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Made in ca
Fresh-Faced New User




Death Korp Death Riders

So I’m coming into ownership soon of a bunch of death riders. My original plan was to play Imperial Soup, Death Korp Pony club. Death riders screening and annoying while battle sisters held objectives and Retributors blew things off the table. It’s been in the back of my mind for a few months but I held back because of the cost $$.
I finally pulled the trigger on the ponies and just realized that in the time I’ve been procrastinating, the ponies have gone up 5 points per model and the new sisters book has taken some steam out of the retributors (or so I read?). Also Celestine’s buff only applies to infantry now.

So I’m still gonna use the ponies because I love Krieg and the models, and the money is spent… but I’m wondering if anyone can elaborate if there is a better choice now than sisters that the Pony Club can screen for. Basically a 1200 point detachment that can clear units, hold mid…. And is imperium


Automatically Appended Next Post:
Not a single response or thought from near 100 views…ok well can anyone at least tell me if it’s better to mono faction DKoK or if it’s better to use the death riders as support for a different army?

This message was edited 1 time. Last update was at 2021/08/29 08:18:23


 
   
Made in ca
Fresh-Faced New User




Should this post not be in tactics?
   
Made in gb
Combat Jumping Rasyat




East of England

Hi Juicebox. Any advice now is subject to the vageries of fate, seeing how a) the 9e guard codex isn't out yet and b) Krieg look to be getting a little/a lot of plastic coming their way, so changes will be happening soon I should think.

Having said that, here's my take on DK Ponies as someone who has 15 himself, and about 3k of DKoK...

They took one hell of a points-nerf this year, going from 80 to 100 for 5, and from 60 to 85(!) for 4 command squad riders. Now, seing as they were a unit that traded on efficiency, a hike of 25%/40% respectively is brutal. Can they still be used? Absolutely...

9e is all about movement and control, and 10" move with the possibility of a commander rider giving them movemovemove is significant. They still moveblock pretty well and they take hits well too. Their damage output is pretty limp.

If I was looking to pair a DK outrider detachment with imperial soup, I'd be tempted to mix em up with Custodes, Iron Hands, Cadians, or possibly knights. Your other option is to proxy them as the nauseatingly overpowered Admech cavalry.
   
 
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