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Made in us
Norn Queen






Hey guys, just thought I would start a thread to showcase some projects I am currently working on and a place for others to share some things they have made.

Other the last couple weeks I have been plugging away in photoshop making images of cards that I am going to have professionally printed for a TTRPG (Forbidden Lands). These are mostly GM aids that normally I would just make on note cards. These are going to be printed onto Tarot sized cards (2.75" x 3.75").

The decks are as follows.


1) Monster deck. Monsters in FL are a distinct thing separate from people. People have stats and behave just like the players. Monsters behave a little bit differently including having a D6 attack table.

This is a set of cards that have the monsters stats on one side and their attack table on the other. These cards are actually all done for every monster in the core game and the Bitter Reach. I will probably make some more as I go and probably some for the races with good example stats/equipment for a few things. Maybe a card for major organizations. Rust Brothers, Raven Sisters, Red Runners etc etc...

2) Crit/Magic Mishaps Deck. When a character is "Broken" (reduced to zero Strength - max strength being 6) they suffer a critical injury. These are on D66 tables (roll 2d6 - results are 11-16, 21-26, 31-36 etc etc...). There is also a horror critical table and a magic mishaps for when spells backfire. So I am sticking the results for all these D66 tables onto a single deck. The idea will be to shuffle at the start of the session then each time a card is drawn slip it back into the middle of the deck and cut the deck. Reshuffle as you feel needed.

A set of cards with all the dice results for the different critical tables and magic mishaps on it. This deck is now complete as well.

3) Encounters Decks. For exploring the hex map (currently 2 maps exist with a 3rd on the way.) These are D66 tables with different results based on the terrain giving you a number. That number relates to an event with certain events only showing up in certain kinds of terrain. Then as players explore they do certain jobs. Hunting, foraging, fishing, setting up camp etc.. and can fail and mishaps on those. So the backs of the cards are going to be the mishaps tables. Like above, shuffle, draw, add back to the middle and cut. When the players switch from drawing an event to doing jobs I can just flip the deck over, cut, and draw a card if they mishaps. Flip it back over, cut, and get back to hex crawling. This is a way for me to save space on the table.

This is actually going to be 4 decks. The first 2 are D66 card decks for rolling on the encounters tables when traveling around. This has symbols for the various hex types along with the number of the encounter and a page reference. I just finished making all of these images. 1 deck for the Bitter Reach. 1 deck for Raven Lands. The backs (work in progress) will have the results for rolling on the mishaps tables for camping etc. The other 2 decks are going to be the events themselves. These are intended to not be shuffled but just allow me to quickly pull out the events I draw from the deck and get the game moving instead of flipping pages in a book and referencing charts.

Here are some examples:

Monster Front
https://drive.google.com/file/d/1YKO-6-mSQUtlwCc2nnbZxkzULFyCdexq/view?usp=sharing

Monster Back
https://drive.google.com/file/d/1xU1BxVy83D2OPUG8smMHPrGGrKxeuN6d/view?usp=sharing

Critical Deck
https://drive.google.com/file/d/1gRUErra2Tp6QAumOVpy72x0w7fLh5s-_/view?usp=sharing

Raven Lands Encounter
https://drive.google.com/file/d/1-beZqFwWCcfgaTr8tl0lXbGYDgRUZv22/view?usp=sharing

Bitter Reach Encounter
https://drive.google.com/file/d/1mBwxxtE38ssWQqBkI11I410TlLdVgR2R/view?usp=sharing

Raven Lands Mishaps
https://drive.google.com/file/d/1HF6EaErrxPkypv_bbP4Tv-2G8CxfaFK5/view?usp=sharing

Bitter Reach Mishaps
https://drive.google.com/file/d/1V-92yBOwLTqDq2P6nJOjDnhBo8fGpi0M/view?usp=sharing

Encounters.
https://drive.google.com/file/d/13xOh7fjdXl6OASSfWcHo7O8buFUYbA9q/view?usp=sharing
https://drive.google.com/file/d/1-8Q61vyqf34njw60R1CrtRYQeb7lrVjx/view?usp=sharing


I am probably going to keep going with a reference card for traveling modifiers/weather for each map. Maybe make some decks of the spells in the game to hand to players as a quick reference and other little good tools.


What have you guys been working on?


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in gb
Witch Hunter in the Shadows





The old exalted essence wheel - split into two rotating cardboard wheels to track essence usage instead of dice (which always got knocked over) or sheets of scrap paper.

More recently maps for lancer using google images with... mixed success.
[Thumb - essence-circle-ess2-small.jpg]
Exalted essence wheel

This message was edited 2 times. Last update was at 2021/09/27 14:15:50


 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Does the game itself count?

Support Blood and Spectacles Publishing:
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Made in us
Norn Queen






Sure! Whatever. Its just sometimes cool to see the various projects people have done.

I end up making all kinds of game aids for whatever i do. These cards are just my latest.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Shadowy Grot Kommittee Memba






My local group of friends started playing DnD a couple months into the pandemic and christmas 2020 each of us had a fairly elaborate hand-made gift for the rest of the party.

One of us got into handmaking custom dice using resin moulds, so each of us got a dice set and a big D20 customized to our character, I made and painted miniatures for all of our party members, one of us made character portraits for everybody, and one of us actually programmed an adventure RPG starring all of our characters that put the 5e combat system into a 'final fantasy' style rpg game.

It was pretty cool.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Battlefield Tourist




MN (Currently in WY)

A friend of ours made some dice bag/stuffed animals that are really awesome!

It is somewhere on my Instagram account, I will have to go find the image and post it here.......



For games, I made a Fantasy RPG that used d6 Dice Pools with opposed success tests with a lot of combat options to deal and avoid damage. It had an element based spell and faith list, allowing for sorcery, conjuring, enchanting, and physical magic. Spell casters would take mental an physical damage from exerting themselves with spell casting, but no slots. It also had initiation paths for non-spellcasters had ways to burn XP and gain specific skills and abilities unique to their paths. There were no classes or levels and each character could evolve as they wished and were willing to spend their XP points on.

We also played a Necromunda RPG based on the backbone of the same system.

The basic system ended up being very crunchy, but most of the details got lost to time/technology upgrades. I just have not had the heart to rebuild it all

This message was edited 1 time. Last update was at 2021/09/28 18:33:27


Support Blood and Spectacles Publishing:
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Made in us
Grisly Ghost Ark Driver






Terrain mostly. Some plaster hills, a swamp, and a barrow. The last two came from the old GW "How to Build Wargames Terrain" book. I'm saving stuff for other terrain projects, but I've yet to follow through. I've also homecast Napoleonic figures. (The existing manufacturers switched to 15mm just as I was starting 25mm Napoleonics, and very little was available. As this was pre-Internet, never mind eBay, my options were limited.) Detail was crude even then, but any port in a storm. Anyway, Prince August is still making 54mm and 25mm molds if anyone is interested.

For board and wargames, I've made extra counters and play aids as needed, but those aren't big projects. Just photocopy the original counters before punching them for games which let you customize your starting forces, or type things up and print them off if the game does not provide Quick Reference Charts.

Kings of War: Abyssal Dwarves, Dwarves, Elves, Undead, Northern Alliance [WiP], Nightstalkers [WiP]
Dropzone Commander: PHR
Kill Team: Deathwatch AdMech Necron

 
   
Made in us
Norn Queen






I am maybe a week away from sending my cards off to the printer. I think less than 10 to make and i have the next 3 days off. Then its just a proof reading sweep and away we go.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
 
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