In general MSU is just better. You get to spread out more, you're less vulnerable to morale, you can touch more objectives, you force your opponent to make more shooting decisions before rolling and get to make more shooting decisions after rolling yourself, and get more chances to make charge rolls. And you don't really suffer that much in terms of large squads getting to go first in melee just because "chargers strike first" means you're rarely actually alternating in the melee phase. Large squads let you apply buffs more efficiently, yes, but if you don't have a specific buff stack plan that requires a deathstar you're almost always better off with MSU.
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