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![[Post New]](/s/i/i.gif) 2024/12/17 19:50:21
Subject: Less "Fleshy", Less Mutated Obliterators
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Longtime Dakkanaut
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I love the idea of Obliterators. However my Chaos army has been themed around shunning mutations. Including obliterators at this point would be a bit....weird. I'm looking for suggestions on how to tone-down the mutations a bit, even if it means using a different model/models in a kitbash fashion. I was thinking of perhaps using Space Marine Centurions as a starting point. Or perhaps 3D printing Dreadnought legs at 60% scale and topping it with a 150% terminator torso.
Any ideas?
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![[Post New]](/s/i/i.gif) 2024/12/17 20:12:10
Subject: Re:Less "Fleshy", Less Mutated Obliterators
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Mysterious Techpriest
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You could do some Dark Mechanicum styling, with lots of wires, cabling, and even (gasp!) Xenos weapons.
No mutations, just science run amok.
Look at the AdMech (HH and 40k) ranges.
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This message was edited 1 time. Last update was at 2024/12/17 20:13:18
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![[Post New]](/s/i/i.gif) 2024/12/17 20:24:04
Subject: Less "Fleshy", Less Mutated Obliterators
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The Marine Standing Behind Marneus Calgar
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Cents are a good idea. I think they have a similar profile (but it’s been a while since I saw an oblit in the wild, so take with salt)
From a WYSWYG POV they are big chonky slow guys with more guns tacked on then sense. So about the same as obliteraters.
If I was in your shoes, it’s what I’d start with.
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![[Post New]](/s/i/i.gif) 2024/12/18 06:44:44
Subject: Re:Less "Fleshy", Less Mutated Obliterators
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Member of a Lodge? I Can't Say
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Centurions would definitely be an interesting starting point.
I'm planning on using some Ambots with a grab bag of guns and blades.
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![[Post New]](/s/i/i.gif) 2024/12/18 13:04:41
Subject: Re:Less "Fleshy", Less Mutated Obliterators
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Huge Bone Giant
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I think I'd go with Adeptus Mechanicus Kataphron servitors, only with the servitor replaced with Terminator parts. They're already a heavy gun platform, largely technological and even though they come with 60mm bases, they should fit on 50mm bases the current Obliterators are supplied with well enough with nothing but negligible overhang.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2024/12/24 16:20:41
Subject: Less "Fleshy", Less Mutated Obliterators
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Longtime Dakkanaut
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Okay, I think I have this sorted out. I found a GREAT and FREE stl file on Cults for a Saturnine terminator. I think I'll use the legs, and torso of that, upscaled to be about 50mm tall. Then add upscaled terminator heavy weapon arms, and upscaled Contemptor havok launcher on the top. Top it off with some rescaled Centurion style shoulder pads.
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![[Post New]](/s/i/i.gif) 2024/12/25 15:24:23
Subject: Re:Less "Fleshy", Less Mutated Obliterators
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Utilizing Careful Highlighting
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![[Post New]](/s/i/i.gif) 2024/12/25 21:39:25
Subject: Re:Less "Fleshy", Less Mutated Obliterators
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Master Engineer with a Brace of Pistols
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A friend of mine had the same problem, he hated the flesh metal look, so he used blender and modified SM centurions to be chaos oblits. since we play oldhammer he had to put all the weapons onto the 3d print design for the 3.5 chaos codex.
Here they are in the foreground
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP |
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