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Made in dk
Loyal Necron Lychguard






ANGRY TOURNAMENT 2021 MISSION PACK

An exploration of how to better design a mission set so that it is easier to remember and a better foundation for creating well-balanced points costs.

Problems with the 2020 mission pack:
*Lack of terrain guidelines, the few pictures in the main rulebook is not enough to establish a variety of balanced terrain setups.
*Factions have access to different objectives.
*There is no clear distinction between a No Mercy, No Respite secondary objectives and Purge the Enemy objectives.
*Secondaries don't scale well between different point levels.
*Linebreaker, Domination, Investigate Sites and the Warpcraft secondaries are not great.
*Mission secondaries are hit and miss.
*There are no gunline secondaries, without mobility you cannot win.
*You can double down on killing PSYKER CHARACTERS with Abhor the Witch and Assassinate.
*Missions 12, 13, 32 and 33 have additional mission rules, missions 13, 23 and 31 have a different primary objective, there is no rhyme or reason to this system.
*Re-using the Domination name for both a secondary objective and a primary objective.

Goals
*Being the defender or the attacker should not be better or worse by much in any mission.
*Going first should not be better or worse by much in any mission.
*No army list should have a less than 40% win rate in one mission and more than 60% win rate in another mission.

Link
https://docs.google.com/document/d/1mS6Tx6YZ-MVQxmsSQNs9phNcusYbQ9rRiJ8anSz4YTQ/edit?usp=sharing
   
Made in us
Pious Palatine




 vict0988 wrote:
ANGRY TOURNAMENT 2021 MISSION PACK

An exploration of how to better design a mission set so that it is easier to remember and a better foundation for creating well-balanced points costs.

Problems with the 2020 mission pack:
*Lack of terrain guidelines, the few pictures in the main rulebook is not enough to establish a variety of balanced terrain setups.
*Factions have access to different objectives.
*There is no clear distinction between a No Mercy, No Respite secondary objectives and Purge the Enemy objectives.
*Secondaries don't scale well between different point levels.
*Linebreaker, Domination, Investigate Sites and the Warpcraft secondaries are not great.
*Mission secondaries are hit and miss.
*There are no gunline secondaries, without mobility you cannot win.
*You can double down on killing PSYKER CHARACTERS with Abhor the Witch and Assassinate.
*Missions 12, 13, 32 and 33 have additional mission rules, missions 13, 23 and 31 have a different primary objective, there is no rhyme or reason to this system.
*Re-using the Domination name for both a secondary objective and a primary objective.

Goals
*Being the defender or the attacker should not be better or worse by much in any mission.
*Going first should not be better or worse by much in any mission.
*No army list should have a less than 40% win rate in one mission and more than 60% win rate in another mission.

Link
https://docs.google.com/document/d/1mS6Tx6YZ-MVQxmsSQNs9phNcusYbQ9rRiJ8anSz4YTQ/edit?usp=sharing


There should never be gunline secondaries. Gunlines are stupid and full of suck. If you don't have ANY mobility you should lose consistently.
   
Made in dk
Loyal Necron Lychguard






ERJAK wrote:
There should never be gunline secondaries. Gunlines are stupid and full of suck. If you don't have ANY mobility you should lose consistently.

Did you read the doc?

How do you suppose Tau are going to be competitive if the only way for them to be score points is to imitate Drukhari, except without open-topped vehicles and melee units? The answer is they are going to be so cheap points-wise that they get to ignore the fact that they cannot score points effectively and just blow you off the board. Why even have secondaries if everyone has to Engage on All Fronts and Retrieve Data/Raise Banners every game?
   
 
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