Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Lynata wrote:What are people's music recommendations for the cockpit, anyways? Do you focus entirely on the sounds of battle and/or VoIP, or do you have some tune in the background to accompany your fighting?
Steppenwolf - Magic Carpet Ride
^ This title, I think, fits perfectly to battlemech warfare - the exchange of volleys and multiton walkers dashing about the fields of battle. Very recommendable for a start! Also, we all know that BattleTech loves the 80s.
Lately, I've been looking for more "faction-oriented" music, though. Since I intend to join the Draconis Combine, it'd have to be something that mixes traditional Japanese themes with contemporary "actiony" music. For starters, I dug up Red Alert 3:
Spoiler:
Any other recommendations, possibly from other games or movie scores? What faction do you intend to join, and what are your personal music choices?
The mechs in the videos are always so super deciate. taken down with one shot, that wont happen unless you get a perfect headshot with 2 ppcs.
Ledabot wrote:The mechs in the videos are always so super deciate. taken down with one shot, that wont happen unless you get a perfect headshot with 2 ppcs.
I think something like Disturbed Indestructable would be cool as a group soundtrack..... here's the lyrics.... sounds like a good message to me.
Another mission, the powers have called me away Another time to carry the colors again My motivation, an oath I’ve sworn to defend To win the honor of coming back home again
No explination will matter after we begin Unlock the dark destroyer that’s buried within My true vocation and now my unfortunate friend You will discover a war you’re unable to win
I’ll have you know That I’ve become
Indestructible determination that is incorruptible from the other saide, a terror to behold annihilation will be unavoidable
every broken enemy will know that their opponent had to be invincible take a look around while you’re alive I’m an indestructible master of war!
Another reason, another cause for me to fight Another fuse uncovered now for me to light My dedication to all that I’ve sworn to protect I carry out my orders without a regret
My declaration embedded deep under my skin A permanent reminder of how It began No hesitation when I am commanded to strike You need to know that you in for the fight of your life
You will be shown How I’ve become
Indestructible determination that is incorruptible from the other saide, a terror to behold annihilation will be unavoidable
every broken enemy will know that their opponent had to be invincible take a look around while you’re alive I’m an indestructible master of war!
every broken enemy will know that their opponent had to be invincible take a look around while you’re alive I am indestuctable
Indestructible Determination that is incorruptable Form the other side, a terror to behold Annihilation will be unavoidable
Every broken enemy will know That their opponent had to be invincible Take a last look around while you’re alive I’m an indestructible master of war!
This message was edited 1 time. Last update was at 2012/06/22 23:42:49
Something to think about is basic Classic Metal and Rock- Black Sabbath, Metallica, even things like Guns&Roses. Heinlein (I believe) actually suggested in Starship Troopers (the novel) that that sort of Pounding, primal, angry beat is perfect for things like Jump Troops, where you're not so much marching as bounding- I think the same concept applies to the much slower steps of some of the heavier mechs.
GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
If yer an Ork, why dont ya WAAAGH!!
M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube!
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
Anything can be a segue, it just comes to the technique of turning it into one.
Segue also being a musical technique, basically it's where you continue on without a pause. When you hear a song end and immediately flow into the next, that's a segue.
The best package is Elite which gives you about twice as much as you've spent, followed by Veteran, then Legendary gives the least amount for the money you spend.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Soladrin wrote:Why the hell did this just become a music thread? -.-
Because we're not in the beta, but if we were this is what we'd be listening to in our mechs while supposedly fighting other mechs which may or may not exist currently?
Soladrin wrote:Why the hell did this just become a music thread? -.-
Because we're not in the beta, but if we were this is what we'd be listening to in our mechs while supposedly fighting other mechs which may or may not exist currently?
I know, I know...
Spoiler:
Is there a reason you spoilered Mississippi's unofficial state flag?
I'm so wrong for that...
This message was edited 2 times. Last update was at 2012/06/25 16:15:08
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
The people at the no guts no galaxy podcast share our sentiment for people that are in the beta. i recommend that everyone should listen to them since they are quite up-to-date with the news and sometimes they have a a few staff members on there show. Better than listeming to this music on loop.
This message was edited 1 time. Last update was at 2012/06/25 23:27:13
After playing MW4, I really don't like MWO anymore. I know its not final build yet, I'm just giving my personal opinion.
I wont say why, I'Ill keep it to myself.
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
Deathshead420 wrote:I wont say why, I'Ill keep it to myself.
Um ...
Sad to hear, though. But hey, other good games are on the horizon as well, maybe you'll find Planet Side 2 more to your liking? Or give Mount & Blade a try. It's Dakka approved.
With out saying too much, I think it's due to multiplayer only side of things on MWO. I really like the micromanage aspects of MW4 mercs.
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
Hmm, I'd argue that you can micromanage real people in a lance of human players, if you are so inclined. But I do see where you are coming from.
Everything has pro's and con's. I think MWO's community of human players has a lot to offer. Faction banter and roleplaying in the forums, fighting human opponents of varying quality and with unforeseeable tactics, coordinating your own team's assault, ...
And, of course, you can vie for control of planets on a strategic map, capturing them for your own Inner Sphere nation or mercenary band, although this has nothing to do with multiplayer versus singleplayer.