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Made in us
Longtime Dakkanaut





Yep. You read that right. Mythic and Privateer are doing a boardgame version of Monsterpocalypse. I personally think this is a great team up as PP has a less the stellar record with plastics and Mythic has a less then stellar record with rules.

https://www.kickstarter.com/projects/1162110258/monsterpocalypse-board-game

This is just the current Monstpoc in plastic and a lot cheaper. And is really tempting.



Base pledge


There's also a $60 veteran pledge for those that already have the resin version Privateer makes.

This message was edited 2 times. Last update was at 2021/11/02 18:22:10


 
   
Made in us
Decrepit Dakkanaut





Isn't Monsterpocalypse already a board game? Is the only difference this is going to be in plastic and mass-marketable? What does the current crop of retailers think about their current stock?

This message was edited 1 time. Last update was at 2021/11/02 19:05:16


 
   
Made in fr
Been Around the Block





Brest, France

Wow Monsterpocalypse just got a LOT cheaper !!
The price of those plastics is a quarter of the metal/resin.
   
Made in si
Foxy Wildborne







Balls to that, I'm still mad about first edition.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Longtime Dakkanaut





 Nurglitch wrote:
Isn't Monsterpocalypse already a board game? Is the only difference this is going to be in plastic and mass-marketable? What does the current crop of retailers think about their current stock?


Not really. It's a wargame. You can play it on a board but don't have too. But there's no real difference between some boardgames and wargames (Mythic Battles comes to mind) so it's probably a moot point.

Does anyone outside of the discount retailers even really carry it? I've never seen it in a game store.

Someone did ask a somewhat similar question in the comments about the future of the game and this was the response from Mythic

Right now we have licensed MonPoc from Privateer Press. As for the future, this is something we don't know as we are focused on producing and hopefully fully distributing this product out. Once that is complete, we will be able to go into talks about the future.

This message was edited 1 time. Last update was at 2021/11/02 19:11:32


 
   
Made in us
[MOD]
Solahma






RVA

This is the way I have always wanted this game to be produced ~ BACKED

   
Made in us
Fresh-Faced New User




I'm in. By the end, that $119 Core box might have $1K worth of relative content from the existing line.
   
Made in us
Fixture of Dakka





This is my favorite game probably ever and the new edition has been a huge improvement on everything that makes the game appealing. The pawns just aren't as important as they were in first edition, but there's dramatically more emphasis on building destruction and throwing monsters around the map. Fantastic game and I'll be more than happy to jump in on the Veteran pledge to add to my collection. If I didn't own most of this already, the Core box would be an absolute no brainer.
   
Made in us
Decrepit Dakkanaut





@Monkeysloth: Interesting! I should do the $10 pledge for the peanut gallery...
   
Made in gb
Yu Jing Martial Arts Ninja




North Wales

In for $1.

I'd like to keep an eye on this, depends how big it gets with the SGs, but based on the playthrough with Sam Healey, I'm not sure that I'm down with the rules.

It might end up being a pass, but at least I'll have been paying attention.
   
Made in us
Longtime Dakkanaut





 LunarSol wrote:
This is my favorite game probably ever and the new edition has been a huge improvement on everything that makes the game appealing. The pawns just aren't as important as they were in first edition, but there's dramatically more emphasis on building destruction and throwing monsters around the map. Fantastic game and I'll be more than happy to jump in on the Veteran pledge to add to my collection. If I didn't own most of this already, the Core box would be an absolute no brainer.


Just be aware that Veteran doesn't get Streach Goals but they'll all be available as add ons.
   
Made in us
Dakka Veteran





I hadn't heard about this at all until I just saw an ad on Facebook. I really liked Ash's batreps for it, and although I saw models at my local store for half off, they were still pretty expensive, so I just didn't bother. Grabbing a bunch of stuff in one go for a big discount is exactly what I wanted.
   
Made in us
Fixture of Dakka





 Monkeysloth wrote:
 LunarSol wrote:
This is my favorite game probably ever and the new edition has been a huge improvement on everything that makes the game appealing. The pawns just aren't as important as they were in first edition, but there's dramatically more emphasis on building destruction and throwing monsters around the map. Fantastic game and I'll be more than happy to jump in on the Veteran pledge to add to my collection. If I didn't own most of this already, the Core box would be an absolute no brainer.


Just be aware that Veteran doesn't get Streach Goals but they'll all be available as add ons.


Yeah, I just have an enormous collection already. I could already play with what I own forever. The Stretch Goals alone can easily be worth it, but I'm trying these days to be less of a completionist and focus more on getting play out of my favorites.

This message was edited 1 time. Last update was at 2021/11/02 19:57:05


 
   
Made in us
Legendary Master of the Chapter





SoCal

As much as I want this, I’ll have to wait until retail.

   
Made in us
Decrepit Dakkanaut





So, my kid is totally into Godzilla and kaiju in general at the moment. People who like or dislike this game - could you elaborate more as to why?
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

I loved first edition, tried to get into second, but this is basically what I wanted from the game in the first place.

Instant back. You really do have everything you need in that core set to play as well, including a full city. That right there is one of the best parts.

I'm guessing we'll see other factions in versus boxes or something along those lines.

Curious if some of the expansion sets like the big boss monster gangups or city campaigns will show up.


Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Fixture of Dakka





 Daedalus81 wrote:
So, my kid is totally into Godzilla and kaiju in general at the moment. People who like or dislike this game - could you elaborate more as to why?


Its just a fantastic blend of resource management and positioning coupled with a great set of wrestling mechanics that result in attacks moving monsters all over the board and reducing the city to rubble. There's just a great feeling both when you start looking over this dynamic looking city and end the game with your monster standing alone amongst little more than burning tiles.

A quick overview; you spend dice as a resource, initially on the unit side to spawn tanks and things and use them to go out and hold objective points or capture buildings. A group of units can even combine their attacks and hurt the enemy monster if they're lucky. All the dice you spend on the units go over to your monster pool so that on your next turn you can use those dice to move your monster around and make attacks. All the dice you spend on your monster go back to the unit pool to spend their next turn. You don't have to spend all the dice in one pool though, and efficiently managing how much you put into attacks can often let you take consecutive turns with your monster to keep the pressure on your opponent or avoid retaliation.

What really makes the game sing is that all your attacks generally just deal one damage, meaning if you stick to the basics, its just going to be a slap fight. Enter power dice. Power dice are earned by capturing objectives and buildings (or destroying them) and destroying enemy units. Power dice are high probability dice that you can spend to do power attacks. Pick up the enemy monster and body slam them into an adjacent space. Throw them across the map, rampage through buildings to crush a line of units (destroyed units go back into the pool to be respawned) and more. Power attacks are where you deal real damage. A body slam will still do one damage, but colliding with a building is another and landing in burning wreckage will tack on a third. The new edition ups this a bit by making 2v2 the default, letting you deal major damage by coordinating things like throwing a monster to your buddy so they can slam them into a couple buildings for a big hit.

It's just exactly the kind of monster wrestling feel that makes the genre so exciting that's backed up by a really solid resource system and an excellent reliance on positioning and board management. It's just.... a really good game. It would be a really good game without the kaiju wrestling, but.... then you also get the kaiju wrestling and as I've said, it may simply be my favorite game ever.

This message was edited 1 time. Last update was at 2021/11/02 21:38:43


 
   
Made in ca
Ragin' Ork Dreadnought




Monarchy of TBD

I went in for the core set and battle royale- one of my boys hates fighting against us, so the cooperative rules are perfect! I agree, this is the format it always should have been in.

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in us
Fixture of Dakka






Good to see Privateer Press still trying to stay alive.

Great to see a proper board-game of this, too bad they had to go Kickstarter.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Incorporating Wet-Blending






> Great to see a proper board-game of this, too bad they had to go Kickstarter.

Retail won't pay the costs of the steel molds for plastic. Reaper Miniatures had the same issue with Bones. Retail doesn't give you the upfront costs you need to make steel molds for a plastic miniatures line. I'm pretty sure that's why PP initially had metal miniatures for their restart of MonPoc.

> So, my kid is totally into Godzilla and kaiju in general at the moment.

fyi, There's now a licensed IP Godzilla game that's MUCH less expensive, especially during the holidays. The game mechanics are entirely different than MonPoc. (You get to throw subway card tokens, frex.)

> People who like or dislike this game - could you elaborate more as to why?

Manager at the FLGS recommended it in the CMG days, and I like the themes: kaiju, Cthulhu, building destruction.

> As much as I want this, I’ll have to wait until retail.

If you're on the fence for any KS game, you might find it retail on sale. That's how I pick up CMON games. That said, it's the SG's that will add to the so-called "value" of the KS. With three monsters unlocked, we'll get half a core box's worth of monsters on day one! But you only use one monster in a game, so the SG's value assumes you'll be playing the game often, or just like the sculpts. OTOH, If you *expect* the game retail, I've seen other expensive deluxe games not make it there.

> Yeah, I just have an enormous collection already.

fwiw, Backers are asking for the v.2. monster stat cards, which will allow you to use your v.1 game components (not to mention proxies), to be sold separately. Mythic said they're seeing what they can offer in the PM. The v.2. rules are available online, and I'm sure you can find a review of v.2 vs. v.1. somewhere.

BTW, Even if you don't own previous MonPoc miniatures, the stat cards may be worth buying. You should be able to reasonably proxy one faction monster or minion for another, and you may have toys you can proxy. MonPoc liberally "homages" various IP's and any kaiju collector should have some 6" monsters of a genre in MonPoc!

> In for $1.

fwiw, A KSE building is only available if you make a pledge during the KS, but I don't think that's much of an incentive if you're on the fence.

> Isn't Monsterpocalypse already a board game?

It's not sold as one. The v.2. has you buying metal models individually, and boardgamers aren't going to pay $25 for a single model, although they'll drop $100+ or $300+ on a boardgame and its expasions.

> I'm still mad about first edition.

I didn't like the CMG model either, since I'm only really fond of one faction and trading's more than I want to do for the game. Even on clearance, dropping $70 got me models of two factions I didn't want, and two minor models of the one I did. IMO, Many of the v.1. buildings are ugly, and one of the faction's orange-and-teal paint schemes I don't like for the same reason some movie viewers don't like orange-and-teal in their movies.

Looks like the SG's are currently filling out the not-Cthulhu faction. Lookit all dem monsters...



This message was edited 1 time. Last update was at 2021/11/02 23:35:25


Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in gb
Regular Dakkanaut







Been wanting to get into this game for a good while now, but was always turned off by the cost, especially those resin buildings, at this price though its an auto back . Hoping for neoprene mats add on, they are a must for all my wargames nowadays, just feels so much better to move models around on and roll dice on... if not, I guess I can always grab the ones PP have already produced. Disappointed there isn't the ape faction available here (yet) those were always at the top of my Wishlist.

Mythic games kickstarter's always see huge delays though, not expecting this one to show up until 2023 unfortunately.
   
Made in au
Longtime Dakkanaut




Ahh yeess!

I been waiting for something like this, so this is great to see. And looks like doing well.
   
Made in us
Decrepit Dakkanaut





 LunarSol wrote:
 Daedalus81 wrote:
So, my kid is totally into Godzilla and kaiju in general at the moment. People who like or dislike this game - could you elaborate more as to why?


Its just a fantastic blend of resource management and positioning coupled with a great set of wrestling mechanics that result in attacks moving monsters all over the board and reducing the city to rubble. There's just a great feeling both when you start looking over this dynamic looking city and end the game with your monster standing alone amongst little more than burning tiles.

A quick overview; you spend dice as a resource, initially on the unit side to spawn tanks and things and use them to go out and hold objective points or capture buildings. A group of units can even combine their attacks and hurt the enemy monster if they're lucky. All the dice you spend on the units go over to your monster pool so that on your next turn you can use those dice to move your monster around and make attacks. All the dice you spend on your monster go back to the unit pool to spend their next turn. You don't have to spend all the dice in one pool though, and efficiently managing how much you put into attacks can often let you take consecutive turns with your monster to keep the pressure on your opponent or avoid retaliation.

What really makes the game sing is that all your attacks generally just deal one damage, meaning if you stick to the basics, its just going to be a slap fight. Enter power dice. Power dice are earned by capturing objectives and buildings (or destroying them) and destroying enemy units. Power dice are high probability dice that you can spend to do power attacks. Pick up the enemy monster and body slam them into an adjacent space. Throw them across the map, rampage through buildings to crush a line of units (destroyed units go back into the pool to be respawned) and more. Power attacks are where you deal real damage. A body slam will still do one damage, but colliding with a building is another and landing in burning wreckage will tack on a third. The new edition ups this a bit by making 2v2 the default, letting you deal major damage by coordinating things like throwing a monster to your buddy so they can slam them into a couple buildings for a big hit.

It's just exactly the kind of monster wrestling feel that makes the genre so exciting that's backed up by a really solid resource system and an excellent reliance on positioning and board management. It's just.... a really good game. It would be a really good game without the kaiju wrestling, but.... then you also get the kaiju wrestling and as I've said, it may simply be my favorite game ever.


Thanks for taking the time to write that. I appreciate it. Going to go back it now.
   
Made in us
Executing Exarch




Neat!

The original was a great game, aside from the blind purchase aspect. The combat actually felt like a mobile, fluid brawl.

 ced1106 wrote:


Looks like the SG's are currently filling out the not-Cthulhu faction. Lookit all dem monsters...

Spoiler:




More of a mix and match, actually. In order, the unlocks are Planet Eaters, two GUARD unit groups, not-Cthulu, Terrasaurs, and two not-Cthulu unit groups . The next monster unlock has been revealed, and - as one might expect - will be GUARD. There's an obvious pattern there, which will no doubt loop after the GUARD monster unlock, but with Terrasaur and Planet Eater units instead. The question then will be whether - if we get four monsters for each group unlocked - they'll move onto the combiners for the four factions, or add the Martians and giant ninjas first.

Though oddly enough, the Battle Royale box has a monster from a completely different Destroyer faction (Necroscourge).
   
Made in si
Foxy Wildborne







 ced1106 wrote:

I'm still mad about first edition.

I didn't like the CMG model either, since I'm only really fond of one faction and trading's more than I want to do for the game. Even on clearance, dropping $70 got me models of two factions I didn't want, and two minor models of the one I did. IMO, Many of the v.1. buildings are ugly, and one of the faction's orange-and-teal paint schemes I don't like for the same reason some movie viewers don't like orange-and-teal in their movies.


I'm not mad about it being collectible, I'm mad about them suddenly cancelling it after having already previewed the next set, leaving half the factions incomplete (without combiners and faction buildings), and without even the decency of ever giving us an explanation, not a single word in the 10 years since. PP dropped a passionate, devoted fanbase like a used goo sock without a second thought for its own convenience and they'll do it again if it suits them.

This message was edited 4 times. Last update was at 2021/11/03 06:56:12


Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Nihilistic Necron Lord






 ced1106 wrote:

But you only use one monster in a game


Game has rules for 1, 2, or 3 Monsters per side, though 2 Monsters each is the standard game size.

This message was edited 1 time. Last update was at 2021/11/03 10:53:23


 
   
Made in us
Dakka Veteran





I'm very on the fence. I tossed in $1 and I'll see what I think closer to the end.

Wasn't there a flying saucer faction? The make or break for me might be whether or not that gets offered up during the KS.
   
Made in gb
RogueSangre



West Sussex, UK

They are releasing a couple of addon boxes a week according to the comments with first dropping on Friday. I expect we will see the flying saucer faction and the Apes in one of those.

Sooner rather than later for the Apes as they are shown in the Kickstarter promo video.
   
Made in us
Fixture of Dakka





 lord_blackfang wrote:

I'm not mad about it being collectible, I'm mad about them suddenly cancelling it after having already previewed the next set


The prepaint market just died off completely. Literally dozens of prepaint lines vanished at this time and no one got an explanation for any of them, but for some reason MonPoc is the only one I've seen where people build crazy elaborate conspiracy theories about it. The models were just impossible to produce at a price that anyone would be willing to pay and moving to something new would effectively demand relaunching the whole product which would have seen it "dead" for years either way. Companies never talk about this stuff, particularly in the days before Kickstarter when production was mostly a behind the curtains process.
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

Apes are coming, as some of their minions are in fact the next stretch goal!



Looking like this will be quite the offering by the time it's done!

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
 
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