Switch Theme:

Wrath of the soul forge king box aet  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in se
Longtime Dakkanaut





What I find interesting about this box is that it has the new primaris azreal but all the other dark angels are old marines.

I wonder if this is to do with power levels because vashtorr comes with cultists and not CSM. But for a marketing perspective I don’t think we’ve seen old marines in a box set for ages.

What do you think? Is there a narrative reason for this or are they just clearing out some old kits
   
Made in gb
Automated Rubric Marine of Tzeentch




dorset

mrFickle wrote:
What I find interesting about this box is that it has the new primaris azreal but all the other dark angels are old marines.

I wonder if this is to do with power levels because vashtorr comes with cultists and not CSM. But for a marketing perspective I don’t think we’ve seen old marines in a box set for ages.

What do you think? Is there a narrative reason for this or are they just clearing out some old kits


well, theirs 10 intercessors, not tac marines. the only firstborn unit is the deathwing, who are a dark angels "iconic" unit that hasnt been replaced yet. so the balance of forces are still in favour of primaris.

or did you mean "Old" as in not new releases? in which case, theirs been a whole slew of simmilar box sets, for example, the grey knights vs thousand sons box only had the two new leader models, everything else was pre-existing.

To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be relearned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

Coven of XVth 2000pts
The Blades of Ruin 2,000pts Watch Company Rho 1650pts
 
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

mrFickle wrote:


What do you think? Is there a narrative reason for this or are they just clearing out some old kits


Both.

Narrative: Vashtorr having cultists instead of CSM makes more sense since he's kinda "doing his own thang" and not wanting to be beholden/indebted/reliant to Astartes. Since he's an outsider(of mainstream chaos), multitudes of mortal minons makes sense.

Business: GW will never skip selling you old models packed into "new" boxes for a "discount"
   
Made in fi
Locked in the Tower of Amareo





mrFickle wrote:
What I find interesting about this box is that it has the new primaris azreal but all the other dark angels are old marines.

I wonder if this is to do with power levels because vashtorr comes with cultists and not CSM. But for a marketing perspective I don’t think we’ve seen old marines in a box set for ages.

What do you think? Is there a narrative reason for this or are they just clearing out some old kits


Umm...Primaris intercessors aren't all that old.

Box with all new sculpts are the rarity. Nothing more unusual than that. New herox2, bunch of existing sprues, profit.

No need to overthink it.

2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut





Are they intercessors? Whoops I thought they were tactical marines
   
Made in us
Regular Dakkanaut




If they had new deathwing I would have been very interested. With old dearh wing meh I have a bunch amd will wait for seperat releases.
   
Made in us
Longtime Dakkanaut





But that Vastorr model is soooooo good I can’t wait to get my hands on it. And another venom crawler!
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Have enough Deathwing terminators, too many intercessors, my IW have 50+ cultists, converted oblits, and 2 venom crawlers. It’s a cool set, but I just can’t justify it when all I need are the 2 characters. Will wait for individual release.
   
Made in us
Longtime Dakkanaut




Do we even have the rules for Vashtorr yet?
   
Made in de
Servoarm Flailing Magos




Germany

EviscerationPlague wrote:
Do we even have the rules for Vashtorr yet?


They're coming this week, the sunday preview said so.
   
Made in us
Longtime Dakkanaut





So speaking these rules, it states that all units in the army of renown must have the traitor astartes keyword. But the box contains cultists. I haven’t read the new codex, do cultists have this keyword?
   
Made in de
Servoarm Flailing Magos




Germany

mrFickle wrote:
So speaking these rules, it states that all units in the army of renown must have the traitor astartes keyword. But the box contains cultists. I haven’t read the new codex, do cultists have this keyword?


The generic cultist mob and the accursed cultists do indeed have that, the God-specific cultist, BSF cultists and Legends renegade cultist do not.
   
Made in us
Longtime Dakkanaut




The rules are pretty damn uninspired LMAO. For being a creature that even Belakor is wary of, Vashtorr ain't doing much on the table.
   
Made in de
Servoarm Flailing Magos




Germany

EviscerationPlague wrote:
The rules are pretty damn uninspired LMAO. For being a creature that even Belakor is wary of, Vashtorr ain't doing much on the table.


Maybe he's underpowered so that his post-Ascension form can be suitably impressive I'd not put it past GW to power him up in three months time
   
Made in us
Longtime Dakkanaut





It’s disappointingly uninteresting considering he’s the main antagonist of a long series of releases and a big story line that probably will change the setting permanently
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

I like the AoR… but not Vashtorr himself.

Especially his garbage Warlord Trait.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Terrible Warlord trait, really bad shooting attack, incredibly short-ranged and limited command abilities, can't hide at all, and he degrades.

He's just... lame!

This message was edited 1 time. Last update was at 2023/03/09 02:17:22


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 H.B.M.C. wrote:
Terrible Warlord trait, really bad shooting attack, incredibly short-ranged and limited command abilities, can't hide at all, and he degrades.

He's just... lame!
He should’ve been Primarch level. Like Magnus or Mortarion.

He’s a nascent god, come on!

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Longtime Dakkanaut





He's incredibly terrible, lol.

It seems like there's almost got to be some rules missing or something
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Heh. As the folks on GW's FB page are pointing out:

1. Vashtorr builds Soulgrinders.
2. Vashtorr cannot take Soulgrinders.
3. Vashtorr's box includes Oblits.
4. Oblits get worse in his army.

Wow...


This message was edited 1 time. Last update was at 2023/03/09 05:27:27


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Longtime Dakkanaut




Ever feel like the different teams working on 40k don’t talk to each other.
And one team gets regularly blindsided by other teams.
   
Made in fi
Locked in the Tower of Amareo





 H.B.M.C. wrote:
Terrible Warlord trait, really bad shooting attack, incredibly short-ranged and limited command abilities, can't hide at all, and he degrades.

He's just... lame!


He's wound characteristic is 14w. Everybody outside Finland forgot how to put terrain on table?

2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut





Interesting that they put it out as a free PDF, maybe they forgot to put it in the book, but it looks like it will need an update pretty quick.

This is an army of renown for narrative play so if it sucks that won’t be much fun. Maybe they forgot about would grinders as they are too big for boarding actions
   
Made in gb
Longtime Dakkanaut




tneva82 wrote:
 H.B.M.C. wrote:
Terrible Warlord trait, really bad shooting attack, incredibly short-ranged and limited command abilities, can't hide at all, and he degrades.

He's just... lame!


He's wound characteristic is 14w. Everybody outside Finland forgot how to put terrain on table?

The point is he's actually less resilient than Discolords or Daemon Princes in practical terms. Yes, you can hide him out of LoS, but if the opponent can draw a bead on him he'll go down quite quickly. He also starts out less dangerous in combat than either of those two and only gets worse as he takes damage.

I wonder if the command abilities are another little preview of how 10th is going to work - multiple abilities instead of auras but you can only choose one.
   
Made in us
Focused Dark Angels Land Raider Pilot






I did some test rolling. A straight 1v1 between Vashtorr and new Azrael.

Both can win in a 1v1 but its never an easy victory for either. Both have even managed to oneshot the other in the test roles I did.

Azrael, a 170pt model, managed to oneshot a supposed demigod of chaos...

I love dark angels and Azrael. But I agree Azrael in a 1v1 should have been curbstomped by Vashtorr. He should have been a Lord of War Primarch level threat.

This message was edited 2 times. Last update was at 2023/03/09 09:07:38


5500
2500 
   
Made in de
Servoarm Flailing Magos




Germany

 SeanDavid1991 wrote:
I did some test rolling. A straight 1v1 between Vashtorr and new Azrael.

Both can win in a 1v1 but its never an easy victory for either. Both have even managed to oneshot the other in the test roles I did.

Azrael, a 170pt model, managed to oneshot a supposed demigod of chaos...

I love dark angels and Azrael. But I agree Azrael in a 1v1 should have been curbstomped by Vashtorr. He should have been a Lord of War Primarch level threat.


From his background, Vashtorr is supposed to be more of a schemer / grey eminence / power behind the throne dude for now, with aspirations at becoming something more powerful. 'Demigods' are a dime a dozen on the tabletop, and stuff like Avatars of Khaine or C'Tan Shards also dies in droves, as do the more fragile Greater Demons. If Vashtorr was a 700 point unstoppable murder machine, he would be unsuitable for that boarding action / Arks of Omen stuff that is supposed to be what people are playing now, and people would complain that he's a 'must-take', only available in a box with old model tax, and be clamoring for a nerf.

I mean, i understand the sentiment, but consider that they turned effin' Angron into a sub-400-point jobber that dies 3 times against a couple of tanks but returns thanks to stupid special rules... they clearly want these characters that only should appear in gigantic battles to be regular features in small engagments, and write gamey rules to allow and justify that. It's the old special character problem, amplified by the magnitude of the characters involved.

This message was edited 2 times. Last update was at 2023/03/09 09:19:05


 
   
Made in us
Longtime Dakkanaut





I think we were all expecting the lion to show up and kick vashtorr out the rock so expected his to be able to survive a fight with a primarch. Also if azreal can beat him 1 on 1 the Abbadon has nothing to fear from him and his scheme. If Abbadon got tricked by the “you got exactly what you wanted” cliche he’d just kick vashtorrs ass
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

I made a new datasheet for Vashtorr, because that existing one is blech.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in de
Servoarm Flailing Magos




Germany

mrFickle wrote:
I think we were all expecting the lion to show up and kick vashtorr out the rock so expected his to be able to survive a fight with a primarch. Also if azreal can beat him 1 on 1 the Abbadon has nothing to fear from him and his scheme. If Abbadon got tricked by the “you got exactly what you wanted” cliche he’d just kick vashtorrs ass


I'd like Abaddon to try, only to get handed a massive 'It's also a hammer' moment like Curze
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 JNAProductions wrote:
I made a new datasheet for Vashtorr, because that existing one is blech.
100% prefer yours. The longer range on the abilities is a great chance. What's the point in halving the range on weapons if to do so you have to be within half their normal range anyway?

tneva82 wrote:
He's wound characteristic is 14w. Everybody outside Finland forgot how to put terrain on table?
Dude, seriously? You're actually going to defend his rules? And pretend that a lack of terrain is the real issue?


This message was edited 2 times. Last update was at 2023/03/09 22:40:49


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
Forum Index » 40K General Discussion
Go to: