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Made in dk
Longtime Dakkanaut




Danmark

A unit with this kultur gains the benefit of cover, even while they are not entirely on or in a terrain feature, if the enemy model making the attack is at least 18" away. In addition, units with this kultur can shoot or charge (but not both) even if they Fell Back in the same turn – if such a unit is embarked, it can only do so if the TRANSPORT that Fell Back also has this kultur.


Alright so ive been told this culture gives me a +1 to my save even when im not in cover when im being shot at an enemy 18+ inches away. since "benefits of cover" could be anything when at a distance and you're not in cover, im assuming its light cover, which is exactly that +1 to my save.

However it also talks about getting the benefits of cover when the entire unit isnt entirely in cover. Like, one model out of all of them is in cover, and then the entire unit gets the benefits of cover, as long as the guy shooting me is, again, 18 inches away. However, benefits of cover isnt necessarily a +1 to save, its also leadership in case of inspiring, and -1 to hit in case of dense cover. Benefits of cover, covers many different characteristics.

The way i read this, i can sit with one guy in dense cover, and my entire squad is then hit by a dense cover -1 to hit, as long as they are more than 18+ inches away from the guy shooting.

Correct or wrong? Because a guy told me its only light cover this gives, no matter what i really do, but RAW the text says benefits of cover, which isnt necessarily light cover. it can also be -1 to hit.


How do we even know that being 18+ inches away from the shooting guy gives +1 to my save and not -1 to hit? When im not standing in any terrain piece but still gets benefit of cover, how can we clearly know that it means +1 to my save rather than -1 to hit? Can i pick and choose what i want?

Also, if im being shot at more than 18 inches away while sitting in light cover, does that mean i get +2 to my save?

This message was edited 1 time. Last update was at 2021/05/03 20:09:16


Hope, is the first step on the road to disappointment.

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Made in gb
[DCM]
Lone Wolf Sentinel Pilot





Leicester, UK

This is the first thing covered in the Rare Rules section at the back of the core book. It is indeed only the benefit of light cover that you gain.

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Made in us
Captain of the Forlorn Hope





Chicago, IL

The 8th ed rules used "the benefit of cover" because there was only one type.

The Orks are an 8th ed codex.

This message was edited 1 time. Last update was at 2021/05/03 20:14:38


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Made in gb
[DCM]
Lone Wolf Sentinel Pilot





Leicester, UK

also props for playing Blood Axes
all the other clans are stoopid

My painting and modeling blog:

PaddyMick's Paintshop: Alternative 40K Armies

 
   
Made in dk
Longtime Dakkanaut




Danmark

 PaddyMick wrote:
This is the first thing covered in the Rare Rules section at the back of the core book. It is indeed only the benefit of light cover that you gain.


ah i see.

Thank you. But does that mean if i have one guy in dense cover and the rest outside of dense cover, they get +1 to their save, and the guy in dense cover gets +1 to his save but also -1 to hit? Furthermore if im sitting in any kind of cover that doesnt give +1 to save, i still get +1 to save on top of what ever benefits of cover that terrain piece gives?

Furthermore if a terrain piece gives +1 to save, do i then get +2 to save?

Im a bit confused about the whole thing


Automatically Appended Next Post:
 PaddyMick wrote:
also props for playing Blood Axes
all the other clans are stoopid


and.. well no. I havent tried them before thats why im confused. Ive played mainly Goffs but i wanna try different things.

This message was edited 2 times. Last update was at 2021/05/03 20:32:09


Hope, is the first step on the road to disappointment.

- About Dawn of War 3 
   
Made in gb
[DCM]
Lone Wolf Sentinel Pilot





Leicester, UK

I don't blame you, it is confusing, and I will attempt to answer but there may be someone better qualified...

Beardedragon wrote:
does that mean if i have one guy in dense cover and the rest outside of dense cover, they get +1 to their save, and the guy in dense cover gets +1 to his save but also -1 to hit? Furthermore if im sitting in any kind of cover that doesnt give +1 to save, i still get +1 to save on top of what ever benefits of cover that terrain piece gives?

Furthermore if a terrain piece gives +1 to save, do i then get +2 to save?


1st question, yes, the rule applies to individual models
2nd yep
3rd nope, afaik you can only get the benefit of cover once

So yeah goffs are just mindless brutes, bad moonz are shallow show offs, death skulls little more than common thieves. Snakebites are savages and evil sunz have done too much speed to know what day it is.
Your only ork with any class, any intelligence - enough to think there's more to fighting than crump, and display some tactical nous, is your Blood Axe. No wonder the other clans all hate them.

My painting and modeling blog:

PaddyMick's Paintshop: Alternative 40K Armies

 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

Beardedragon wrote:
 PaddyMick wrote:
This is the first thing covered in the Rare Rules section at the back of the core book. It is indeed only the benefit of light cover that you gain.


ah i see.

Thank you. But does that mean if i have one guy in dense cover and the rest outside of dense cover, they get +1 to their save, and the guy in dense cover gets +1 to his save but also -1 to hit? Furthermore if im sitting in any kind of cover that doesnt give +1 to save, i still get +1 to save on top of what ever benefits of cover that terrain piece gives?
The Blood Axe Kultur rule does not interact with terrain rules except for Light Cover. If your unit at least 18" from the attacking unit, it gains the benefits of light cover (+1 Armor Save) even if all the models in the unit would not normally gain the benefits of light cover due to model placement.

Dense cover, or any other type of cover, are applied normally to a Blood Axe unit. Ignore the rule entirely the determining how/if the unit benefits from other types of cover.
Furthermore if a terrain piece gives +1 to save, do i then get +2 to save?
As the rules is "even if...", you only gain the benefits of light cover once with the Kultur rule, either because you gain it from the rules of the terrain or because you gain it from the kultur because you didn't gain it from terrain. If a terrain piece was to give a +1 save for some rule other than Light Cover, then they two would stack.
   
Made in dk
Longtime Dakkanaut




Danmark

thanks guys.

the wording might've made sense in 8th edition, but with these new terrain rules, it became a lot more difficult to understand

Hope, is the first step on the road to disappointment.

- About Dawn of War 3 
   
 
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