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[2000] - Orks Deathskulls  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
Fresh-Faced New User

I'm new to 40K and I've been running a boy spam list with big units without much success. I want to run deathskulls as I have done a lot of looted models to make my army and I just like them. I'm hoping to make a more competitive army that's fun to play. I made this list on the app so please tell me what you think and how I could improve it.

Unnamed Army 3
Orks - Strike Force - Eternal War ( 10CP - 1998PT - 2PT )

Orks Battalion Detachment ( 3CP - 1998PT )
SUB-FACTION: Deathskulls

WARLORD: Big Mek with Kustom Force Field (65)
1x Big Mek with Kustom Force Field
1x Grot Oiler
TRAITS: Follow Me, Ladz!
STRATAGEMS: Da Kleverest Boss

Deffkilla Wartrike (125)
RELICS: Da Fixer Upperz

Weirdboy (75)
PSYCHIC POWERS: Da Jump, Warpath
RELICS: Scorched Gitbonez
STRATAGEMS: Extra Gubbinz, Warphead

Boyz (100)
1x Boss Nob: Kombi-weapon with rokkit launcha
1x Ork Boy: Rokkit launcha
1x Ork Boy: Tankbusta bomb
7x Ork Boy

Boyz (100)
1x Boss Nob: Kombi-weapon with rokkit launcha
1x Ork Boy: Rokkit launcha
1x Ork Boy: Tankbusta bomb
7x Ork Boy

Boyz (100)
1x Boss Nob: Kombi-weapon with rokkit launcha
1x Ork Boy: Rokkit launcha
1x Ork Boy: Tankbusta bomb
7x Ork Boy

Kommandos (100)
1x Boss Nob
2x Kommando: Tankbusta bomb
7x Kommando

Meganobz (240)
1x Boss Meganob: 2x Killsaw
5x Meganob: 2x Killsaw

Tankbustas (170)
10x Tankbusta

Boomdakka Snazzwagons (90)

Megatrakk Scrapjets (220)
2x Megatrakk Scrapjet

Warbikers (243)
1x Boss Nob on Warbike
8x Warbiker

Lootas (210)
1x Spanner: Rokkit launcha
9x Loota

Mek Gunz (80)
2x Mek Gun

Mek Gunz (80)
2x Mek Gun

Da Kleverest Boss (1CP)
Warphead (1CP)
Extra Gubbinz (1-3CP)

Total Command Points: 6/16
Reinforcement Points: 2
Total Points: 1998/2000
Made in us
Krazed Killa Kan

State of Jefferson

Different than how i think of Boyz mobz in 9th. Back in 5th i would include hvy weapons in my mobs but less in 6,7, 8 and 9th edition. Also i have recently come around to Smasha Gunz > Lootas. The Math of killy per points and survival per points leans in their favor. In 8th i would run bad moonz (lootas) plus evil sunz (MANz). Now i think deathskulls win.

What i would consider changing:

Remove the rokits from the boyz mobz and put the points into Tankbustas.

Consider dropping my age old favorite (lootas) for the more durable and killy smasha gunz.

I think one of the most cunning HQs in our codex is the weird boy with the Jump. The two with the most synergy is the warboss (which you have to work with the bikers) and the KFF mek to protect your backfield shooting. This list looks like something i would play, but i dont have great luck with my lists. I dont own any of the new buggies but the experienced ork players like them. I have been hesitant to invest in them. Perhaps if they see a buff with our upcoming codex, i'll consider them.

Best of luck.
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