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Made in gb
[DCM]
Producers of Maelstrom's Edge





London and Los Angeles


Back when the Maelstrom's Edge game was first launched, the budget only allowed for a small range of bases, so we started out with three different base sizes that were specifically designed with the launch model range in mind - a 25mm base for human sized models, and two considerably larger bases for the bigger models. As we started expanding our range, it became apparent that this wasn't going to be suitable for long, as there were too many models planned that would be too large for the 25mm base, but too small for the larger bases. With the completion of a new base tool, we're now able to rectify this with the addition of another 5 base sizes to the range, including 28mm, 32mm, 36mm and 40mm bases, and a much larger 65mm base to keep us covered when we start in models larger than the Hunter or the Mature Angel.









Some of these have already snuck out into the wild, with the recently released Broken Sniper coming with the new 32mm base. Others will be appearing in coming months on other models waiting in the queue.









You can also pick up all of these bases separately from the Maelstrom's Edge webstore now!




   
Made in us
Regular Dakkanaut





Will this have any affect on gameplay? And/or will any of the units I have currently based be affected?
   
Made in au
[MOD]
Making Stuff






Under the couch

We have updated the base size rules from the rulebook in this Comm Guild article (also posted below), and this will be added into the Errata PDF as well and rolled into the V2 rules when they are published.

The short answer though is: While we may update the bases included with a small number of models (like the Nimbus suit, which now comes with a 40mm base) you won't have to rebase any of your existing collection unless you want to do so. If your models were given non-standard bases in line with the rules in the MEdge rulebook, they're still legal under the new system... it just accounts for the wider range of bases now available.

As for impact on gameplay - using a different sized base does have a small effect on how the model functions in game, but in practice this has a really minimal impact on the game, and we feel that allowing players some small amount of modeling freedom is important, as is not forcing players to 'update' models that were previously perfectly fine to use as is!



In Maelstrom's Edge games, a model’s base represents the space that they occupy on the table, and is used for measuring distances for movement and weapon ranges when shooting. Maelstrom’s Edge bases also include arc markers which define the model’s front and rear arc, which is relevant for various in-game interactions. With the release of our new, expanded range of bases, the original rules for using different or customised bases on Maelstrom’s Edge forces need a little bit of an update.









The Maelstrom’s Edge rulebook includes various guidelines for customising your models without inadvertently breaking the rules by changing how that model functions on the tabletop, and a part of that covers appropriate basing. Originally, these rules only had to deal with four different bases (including the hex-shaped flying bases), but with that number expanded out to nine, we wanted to allow players some freedom for creative modelling without forcing anyone to rebase existing models. As such, the text from the ‘Custom Basing’ section on page 132 of the Maelstrom’s Edge rulebook should be replaced with the following:



CUSTOM BASING



Models are normally mounted on the base specified for them as part of their model kit.



Conversions will sometimes result in a model not fitting on the correct base. Some players also like to use larger, impressively-detailed bases to make their character models and other significant units stand out on the table. While using a different sized base has an impact on how the model functions on the table, particularly for things like movement and unit coherency, so long as the change is not too extreme this has minimal practical effect on the game. As such models may be mounted on a base one size smaller or larger than specified in their instructions. In units of more than one model, all models with the same original base size must be mounted on the same alternate size.



You can use custom bases, or bases from another manufacturer, but these must have appropriate arc markings modeled or painted on, and fit within the same size range as above. For example, if a model would normally have a 32mm base, then any alternate base would need to be within 28-36mm in diameter. If the alternate base has modeled elements on it that significantly raise the height of the model compared to a standard base, then this qualifies as the model being converted as detailed above.











As we update the build instructions for our kits, these will include the relevant base size for each model. In some cases the default base size for a model may change – for example, the Remnant Nimbus is being updated to use a new 40mm base instead of the original 46mm, although the kit will come with both for the moment – and in these cases both the original and the updated base size can be considered valid. We don’t want anyone to feel like they need to pull apart their carefully finished models to update them!



While you're playing with bases, check out the Hobby Basics and the Tips & Techniques pages in the Hobby section of the Maelstrom's Edge website for some tips and tutorials covering different basing methods. Find them here!












Get your game on by ordering the Battle for Zycanthus set, along with the rest of the Maelstrom's Edge range, from the webstore here! Free shipping applies to qualifying orders - check your cart for details.



If you have any questions on bases, mode building, or any other aspect of Maelstrom's Edge gameplay, feel free to pop in to the Comm Guild Facebook group here.


 
   
 
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