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2024/11/07 01:28:45
Subject: How compatible are MkX power armor parts with previous generations?
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Longtime Dakkanaut
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I know that many marines are using armor that is a mishmash of parts from different marks. Mostly this is from Mk4 to Mk7 parts, but 2, 3, and 8 parts are not unheard of. So, how about the MkX armor? I know it's larger for Primaries, but is it unreasonable to say certain parts, like a helmet, could be custom rigged to it?
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2024/11/07 03:03:36
Subject: Re:How compatible are MkX power armor parts with previous generations?
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Novice Knight Errant Pilot
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Yeah, now that the evil Chaos God RETCON* has deemed it OK for marines to mix and match older and newer helmets and other amors.
Feel free to mix and match armors. Games Workshop has wedged old marks of SM helmets onto Primey Marines and sold them to an unsuspecting public already.
*The Birth of the Chaos God RETCON:
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This message was edited 1 time. Last update was at 2024/11/07 03:04:31
Master Tang: Okay, so, here were my options: A, Quickly duck sideways, dodge the claw and take him out with a spinning back-kick. Or B, take the claw in the face, then roll on the ground, and die.
Takes the claw to the face and rolls over
Master Tang: Hm, should have gone with A. メカ
SamusDrake wrote:If unpainted models are good enough for Zeus, then they're good enou)gh for me. |
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2024/11/07 03:56:47
Subject: How compatible are MkX power armor parts with previous generations?
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Longtime Dakkanaut
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Depends whether we're doing away with bigger primaris, or retconning normal marines to be as big as primaris?
Personally I think things would have been better if they'd just left them as the same size. At some point biggness is going to be so cringe no one will take marines seriously....
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2024/11/07 04:30:20
Subject: Re:How compatible are MkX power armor parts with previous generations?
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Novice Knight Errant Pilot
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All marines are naturally getting bigger, model wise. The last Grey Knight to be released is primarus scale.
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Master Tang: Okay, so, here were my options: A, Quickly duck sideways, dodge the claw and take him out with a spinning back-kick. Or B, take the claw in the face, then roll on the ground, and die.
Takes the claw to the face and rolls over
Master Tang: Hm, should have gone with A. メカ
SamusDrake wrote:If unpainted models are good enough for Zeus, then they're good enou)gh for me. |
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2024/11/07 09:39:26
Subject: How compatible are MkX power armor parts with previous generations?
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Ridin' on a Snotling Pump Wagon
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Well, given armour tends to take a battering, that beings its main purpose (normally sole, but Power Armour offers more than protectyness), we know even relatively new suits have been repaired and refurbished over their service.
Antique pieces (MkII-MKV, arguably MkVI but I think that remained in production?) will be Ships of Theseus, where it seems quite unlikely any contain much in the way of original parts.
Marines aren’t, and have never been, of uniform height. Yes they all tower over mere mortals, but there’s still going to be variation. And so we can consider it a design feature that Power Armour can be tailored to its wearer.
Whilst the models have been better scaled, the height difference between a Firstborn and a Primaris is unclear. But it seems fairly modest. Certainly it doesn’t seem significant enough that a Primaris couldn’t have an antique suit adapted to them.
Add in the whole point of MkX is to be modular. Phobos, Regular, Chunky. All mix and match. It seems entirely possible this included backwards compatibility, even if that requires additional adaptor bits for older marks - because the veneration of ancient suits is well know among the Chapters. For quite possibly little effort to ensure compatibility, Cawl would reduce the risk of the new toys being rejected.
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2024/11/07 12:06:44
Subject: Re:How compatible are MkX power armor parts with previous generations?
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Preparing the Invasion of Terra
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Lathe Biosas wrote:All marines are naturally getting bigger, model wise. The last Grey Knight to be released is primarus scale.
The newer Crowe model is not Primaris scale.
It looks that way because it's got a fancy base, is actually standing upright and has a banner.
It's no larger than the update scale CSM, which are not the same size as Primaris.
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2024/11/07 12:47:24
Subject: How compatible are MkX power armor parts with previous generations?
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Enigmatic Chaos Sorcerer
The dark hollows of Kentucky
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Hellebore wrote:Depends whether we're doing away with bigger primaris, or retconning normal marines to be as big as primaris?
Personally I think things would have been better if they'd just left them as the same size. At some point biggness is going to be so cringe no one will take marines seriously....
More real scale models are fine. The problem is the whole primaris lore. They should have just updated the models and been done with it. Same as they did for CSM. But, we've already crossed the Rubicon, so, whatever.
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2024/11/07 15:11:15
Subject: How compatible are MkX power armor parts with previous generations?
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Longtime Dakkanaut
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I do think there are certain parts of amor that would be easier to convert over than others. Backpacks (powerpacks, or whatever you want to call them) would be a prime example. Sure, an older one might be a tad underperforming when mounted to a MkX power armor, but if it's all you have at the moment you use it. Also, I think Helmets would be easy enough. I don't think Primaris heads are any bigger than firstborn.
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2024/11/07 17:08:08
Subject: Re:How compatible are MkX power armor parts with previous generations?
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Novice Knight Errant Pilot
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Gert wrote: Lathe Biosas wrote:All marines are naturally getting bigger, model wise. The last Grey Knight to be released is primarus scale.
The newer Crowe model is not Primaris scale.
It looks that way because it's got a fancy base, is actually standing upright and has a banner.
It's no larger than the update scale CSM, which are not the same size as Primaris.
My apologies, I will admit when I'm less than correct.
Beyond my misrepresentation of Grey Knights, I'm pretty sure the plastic Sterguard models fro the Tyranid v. Marines 10th Ed Box Set have older marks of armor mixed in... but as it stands, I have been wrong before.
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This message was edited 1 time. Last update was at 2024/11/07 17:10:54
Master Tang: Okay, so, here were my options: A, Quickly duck sideways, dodge the claw and take him out with a spinning back-kick. Or B, take the claw in the face, then roll on the ground, and die.
Takes the claw to the face and rolls over
Master Tang: Hm, should have gone with A. メカ
SamusDrake wrote:If unpainted models are good enough for Zeus, then they're good enou)gh for me. |
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2024/11/07 18:51:05
Subject: How compatible are MkX power armor parts with previous generations?
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Preparing the Invasion of Terra
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Mk6 and Mk7 helms have been used with official GW kits and all other helmets and shoulder pads fit fine on any Primaris models.
Power Packs will also fit on Tacticus models without issues.
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2024/11/07 19:59:41
Subject: Re:How compatible are MkX power armor parts with previous generations?
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Terrifying Rhinox Rider
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Lathe Biosas wrote:
My apologies, I will admit when I'm less than correct.
Beyond my misrepresentation of Grey Knights, I'm pretty sure the plastic Sterguard models fro the Tyranid v. Marines 10th Ed Box Set have older marks of armor mixed in... but as it stands, I have been wrong before.
Come on though
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2024/11/07 20:56:54
Subject: Re:How compatible are MkX power armor parts with previous generations?
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Novice Knight Errant Pilot
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Just double checked myself and the new Sternguard Vet Box Set, does rock the old helmets and the new ones.
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Master Tang: Okay, so, here were my options: A, Quickly duck sideways, dodge the claw and take him out with a spinning back-kick. Or B, take the claw in the face, then roll on the ground, and die.
Takes the claw to the face and rolls over
Master Tang: Hm, should have gone with A. メカ
SamusDrake wrote:If unpainted models are good enough for Zeus, then they're good enou)gh for me. |
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2024/11/08 01:20:14
Subject: How compatible are MkX power armor parts with previous generations?
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Trigger-Happy Baal Predator Pilot
New Zealand
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If I recall correctly, when the Primaris models were first released they were designed so that they would be compatible with the existing shoulder pads.
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2024/11/08 02:03:36
Subject: How compatible are MkX power armor parts with previous generations?
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Longtime Dakkanaut
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Pretty sure the original helmets are also around the same size modelwise.
I wouldn't be surprised if the arms are also compatable because they always had slightly exaggerated body parts. the primaris are more proportional.
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2024/11/08 08:03:44
Subject: How compatible are MkX power armor parts with previous generations?
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Longtime Dakkanaut
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Presumably, even if MkVI helmets are compatible with MkX armour, the gorget on Tacticus suits would get in the way like with MkVIII.
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This message was edited 1 time. Last update was at 2024/11/08 08:04:34
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2024/11/08 08:31:33
Subject: How compatible are MkX power armor parts with previous generations?
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Preparing the Invasion of Terra
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I mean the Primaris Raven Guard upgrades have Mk6 on them.
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2024/11/08 17:00:47
Subject: Re:How compatible are MkX power armor parts with previous generations?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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At least as far as helmets go, I don't think the Primarus marine's heads are bigger than Firstborn. So they might still be able to use old helmets.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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2024/11/08 17:07:21
Subject: How compatible are MkX power armor parts with previous generations?
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Preparing the Invasion of Terra
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The actual models fit fine.
My Deathwatch have Mk4, Mk3, Mk6, Mk7 and MkX on my Primaris models and there will be plenty of examples on the internet of conversions.
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