Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2022/08/05 16:32:58
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Announced at Gen-Con. Polygon wrote:At Gen Con on Friday publisher Cubicle 7 announced it was expanding its line of 40K-themed role-playing games to include regular humans who, like Nayl and Keeler, work in service to more powerful patrons. Called Imperium Maledictum, this new game was inspired by previous d100-based games published by Black Industries — including classics like Dark Heresy. The subject of this new game stands in stark contrast to the higher-tier characters available in Wrath & Glory, Cubicle 7’s marquee 40K-themed tabletop RPG. Expect the fights to be close quarters, and the narratives deliciously pulp. “With Wrath and Glory, you’re more action-focused,” creative director Emmet Byrne told Polygon ahead of the announcement. “You’re playing archetypes and units from the tabletop [wargame]. Imperium Maledictum is [about being] much more lower-level investigators trying to work against — or work within — the mechanisms of the Imperium.” Players will build their party as a kind of warband, with each of its characters bound to a powerful patron. That patron could be an Inquisitor, like Eisenhorn or Ravenor, or it could be a remember of the Imperium’s powerful religious caste, known as the Ecclesiarchy. Many different options will be made available to players, but the important part is the drive and focus that such a patron will give to an ongoing campaign. They will be responsible for the warband’s quests and objectives as well as the resources they have at their disposal. But they will also invest the characters with the authority they need to break through the Imperium’s crippling bureaucracy. Mixed emotions over this. I know one of the guys writing for it, and he's worked on tons of the old FFG books (including most of the ones I worked on).
|
This message was edited 1 time. Last update was at 2022/08/05 16:33:32
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 16:38:49
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
[MOD]
Otiose in a Niche
|
Interesting I was wondering how it tied into Wrath and Glory. Has anything happened with that game in the last year or 2?
I wonder why they didn't just make it Dark Heresy 3rd edition? Rights maybe?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 16:39:24
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Thermo-Optical Hac Tao
|
This is much more what I wanted from a 40k RPG than what Wrath and Glory is, especially having missed out on the FFG ones (being like 15 at the time and not into RPGs), so I’ll be interested to see how this turns out for sure.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 16:48:09
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Longtime Dakkanaut
|
So I'm guessing W&G didn't exactly set he world on fire? Who could have guessed...
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 16:55:33
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
This one is going back to a D100 system, so that should tell you all you need to know about WANG's impact...
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 17:10:09
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Terrifying Doombull
|
Ouch. I hate d100 systems. Partly for the tendency to screw up the numbers, partly for the extra time wasting on every die roll with two paired dice, when one of them only matters 11% of the time (if the tens dice is lower or higher than the stat, you've succeeded or failed and it doesn't matter what the other die reads, unless you roll '00')
|
Efficiency is the highest virtue. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 17:15:38
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Using Inks and Washes
|
This sounds like the Warhammer Fantasy RPG; you play ratcatchers and coachmen and initiates instead of Grail Knights and Sorcerer Lords.
This alone makes me interested. It's why Necromunda grabbed me; give me focus on something less over the top than Marines and Orks.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 17:36:25
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Dakka Veteran
|
H.B.M.C. wrote:This one is going back to a D100 system, so that should tell you all you need to know about WANG's impact...
I'm out. Hated it in WFRP in the '80s and didn't age well.
More money for Japanese translated TRPGs.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 17:46:19
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Legendary Master of the Chapter
|
The FFG books were worth it for the lore alone. The artwork was also great. Loved the ideas behind character creation and advancement, but never got to take it as it was too clunky for me and my gaming friends. West End Star Wars ruined us for all other, crunchier RPGs.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 20:28:29
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
[MOD]
Solahma
|
What is the relationship, if any, between Inquisitor and the FFG 40k RPGs?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 21:17:52
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
[MOD]
Otiose in a Niche
|
KidCthulhu wrote:This sounds like the Warhammer Fantasy RPG; you play ratcatchers and coachmen and initiates instead of Grail Knights and Sorcerer Lords.
This alone makes me interested. It's why Necromunda grabbed me; give me focus on something less over the top than Marines and Orks.
Me too
Man if Dark Heresy (et al) had put out a Hive Gang supplement I would have been all over it! Automatically Appended Next Post: Manchu wrote:What is the relationship, if any, between Inquisitor and the FFG 40k RPGs?
Inquisitor the 54mm game? Other than drawing on some fluff from it (and reusing some art early on?) I don't think there is any link.
|
This message was edited 1 time. Last update was at 2022/08/05 21:18:37
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 21:19:02
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Stealthy Warhound Titan Princeps
|
Manchu wrote:What is the relationship, if any, between Inquisitor and the FFG 40k RPGs?
None.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/05 21:26:37
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Decrepit Dakkanaut
The Battle Barge Buffet Line
|
RIP WANG. The description makes it sound like Dark Heresy 3rd edition.
|
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 01:01:58
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Humorless Arbite
|
Chairman Aeon wrote: H.B.M.C. wrote:This one is going back to a D100 system, so that should tell you all you need to know about WANG's impact...
I'm out. Hated it in WFRP in the '80s and didn't age well.
More money for Japanese translated TRPGs.
I think the only issue with the D100 system in the WH games was character creation and advancement. Take a simple D100 system like call of Cthulhu and it's very intuitive to use. Automatically Appended Next Post: Looking forward to the new game.
|
This message was edited 1 time. Last update was at 2022/08/06 01:04:43
Voxed from Salamander 84-24020
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 05:08:58
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Battle-tested Knight Castellan Pilot
Oakland, CA
|
warboss wrote:RIP WANG. The description makes it sound like Dark Heresy 3rd edition.
Yes, it's essentially DH3, but C7 has a long history of supporting parallel systems, so I wouldn't expect W&G to go anywhere.
I see it as a great opportunity to get extra background material.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 06:11:16
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Thermo-Optical Hac Tao
|
Yeah Wrath & Glory is sticking around in the same way they do both WFRPG and Soulbound. Being so different in scope I imagine there’s an audience for both.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 06:59:13
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Ancient Venerable Dreadnought
|
BobtheInquisitor wrote:The FFG books were worth it for the lore alone. The artwork was also great. Loved the ideas behind character creation and advancement, but never got to take it as it was too clunky for me and my gaming friends. West End Star Wars ruined us for all other, crunchier RPGs.
I love that game, it was the only RPG that I actually liked playing...still have a ton of the books on my gaming shelf.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 07:00:59
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
[MOD]
Solahma
|
You guys who liked WEG SW, look into Alien RPG from Fria Ligan.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 11:40:27
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Decrepit Dakkanaut
The Battle Barge Buffet Line
|
schoon wrote:
Yes, it's essentially DH3, but C7 has a long history of supporting parallel systems, so I wouldn't expect W&G to go anywhere.
I see it as a great opportunity to get extra background material.
ImAGeek wrote:Yeah Wrath & Glory is sticking around in the same way they do both WFRPG and Soulbound. Being so different in scope I imagine there’s an audience for both.
I hope you guys are right but I have my doubts. The difference is that WFRPG (and the FFG games) has a longtime dedicated fanbase and I don't think that WANG has reached that point due to or despite (depending on your view) the 1.5 edition revamp with the change in company. I've tried to post news about it here and usually gotten zero to a few replies in thread about it whereas news of this new DHish game has generated some excitement. Some of that is admittedly due to "completely new game" being bigger news than "new supplement/edition" but still... YMMV.
|
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 12:59:59
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Boom! Leman Russ Commander
|
ImAGeek wrote:Yeah Wrath & Glory is sticking around in the same way they do both WFRPG and Soulbound. Being so different in scope I imagine there’s an audience for both.
WANG may be sticking around but I sincerely doubt it'll see anymore content beyond what they already had in the pipeline and that was already very lacking compared to WFRP and even Soulbound. Bet they'd not be releasing a whole new RPG if it was successful but they clearly they recognise the power of the 40k brand but know how scarred people were by Ulysses' attempt.
|
This message was edited 2 times. Last update was at 2022/08/06 13:02:59
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 13:33:18
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Fixture of Dakka
|
H.B.M.C. wrote:This one is going back to a D100 system, so that should tell you all you need to know about WANG's impact...
Please explain. I don't have a clue what you mean. I don't know what Wang is, and also the D100 system. So is this good or bad?
|
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 13:43:30
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Thrall Wizard of Tzeentch
|
Davor wrote: H.B.M.C. wrote:This one is going back to a D100 system, so that should tell you all you need to know about WANG's impact...
Please explain. I don't have a clue what you mean. I don't know what Wang is, and also the D100 system. So is this good or bad?
WANG == Wrath & Glory RPG.
D100 system, the dice system the old FFG 40K RPG used: roll 2D10 and get under your (modified by circumstance) stat. The margin by which you succeed (or fail) can have added effects.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 13:44:20
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Decrepit Dakkanaut
The Battle Barge Buffet Line
|
Davor wrote: H.B.M.C. wrote:This one is going back to a D100 system, so that should tell you all you need to know about WANG's impact...
Please explain. I don't have a clue what you mean. I don't know what Wang is, and also the D100 system. So is this good or bad?
It's a tongue in cheek acronym for the Wrath ANd Glory ruleset. D100 means that you role a d100 (or more commonly 2d10) to get results from 1-100 for things like skill checks and attacks which is the system that both 40k RPGs used with the previous ruleset and Fantasy ones still do apparently (never played those personally so I'm basing that off of comments). WANG uses a custom d6 system so they're basically abandoning the mechanics developed for the new 40k rpg that they just overhauled about two years ago after the game changed hands from the original creators after a year or two.
Automatically Appended Next Post: Arbitrator wrote: ImAGeek wrote:Yeah Wrath & Glory is sticking around in the same way they do both WFRPG and Soulbound. Being so different in scope I imagine there’s an audience for both.
WANG may be sticking around but I sincerely doubt it'll see anymore content beyond what they already had in the pipeline and that was already very lacking compared to WFRP and even Soulbound. Bet they'd not be releasing a whole new RPG if it was successful but they clearly they recognise the power of the 40k brand but know how scarred people were by Ulysses' attempt.
That was my assumption as well. Release whatever is in the pipeline and then only what is contractually obligated.
|
This message was edited 1 time. Last update was at 2022/08/06 13:46:08
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 13:59:37
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Imperial Knight
|
Has Wrath & Glory ever gotten around to implementing vehicle rules, especially the Knights that were hinted at in the past?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 14:11:58
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Decrepit Dakkanaut
The Battle Barge Buffet Line
|
BrookM wrote:Has Wrath & Glory ever gotten around to implementing vehicle rules, especially the Knights that were hinted at in the past?
They came out with a vehicle book earlier this year (at least in PDF) but I don't know if physical copies have arrived yet so haven't seen it myself.
|
We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 15:12:39
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Legendary Master of the Chapter
|
Manchu wrote:You guys who liked WEG SW, look into Alien RPG from Fria Ligan.
Thanks. Is it a new game?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 15:14:55
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
I've seen WANG's vehicle rules. I am naturally quite biased here, but I prefer mine...
|
This message was edited 2 times. Last update was at 2022/08/06 15:15:19
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/06 15:51:29
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Thermo-Optical Hac Tao
|
A couple of years old now.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/07 01:11:49
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
Storm Trooper with Maglight
|
Huh neat, I'll have to keep an eye on this. Just wrapping up a Dark Heresy campaign that has been running a year and a half, and hearing of what on the surface sounds like a new edition is nifty. On the wait and see boat here though, the old system just has so much going for it, including cross compatibility between the rpgs.
warboss wrote: BrookM wrote:Has Wrath & Glory ever gotten around to implementing vehicle rules, especially the Knights that were hinted at in the past?
They came out with a vehicle book earlier this year (at least in PDF) but I don't know if physical copies have arrived yet so haven't seen it myself.
Nifty, Wrath and Glory completely dropped off the radar for me. I know a friend of mine bought into the revised edition when it was being released, but I have heard nothing about it since the rerelease. I'd look into it, but the gaming group is probably cycling to D&D 5th next, so honestly the absolute best case scenario would be buying it to *maybe* use it in a year, you know, if we don't follow D&D up with either more D&D or Dark Heresy or what have you.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2022/08/07 07:46:49
Subject: Imperium Maledictum - New 40k RPG from Cubicle 7
|
 |
[MOD]
Solahma
|
2019
I have played it quite a bit and GMed the starter set campaign. It’s excellent. Uses the Year Zero system (Mutant Year Zero, Tales From The Loop). The same system will be used for the upcoming Blade Runner RPG.
|
|
|
 |
 |
|