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![[Post New]](/s/i/i.gif) 2023/08/20 21:06:22
Subject: GW's recomended terrain?
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Liche Priest Hierophant
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Hi.
Did GW put out a recomended terrain guide, or did I dream that? I am trying to find it, but cant. In particular I am interested in recomended foot prints. I thought I saw it somewhere.
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![[Post New]](/s/i/i.gif) 2023/08/20 21:56:43
Subject: GW's recomended terrain?
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Fresh-Faced New User
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I think that one of the issues with this edition is that there isn’t one.
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![[Post New]](/s/i/i.gif) 2023/08/20 22:03:40
Subject: GW's recomended terrain?
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Secretive Dark Angels Veteran
Canada
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Niiai wrote:Hi.
Did GW put out a recomended terrain guide, or did I dream that? I am trying to find it, but cant. In particular I am interested in recomended foot prints. I thought I saw it somewhere.
The Leviathan Tournament Companion has what you are looking for. Go to the Downloads portion of Warhammer Community - its way at the bottom past Combat Patrol and Legends. Has the updates to the Tactical Objectives, suggested games/map layouts and suggested terrain setups. There are four terrain layouts.
https://www.warhammer-community.com/warhammer-40000-downloads/
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This message was edited 1 time. Last update was at 2023/08/20 22:04:53
All you have to do is fire three rounds a minute, and stand |
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![[Post New]](/s/i/i.gif) 2023/08/21 00:23:01
Subject: GW's recomended terrain?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I think the safe bet is to utterly ignore whatever GW says on this particular topic.
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![[Post New]](/s/i/i.gif) 2023/08/21 06:05:59
Subject: GW's recomended terrain?
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Liche Priest Hierophant
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Thank you very much.
I actually think their layouts are not so bad. I just wish they had a size recommendation on acrylic plates beneath the structures.
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![[Post New]](/s/i/i.gif) 2023/08/21 12:17:53
Subject: GW's recomended terrain?
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Longtime Dakkanaut
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Niiai wrote:Thank you very much.
I actually think their layouts are not so bad. I just wish they had a size recommendation on acrylic plates beneath the structures.
personally I'd go with say 60mm around the outside of the walls so stuff can hug the walls for cover, either clear or painted up as rubble
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![[Post New]](/s/i/i.gif) 2023/08/23 19:44:36
Subject: GW's recomended terrain?
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Agile Revenant Titan
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There are sizes online and indy companies sell them if you don't want to make your own.
People played on them and measured them out.
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2023/08/24 09:43:42
Subject: GW's recomended terrain?
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Longtime Dakkanaut
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If WD battle reports are any indication of that, GW have been absolutely terrible at setting up tables for WH40K for as long as I remember (which is since the beginning of the 3rd edition).
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This message was edited 1 time. Last update was at 2023/08/24 09:44:16
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![[Post New]](/s/i/i.gif) 2023/09/02 00:26:38
Subject: GW's recomended terrain?
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Enigmatic Chaos Sorcerer
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Part of the problem is that their suggested terrain layout is the most bland and boring thing I've ever seen. It's all L-shaped ruins, nothing interesting or intriguing, just bland garbage.
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This message was edited 1 time. Last update was at 2023/09/02 01:08:44
- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2023/09/03 12:04:43
Subject: GW's recomended terrain?
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Longtime Dakkanaut
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Wayniac wrote:Part of the problem is that their suggested terrain layout is the most bland and boring thing I've ever seen. It's all L-shaped ruins, nothing interesting or intriguing, just bland garbage.
have found personally terrain looks and works far better if its laid out with a purpose, e.g. its meant to be an urban area, so have a road layout, some wider roads, some narrower, drop barricades or vehicle wreaks on the roads etc.
industrial area? have some container stacks, cranes, loading docks, machinery that looks like its interconnected, tank farms etc
just dropping stuff more or less at random with no thought as to why it would be there is rubbish
also hills are a thing
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![[Post New]](/s/i/i.gif) 2023/09/03 13:55:18
Subject: GW's recomended terrain?
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Fixture of Dakka
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Wayniac wrote:Part of the problem is that their suggested terrain layout is the most bland and boring thing I've ever seen. It's all L-shaped ruins, nothing interesting or intriguing, just bland garbage.
Yes, but if you try to do "interesting" a good army will table a mid or low tier army in a single turn. Inovative terrain layouts have, in my expiriance, ended in super one sided games, which often aren't worth playing after turn one. The GW terrain at least lets people try to play for 1-2 turns.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2023/09/03 17:25:34
Subject: GW's recomended terrain?
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Longtime Dakkanaut
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In the Grim Darkness of the far future, the Realm of Battle ( TM) is no longer for sale, so there are no hills, and the humble skull farmers must go hungry.
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![[Post New]](/s/i/i.gif) 2023/09/03 18:05:21
Subject: GW's recomended terrain?
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Faithful Squig Companion
The Big Smoke
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Lord Damocles wrote:
In the Grim Darkness of the far future, the Realm of Battle ( TM) is no longer for sale, so there are no hills, and the humble skull farmers must go hungry.
Besides, some of us still have an unreasonable fear of hills/sloped surfaces on gaming boards due to our experiences with unstable metal minis in past eras...
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Armies I've kept around:
Orks Imperial Guard Iron Warriors |
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![[Post New]](/s/i/i.gif) 2023/09/03 19:40:37
Subject: GW's recomended terrain?
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Longtime Dakkanaut
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YeeeMako wrote: Lord Damocles wrote:
In the Grim Darkness of the far future, the Realm of Battle ( TM) is no longer for sale, so there are no hills, and the humble skull farmers must go hungry.
Besides, some of us still have an unreasonable fear of hills/sloped surfaces on gaming boards due to our experiences with unstable metal minis in past eras...
Stepped hills are also a thing, fields of skulls optional
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![[Post New]](/s/i/i.gif) 2023/09/03 21:21:49
Subject: GW's recomended terrain?
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Enigmatic Chaos Sorcerer
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Karol wrote:Wayniac wrote:Part of the problem is that their suggested terrain layout is the most bland and boring thing I've ever seen. It's all L-shaped ruins, nothing interesting or intriguing, just bland garbage.
Yes, but if you try to do "interesting" a good army will table a mid or low tier army in a single turn. Inovative terrain layouts have, in my expiriance, ended in super one sided games, which often aren't worth playing after turn one. The GW terrain at least lets people try to play for 1-2 turns.
And this is a problem with the rules, not with anything else. Same with the whining about asymmetrical missions. Any proper wargame can handle that, it's just 40k that cannot.
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- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2023/09/06 07:22:32
Subject: GW's recomended terrain?
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Fixture of Dakka
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I have, in the past, loved hilly boards. I really liked when being on a hill gave benefits to shooting, even if it was done in an abstract way.
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