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Made in gb
Longtime Dakkanaut





England: Newcastle

So I had a go with new army and it was a bit of a mixed bag. I had this down as a close combat infantry army that’s just meant to batter the enemy. But it was actually a lot more shooting than I thought.

List was:

Canoness
Palatine
Dogmata
15 sisters with melta
3 lots of five sisters with melta
Ten shields and mace Celestians
Paragon Warsuits with multi melta and maces
Two lots of 5 Xephrym
Ten retributors with heavy flamers
Ten retributors with heavy bolters
Imperial Knight Paladin chain glaive and battle cannon

So I had game against Tau. Friendly campaign game. I got first turn, moved into center to take all objectives. Between multi melta and the Knight charging I got his riptide. Then, the heavy flamers took out a squad to 20 kroot. The tide wall soaked the fire I had going into it.

Tau shot back and the Knight got destroyed by fire warriors and rail rifles and exploded. Huge mortal wound bomb that killed a bunch of Celestians, the Palatine, badly wounded the Canoness. All but one of the flamer retributors and Celestians died to fire warriors and pathfinders. There was also a smattering of normal sisters going down. The hammerhead then fired and took out all but one of the Paragons.

Next turn my Xephyrim dropped. In hindsight I definitely should have just put these on the board as we were length ways and he was distracted by other stuff. I probably could have first turn charged with them. I took out all 2 of 3 of the tide wall sections. Took out the central pathfinder squad. That Celestian charged and killed the remnant of a fire warrior team. My Canoness tried to charge the wounded Commander but he did this jump back thing so so charged the third tidewall and destroyed it, Sadly I fluffed both charge rolls even with reroll on the Xephrpyrim who were lined up to charge a Pathfinder and fire warrior squad.

Then the Tau shot back. They got the Canoness. Took out the last flamer retributor. Their barracuda arrived and killed six of the heavy bolter retributors. Only one Xephrymr survived. The centre sisters squad on the objective took a beating. That last Celestian got killed. Some deep striking Vespid landed and killed nine sisters on this objective by shooting and close combat.

Third turn the Paragon took out the vespid. The Xephrum charged and killed half the Pathfinfer squad. The retributors shot some kroot going for an objective finishing them off.

Third Tau turn was a wrap with my last units shot off the objectives. We then went through the remaining 5 turns and with those moves he got the points to get a draw. It’s three objectives across middle of board.

Now, I know we’re getting new edition but what do you think the army is lacking or needs? I think if my units had got to charge they would have done good. 😄 Again, I was surprised how much I achieved just by the shooting I had. It’s a tough one. I don’t know if it’s list, bad luck or bad decision with the army movement. I mean length ways deployment with the arrowhead. I probably should have went with a full turn one charge. Like he was set up at the back and spread out to prevent me doing that: the knights movement surprised him. If that riptide had just been with the Hammerhead nice and safe very different battle I think.

Trouble is I already have a tank heavy martyred lady army that has Repentia in. Like, my take on the lore is the Repentia aren’t actually a Bloody Rose thing at all. They’re about rage, not sacrifice and suffering like Martyred and Valorous Heart. Obviously, Exorcist at the back could have knocked out that Hammerhead or a tidewall section. I kind of wanted this to be more of a ground pounder infantry army that’s just meant to batter its way through. So was a little irked I didn’t get to charge things; especially with the Canoness.

But yeah I kind of just want the army to charge in and smash things.



Starting Sons of Horus Legion

Starting Daughters of Khaine

2000pts Sisters of Silence

4000pts Fists Legion
Sylvaneth A forest
III Legion 5000pts
XIII Legion 9000pts
Hive Fleet Khadrim 5000pts
Kabal of the Torn Lotus .4000pts
Coalition of neo Sacea 5000pts



 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

From my point of view, this isn't a SOB Melee Army. It is a classic SOB Close Shooting Army. Being Bloody Rose, it also loves to get in there and mix it up with close combat when the opportunity presents itself. And this is not a bad thing.

You fought into Tau and it looks like he got the better end of the draw. Missing the Zephyrim charges certainly hurt you. If possible, use an Act of Faith to get a Guaranteed Charge in with them. Yes, you can reroll, but why leave your fate to chance?

   
 
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