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Made in us
Grisly Ghost Ark Driver





Bay Area CA

FoeHammer wrote:
IronfrontAlex wrote:
darwinn69 wrote:It's always fun to see what people are getting out of the new Codex....lots of "ooh shiny" going on.

Yes Mephiston is NOT and IC. However, since he's not an IC that means OTHER IC's can join HIM. So you can have a "unit" of Mephiston, a Captin, and nine priests all running around with jetpacks. It's completely slowed and will die in a hearbeat, but god it's going to be so much fun to do.

That being said, I'm supprised no one mentioned the most important thing in the codex that is going to make BA one of the best armies around. Every unit can get Feel No Pain.



uhh how can the get FNP?


and i dont CARE what great things Mephiston did in order to somehow get W5 and T6. hey apparently it takes 100 grey knights to kill a DP, and calgar killed an avatar in CC fluffwise and you don't see those units having uberstats



Im beginning to suffer from my own form of black rage in the form of fanboys....



who has the same epic survivability of mephiston fluffwise?

ragnar/abbadon/any grey knight any surviving lamenters marines :p

oh no! he survived what seems to me to be some sort of withdrawl which makes him really angry!

Lol Mephiston fluff wise can kill everything you listed imo the guy is almost un-killable hes a step below a primarch. I mean hes the lord of death you dont get that name for nothing. He is a one man army in the fluff he held off whole companies of blood angels and the reborn (these are also fluff marines 1 marine can kill thousands of trained men) with his retinue during the whole Arkio's ordeal. You are comparing a Angel to Daemons and mortals. Hes in his whole new class of slowed powerful, its like a man turning into a vampire but this happened to a space marine who was already a gifted individual and now that power has been multiplied 100 fold. Plus he talks to Sanguinius in visions so he must be of great importance. He is even said to be the best psycher in the IoM. Fluff wise i know of no one with his talents the fluff literally calls him a one man army.

   
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lol not even he is far stronger then them he can fight a Gods avatar toe to toe and probably win. Name one of those you listed that can fight off whole space marine companies i know for a fact ragnar cant and abby couldn't. And Lamaters and grey knights are laughable at the levels of greatness we are talking here. He became part of the death company by the black rage and over came it no one else has, it then transformed him into the Lord of Death. His stat line suites him imo.

 
   
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FoeHammer wrote:lol not even he is far stronger then them he can fight a Gods avatar toe to toe and probably win. Name one of those you listed that can fight off whole space marine companies i know for a fact ragnar cant and abby couldn't. And Lamaters and grey knights are laughable at the levels of greatness we are talking here. He became part of the death company by the black rage and over came it no one else has, it then transformed him into the Lord of Death. His stat line suites him imo.


And Ghazghkull will STILL krush him like the weedy 'oomie he is.

 
   
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T3:humans, you and me
T4: very resilient, able to shrug off blows a normal human would fall to; superhuman
T5: supernatural ammount of resillience, i think Mephiston should have been around here
T6: something monsturous or godly, or non organic.


i know someone who could beat mephiston! outside of the easy ways in game fluffwise im thinking cypher! :p

   
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Mephiston needs stats that makes normal marines speak of him as a freak.

   
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puma713 wrote:
darwinn69 wrote:Fair enough, missed that little blurb before the bullet points on page 48.


Every unit gets Feel No Pain and Furrious Charge because of Sangutaionary (sp?) priests 6" raduis. Take 3 of them as one eliete choice and that will be enough to cover your entire army...all for a measly 150 points(plus equipment.


If you can split them up sure. Are they upgrades? Are they elite choices? Can they be split? Remember, the kings of splitting FOC slots, the Tyranids, were curbed with their codex. Now Lictors run in packs.


They are an elite choice, and are are independent characters...so you can split them up and hide them in squads. You get three for one slot, meaning you can take up to 9 in one army. They have sargent stat line in power armor and you can upgrade them with terminator/jump pack power weapon and standard equipment.
   
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T6: something monsturous or godly, or non organic.

That's T8. T6 is just a generic billy badass level.

It's just strange Mephiston and Dante have been around for 1K years but they still haven't found a storm shield in the Blood Angels armoury. When Mephiston finally finds one the Chaos gods will die and the universe will implode.

This message was edited 1 time. Last update was at 2010/03/09 03:23:02


 
   
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Alabama

Demogerg wrote:
Jayden63 wrote:Mephy is not nearly as scary as he was when people thought he was an IC and could hide in a squad for ablative wounds.

Each melta shot is one lost wound, each plasma shot is one less wound. Each rending hit is one less wound.

To get buffed up he has to pass psychic checks, those might fail on their own. Any sort of anti-psycher equipment on the opposing army and he looses even more power.

Thunderhammers will make his I7 moot in the following rounds of combat, as he will be striking last. So typical assault termies will be good against him. Either style, TH that make him hit last next round or Lightning claws that get to reroll to wounds.

Sure he is going to kick some butt, but he wont be unstoppable. That fact that he isn't an IC is the balancing factor.


Everyone keeps saying he isn't, but has that been confirmed? all I recall is one person saying he might not be then eveyone else letting out a sigh of relief, but untill I have some sort of confirmation that he is not an IC, I'm not going to jump to conclusions.



"Mephiston: Well, his stat line makes him out to be quite the monster. On par with the Swarm Lord actually. Has 3 Psychic powers, one makes him S10, the other lets him move like jump infantry and the last gives preferred enemy – he also has a force weapon, oh and he fleets. He also has a power that forces a Ld test at -4 on a character – if he fails, Meph gets to re-roll To Hit and To Wound rolls. Things to note: he does not have an invulnerable save, nor is he an independent character. That means he is on his own, unless your transport him...to be honest I can easily consider putting him in a Land Raider or a Storm Raven to go wreak havoc alone. He is one of the strongest CC characters in the game, but lacks a few of the tools necessary to get there in one piece. You probably get one turn to blow him away, because until he gets up close you can bet he'll be hiding behind terrain/vehicles – and with cover, he will be dodging the low ap high S shots half of the time.

That said, many of his abilities are psychic powers and as such good psyker defence will make him considerably easier to deal with. There is also the chance of PotW, which he has no protection whatsoever against. This guy is easily one of the stronger characters out there, but has shortcomings that can be exploited – plasma/melta to the face will still give him headaches. So do invulnerable saves; popular CC choices like Seer Councils and TH/SS Terminators will hurt him – in fact, Mephiston will very likely die to 5 of the latter, even if he gets the assault (and his preferred enemy power)! He is great at mushing vehicles, though. All in all he is quite nasty, but the lack of IC status and an invulnerable save makes him much more manageable that I thought at first. Oh yeah, he also doesn't have EW so things like boneswords, force weapons, wraithcannons and the like will have fun sending him into the warp or whatever."


But what I'm more excited about is this:

"Corbulo: Alright, so he's definitely better in combat than his generic counterparts and gives you one (1) free re-roll a game, applicable anywhere. You can re-roll to see who goes first, or whatever, if that's your fancy. The game-breaker (imo) is applying that single re-roll to see if the game ends. That...is huge. Games are won or lost depending on whether or not the game ends on turn 5 (or 6, 7) and good old 'Corb lets you screw around with that. He also gives FNP to himself on 2+ instead of the regular 4+. The only downside is that he can't take a jump pack, so I'd use him as part of a land raider-oriented assault force, or maybe in a rhino so that his FNP/FC bubble is huge."

Some guy's blog about his impression of reading the BA codex. You can read more here: http://ottawagamer.blogspot.com/2010/03/blood-angels-first-impressions-guest.html

This message was edited 1 time. Last update was at 2010/03/09 04:49:44


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Jesus.....Everyone is reading the Fleshtearers guy's rules wrong. They keep mixing him up with that grim super chaplain dude with the axe (name isn't coming to me right now).

Sorry, the guy in the blog is around the 15th post I've seen that get's them mixed up.

Seth does not allow you to fail your red thirst test on a 3 or less. Astorath (found the name!) is the one who does this. He also makes DC not 0-1 anymore. DC army with a few scouts here we come!

(Standard caveat applies in case I read it wrong today )

Just avoid that blog. The guy got a lot of stuff wrong and then posts an illegal army list on top of it as an example of things you can build in the new codex. Awesome sauce.....

This message was edited 1 time. Last update was at 2010/03/09 05:21:41


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Bay Area CA

Therion wrote:
T6: something monsturous or godly, or non organic.

That's T8. T6 is just a generic billy badass level.

It's just strange Mephiston and Dante have been around for 1K years but they still haven't found a storm shield in the Blood Angels armoury. When Mephiston finally finds one the Chaos gods will die and the universe will implode.



ok then what other marine who is badass has T6? and how many have T5? like none.

   
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Night Lords counts-as Blood Angels FTW!
   
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Alaska

Night Lords counts-as Blood Angels FTW!


I LIKE this idea. I like it a lot.

It makes me wish there was a set of bat wings that were as detailed as the Sanguinary Guard wings, though(I think that's their name).

I'm happy to see Blood Angels get a new codex, even if they are just another Space Marine chapter. They'd gone a long time without a decent one, and I like their primarch best out of the loyalists.

So is anyone else thinking that Astorath would make a killer Slaanesh Lord if he was modified and painted right?

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HERESY!



But yeah. That would look good.

This message was edited 1 time. Last update was at 2010/03/09 08:25:24


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What are Seth's rules, if not the increased chance to Red Thirst?

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All that I remember is that his gigantic chainsword is rending, IRC, and the red thirst thing. Other than that I think he is just like a normal captain or chapter master.

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...This is probably the dumbest codex I've ever read any rumors of. Also, being that a lot of this seems to be real I can't help but just be amazed at this crap.

Have fun with your Edward Cullen armies. Hopefully you can beat Jacob Wolves and be "SUPER BADASS" drinking blood and stuff. YAWN. Can't wait to fight entire FNP armies.

Also, BA seriously get Sternguard.. So, the ONLY decent C:SM veteran option is given to another book? SWEET. Should I just buy the can of red spray paint now?

This message was edited 1 time. Last update was at 2010/03/09 08:45:02


 
   
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Yes. And some cheese, to go with that wine

I prefer winsleydale, myself!

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can i get some sharp cheddar with a nice cab with some of this? :p

while i watch twilight?

   
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Shelegelah wrote:
Night Lords counts-as Blood Angels FTW!


I LIKE this idea. I like it a lot.

It makes me wish there was a set of bat wings that were as detailed as the Sanguinary Guard wings, though(I think that's their name).

I'm happy to see Blood Angels get a new codex, even if they are just another Space Marine chapter. They'd gone a long time without a decent one, and I like their primarch best out of the loyalists.

So is anyone else thinking that Astorath would make a killer Slaanesh Lord if he was modified and painted right?

Bat wings are lame. Just paint the angel wings raven-black. If you absolutely have to have bat wings, however, here you go:
http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1110177&rootCatGameStyle=
http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1140245&rootCatGameStyle=

Use these for the characters: http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1140263&rootCatGameStyle=

And honestly, folks, most of the stuff in the army is not that scary. The big bad characters are not ICs. The Sanguinary Guard are 40 points a pop. The Priests granting FNP are nice, but they are 75 points barebones with a jump-pack, and also cannot join units. The real scary BA list will be 3 Baal Predators, 3 Vindicators, some cheapo HQ, and troops in land raiders/fast rhinos. Now THAT's an armored company.
   
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Bat wings are lame. Just paint the angel wings raven-black. If you absolutely have to have bat wings, however, here you go:
http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1110177&rootCatGameStyle=
http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1140245&rootCatGameStyle=

Use these for the characters: http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1140263&rootCatGameStyle=

And honestly, folks, most of the stuff in the army is not that scary. The big bad characters are not ICs. The Sanguinary Guard are 40 points a pop. The Priests granting FNP are nice, but they are 75 points barebones with a jump-pack, and also cannot join units. The real scary BA list will be 3 Baal Predators, 3 Vindicators, some cheapo HQ, and troops in land raiders/fast rhinos. Now THAT's an armored company.


While I disagree with your bat wings are lame comment, I cannot possibly thank you enough for pointing these out to me! Think those nightmare wings will be too big on something the size of a sorcerer model?

Edit: Yup, looks like they're a bit large, but hey... Winged Daemon prince... How did I overlook these? Thanks again.

This message was edited 1 time. Last update was at 2010/03/09 11:24:04


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terminus wrote:The Priests granting FNP are nice, but they are 75 points barebones with a jump-pack, and also cannot join units.

Aren't they ICs? Why shouldn't they be able to join units?

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I live to serve . Just put in a good word to Slaanesh for me.

Here's a Nightmare it you need a scale reference. http://fantasygames.pl/images/BloodDragononWingedNightmare.jpg

It you shorten the base (part that attaches to the body) they should be fine. Look at Astaroth and Sanguinor, their wings are pretty massive. Daemon Prince or not, though, I would still count them decorative for LOS purposes.

As for bat wings being lame, I think that's just because I can't help remembering those goofy helmets.


Automatically Appended Next Post:
Kveldulv wrote:
terminus wrote:The Priests granting FNP are nice, but they are 75 points barebones with a jump-pack, and also cannot join units.

Aren't they ICs? Why shouldn't they be able to join units?

Ignore that, I was way wrong. I'm picturing a list with a core of 3 Storm Ravens, two carrying Assault Squads with Priest and DC dreads, and the other carrying DC with a Chaplain and a Librarian dread.

Then spend the rest on Baal preds, more troops (scouts?), and Sternguard. Apparently Assault Squads can drop their packs towards the cost of a transport, so there are some cheap Razorbacks for more snooty (maybe stick the scouts in there to make them scoring), or free rhinos to loan to the Sternguard. An Assault Terminator squad with furious charge and FNP would also be obscene.

It's a damn shame there won't be a 'Raven model for a while.

This message was edited 3 times. Last update was at 2010/03/09 12:52:44


 
   
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An Assault Terminator squad with furious charge and FNP would also be obscene.


-oh... didn't even register that combo... so rusty I am.

There are so many good options, heavy competition in the FA/HQ slots. Hvies aren't too different, while troops are an interesting choice to make.

Interesting, seems the SPriest cost the same thing as a Naked Techmarine in C:SM...6" bubble for FNP and FC vs. +1 Cover save on only a ruin...I don't know, but there is a clear winner IMO.

Heh, Pre-Heresy Death Guard, when they were less tough and more angry... Can't wait to see faces when I try and fail horribly to work that angle.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
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IronfrontAlex wrote:
Therion wrote:
T6: something monsturous or godly, or non organic.

That's T8. T6 is just a generic billy badass level.

It's just strange Mephiston and Dante have been around for 1K years but they still haven't found a storm shield in the Blood Angels armoury. When Mephiston finally finds one the Chaos gods will die and the universe will implode.



ok then what other marine who is badass has T6? and how many have T5? like none.


Cassius is T6. But his sergeant-like profile...

Wolf-rider marines has T5.

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Alabama

Kveldulv wrote:
terminus wrote:The Priests granting FNP are nice, but they are 75 points barebones with a jump-pack, and also cannot join units.

Aren't they ICs? Why shouldn't they be able to join units?


Most of the single models in the Codex actually don't have the IC rule. I don't know if it's fluff (they don't work well together?) or simply game mechanics (can't join a unit, must take a transport by themselves), but from what I've heard, Sanguinor, Mephiston, Tycho and maybe Corbulo don't have IC.

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Mephiston- yes he is tough and very very killy. But at T6 he is hardly unkillable. Bolters will wound on a 6, as will a normal marines cc attack. Swamp him with big assault squad or rapid fire bolters (Bolter Drill anyone?). Alsoa melta will take a wound off on a 3+.

Even if he is in with a squad of marines for ablastive wounds. Hit him with a big assault squad (jump packs or 'zerkers for example) - pistol away a few of the marines and charge in.

Yes he is tough, as the Lord of Death shoudl be. but he is hardly game breaking. Apply the same tactics as you woudl to a Nightbringer and you shoudl be fine, i'm guessing.

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So... the title of this thread is:

"I am scared of the new Mephiston."...

@Praxiss:
I think Mephiston is easier to kill than Nightbringer if at least for the lower Toughness values between the two.

I was looking forward to Seth giving out fleet to people, but that was just a hoop dream I guess.
But a non-power weaponed IC is just out of my comfort zone.

I am very looking foward to the Fast Vehicles...

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
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Alabama

Praxiss wrote:Mephiston- yes he is tough and very very killy. But at T6 he is hardly unkillable. Bolters will wound on a 6, as will a normal marines cc attack. Swamp him with big assault squad or rapid fire bolters (Bolter Drill anyone?). Alsoa melta will take a wound off on a 3+.



2+, you meant. 3+ would be for plasma. But either way, he's in trouble.

Praxiss wrote:Even if he is in with a squad of marines for ablastive wounds. Hit him with a big assault squad (jump packs or 'zerkers for example) - pistol away a few of the marines and charge in.


Which won't even matter if he's not an IC.

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kaptaink wrote:
BAAWW CHEESE
Hopefully you can beat Jacob Wolves and be "SUPER BADASS" drinking blood and stuff. YAWN.
BAAAWWWW CHEESE


HOLY DEEP STRIKING DONGCOPTERS BATMAN

Its team Jacob vs team Edward between the last two marine codexs.


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I grappled the shoggoth wrote:
kaptaink wrote:
BAAWW CHEESE
Hopefully you can beat Jacob Wolves and be "SUPER BADASS" drinking blood and stuff. YAWN.
BAAAWWWW CHEESE


HOLY DEEP STRIKING DONGCOPTERS BATMAN

Its team Jacob vs team Edward between the last two marine codexs.



I just caught that reference, and now I want to vomit.

THE HORUS HERESY: Emprah: Hours, go reconquer the galaxy so there can be a new golden age. Horus: But I should be Emprah, bawwwwww! Emprah: Magnus, stop it with the sorcery. Magnus: But I know what's best, bawwwwww! Emprah: Horus, tell Russ to bring Magnus to me because I said so. Horus: Emprah wants you to kill Magnus because he said so. Russ: Fine. Emprah's always right. Plus Ole Red has already been denounced as a traitor and I never liked him anyway. Russ: You're about to die, cyclops! Magnus: O noes! Tzeentch, I choose you! Bawwwww! Russ: Ah well. Now to go kill Horus. Russ: Rowboat, how have you not been doing anything? Guilliman: . . . I've been writing a book. Russ: Sigh. Let's go. Guilliman: And I fought the Word Bearers! Horus: Oh shi--Spess Puppies a'comin? Abbadon: And the Ultramarines, sir. Horus: Who? Anyway, this looks bad. *enter Sanguinis* What are you doing here? Come to join me? Sanguinius: *throws self on Horus's power claws* Alas, I am undone! When you play Castlevania, remember me! *enter Emprah* Emprah: Horus! So my favorite son killed my favorite daughter! Horus: What about the Lion? Emprah: Never liked her. Horus: No one does. Now prepare to die! *mortally wounds Emprah*Emprah: Au contraire, you dick. *kills Horus* Dorn: Okay, now I just plug this into this and . . . okay, it works! Emprah? Hellooooo? Jonson: I did nothing! Guilliman: I did more nothing that you! Jonson: Nuh-uh. I was the most worthless! Guilliman: Have you read my book? Dorn: No one likes that book. Khan: C'mon guys. It's not that bad. Dorn: I guess not. Russ: You all suck. Ima go bring the Emprah back to life.
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