Switch Theme:

Games-workshop is going to sell SOO many new ork armies  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut




feels semi-bad to say, but the new ork boyz, kommandos, new characters and new primaris orks look amazing. I can definitely see tons of people wanting brand new ork armies, whether that be updating their old boyz or getting into a brand new army. Iv always liked the cartoony aspect of the 40k orks, but I feel that their butt hanging out like a chimpanzee was a bit much; also, the new boyz just look fantastic.
   
Made in ca
Longtime Dakkanaut





I was reluctant to start another faction.

But GW knows how to market.

I want Kill Team, right? Which means I'm getting a unit of Kommandos at a discount already. It makes the discount offered by the Beast Snagga box more valuable. I wish I had foreseen this when the Speed Freaks box was available.
   
Made in us
Stealthy Grot Snipa





Atlanta, GA

I'm glad I already play orks. But all this new stuff is definitely making me very happy. Those Kommandos are probably some of the best ork sculpts GW has ever released.
   
Made in us
Gore-Soaked Lunatic Witchhunter







It's almost like there are a lot of fans of all the non-SM armies with twenty-year-old minis that would buy lots of resculpts/new kits if GW made more.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
Regular Dakkanaut




Anomander I absolutely refuse to play a space-marine chapter just because how sickeningly popular they were/are. Im really happy people are getting into the xenos armies
   
Made in ca
Stormin' Stompa






Ottawa, ON

I'm definitely sold on that killteam box, especially with that commercial. Their marketing team knows us too well. And it's a perfect way to get my brother back into the hobby and I get some cool ork stuff. Don't know if I'll get into the beast snagga stuff.

My only complaint is that I don't like the direction the Ork faces are going. Too round and soft. I will miss the big, square jaws in the older sculpts and artwork.

This message was edited 1 time. Last update was at 2021/07/11 17:19:59


Ask yourself: have you rated a gallery image today? 
   
Made in ca
Nihilistic Necron Lord




The best State-Texas

 AnomanderRake wrote:
It's almost like there are a lot of fans of all the non-SM armies with twenty-year-old minis that would buy lots of resculpts/new kits if GW made more.


I'm sort of wondering if it's just taking this long for the sculpting and production lines to line up with releases since the end of Kirby era. Big changes like that can take years and years to make.

Either way, I think Sisters, Necrons and soon to be Orks have likely proven beyond a doubt to GW that the other miniatures lines can sell quite well, and many of these sales don't overlap with the same folks that buy space marines (Though clearly a lot do as well)

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in ca
Dangerous Skeleton Champion





PenitentJake wrote:
I was reluctant to start another faction.

But GW knows how to market.

I want Kill Team, right? Which means I'm getting a unit of Kommandos at a discount already. It makes the discount offered by the Beast Snagga box more valuable. I wish I had foreseen this when the Speed Freaks box was available.


My IK army started in a similar way. I wanted Forgebane and then IK:Renegade came out a little bit after.

Necrons
Imperial Knights
Orcs and Goblins
Tomb Kings
Wood Elves
High Elves 
   
Made in ca
Commander of the Mysterious 2nd Legion





I can't start another army, I'm running out of space and have just taken an AOS plunge but yeah they look great. I'm looking forward to meeting them on table top

Opinions are not facts please don't confuse the two 
   
Made in us
Shadowy Grot Kommittee Memba






bat702 wrote:
feels semi-bad to say, but the new ork boyz, kommandos, new characters and new primaris orks look amazing. I can definitely see tons of people wanting brand new ork armies, whether that be updating their old boyz or getting into a brand new army. Iv always liked the cartoony aspect of the 40k orks, but I feel that their butt hanging out like a chimpanzee was a bit much; also, the new boyz just look fantastic.


Only problem is going to be DG-style bs rules.

I can read them now:

-one Kommando can replace their choppa and slugga with Slasha Knives
-One Kommando can replace their choppa and slugga with a Snipa Rifle?????????????????????
-One Kommando can replace their choppa and slugga with a burna
-One Kommando can replace their choppa and slugga with a rokkit
-One Kommando can replace their choppa and slugga with a....breaching...ram...thingy?
-One Kommando can replace their choppa and slugga with a triple-dakka-shoota
-For every 10 models in this unit you must include 1 Kommando Grot
-For every 10 models in this unit you must include 1 Bomb Squig

Enjoy your HIGHLY SYNERGISTIC unit, folks! Enjoy competing against that unit of 100% storm shield and lightning claw vanvets with your jumbldy-crap upgrades that all for no reason at all cost 5 points minimum despite not being worth nearly that much!


Automatically Appended Next Post:
Luckily that only really seems to be a problem with the kommandos - and Kriegers, too, predict their rules are going to be similarly garbage looking at the sprues and seeing 1 sniper rifle, 1 flamer and 1 melta and that's going to be all the normal sensible upgrades those duders are gonna get.

Wanna pay 5 points to upgrade your guard chaff squad with a 6++ fnp?

No?

Well, wanna pay 5 points for a power sword on the sergeant?

No? Weird.

Well how bout 5 points for a plasma pistol!

No again? Huh...

OK, so um, 5 points for a Demolition Charge so once per game you can do a mortal wound on a 4+ to an enemy unit within 6"? Sounds peachy on your 55pt chaff unit right?

No AGAIN? Man, you're real tough huh, OK wise guy let me hit you with this: Five Points, five measely pointerinos for a BRUISER TRENCHER CLUB, this bad boy is a PLUS ONE STRENGTH melee weapon, how do you feel about that?

NO??????? Good lord you're tough to please. Alright, I can tell you're a discerning customer so let's cut the riff-raff out of there and I'll front you this: Five points, just five, for you just five, for a GUADSMAN'S UPLIFTING PRIMER that gives them REROLLS ON LEADERSHIP TESTS!!!!!!!!

This message was edited 1 time. Last update was at 2021/07/11 20:57:58


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Perfect Shot Black Templar Predator Pilot






Kommandos, Boyz and Mega Armoured Warboss are ok, and Deffkoptas are just the long overdue AOBR sculpts. Kommandos and Boyz look to be semi-monopose though so for someone hoping to get into Orks this could be a problem with duplicates over a large horde. Also not sure how the new Orks will fit in the rest of the range, which may very well be left as is.

Beast Snaggas are all trash in my opinion. They embody the worst of the modern GW design practices and philosophy, and are generally overly busy yet somehow overly smooth CAD garbage. Also stinks of the Primaris treatment all over again.

Also new Orks in general seem to be more smooth and rounded. They need to be more 'craggy' for want of a better word.


   
Made in gb
Battleship Captain





Bristol (UK)

I have to say I'm not a fan of the new Orks, they're too smooth.

I also dislike the new Beast Snaggaz, they look more like an AoS army they've given 40k rules!
   
Made in it
Waaagh! Ork Warboss




Italy

I love orks, they're my favorite faction and line of models since 3rd edition but I consider almost all the new releases godawful. Only koptas and kommandos are really good, boyz are ok although I'm sure torsos won't have flat joints and it would be harder to make a bunch of guys look reasonably different from each other.

Some of those upcoming releases, starting with the new huge thing on the oval base and the squig riders are among the worst models ever produced by GW.

Not to mention that current prices are quite high compared to just 4-5 years ago. How can
such a new line of models could sell a lot is beyond me, unless GW make those models very powerful in rules. I'm definitely not gonna buy a single model among the new releases.

 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Orks are also now one of the best looking 40K ranges.

Sure, the releases have been spun out over a fair old period, but they’re aesthetically cohesive, which is nice.

   
Made in ch
The Dread Evil Lord Varlak





Well, i guess i need what to make my vietorks work...
I got a burna and 2 dakkajet planes... So airsuperiority check...

some trucks , but will need some decent dakka boyz... so 20-30 boys..

The commandos just look awesome. so 2 -3 units

Will need a bigmek.

And of course 9 koptas.... Because theres no such thing as too much air to ground dakka.


Automatically Appended Next Post:
 the_scotsman wrote:


Only problem is going to be DG-style bs rules.

I can read them now:

-one Kommando can replace their choppa and slugga with Slasha Knives
-One Kommando can replace their choppa and slugga with a Snipa Rifle?????????????????????
-One Kommando can replace their choppa and slugga with a burna
-One Kommando can replace their choppa and slugga with a rokkit
-One Kommando can replace their choppa and slugga with a....breaching...ram...thingy?
-One Kommando can replace their choppa and slugga with a triple-dakka-shoota
-For every 10 models in this unit you must include 1 Kommando Grot
-For every 10 models in this unit you must include 1 Bomb Squig

Enjoy your HIGHLY SYNERGISTIC unit, folks! Enjoy competing against that unit of 100% storm shield and lightning claw vanvets with your jumbldy-crap upgrades that all for no reason at all cost 5 points minimum despite not being worth nearly that much!


Automatically Appended Next Post:
Luckily that only really seems to be a problem with the kommandos - and Kriegers, too, predict their rules are going to be similarly garbage looking at the sprues and seeing 1 sniper rifle, 1 flamer and 1 melta and that's going to be all the normal sensible upgrades those duders are gonna get.

Wanna pay 5 points to upgrade your guard chaff squad with a 6++ fnp?

No?

Well, wanna pay 5 points for a power sword on the sergeant?

No? Weird.

Well how bout 5 points for a plasma pistol!

No again? Huh...

OK, so um, 5 points for a Demolition Charge so once per game you can do a mortal wound on a 4+ to an enemy unit within 6"? Sounds peachy on your 55pt chaff unit right?

No AGAIN? Man, you're real tough huh, OK wise guy let me hit you with this: Five Points, five measely pointerinos for a BRUISER TRENCHER CLUB, this bad boy is a PLUS ONE STRENGTH melee weapon, how do you feel about that?

NO??????? Good lord you're tough to please. Alright, I can tell you're a discerning customer so let's cut the riff-raff out of there and I'll front you this: Five points, just five, for you just five, for a GUADSMAN'S UPLIFTING PRIMER that gives them REROLLS ON LEADERSHIP TESTS!!!!!!!!


I don't think Kriegsmen need the primer...

Also pls no dg commandos. The sprue makes it look like you can get multiple options but i hope that there are no such stupid limitations....

This message was edited 1 time. Last update was at 2021/07/12 07:57:37


https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Regular Dakkanaut




Trying to charge a minimum of 5 pts for a basic guards-men profile upgrade is super silly
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Due to the nature of how Ork's are and look on the tabletop, they will just slot in straight away with the old models without it looking out of place. So old collectors can add, and new armies will be sold. It won't have the complete same impact as Primaris, with old marines just looking awful next to them on the tabletop. Finally, if there is any faction(s) where diversity of build, face, armour, weapons will just fit right in, it is Orks (and possibly Nids).

Great models and apparently great rules after some hints from some prominent battle report channels - anecdotal, no specifics mentioned, just stating they are great.

My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 the_scotsman wrote:
I can read them now:

-one Kommando can replace their choppa and slugga with Slasha Knives
-One Kommando can replace their choppa and slugga with a Snipa Rifle?????????????????????
-One Kommando can replace their choppa and slugga with a burna
-One Kommando can replace their choppa and slugga with a rokkit
-One Kommando can replace their choppa and slugga with a....breaching...ram...thingy?
-One Kommando can replace their choppa and slugga with a triple-dakka-shoota
-For every 10 models in this unit you must include 1 Kommando Grot
-For every 10 models in this unit you must include 1 Bomb Squig
I'll be astonished if the above isn't what's written in the Codex almost word for word.

 endlesswaltz123 wrote:
It won't have the complete same impact as Primaris, with old marines just looking awful next to them on the tabletop.
Are we 100% sure about that? We don't know how big the new Boyz are, do we?

This message was edited 2 times. Last update was at 2021/07/12 08:25:49


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in it
Longtime Dakkanaut





If they are of different sizes that's fine too.

Orks differ greatly in size, so having a mob with some smaller and some bigger orks looks cool.
   
Made in it
Waaagh! Ork Warboss




Italy

 H.B.M.C. wrote:


Are we 100% sure about that? We don't know how big the new Boyz are, do we?



Well new necrons are fine near old ones, aren't they?

 
   
Made in gb
Longtime Dakkanaut





Space marines get a big new model range and ad mech and SOB have had some great new models, now Orks. Hopefully they are going to give all the armies this level of love and attention
   
Made in ca
Commander of the Mysterious 2nd Legion





mrFickle wrote:
Space marines get a big new model range and ad mech and SOB have had some great new models, now Orks. Hopefully they are going to give all the armies this level of love and attention


Not every army got a big update this edition with their codex, dark eldar and death guard didn't get much of anything. best temper our expectations a little, but so far it seems lots of stuff to be happy about. Guard can proably expect their new codex soonish and I expect that to see a new range of DKK troops (proably a infantry squad/vetern box, a HWT and a command squad.)

Opinions are not facts please don't confuse the two 
   
Made in us
Stealthy Grot Snipa





Atlanta, GA

 H.B.M.C. wrote:

 endlesswaltz123 wrote:
It won't have the complete same impact as Primaris, with old marines just looking awful next to them on the tabletop.
Are we 100% sure about that? We don't know how big the new Boyz are, do we?



Somebody did a photoshop comparison when Warhammer Community showed off that one single new Boy. The new ones are a bit bulkier and a touch taller, but nothing that would look drastically out of place mixed in among a mob of the older ork boyz.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 H.B.M.C. wrote:
 the_scotsman wrote:
I can read them now:

-one Kommando can replace their choppa and slugga with Slasha Knives
-One Kommando can replace their choppa and slugga with a Snipa Rifle?????????????????????
-One Kommando can replace their choppa and slugga with a burna
-One Kommando can replace their choppa and slugga with a rokkit
-One Kommando can replace their choppa and slugga with a....breaching...ram...thingy?
-One Kommando can replace their choppa and slugga with a triple-dakka-shoota
-For every 10 models in this unit you must include 1 Kommando Grot
-For every 10 models in this unit you must include 1 Bomb Squig
I'll be astonished if the above isn't what's written in the Codex almost word for word.

Well, it's obviously going to be called "snipa shoota" (did you notice it has muffler designed to make it louder instead of silencer?), but I thought the very same thing when watching the preview

 endlesswaltz123 wrote:
It won't have the complete same impact as Primaris, with old marines just looking awful next to them on the tabletop.
Are we 100% sure about that? We don't know how big the new Boyz are, do we?

Someone did a picture with the bases scaled properly to each other. The new boyz are essentially the same size as old boyz, but have a slightly more straight posture and beast snagga boyz are between old boyz and box nobz.


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Mekboy on Kustom Deth Kopta






 the_scotsman wrote:
bat702 wrote:
feels semi-bad to say, but the new ork boyz, kommandos, new characters and new primaris orks look amazing. I can definitely see tons of people wanting brand new ork armies, whether that be updating their old boyz or getting into a brand new army. Iv always liked the cartoony aspect of the 40k orks, but I feel that their butt hanging out like a chimpanzee was a bit much; also, the new boyz just look fantastic.


Only problem is going to be DG-style bs rules.

I can read them now:

-one Kommando can replace their choppa and slugga with Slasha Knives
-One Kommando can replace their choppa and slugga with a Snipa Rifle?????????????????????
-One Kommando can replace their choppa and slugga with a burna
-One Kommando can replace their choppa and slugga with a rokkit
-One Kommando can replace their choppa and slugga with a....breaching...ram...thingy?
-One Kommando can replace their choppa and slugga with a triple-dakka-shoota
-For every 10 models in this unit you must include 1 Kommando Grot
-For every 10 models in this unit you must include 1 Bomb Squig

Enjoy your HIGHLY SYNERGISTIC unit, folks! Enjoy competing against that unit of 100% storm shield and lightning claw vanvets with your jumbldy-crap upgrades that all for no reason at all cost 5 points minimum despite not being worth nearly that much!


Automatically Appended Next Post:
Luckily that only really seems to be a problem with the kommandos - and Kriegers, too, predict their rules are going to be similarly garbage looking at the sprues and seeing 1 sniper rifle, 1 flamer and 1 melta and that's going to be all the normal sensible upgrades those duders are gonna get.

Wanna pay 5 points to upgrade your guard chaff squad with a 6++ fnp?

No?

Well, wanna pay 5 points for a power sword on the sergeant?

No? Weird.

Well how bout 5 points for a plasma pistol!

No again? Huh...

OK, so um, 5 points for a Demolition Charge so once per game you can do a mortal wound on a 4+ to an enemy unit within 6"? Sounds peachy on your 55pt chaff unit right?

No AGAIN? Man, you're real tough huh, OK wise guy let me hit you with this: Five Points, five measely pointerinos for a BRUISER TRENCHER CLUB, this bad boy is a PLUS ONE STRENGTH melee weapon, how do you feel about that?

NO??????? Good lord you're tough to please. Alright, I can tell you're a discerning customer so let's cut the riff-raff out of there and I'll front you this: Five points, just five, for you just five, for a GUADSMAN'S UPLIFTING PRIMER that gives them REROLLS ON LEADERSHIP TESTS!!!!!!!!


possible on rules when they come into 40k, but since it is a kill teams box I am betting all the equipment makes sense for that game. often orks CAN buy a ton of upgrades already for squads but they beyond a kill saw rarely make sense. lets spend points on kombi gunz to nobz! oh wait how many points and if using both profiles hitting on 6's with my rokkits and shots... nope

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Decrepit Dakkanaut





 Mr. Grey wrote:
I'm glad I already play orks. But all this new stuff is definitely making me very happy. Those Kommandos are probably some of the best ork sculpts GW has ever released.


They're legit the best models in the range. I just can't even.


Automatically Appended Next Post:
 the_scotsman wrote:


I can read them now:

-one Kommando can replace their choppa and slugga with Slasha Knives
-One Kommando can replace their choppa and slugga with a Snipa Rifle?????????????????????
-One Kommando can replace their choppa and slugga with a burna
-One Kommando can replace their choppa and slugga with a rokkit
-One Kommando can replace their choppa and slugga with a....breaching...ram...thingy?
-One Kommando can replace their choppa and slugga with a triple-dakka-shoota
-For every 10 models in this unit you must include 1 Kommando Grot
-For every 10 models in this unit you must include 1 Bomb Squig


I think people are reading into the models too much. Kill Team has specific upgrades available. I don't think the standard unit will have the same variety. What we're looking is a huge change to how you make models for Kill Team.

This message was edited 1 time. Last update was at 2021/07/12 13:46:54


 
   
Made in us
Shadowy Grot Kommittee Memba






 Daedalus81 wrote:
 Mr. Grey wrote:
I'm glad I already play orks. But all this new stuff is definitely making me very happy. Those Kommandos are probably some of the best ork sculpts GW has ever released.


They're legit the best models in the range. I just can't even.


Automatically Appended Next Post:
 the_scotsman wrote:


I can read them now:

-one Kommando can replace their choppa and slugga with Slasha Knives
-One Kommando can replace their choppa and slugga with a Snipa Rifle?????????????????????
-One Kommando can replace their choppa and slugga with a burna
-One Kommando can replace their choppa and slugga with a rokkit
-One Kommando can replace their choppa and slugga with a....breaching...ram...thingy?
-One Kommando can replace their choppa and slugga with a triple-dakka-shoota
-For every 10 models in this unit you must include 1 Kommando Grot
-For every 10 models in this unit you must include 1 Bomb Squig


I think people are reading into the models too much. Kill Team has specific upgrades available. I don't think the standard unit will have the same variety. What we're looking is a huge change to how you make models for Kill Team.


We already know that Kill Team has not been infested by the Kit Build Virus from the Krieger datasheets for kill team. They list options not present on the krieger sprue. What worries me is the Kit Build Virus infesting the kommandos given that we know that kit is going to be one of those "each model can either be built with their Special Weapon or as a basic trooper with pistol/choppa" kits similar to plague marines.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I honestly see no problems with such rules, especially, since no existing collections are affected.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

bat702 wrote:
Trying to charge a minimum of 5 pts for a basic guards-men profile upgrade is super silly


The sad thing is that towards the end of 8th they'd actually reached a pretty good balance. You had weapons like Sniper Rifles and Grenade Launchers, which were fairly weak but also cost just 2-3pts. Especially on Veterans/Command Squads (who payed extra for Plasma and Meltaguns), there was definitely reason to consider taking the 'weaker' weapons as it would make the squad a good deal cheaper.

Similarly, whilst stuff like Power Swords were still mostly just things you'd take for fun, the prices for them were at least reasonable.

Now, however, a Grenade launcher costs exactly the same as a Plasmagun (which is almost always better).

Likewise, a 35pt Company Commander pays exactly the same points for a Power Sword or Power Fist as an 85pt SM Captain with better WS, S and attacks.


It's like they spent an entire edition fine-tuning points only to throw it all in the bin at the beginning of 9th.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Battleship Captain





Bristol (UK)

The points changes are the start of 9th reek of bare-minimum effort to push it through the door.
   
 
Forum Index » 40K General Discussion
Go to: