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Made in us
Morally-Flexible Malleus Hearing Whispers




Seriously, the sound made in the 1993 dos game Space Hulk sounds better. The one in the release video sounds like a fast firing Autocannon? It's not the BRRRRRRRT that one comes to expect, it's a CHUNK CHUNK CHUNK CHUNK, of someone who's never actually heard a minigun unaliving it's targets. Like I said, the high pitched Squeel of the dos game actually sounds close to realistic.

GOOD Sound of Assault Cannon:




BAD SOUND:




REAL Minigun:

[youtube]https://www.youtube.com/shorts/2B6hf87E3uQ[/youtube] (And yes, that Ogryn on the deck is Rob Gronkowski.

What a Redemptor is SUPPOSED TO BE:





Seriously, how does GW make their video go live to fans of Bolterporn, with this pathetic sound. No wonder no one ever takes them in game. H3 S2 AP0 D1
   
Made in us
Ultramarine Chaplain with Hate to Spare






Yah, that was pretty cheesy.

Looks like a cartoon compared to Astartes.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Regular Dakkanaut





This forum is the whiniest group of potatoes I’ve ever seen in my life.
   
Made in us
Fixture of Dakka




NE Ohio, USA

OMG! The advertising for my toys has sound effects I don't like!
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Ok, so I wasn't the only one pedantic enough to notice that.

It should sound like a fething foghorn, not a .30 cal.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ultramarine Chaplain with Hate to Spare






johnpjones1775 wrote:
This forum is the whiniest group of potatoes I’ve ever seen in my life.
Oh noo, opinions! Waaah!

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in at
Second Story Man





Austria

well, looking at the rules for that weapon over during the editions and what how the animation usually starts, I guess the sound fits

yes, if it would be a Gatling based design it should sound different, but going with the rules, an Assault Cannon is just a .30 with easy barrel swap to avoid overheating and not a Gatling Cannon

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in gb
Stubborn White Lion




 Insectum7 wrote:
johnpjones1775 wrote:
This forum is the whiniest group of potatoes I’ve ever seen in my life.
Oh noo, opinions! Waaah!


They're right though.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

And yet y'all still posting here...


What's that phrase about not doing something where you eat? Anyone recall?

This message was edited 1 time. Last update was at 2023/03/24 08:44:06


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




Tbh the second the videos were up without time stamps I cba watching the whole thing just to see if a fictional weapon sounds like it might sound in the head of someone else watching it.
   
Made in au
Longtime Dakkanaut




FezzikDaBullgryn wrote:
Seriously, the sound made in the 1993 dos game Space Hulk sounds better. The one in the release video sounds like a fast firing Autocannon? It's not the BRRRRRRRT that one comes to expect, it's a CHUNK CHUNK CHUNK CHUNK, of someone who's never actually heard a minigun unaliving it's targets. Like I said, the high pitched Squeel of the dos game actually sounds close to realistic.


I thought of that same comparison with the Space Hulk dos game. I thought I was being too picky though, just put it up to my personal preference, and didn't make a post on it. Didn't actually like the assault cannon in the space hulk game though, as it had limited ammo and virtually guaranteed to run out on the later missions, leaving the terminator without a ranged weapon.

This message was edited 3 times. Last update was at 2023/03/24 10:55:57


 
   
Made in eu
Frenzied Berserker Terminator




Southampton, UK

Iracundus wrote:
FezzikDaBullgryn wrote:
Seriously, the sound made in the 1993 dos game Space Hulk sounds better. The one in the release video sounds like a fast firing Autocannon? It's not the BRRRRRRRT that one comes to expect, it's a CHUNK CHUNK CHUNK CHUNK, of someone who's never actually heard a minigun unaliving it's targets. Like I said, the high pitched Squeel of the dos game actually sounds close to realistic.


I thought of that same comparison with the Space Hulk dos game. I thought I was being too picky though, just put it up to my personal preference, and didn't make a post on it. Didn't actually like the assault cannon in the space hulk game though, as it had limited ammo and virtually guaranteed to run out on the later missions, leaving the terminator without a ranged weapon.


I could never get it to fire a single shot, no matter how I clicked it always seemed to register as a double-click that fired off half your ammo...

The lightning claws were incredible though. You could just park a guy with them in a corridor and he'd merrily take down wave after wave of stealers.
   
Made in gb
Longtime Dakkanaut



London

I seem to remember my sarge on guard with the parry was better overall?

I have always been upset they have never done bolter sounds right. I think only the ian watson books made an attempt to do so though (firing, exiting, boosting to target, entry and detonation...). Saying that only the confrontation WD game gave them the damage chart they deserve!
And yes, the assault cannon should 100% sounds like a gatling...
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Vancouver, BC

The sound of bolter fire in the whole cinematic was pretty muted so it isn't just the AC that sounds too quiet. One thing going for the cinematic is that the rate of fire of the AC is much lower than real miniguns so it probably wouldn't have the same drone.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




To be honest, I felt like the entire video was of a lesser quality then we've seen with ALL GW's videos in the past. Like, compare this with 9th's video.

9ths had soaring music, crisp and clear definition, great sound, good voice acting, and wasn't too dark to actually see what was happening.

This video looks like a fight scene from one of the Jason Bourne movies. The blurry shaky camera, the bad lighting, hard to see, soft lines, bad audio, it wasn't even close to the gameplay trailer for Space Marine 2.

GW didn't even try on this. They were banking on fanboi stuff. HEY LOOK ITS BOBBY G!!! Hey LOOK ITS A TERMINATOR LIBRARIAN! HEY LOOK, ITS A GUN NO ONE USES OR HAS USED IN OVER A DECADE BUT LOOKS COOL!!!

I'd have preffered this was Dante instead of Bobby, watching his forces get cut down and destroyed, expressing his doubts. That would have impacted more. This was just boring and dull.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

You have to try pretty hard to pretend that the trailer was boring or dull, given the rabid reactions online. Wild take.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in de
Regular Dakkanaut




The wildest take, lol.

The 9E trailer had nothing besides Imperial plot armor galore. Just watched it again, so bad.

Stiff animations, bad voice acting, horrible action. SoB praying away a Gauss hit, parrying a Skorpekh Hyperphase Reap-Blade with a Chainsword, and Necrons getting dispatched by single sword/bolter hits all over the place. Horrible BS.
   
Made in us
Ultramarine Chaplain with Hate to Spare






Dai wrote:
 Insectum7 wrote:
johnpjones1775 wrote:
This forum is the whiniest group of potatoes I’ve ever seen in my life.
Oh noo, opinions! Waaah!


They're right though.
The OP is right, the sound for the Assault Cannon is lackluster. If I were in charge of that cinematic I absolutely would have had it changed. I'm sorry that pointing this out, or the tone of the criticism triggers you.

Here are two more examples of it being done better:







This message was edited 1 time. Last update was at 2023/03/24 20:28:52


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
Lord of the Fleet






London

I find it quite funny to find the most inane, most pointless, most rivet-counter-y thing someone complains about for every GW release, this is definitely up there.
   
Made in us
Longtime Dakkanaut





 Valkyrie wrote:
I find it quite funny to find the most inane, most pointless, most rivet-counter-y thing someone complains about for every GW release, this is definitely up there.


Counterpoint: Actual audio of assault cannon is easily and readily available.

There is such a thing as an "own goal."

Want a better way to do fantasy/historical miniatures battles?  Try Conqueror: Fields of Victory.

Do you like Star Wars but find the prequels and sequels disappointing?  Man of Destiny is the book series for you.

My 2nd edition Warhammer 40k resource page. Check out my other stuff at https://www.ahlloyd.com 
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Vancouver, BC

Commissar von Toussaint wrote:
 Valkyrie wrote:
I find it quite funny to find the most inane, most pointless, most rivet-counter-y thing someone complains about for every GW release, this is definitely up there.


Counterpoint: Actual audio of assault cannon is easily and readily available.

There is such a thing as an "own goal."

Most productions don't use real firearm sounds because they often don't sound right when captured, so this doesn't solve the problem.
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Canadian 5th wrote:
Commissar von Toussaint wrote:
 Valkyrie wrote:
I find it quite funny to find the most inane, most pointless, most rivet-counter-y thing someone complains about for every GW release, this is definitely up there.


Counterpoint: Actual audio of assault cannon is easily and readily available.

There is such a thing as an "own goal."

Most productions don't use real firearm sounds because they often don't sound right when captured, so this doesn't solve the problem.
Better minigun sound design examples are also quite available. It's a solved problem with readily available examples of solutions.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Mekboy Hammerin' Somethin'





Sedona, Arizona

The_Real_Chris wrote:


I have always been upset they have never done bolter sounds right....


Dark Tide, for its many failings, has bolsters how they’re supposed to be. They feel heavy and sound powerful; with a single shot blowing massive chunks out of human sized enemies, and nearby impacts (hitting the wall or floor beside them) sending those same enemies staggering away from the detonation.

   
Made in us
Perfect Shot Black Templar Predator Pilot





The Dark Imperium

It's minor. This is the best of I've seen of Warhammer at this length minus a few fan shorts. By the end I was ready to grab the gauge and go fight for the imperium.

   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Vancouver, BC

 Insectum7 wrote:
Better minigun sound design examples are also quite available. It's a solved problem with readily available examples of solutions.

Yeah, the sounds were pretty muted for all of the firearms. The AC wasn't any worse than the bolters or the lack of roaring flames from the flamer. I assumed the muted sounds of combat were a stylistic choice.
   
Made in us
Decrepit Dakkanaut





Commissar von Toussaint wrote:
 Valkyrie wrote:
I find it quite funny to find the most inane, most pointless, most rivet-counter-y thing someone complains about for every GW release, this is definitely up there.


Counterpoint: Actual audio of assault cannon is easily and readily available.

There is such a thing as an "own goal."


Or this is just a different weapon with a different rate of fire.
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Ah yes, this is the PRIMARIS VERSION. It's the ASSAULTORATOR CANNON, it fires slower, is generally less powerful, but somehow costs more.
   
Made in us
Decrepit Dakkanaut





Mmmk
   
Made in us
Arch Magos w/ 4 Meg of RAM






FezzikDaBullgryn wrote:
Ah yes, this is the PRIMARIS VERSION. It's the ASSAULTORATOR CANNON, it fires slower, is generally less powerful, but somehow costs more.


man, take a fething break for a few weeks holy gak.
   
Made in us
On a Canoptek Spyder's Waiting List




Sounds fine to me
   
 
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