I saw in the FAQ that :
Q: Some abilities allow a unit to be set up ‘instead of making a normal
move’. Does a unit set up with such an ability count as having moved?
A: No, unless the ability specifically states otherwise.
Then the Soulscream Bridge bit:
ABILITIES
Deathly Passage: Those who pass across a
Soulscream Bridge travel the tides of deathly
magic, bypassing physical obstructions.
At the start of your movement phase,
friendly units wholly within 6" of one
Soulscream Bridge model from this endless
spell can travel across the Soulscream
Bridge. If they do so, remove that unit from
the battlefield and set it up again wholly
within 6" of the other Soulscream Bridge
model from this endless spell, more than
9" from any enemy units. That unit cannot
make a normal move that phase.
Then the Leadbelcher rule:
This unit's Leadbelcher Guns have an Attacks characteristic of D6 instead of D3 if this unit did not make a move in the same turn.
What do people think? Do I need a Soulscream Bridge and 2 units of 12 Leadbelchers?!
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