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![[Post New]](/s/i/i.gif) 2021/05/24 07:33:17
Subject: Infinity battles
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Master Engineer with a Brace of Pistols
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I am hoping to add a regular bit of battle reports now that i put my infinity back into the game bag.
This game was a bit of a refresher so i let my friend use part of my haqqislam collection since he no longer has his army together(he plays nomads)...although i had to do a bit of proxying since i re-use several models across my army lists.
This battle was a haqq general list led by saladin VS a sectorial djanbazan themed link team list.
The table
We had 5 mysterious objectives 2 were boobytraps, 2 were liftable and 1 was hackable.
we used a full 6X4 table
The sectorial list was winning the body count battle but the generalist list managed to score a single objective to win the game.
Both objectives the sectorial list found were the boobytraps.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2022/08/22 03:56:29
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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It has been WAYYY to long since i broke out the infinity.
A regular at the FLGS has some infinity minis but has never played the game. he agreed to try out N2 because he liked several aspects of it after i explained the differences between the editions
including the larger table size, simpler hacking rules, and suppression corridors. although we did still have the N3 stats table for destructible terrain if needed, but it never came up.
I originally bought this map with infinity in mind because of all the small pathways and non linear setup.
After a serious application of terrain from various companies it ended up looking like this.
In the process of this i ended actually running 3 different players through the game with two 250 point armies from my collection of haqqislam. one hassassin muyib themed sectorial and one Khalqi djanbazan themed army.
Game wise i went with simple 6 token objective setup with 2 hackable and 2 liftable objectives and 2 boobytrap mines.
Everybody had a fun time, the guy who already had an army to paint is a bit more motivated now, and the others are looking to choose factions to play.
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This message was edited 1 time. Last update was at 2022/08/22 02:36:54
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2022/10/17 01:53:59
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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A quick training game.....there seems to be loads of love for ariadna, the player i was teaching borrowed one of my HAQQISLAM lists but he wants to play the low tech guys.
we had 6 objectives-4 that could be picked up with variable PH penalties and 2 consoles to hack.
The game was 300 points and we were using the N2 core rules as they are my preferred rule set. the army lists are from N3.
The game went 3 turns with him ahead on points, but in the bottom ( i went second) i put him over his flee value and his army broke and ran.
Killing the mughariba. took forever. however, his deployment wasn't too smart putting it out in front of both my TAG and my djanbazan link team....i only managed to kill it with cumulative critical hits that by passed his armor (he was rolling those saves like a champ). i lost the setup roll so he learned a bit about terrain deployment as i literally could not see the right side of the board with 3/4 of my force. that is how he managed to get so far ahead on points.
MVP for me probably was the odalisque with boarding shotgun.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2022/12/21 11:39:01
Subject: Infinity battles
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Fresh-Faced New User
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Your Tables are just gorgeous, thanks for sharing. Why do you prefer N2?
I'm really keen to get more games of Infinity in next year. Tournament end of Jan here in Australia.
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![[Post New]](/s/i/i.gif) 2022/12/21 12:08:55
Subject: Infinity battles
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Master Engineer with a Brace of Pistols
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brutalboi wrote:Your Tables are just gorgeous, thanks for sharing. Why do you prefer N2?
I'm really keen to get more games of Infinity in next year. Tournament end of Jan here in Australia.
The game has been skewed more towards tournament play as such they have reduced the size of the board, decreased the number of turns and dumbed down many rules that made the game interesting.
Many current N4 players stuck in the 3 turn 4X4 table don't know the game used to be 6 turn on a 4X6 table and ranges were much larger.
This is an old official micro art studio game mat for infinity back when the game first came out. (i love it, the one i have gets used a lot)
sniper rifles and missile launchers could go out to 104" and get up to a -6 mod at that range.
The other issues i have are
.how they introduced the command token system
.they made combined actions much harder to use
.created hacking bloat by overdoing the mechanics
Originally there was one piece of gear called a hacking device and it did 7 things
.freeze HI
.freeze/take over a TAG
.call in guided ammo
.counter hack another hacker (directly or through a repeater) causing a wound to the loosing hacker
.hack guided ammo
.hack off table transports
.allow hacking of objectives/locked doors etc..
(EVO did 3 things-allowed a full BTS attempt to take over a TAG in one order, link multiple hackers together, add +3 to the hackers skill)
compared to now where there are at least 4 different types of hacking devices that all have a list of various things they can/cannot do
.N4 also made flee value kind of pointless.
.dumbing down of religious/courage skills
.The removal of the crit system causing a single wound with no save allowed and the additional removal of the crit Vs crit tiebreaker of comparing the opposing models base skill stat being used in the ARO,
.suppressing fire going from a tactical 2" wide corridor of fire at full burst with the stats of the said weapon that had to be broke by forcing the model in question to choose to react to some other threat. to a 180' 24" max range with a negative modifier and fixed B of 3. taking away the tactical play of dealing with a model on suppression.
I do not mind the changes to some of the weapon profiles or the new weapons added in N3, they still work fine with N2
There are a couple of other changes i disliked but those are the major ones.
.The setting and models are still fantastic and some of the newer designs are even better than the old ones.
I play HAQ because i love the look of the classic Djanbazan but i hate the look of the new ones. conversely i have both versions of the maghariba TAG and the new one is amazing, as is the properly upscaled new Az'rael.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2023/03/06 00:13:47
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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It has been awhile since i got a game in, but it is time, i rebuilt my old N2 combined army, because every game needs a bad guy-
N2 list
.cronotid LT
.anathmatic
.X2 void operators
.vector operator HMG
.meditech
.slave drone
His list
kapu kalqi sectorial N3
.Djanbazan link team- HMG,sniper,doc, LT, hacker
.odalisque
.engineer
.iguana TAG
.kameel minessweeper
.kameel EVO
.X2 nasmat remotes
I broke out the paradisio mat for these games-
Game 1
there was a single objective that could be carried but had a -9 mod to pick up. to make it more interesting it was locked inside the compound so no TAGs could get inside and strong arm it.
It turned into a shotgun fight in a hallway as my anatmatic managed to sepistor half his link team and my cronotid killed the other 2 with plasma.
The odalisque finished off the anathmatic but it allowed my cronotid to run in and after several tries grab the objective and run off the table with it.
The second ame we stayed with the same forces but reset the scenario
This time there were 6 liftable objects on the table. 4 worth 1 point (-3 PH) and 2 worth 2 each (-6 PH). capturing them removed them from play.
This time it started out with a long range machinegun duel. that ended in the TAG victorious but only barely. in the end even thoiugh the CA was ahead on points they were forced to flee from combat losses. victory for the HAQQ forces.
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This message was edited 2 times. Last update was at 2023/03/06 00:14:24
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2023/03/26 14:02:20
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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Bit of a training game tonight-
put my combined army up against a nomad test list-
I swapped out one of my void operators for a base morat so i could upgrade the other void operator to a hacker.
His army was-
.mobile brigada LT
.intruder HMG
.intruder multi sniper
.zoe & piwell
.tomcat doctor with zondcat
.spekter with ADHL
.sin eater HMG
.ad combat jump hacker....i think it was a hellcat-
the table with my new batch of 3d printed cars.
He won first turn. and managed to score a 3 of the 6 objectives but it left a few of his guys in bad spots. i managed to kill the hellcat and the spekter. then sent to anathmatic around to murder his LT...in a protracted firefights and 2 crits later the tomcat had to sneak on the table behind him and finish him off. then he bagged my void operator.
He got brave with his LT who had courage and stood in the open shrugging off plasma rifle and HMG fire to grab the last 2 objectives for a solid win.
It was a great fight. i look forward to our next foray.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2023/03/27 14:34:10
Subject: Infinity battles
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Fixture of Dakka
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Very cool terrain setups. Looks like fun!
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![[Post New]](/s/i/i.gif) 2023/04/04 18:14:43
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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There has been a bit of a resurgence in infinity at our FLGS so i thought i would post this for anybody after alternate minis for infinity.
unit 9 3d prints
https://www.myminifactory.com/users/UNIT9
Nomads
Ariadna
Japanese
PanO
YU-JING
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This message was edited 1 time. Last update was at 2023/04/04 18:17:52
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2023/09/03 21:37:58
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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It's been a while, in the mean time i have been gathering new terrain for my infinity games. i've added a bunch of corvus games terrain 3d printed buildings.
Since we are playing N2/3 we play with the old 6X4 table size. this is how it turned out-
we did a total of 3 games at 300 points
the first i was using my combined army and loaned out my khalqi djanbazan themed force for my opponent to use.
we had 2 hackable terminals with the khalqi force defending. it was a good fight that went almost the full 6 turns in the end the CA was put into withdraw because their units are so very expensive.
game 2 was the opposite i was attacking with a muyib themed hassassin force with my opponent switching to CA.
It lasted one turn as my ragik air dropped on the objective and took it even with a -9 WIP roll after a bit of lasiq sniper rain.
We did a reset and decided to just do a straight up battle. i lost a good number of units but still managed to squeeze out a victory thanks to the viral rifles my lasiqs brought to the battle.
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This message was edited 2 times. Last update was at 2023/09/03 21:40:40
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2023/09/17 13:39:51
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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Broke out the old N2 Paradiso matt from antenocities workshop.
did 2, 300 point games with my opponent choosing a general panO list with the jotum VS my general Haqq list.
Game 1 i went first and managed to do enough damage to force the panO side to withdraw.
Game 2 he managed to go first and hurt me pretty bad, i managed to smoke his LT and drag the objective within 2" of the board edge for victory. but i could not stop the jotum from taking it back even having to run through a gauntlet of repeaters that i tried to use to freeze him....i rolled so many natural 20 failures, my dice must have been playing DnD.
The objective in both games was to get to the hover sled and push it off the table but it was difficult to move so you could only use 1/2 your full MOV distance when moving it.
this was the table-
Game 1
Game 2
Other fun highlights- his Swiss guard tried to sneak on the objective in the first game, got discovered, then hacked/ frozen by the cammo hacker he just strolled by...then got shot to death by the Lasiq viral sniper.
the other was my Farzan flanking around to his left using a boarding shotgun on his LT, mechanic and a couple remotes who were all nicely lined up.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2023/10/02 03:18:38
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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We seem to be on an infintiy kick at the FLGS.
did 4 games this weekend-
game 1 was combined army VS a Djanbazan themed sectorial-
victory went to combined army mostly thanks to the anathmatics plasma rifle.
game 2 the combined army went up against a Lasiq heavy hassassin sectorial.
Viral sniper rifles won the day for him here.
Game 3 we changed it up a bit with a test list PanO knight sectorial VS combined army.
a very quick victory for the hispitallers
Game 4 a general Haqqislam list faced the knights and pulled off a victory via objectives.
The table set up this time was water heavy as one of the players who was supposed to join in wanted to use his bagmari amphibious list.
We seem to be doing most fighting on paradisio apparently-
the table-we are suing N2 rules so a full 6X4 table as the game was originally designed
The games-
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2024/03/31 12:32:58
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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Been a while since i made the effort to set up the tables but we had a new player i needed to run through the game.
We did an N2 rule set 300 point game
i gave him the option to pick his force.
He chose a lasiq centric hassassin sectorial list. he had 10 models and i countered him with a 6 model elite combined army force.
As we were playing N2 we ended up using an entire table for a 6 turn game with 5 objectives. 2 hackable and 3 that could be picked up.
The table-
The first game was a hard fight that went quick. he dropped in ahis ragic hacker and took a point. i put his lasiq team down several time but his doctor was working miracles as one expects of haqqislam and got them all back in the fight. he eventually took out enough of my units to force my withdrawal.
The second game i did much better. a little well placed plasma rifles saw him down to a couple religious troopers. of course by this point i was also down to 2 bodies. i was just shy of breaking my flee value and he was only sticking around because his forces were religious.
he started in the city section of the table with most of his force. and so he ended up coming down the entire table to go after my last guys.
We ended up each winning a game. so a good game day overall.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2024/05/26 15:19:34
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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Broke out the infinity table again for some N2/3 actions.
4 liftable objectives, 2 hackable.
I was running combined army again up against a hassassin lasiq themed sectorial. the Haqq force started out very strong take 4 of the objectes so i had to go for secondary win conditions and break him. i only lost the vector operator and took a single wound on both the anathmatic and cronotid. the game win went to the yogat LT that flanked the enemy and got in behind them. at the end he only had the aswira doctor, an engineer, and one kameel EVO remote.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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![[Post New]](/s/i/i.gif) 2024/09/22 16:19:03
Subject: Re:Infinity battles
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Master Engineer with a Brace of Pistols
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As it requires so much terrain we only break out the infinity table when we do marathon night. we ran standard 300 point 5 objectives games. with N2 core rules and some unit/weapons from N3
I ran both a combined army force
.yogat LT
.cronotid HMG
.vector operator HMG
.void operator hacker
.anathematic
.meditech doctor/engineer with drone
The second list traded out the hacker for 2 void operators, a sepistor on the anathematic and the LT being moved to the cronotid with plasma rifle.
My Haqq force was a general list-
.saladin LT
.djanbazan HMG
.lasiq sniper
.farzan chain of command
.allhawa hacker
.engineer w/drone
.muyib doctor w/drone
.mughariba TAG
.X2 minesweeper kameel remotes.
Game one was over super fast as my opponent had forgotten much about the game so he hid everything and had no overwatch allowing me to walk through the objectives so we reset and went again for a much more enjoyable game.
The next game i switched over to running CA while a new player tested out a version of the knightly orders sectorial list
.version 1 was
.hospitaller HMG X2
.hospitaller doctor
.hospitaller LT
.order SGT hacker
.engineer w/palbot
.trauma doctor w/palbot
.bulliteer drone with heavy shotgun
.bulliteer drone with spitfire
It was a close fight but he actually did enough damage to me to force me to flee.
We re-did his list removing the second HMG and trauma doc and replaced them with a hospitaller multi rifle and an order SGT heavy rocket launcher.
This one while a good list didn't go to well for him. in an epic moment his inattentive hacker decided to flip up the shutters on the store so try and get to the roof of the building to hack a terminal. not realizing directly across the street from him was my void operator hacker. an fire fight ensued and i put him unconscious. i then moved into position against the inside wall of the building but out of LOS. he moved up his link team of hospitallers to try and rescue his hacker that ended up turning into a firefight between the cronotid and his HMG ending in my favor. he moved up with 2 of his knights against the same building witch led to hilarity. as i played whacka-mole with his HI freezing them in place any time he tried to do anything. CA wins the day.
The last game one of the other guys jumped in to face the hospitallers with the second CA list. Once the knights watched their force slowly being taken over by the sepistor they fell back and engaged in a long distance fire fights forcing the CA to flee.
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This message was edited 1 time. Last update was at 2024/09/22 16:27:35
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear |
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