undead were called), both of us playing for the first time. Opening salvo from my battleship against my opponents had hot dice, caused the most supercritical critical damage result possible, sunk their battleship in a single blast, the aoe on it sunk all of his frigates and two of his three cruisers (the third one was heavily damaged/crippled). My opponent conceded on the spot, vowed never to play the game again (and sold his fleet some weeks later). The small gaggle of observers from our gaming group watching this likewise said they were uninterested in ever trying the game, those who already bought stuff for the game likewise sold their stuff or simply just avoided ever playing the game again.


That happened to me once. Exploded my battleship on top of one. Explosion took out several nearby cruisers. One of those exploded and did more damage. We’re like yeah, that was dumb. Wanna just reset and start over? Sure. I’ve also lost a game of Pandemic before I even got to take my turn.

 
   
Made in si
Foxy Wildborne







I played 1, maybe 2 games of DW but surely half a dozen of Firestorm Armada and a brainless instant-win lucky shot happened in every single one. Worst one was like 30 successes on 10 dice, and I'm not interested in being lectured that that's national lottery level odds and doesn't make the game bad.

This message was edited 3 times. Last update was at 2020/12/19 09:56:28


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40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
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Personally I much preferred Uncharted Seas anyways. Far more fixed direction weapons and wind to factor in. Made maneuvering much more important than everyone has tons of turrets and engines Dystopian Wars.

 
   
 
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