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Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

JohnHwangDD wrote:But Lash isn't a real problem power when you look at what it does. The problem with Lash is that it's needlessly rules-complex / imprecise, like WBB.

What's a problem are global rules, like Rites of Battle. How do you cost that fairly? If you have a lot of infantry in a large game, then making them all Ld10 is huge. If you're more Veteran / Mech, meh, it's hardly worth mention. How do you cost that?


Rites of Battle is actually a really hard one to judge. If you look at the current Calgar, he's way to pricy for 1850, a stretch at 2500, but basically stupid not to take in Apocolypse. There's really not good way to balance that, since the value goes up as the game goes up.

The best way is to build the base cost into the troops themselves. I mean, how much is the bump from ld9-ld10 worth? not even a point a piece, I'd argue. A slight uptick in the squads prices helps nullify the bonus from Rites of Battle. RoB was a bargain in 4th with 6-man las/plas that would normally be ld8, but Sicarius is nowhere near as good now that most marine units are LD9. Additionally, bundling the ability with other mandatory gear helps a great deal. Buying a naked 75 pt Master was a great deal, but he's less so at 100pts with a built in Iron Halo.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Exactly. Ld9 to Ld10 is worth about 1/2 pt, which is why RoB isn't a big deal in a Ld9 army.

And similarly, I don't much like the new SCs - I don't really want to play that way.

   
 
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