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Made in ca
Yellin' Yoof on a Scooter





Recently inherited a former player’s pile of shame of some Eldar models.

As the last time I played Eldar was 1992 I am seeking some direction and guidance. Also had a recent long break from 40k for a while.

Stock in hand is as follows;

Winged Autarch
Farseer x 2
Warlock
Spiritseer
Dire Avengers x 15
Guardians x 10 with weapons platform
Wave Serpent
Viper Jet-bikes

Everything is unassembled save for 6 Avengers with one Leader with Glaive and Shimmershield. Seems ok for the save but expensive for the points. Better to go double catapult?

Looking for a little assistance on kitting the infantry (wave serpent weapons, weapons platform, Avengers exarch, Avengers squad size 5 or 10, etc.).

Is there anything that I should not be in a rush to build?

Also, what would you suggest I by next? Was fascinated a while back with Jet-bikes or a Wraith Army so have some leanings there.

Anything that I should avoid buying?

My thanks in advance for any help/suggestions/etc.

Da Groxx

This message was edited 1 time. Last update was at 2021/05/09 21:47:48


Da Groxx, WarBoss of the Da Aff-Kicka Korps (DAKK) 
   
Made in gb
Walking Dead Wraithlord






What are you trying to get out of your army? Are you looking to play in events? Is this just for casual Friday/ Garage hammer and pick up games?

I leu of this information I'd sugest sticking to rule of cool, as always.

Buy what you like the look of. Model what options look best to you.

Now, from a gamey perspective the troops arent that great. They are just like other peopels troops. Low impact but strategicaly important for objectives.

In terms of DA exarch loadouts its really down to personal preference. As things stand, you currently wouldin't pick craftworld traits to buff your meager troops. I personaly like twin catapult exarchs in 5 man MSU. With the shredding fire exarch power and expert crafters they kick out 4 -3 1D shots each which plinks off wounds when needed and can force saves/ cp rerolls. But ultimately its almost irrelvant and you will have to decide what style you like the most.

How do you personaly feel about WYSIWYG? If your play group is cool, im sure nobody will care if you "counts as" all of your exarchs having twin catapults if one of them is armed with glaive technicaly. Likewise if new rules come about where the shimmer shield is really good im sure people wonnt begrudge you some minor deviation from WYSIWYG. Minor weapon swaps usualy dont bother anyone as most likely they dont have a clue which weapon is supposed to look like what on your army anyway....

You have your main bases covered - HQs troops and wave serpents. So what you add from now is entirely up to you.

The only thing I would say avoid buying is any of the failcast aspects or rangers unless you can get good deal on OOP metals on ebay. Purely from a hobby perspective. The detailing really sucks on finacast small ldar bits. Some of the storm guardian arms I got from GW look like they have tumours for shoulders and arms..

I would probably recommend picking up a warlock to hang with farseers and unlock Seer council strategem. Its very good. And also can get cheap metal warlocks on ebay easily. Other then that id perhaps look at getting maybe another wave serpents or falcons.

Current rules really reward ability to hold objectives. Wraithblades with axe and shield can be really good to hold the line and objectives and also have good £ to pts ratio. Shining spears are probably better but as mentioned, expensive finecast.

But ultimately get what you want and get some games to see what your army needs..

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in ca
Yellin' Yoof on a Scooter





 Argive wrote:
What are you trying to get out of your army? Are you looking to play in events? Is this just for casual Friday/ Garage hammer and pick up games?

I leu of this information I'd sugest sticking to rule of cool, as always.

Buy what you like the look of. Model what options look best to you.

Now, from a gamey perspective the troops arent that great. They are just like other peopels troops. Low impact but strategicaly important for objectives.

In terms of DA exarch loadouts its really down to personal preference. As things stand, you currently wouldin't pick craftworld traits to buff your meager troops. I personaly like twin catapult exarchs in 5 man MSU. With the shredding fire exarch power and expert crafters they kick out 4 -3 1D shots each which plinks off wounds when needed and can force saves/ cp rerolls. But ultimately its almost irrelvant and you will have to decide what style you like the most.

How do you personaly feel about WYSIWYG? If your play group is cool, im sure nobody will care if you "counts as" all of your exarchs having twin catapults if one of them is armed with glaive technicaly. Likewise if new rules come about where the shimmer shield is really good im sure people wonnt begrudge you some minor deviation from WYSIWYG. Minor weapon swaps usualy dont bother anyone as most likely they dont have a clue which weapon is supposed to look like what on your army anyway....

You have your main bases covered - HQs troops and wave serpents. So what you add from now is entirely up to you.

The only thing I would say avoid buying is any of the failcast aspects or rangers unless you can get good deal on OOP metals on ebay. Purely from a hobby perspective. The detailing really sucks on finacast small ldar bits. Some of the storm guardian arms I got from GW look like they have tumours for shoulders and arms..

I would probably recommend picking up a warlock to hang with farseers and unlock Seer council strategem. Its very good. And also can get cheap metal warlocks on ebay easily. Other then that id perhaps look at getting maybe another wave serpents or falcons.

Current rules really reward ability to hold objectives. Wraithblades with axe and shield can be really good to hold the line and objectives and also have good £ to pts ratio. Shining spears are probably better but as mentioned, expensive finecast.

But ultimately get what you want and get some games to see what your army needs..


Thanks for the reply Argive,

Mostly looking to play relaxed games at the moment.

WYSIWYG is not an issue but I have the means to magnetize the arms and have the extras to do it. It seemed to me that for a unit of 5 DAs the Shimmershield was a bit much in points.

Was thinking about running the DAs in 5s, and getting another Waveserpent with some Banshees to run as a strike unit. Also considering some Reapers for Fire Support (are those plastic or FC?).

Do like the wraith units in general. So thanks for the idea there.

Any thoughts on the big gun for the Guardians? Do you run it cheap or try to use a more pricey fixture? Same question for the Viper.

Thanks for any other thoughts!

Da Groxx

Da Groxx, WarBoss of the Da Aff-Kicka Korps (DAKK) 
   
Made in gb
Walking Dead Wraithlord






Da Dez-Urt Groxx wrote:
 Argive wrote:
What are you trying to get out of your army? Are you looking to play in events? Is this just for casual Friday/ Garage hammer and pick up games?

I leu of this information I'd sugest sticking to rule of cool, as always.

Buy what you like the look of. Model what options look best to you.

Now, from a gamey perspective the troops arent that great. They are just like other peopels troops. Low impact but strategicaly important for objectives.

In terms of DA exarch loadouts its really down to personal preference. As things stand, you currently wouldin't pick craftworld traits to buff your meager troops. I personaly like twin catapult exarchs in 5 man MSU. With the shredding fire exarch power and expert crafters they kick out 4 -3 1D shots each which plinks off wounds when needed and can force saves/ cp rerolls. But ultimately its almost irrelvant and you will have to decide what style you like the most.

How do you personaly feel about WYSIWYG? If your play group is cool, im sure nobody will care if you "counts as" all of your exarchs having twin catapults if one of them is armed with glaive technicaly. Likewise if new rules come about where the shimmer shield is really good im sure people wonnt begrudge you some minor deviation from WYSIWYG. Minor weapon swaps usualy dont bother anyone as most likely they dont have a clue which weapon is supposed to look like what on your army anyway....

You have your main bases covered - HQs troops and wave serpents. So what you add from now is entirely up to you.

The only thing I would say avoid buying is any of the failcast aspects or rangers unless you can get good deal on OOP metals on ebay. Purely from a hobby perspective. The detailing really sucks on finacast small ldar bits. Some of the storm guardian arms I got from GW look like they have tumours for shoulders and arms..

I would probably recommend picking up a warlock to hang with farseers and unlock Seer council strategem. Its very good. And also can get cheap metal warlocks on ebay easily. Other then that id perhaps look at getting maybe another wave serpents or falcons.

Current rules really reward ability to hold objectives. Wraithblades with axe and shield can be really good to hold the line and objectives and also have good £ to pts ratio. Shining spears are probably better but as mentioned, expensive finecast.

But ultimately get what you want and get some games to see what your army needs..


Thanks for the reply Argive,

Mostly looking to play relaxed games at the moment.

WYSIWYG is not an issue but I have the means to magnetize the arms and have the extras to do it. It seemed to me that for a unit of 5 DAs the Shimmershield was a bit much in points.

Was thinking about running the DAs in 5s, and getting another Waveserpent with some Banshees to run as a strike unit. Also considering some Reapers for Fire Support (are those plastic or FC?).

Do like the wraith units in general. So thanks for the idea there.

Any thoughts on the big gun for the Guardians? Do you run it cheap or try to use a more pricey fixture? Same question for the Viper.

Thanks for any other thoughts!

Da Groxx


If wysywig isn't an issue I personally wouldn't bother magnetising small infantry because its just not worth it. The shimmer shield on DA does seem like bit of a waste of points currently. I like to either give shredding to my exarch or keep him with OG battle fortune for a 4++. It has won me games on occasion where the exarch is the last guy alive and he just tanks shot after shot on his 4++. Its pretty cool when it happens. Hero exarch! (Certainly not to be relied on though haha)

The guardian platform is really there for ablative wounds and saves more then any fire power. The real offensive of guardians is the shuriken catapult output with doom. (and guide). I really rate the humble guardian blob. I think a unit of 20 guardians in deep strike can really do some work. Defensively you can cast them with protect and celestial shield for a 3++ as well as 2+ on the platform making them incredibly resilient for their points theoretically. Shuriken canons are usually best because they are assault so if your guardians need to advance they can still shoot those. I really dig storm guardians personally but its a controversial choice for a lot of people

Magnetise away if you want of course. I have personally fully magnetized my wraithguard/blades including the wrists which was a big mistake IMO. Small joints are just a pain and effects can vary. I certainly think it was a waste of time with my wraiths. Should have just bought wraiths which I did anyway lol.
Heavy weapons on tanks thought are a different matter fairly easy to mag.

On the subject of, heavy weapons, I would suggest Star cannons or maybe AML. From game play you will probably be running Expert crafters (reroll a hit roll an a wound roll per unit) and keep things MSU. SO star cannons really lend themselves to that playstyle. It depends entirely on how much armour the enemy is bringing. You cant always tailor nor should you unless you are really struggling IMO.

I have magnetised my wave serpent/wraithlords/seers with all heavy weapon options. I like to keep things wysywig where I can and rules will always change because GW be GW. All that said you can in theory build your army in a way that really works well with shuriken or even scatter bike blobs. You just have to synergise. However expert crafters trait is king currently and its hard to argue against taking it as the optimal choice.

For example, If you invest in a lot of bright lances, and all you face is hordes of infantry those bright lances will feel a bit underwhelming. BUT if you end up facing some vehicles they should do real work (-4 ap is awesome but d6 damage is kinda swingy so YMMV). That's why I personally like the AML as heavy weapon. Because you can fire anti infantry spread (str 4 d6 -1 ap 1D) or you can focus krak missle (str 8 -2 D6 damage) Both options are swingy but you have duality. Star canons are the middle of the of the road and many people will take all the star cannons they can. Good ROF and AP and decent damage meaning you can take out big targets as well as elite infantry/ light vehicles. So ultimately it depends on personal preference and the type of enemy you are likely to face. Shuriken weaponry has kind of fallen by the wayside by and large because lack of innate AP and mediocre str. Its still has a place but other options just seem better IMO.


Dark reapers are an excellent choice also. I personally really like MSU 3x3 units with expert crafters and a couple tempest launchers. BUT bigger untis work fine also thanks to guide power as well as being able to reembark on transports using fire and fade which you just cant do with MSU so YMMV. They are sadly finecast. All the aspects apart from Banshees and dire avengers are finecast. :(

I have come to respect banshees a bit more. They have a place IMO. Ideally use them to shut down enemy fire power from big scary units and /or rush at an objective held by small ob sec infnatry and hope to kill them outright or at least tarp them. They are not too expensive pts wise for what they can do IMO.

Caveat to everything I have said - The UK is still lockdown protocols so I have not really had the opportunity to play at all in 9th. However i have played a lot of games in 8th ed and have been watching a lot of battle reports to keep up to date.

I highly recommend you check out the CWE specific tactics thread. Its a great resource for lists as well as peoples experiences running different army compositions.

https://www.dakkadakka.com/dakkaforum/posts/list/782636.page

This message was edited 3 times. Last update was at 2021/05/09 22:56:23


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in ca
Yellin' Yoof on a Scooter





Thanks again Argive. Do really appreciate the help. All good stuff you bring.

Already reading the other thread. Can anyone jump in and ask things there? Done wish to slow down the discussion with basic stuff.

It appears that I am missing a book or some information. My codex does not appear to contain master crafting do I need to buy another book or is there someplace else to get the information and updates? I ask this as there appears to be slight inconsistencies with the GW practices.

Thanks for the advice on the magnets. I have magnetized my MAN shootas ( gun tips) for swap out, it was a pain and overall not pleased. Too small to be effective for me.

Hope that things can clear/free up for you all in the UK, the family and I lived over there (Scotland if you claim it still for several years. Really good experience, especially for the kids.

Da Groxx, WarBoss of the Da Aff-Kicka Korps (DAKK) 
   
Made in gb
Walking Dead Wraithlord






Da Dez-Urt Groxx wrote:
Thanks again Argive. Do really appreciate the help. All good stuff you bring.

Already reading the other thread. Can anyone jump in and ask things there? Done wish to slow down the discussion with basic stuff.

It appears that I am missing a book or some information. My codex does not appear to contain master crafting do I need to buy another book or is there someplace else to get the information and updates? I ask this as there appears to be slight inconsistencies with the GW practices.

Thanks for the advice on the magnets. I have magnetized my MAN shootas ( gun tips) for swap out, it was a pain and overall not pleased. Too small to be effective for me.

Hope that things can clear/free up for you all in the UK, the family and I lived over there (Scotland if you claim it still for several years. Really good experience, especially for the kids.


Not at all, feel free to ask away. Lots of CWE players are subscribed on that thread so you are likely to get more engagement.
People love theory crafting and disusing units. Dont be shy. Things have been pretty quiet as most people dont get to play and we havent had any new rules or units in a long time so im sure people will be happy to discuss and help.

FYI - There was a sort of supplement wave of books called Psychic Awakening released towards the end of 8th edition for all factions. Ours was called Phoenix Rising.
It contains one additional psychic discipline, Exarch powers you can switch on your aspect exarchs, as well as a list of Craftworld custom traits affecting the whole army.

You could buy the book if you want but to be honest id say its not going to be worth it considering we are way into the new editon and are going to be receiving a new codex at some point (hopefully sooner rather than later).

If you ask nice on the tactica thread, someone might have a quick reference list of the custom traits/powers. I thought I had one saved but I dont. Pretty sure we used to have it on the thread buried somewhere. If that fails PM me and I can dig my book out and write up a quick reference summary.

GW has really got into the habit of making supplement/ campaign books to sell people additional rules as a trend. Bit like day 1 DLC in some cases (Gaming refernce)
Wether that's good or bad you will have to decide on your own lol.

This message was edited 1 time. Last update was at 2021/05/10 22:16:17


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in ca
Yellin' Yoof on a Scooter





Thanks again.

Will switch over to the other thread.

Da Groxx, WarBoss of the Da Aff-Kicka Korps (DAKK) 
   
 
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