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Made in us
Regular Dakkanaut





Here is a list I made while bored it has the new units I just got from the holidays.


++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Dark Angels) [101 PL, 2,000pts, 12CP] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Chapter Selection: Dark Angels

Detachment CP

+ HQ +

Lieutenant(s) [4 PL, 80pts]
. Primaris Lieutenant: Master-crafted power sword, Plasma pistol

Primaris Captain [5 PL, 95pts]: Brilliant Strategist, Master-crafted power sword, Warlord
. Master-crafted stalker bolt rifle

+ Troops +

Intercessor Squad [10 PL, 210pts]: 2x Astartes Grenade Launcher, Stalker Bolt Rifle
. 9x Intercessor: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant

Intercessor Squad [10 PL, 205pts]: Astartes Grenade Launcher, Bolt rifle
. 9x Intercessor: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant

Intercessor Squad [10 PL, 205pts]: Astartes Grenade Launcher, Bolt rifle
. 9x Intercessor: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant

+ Elites +

Redemptor Dreadnought [9 PL, 185pts]: 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Onslaught Gatling Cannon

+ Fast Attack +

Inceptor Squad [6 PL, 120pts]: Assault bolter x2, 2x Inceptor, Inceptor Sergeant

Inceptor Squad [6 PL, 120pts]: Assault bolter x2, 2x Inceptor, Inceptor Sergeant

+ Heavy Support +

Gladiator Lancer [11 PL, 210pts]: 2x Storm Bolters, Auto Launchers, Icarus Rocket Pod

Gladiator Lancer [11 PL, 210pts]: 2x Storm Bolters, Auto Launchers, Icarus Rocket Pod

Repulsor Executioner [19 PL, 360pts]: Icarus Rocket Pod, Macro Plasma Incinerator

++ Total: [101 PL, 12CP, 2,000pts] ++

Created with BattleScribe
   
Made in us
Longtime Dakkanaut





With that much armor on the board, you are probably hoping it lasts more than 1 turn. so consider swapping the lieutenant for a techmarine, to tinker a few poitns back on something and hop a piece of armor up a critical bracket for return fire, and give another piece of armor (probably the redempter dread) a +1 to hit.

Guard gaurd gAAAARDity Gaurd gaurd.  
   
Made in us
Regular Dakkanaut





Wow I actually forgot entirely that techmarines were a thing haha thank you I’ll make the changes! Also yeah I’m hoping that they last more than 1 turn which is why I’m glad DA have the extended range so I can set them back for the first turn.


Automatically Appended Next Post:
Here is the new list with the added techmarine.


++ Battalion Detachment 0CP (Imperium - Adeptus Astartes - Dark Angels) [101 PL, 2,000pts, 12CP] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Chapter Selection: Dark Angels

Detachment CP

+ HQ +

Primaris Captain [5 PL, 95pts]: Brilliant Strategist, Master-crafted power sword, Warlord
. Master-crafted stalker bolt rifle

Primaris Techmarine [4 PL, 80pts]

+ Troops +

Intercessor Squad [10 PL, 210pts]: 2x Astartes Grenade Launcher, Stalker Bolt Rifle
. 9x Intercessor: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant

Intercessor Squad [10 PL, 205pts]: Astartes Grenade Launcher, Bolt rifle
. 9x Intercessor: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant

Intercessor Squad [10 PL, 205pts]: Astartes Grenade Launcher, Bolt rifle
. 9x Intercessor: 9x Bolt pistol, 9x Frag & Krak grenades
. Intercessor Sergeant

+ Elites +

Redemptor Dreadnought [9 PL, 185pts]: 2x Storm Bolters, Heavy Onslaught Gatling Cannon, Icarus Rocket Pod, Onslaught Gatling Cannon

+ Fast Attack +

Inceptor Squad [6 PL, 120pts]: Assault bolter x2, 2x Inceptor, Inceptor Sergeant

Inceptor Squad [6 PL, 120pts]: Assault bolter x2, 2x Inceptor, Inceptor Sergeant

+ Heavy Support +

Gladiator Lancer [11 PL, 210pts]: 2x Storm Bolters, Auto Launchers, Icarus Rocket Pod

Gladiator Lancer [11 PL, 210pts]: 2x Storm Bolters, Auto Launchers, Icarus Rocket Pod

Repulsor Executioner [19 PL, 360pts]: Icarus Rocket Pod, Macro Plasma Incinerator

++ Total: [101 PL, 12CP, 2,000pts] ++

Created with BattleScribe

This message was edited 1 time. Last update was at 2020/12/31 03:19:33


 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Another trick you could think about, if you can find the points for it, would be to include a Ravenwing Darkshroud to give all those tanks a -1 to be hit. Might keep them on the board a little longer.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 24 | Current main painting project: Tomb Kings
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Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Regular Dakkanaut





I mostly run those models for my ravenwing style of army which I’m hoping comes back again as viable. Back in 7th Deathwing and ravenwing used to be troops with the applicable HQ choices
   
Made in ca
Secretive Dark Angels Veteran




Canada

Stalked21 wrote:
I mostly run those models for my ravenwing style of army which I’m hoping comes back again as viable. Back in 7th Deathwing and ravenwing used to be troops with the applicable HQ choices
yea thats not coming back, this being said sammael is also still our best HQ (named that is) which says a lot about the state of our HQ choices.

the darkshroud would be a good call, and the techmarine would be wise or a rhino primaris


DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in us
Regular Dakkanaut





I figured it wouldn’t come back would be nice though and our HQ choices need a buff and maybe a new sculpt. Looking at BA I’m hoping our codex doesn’t have any missing pieces and I would prefer to have the +1 plasma damage thing still other wise our lore gets a nerf also.
   
 
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