A simple rule change to stop large TITANIC units from getting "stuck" on barricades and similar terrain. For example: A Monolith is roughly 6×6 in size and has 8 of movement in its top wound bracket. This means that if it encounters a barricade of 1.5" in height it needs 1.5" of movement to get "up" and another 1.5" to get back "down", meaning it can't possibly clear the obstacle without advancing. Other TITANIC units like Baneblade chassis tanks suffer from the same problem. So I propose allowing them to ignore terrain of 2" or less instead of the standard 1" or less to fix the problem. This would represent the ability of large floating units like Monoliths to simply float over the obstacle, while TITANIC walkers and monsters could simply step over, and super heavy tanks could simply drive over/through them. The proposed rule would go something like this:
A TITANIC unit can be moved over terrain features that are 2" or less in height as if they were not there - any vertical distance up and/down that they would have to make to traverse such terrain features is ignored.