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Made in us
Longtime Dakkanaut





What are the house rules you play by with your regular gaming buddies? Are these rules just for fun or do they fox something that you all find annoying?
   
Made in us
Fixture of Dakka




NE Ohio, USA

Don't be a dick/. .
   
Made in de
Longtime Dakkanaut




Models must be based on the base-sizes that come in the box.


Also we'll usually stick pretty exclusively to only the minimum size of tables in the mission packs. Not really a house rule, but more narrow approach to the game, I suppose.

This message was edited 2 times. Last update was at 2022/11/22 11:52:45


 
   
Made in de
Nihilistic Necron Lord






Germany

Ruins are LOS blocking at the ground floor.
   
Made in gb
Malicious Mandrake




"OK, that's a weird rule/result..... let's do this instead..... seems better/fairer/more fun"
   
Made in us
Mekboy on Kustom Deth Kopta






you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.

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Made in de
Contagious Dreadnought of Nurgle





We just kept the old rules for LOS, so antenna and weapons and stuff don't count.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

 G00fySmiley wrote:
you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.


They had this in earlier editions and we HATED it. On one hand, I get it, but on the other hand, models don't have the ability to be as dynamic as the beings represent, and the above mentioned rule makes games suck really hard for a lot of armies

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in us
Water-Caste Negotiator




 G00fySmiley wrote:
you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.


So, bringing back Rhino sniping?
   
Made in fi
Locked in the Tower of Amareo





 Blndmage wrote:
 G00fySmiley wrote:
you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.


They had this in earlier editions and we HATED it. On one hand, I get it, but on the other hand, models don't have the ability to be as dynamic as the beings represent, and the above mentioned rule makes games suck really hard for a lot of armies


Models not being able to be as dynamic is reason why not take LOS literally as in reality warriors wouldn't be parading in most space taking pose but take cover etc.

It would also help with creativity as you aren't either being accused of modeling for advantage or being forced to build exactly as instructions say.

2024 painted/bought: 109/109 
   
Made in us
Regular Dakkanaut




Gue'vesa Emissary wrote:
 G00fySmiley wrote:
you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.


So, bringing back Rhino sniping?
b

It is not necessarily Rhino sniping. It’s sufficient you can remove as many models as the firer can see, not that particular model in LOS.
   
Made in dk
Loyal Necron Lychguard






The Deer Hunter wrote:
Gue'vesa Emissary wrote:
 G00fySmiley wrote:
you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.


So, bringing back Rhino sniping?
b

It is not necessarily Rhino sniping. It’s sufficient you can remove as many models as the firer can see, not that particular model in LOS.

If my Destroyers can see 1 model they can kill up to 1 model, a second unit of Destroyers can then kill one model as well assuming that same model remains visible to them? I think that still has downsides, like I place one model on an objective and the remaining 19 models out of LOS. Now you have to shoot me with 20 units to take me off the objective without actually landing on it.
   
Made in ie
Battleship Captain





Sunny Side Up wrote:
Models must be based on the base-sizes that come in the box.


Original box or current? Would I have to rebase all my metal Sisters?



 
   
Made in fi
Locked in the Tower of Amareo





 vict0988 wrote:
The Deer Hunter wrote:
Gue'vesa Emissary wrote:
 G00fySmiley wrote:
you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.


So, bringing back Rhino sniping?
b

It is not necessarily Rhino sniping. It’s sufficient you can remove as many models as the firer can see, not that particular model in LOS.

If my Destroyers can see 1 model they can kill up to 1 model, a second unit of Destroyers can then kill one model as well assuming that same model remains visible to them? I think that still has downsides, like I place one model on an objective and the remaining 19 models out of LOS. Now you have to shoot me with 20 units to take me off the objective without actually landing on it.


Yea that's going to make touch objective with 1 obsec too effective. With rhino sniping version at least there's downside touching with just 1 as you lose objective by losing 1 model.

Could it work you CAN remove only models seen and deny extra damage but if you don't remove the only visible model then you keep losing. Aka the heavy guy in objective dies but next rush to take the weapon and gets killed and killed and killed.

Though would favour defender here but is bad as such?

Either way there's never going to be perfect solution.

2024 painted/bought: 109/109 
   
Made in us
Deathwing Terminator with Assault Cannon






Line laser pointer instead of TLOS.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

I think 4th had a rule that you needed to make a test to shoot/charge anything that wasn't the closest target.

I kinda liked it, it made LD important and things that messed with it had big value.

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in us
Water-Caste Negotiator




 Blndmage wrote:
I think 4th had a rule that you needed to make a test to shoot/charge anything that wasn't the closest target.

I kinda liked it, it made LD important and things that messed with it had big value.


Target priority was a terrible rule. "Oops, RNG says your anti-tank squad has to shoot the squad of cannon fodder instead of the obvious tank right behind it" was not fun or fluffy.


Automatically Appended Next Post:
tneva82 wrote:
Either way there's never going to be perfect solution.


This is why the current system is best. Yeah, it leads to some questionable narrative moments if you take LOS and positioning very literally but at least the mechanic is straightforward and simple and there aren't really any ways to game the system.

This message was edited 1 time. Last update was at 2022/11/29 22:13:27


 
   
Made in us
Ultramarine Chaplain with Hate to Spare






Gue'vesa Emissary wrote:
 Blndmage wrote:
I think 4th had a rule that you needed to make a test to shoot/charge anything that wasn't the closest target.

I kinda liked it, it made LD important and things that messed with it had big value.


Target priority was a terrible rule. "Oops, RNG says your anti-tank squad has to shoot the squad of cannon fodder instead of the obvious tank right behind it" was not fun or fluffy.

There were rules for choosing vehicles and MCs over the "fodder", so this critique does not apply.

Overall a nice system.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in se
Longtime Dakkanaut





Gue'vesa Emissary wrote:
 Blndmage wrote:
I think 4th had a rule that you needed to make a test to shoot/charge anything that wasn't the closest target.

I kinda liked it, it made LD important and things that messed with it had big value.


Target priority was a terrible rule. "Oops, RNG says your anti-tank squad has to shoot the squad of cannon fodder instead of the obvious tank right behind it" was not fun or fluffy.


Automatically Appended Next Post:
tneva82 wrote:
Either way there's never going to be perfect solution.


This is why the current system is best. Yeah, it leads to some questionable narrative moments if you take LOS and positioning very literally but at least the mechanic is straightforward and simple and there aren't really any ways to game the system.


Different squad could have different priorities
   
Made in gb
Stubborn White Lion




"Dont worry about it, its just a game"
   
Made in us
Master Engineer with a Brace of Pistols





washington state USA

Since we play "oldhammer" based mostly around 5th ed. our "house rules" are literally pulling better versions of the rules from other compatible editions (mostly 3rd and 4th) to fix bad design decisions or make the game more fun.

i have the list posted here-

https://www.dakkadakka.com/dakkaforum/posts/list/806639.page#11422487

It makes for very diverse and interesting game play. since players can pull from 3rd-7th ed codexes within the original FOC there is no meta and there will never be an invalidated amy or miniature.





GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
Made in de
Longtime Dakkanaut





Gue'vesa Emissary wrote:
 G00fySmiley wrote:
you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.


So, bringing back Rhino sniping?


You nailed it. When a rule gets implemented it´s vital to look for bad exploits.


Automatically Appended Next Post:
Dai wrote:
"Dont worry about it, its just a game"


This mindset will get you nowhere. Hobbyists are not keen on wasting their precious time to get a terrible experience.

This message was edited 1 time. Last update was at 2022/12/01 20:42:10


 
   
Made in gb
Stubborn White Lion




 Strg Alt wrote:
Gue'vesa Emissary wrote:
 G00fySmiley wrote:
you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.


So, bringing back Rhino sniping?


You nailed it. When a rule gets implemented it´s vital to look for bad exploits.


Automatically Appended Next Post:
Dai wrote:
"Dont worry about it, its just a game"


This mindset will get you nowhere. Hobbyists are not keen on wasting their precious time to get a terrible experience.


Ok fella, only been in the hobby longer than many dakkarites have been alive
   
Made in de
Contagious Dreadnought of Nurgle





Dai wrote:
 Strg Alt wrote:
Gue'vesa Emissary wrote:
 G00fySmiley wrote:
you can only kill models with shooting in LOS. If you can see 4 models and get 20 shots on the squad and they all wound/no saves made only 4 casualties will be taken as they were the only ones who could have been hit.


So, bringing back Rhino sniping?


You nailed it. When a rule gets implemented it´s vital to look for bad exploits.


Automatically Appended Next Post:
Dai wrote:
"Dont worry about it, its just a game"


This mindset will get you nowhere. Hobbyists are not keen on wasting their precious time to get a terrible experience.


Ok fella, only been in the hobby longer than many dakkarites have been alive


I wonder if/ hope that's just dry humor from Strg because "Dont worry about it, its just a game" is not actually a house rule, it's the "most important rule" in any GW game, isn't it?
   
Made in us
Master Engineer with a Brace of Pistols





washington state USA

Ok fella, only been in the hobby longer than many dakkarites have been alive


I get the same thing when we start talking BattleTech, and sometimes 40K, with the former it was 1987 with the later it was 2001





GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
Made in us
Water-Caste Negotiator




Sgt. Cortez wrote:
I wonder if/ hope that's just dry humor from Strg because "Dont worry about it, its just a game" is not actually a house rule, it's the "most important rule" in any GW game, isn't it?


GW's most important rule: don't blame us for being incompetent, it's your fault for having standards!

This message was edited 1 time. Last update was at 2022/12/02 08:23:49


 
   
Made in de
Contagious Dreadnought of Nurgle





Gue'vesa Emissary wrote:
Sgt. Cortez wrote:
I wonder if/ hope that's just dry humor from Strg because "Dont worry about it, its just a game" is not actually a house rule, it's the "most important rule" in any GW game, isn't it?


GW's most important rule: don't blame us for being incompetent, it's your fault for having standards!


Nah, that's not exclusive on GW. I've yet to see a wargame that doesn't need some common sense and adjustments between the players. Or FaQ and Errata. Or both.

This message was edited 2 times. Last update was at 2022/12/02 10:51:22


 
   
Made in au
Speed Drybrushing





Newcastle NSW

We ignore model limit rules, like number of aircraft etc.

Not a GW apologist  
   
 
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