Hey folks,
I just released a new mass-battles game! The theme is on the side of low-fantasy, encouraging players to use converted historicals as the basis of their army. It is also compatible with most model collections.
It's not just a ruleset but also packed full of lore and fully illustrated:
https://www.wargamevault.com/product/446517/Runestar-D12
What makes Runestar
D12 unique?
1) Rune card magic system: combine runes to make your own spells
2) One-roll combat on a
D12 for quick resolution
3) Simultaneous strategy - players share a turn
4) Battle lines are stable and units don't get wiped out when they retreat
5) An original setting on the nodeworld of Goragaia - full of myth and lore.
6) Innovative rules for great weapons, crossbows and long reach weapons.
7) All units are made using a mathematical formula
Happy to answer any questions!
Mindstone