Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/06/30 08:05:42
Subject: Re:Need your 6th edition rulebook questions answered? Post here!
|
 |
Mutating Changebringer
|
You said that at 2000+ points that we have to take 2 "core" FOCs, and 2 allied detachments?
Can the two allied FOCs be from different armies or must they be the same?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 08:18:41
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Sinewy Scourge
Commoragh (closer to the bottom)
|
How many hull points does a ravager have?
|
Wyzilla wrote:Saying the Eldar won the War in Heaven is like saying a child won a fight with a murderer simply because after breaking into his house, shooting his mother and father through the head, the thug took off in a car instead of finishing off the kid.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 08:28:43
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
|
Are there any changes to reserves?
Can you target blasts or flamers at cruising fliers?
|
Blood for the bloo... wait no, I meant for Sanguinius! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 09:03:37
Subject: Re:Need your 6th edition rulebook questions answered? Post here!
|
 |
Dark Angels Librarian with Book of Secrets
|
Are Eldar Wytch blades any different?
How many weapons can be fired when a vehicle moves?
Have rules for bikes changed?
Do they still give +1 Toughness and Relentless?
Can bikes go up stairs?
Lets say your allies are battle brothers, ie Eldar and DE.
Can you use take a squad of wyches and put them in a falcon at deployment?
Can your Eldar come out of a WWP?
Can IG vets still fire 5 shots from a chimera at max range?
Do hydras have skyfire?
How are vehicle squadren rules? Have they changed?
|
This message was edited 2 times. Last update was at 2012/06/30 09:18:47
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 09:12:19
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Servoarm Flailing Magos
|
Can a flying MC assault a flyer?
|
Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 09:12:52
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Crazed Spirit of the Defiler
Ireland
|
Can you confirm the AP value of the Necron Warscythe? I know the Codex states ignores armour saves rather than being a power weapon but I'm interested to see if that still applies.
|
By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!
- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 09:24:49
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Oberstleutnant
Back in the English morass
|
What restrictions are there for shooting out of transports?
Can embarked models capture objectives?
What are the criteria for selcting allies (FOC slots and any points cap rather than races)?
|
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 09:37:06
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Emboldened Warlock
|
Mannahnin wrote:Acute Senses ONLY affects Outflanking? Is there some way for regular units to Outflank now?
Has Nightfighting changed?
How about the "core" missions? I understand there's a big campaign section with extra stuff, but can you briefly describe the "standard" or basic missions?
Night Vision and Acute senses have been seperated. Acute senses allow re-roll of Outflank and Night Vision "IGNORES" Night Fighting.
valace2 wrote:TedNugent wrote:Question: Do Force Weapons cause instant death upon activation?
Yep no change, you still have to wound an with the nerfing of power weapons its going to be harder to wound Av 2 stuff.
Might want to re-read that. There is a limitation of whether the model has a psychic(Warp?) charge available.
TheLionOfTheForest wrote:Do abilities from characters cross over from Main contingent to allies and back again ?
In other words: Main army - Blood Angles, Sanguinary priest for FNP
Ally - IG HQ - Orders such as BID to a BA devastator squad, while IG also receive a benefit from Sanguinary Priest's FNP
Some Psychic and leadership abilities do "IF" they are Battle Brothers.
No alliances can share transports.
Distrusted allies have a fun "One Eye Open" rule.
labmouse42 wrote:Are Eldar Wytch blades any different?
How many weapons can be fired when a vehicle moves?
Have rules for bikes changed?
Do they still give +1 Toughness and Relentless?
Can bikes go up stairs?
Yes, Witch blades got a mild nerf. They no longer triple strength and roll 1 d6 armour pen,...instead they just roll strength + 2d6 armour pen.:( They still wound on a 2+.
Sadly, witch blades did not get any of their old 2 ed goodness of force weapon/power weapon status back.:(
Both Eldar and Dark Eldar Jetbikes have Jump-Shoot-Move. 12" Jump and 2d6 assault. Now for the Good News....Both can Turbo for 36".
+1Toughness on bikes is now permanent(A S6 weapon is no longer insta-death from what I can tell.
Have not gotten to bikes on stairs...???
A Special note for all everyone, especially non-fearless armies!!!!!
Units Falling Back can now regroup normally down to 25% strength, Under 25% can still attempt "Insane Heroism" which succeeds on double 1's or if indepndent character is in unit they roll against his leadership. Running units of the table just got a lot harder!!!!!!!!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 09:47:28
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Dark Angels Librarian with Book of Secrets
|
Are bikes still relentless? Does that still let you move, shoot and assault? Does it let you shoot a shuriken cannon after moving?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 09:52:56
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Raw SDF-1 Recruit
Durban-South Africa. Like schwow man!
|
About units falling back . Are the usual restrictions on being able to regroup still there IE must be in coherency , no enemy within 6" and now above 25% ?
In other words can we still escort Marines off the table ?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 09:54:42
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Beautiful and Deadly Keeper of Secrets
|
TheAvengingKnee wrote:valace2 wrote:TheAvengingKnee wrote:Can a flying MC attack a flyer at normal balistic skill?
Can you assault flyers that arent in hover mode?
Can flying MCs do a flyby attack on flyers?
only one I am sure of is that you can only assault a flyer when it is in hover mode as it acts like a skimmer.
Well that works out because rite now necron flyers don't have a hover mode.
First one no.
Second one no
Third one yes! Vector strike (D3 + 1 hits) works on flyers hits on side armor.
Are bikes still relentless? Does that still let you move, shoot and assault? Does it let you shoot a shuriken cannon after moving?
yes
|
This message was edited 2 times. Last update was at 2012/06/30 09:56:15
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 09:54:45
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Emboldened Warlock
|
labmouse42 wrote:Are bikes still relentless? Does that still let you move, shoot and assault? Does it let you shoot a shuriken cannon after moving?
Bikes have not only Relentless and Jink(5+ norm and 4+ when Turbo-boosting)
They Also have the Hammer of Wrath USR. Yeah baby.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 10:00:27
Subject: Re:Need your 6th edition rulebook questions answered? Post here!
|
 |
Dark Angels Librarian with Book of Secrets
|
I looked at a rulebook briefly last night but still have questions.
When bikes move in shooting phase, it was described as "turbo-boosting". Did that give any advantage other than an improved jink?
Do they have to go a minimum distance to turbo-boost?
Hammer of wrath is like impact hits from fantasy right?
Does this make marine bikes better in your thought?
How about for seer council bikes?
|
This message was edited 1 time. Last update was at 2012/06/30 10:01:03
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 10:24:40
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Emboldened Warlock
|
Evil_Toast wrote:About units falling back . Are the usual restrictions on being able to regroup still there IE must be in coherency , no enemy within 6" and now above 25% ?
In other words can we still escort Marines off the table ?
There is no mention of the enemy within 6" restriction from past rulebooks that I can find...!!???
Will check later on coherency rules but I think that they are still in and that Blast Weapons and Closest model in range wound allocation can really muck with it. Seems this edition has really brought back the generalmanship from pre-5th editions that I have so missed.
Also, Sweeping advance same as used to be "EXCEPT" Falling back unit uses the highest initiative in the unit. Shield drones make Crisis suits more survivable.
labmouse42 wrote:I looked at a rulebook briefly last night but still have questions.
When bikes move in shooting phase, it was described as "turbo-boosting". Did that give any advantage other than an improved jink?
Do they have to go a minimum distance to turbo-boost?
Hammer of wrath is like impact hits from fantasy right?
Does this make marine bikes better in your thought?
How about for seer council bikes?
1) Aside from a 36" turbo-boost range??? How much more do you want?
2)Bikes move 12" in movement phase but instead of running, they turbo-boost in the shooting phase.. Regular bike boost up to an additional 12" Jet-bike boost up to an additional 24" Figure it out from there. No mention on a minimum...so it looks like you could just go 1" but that would be a rules debate that I don't want to start.
3)Hammer of wrath is what bikes and jump-infantry are getting. It allows a free extra hit at models strength and at I 10 to represent the Jump-infantry falling on the enemy or for the bikes to smash into the enemy.
4) IMO Jump-Infantry, Bikes and Flers are all looking pretty good.
5)Seer Council, Muwahahaha. Take A look at the BRB Psychic powers rules and realize just how powerful the seer-council can become. Its to long to get into here, but suffice it to say that while no one power is to OP, The sheer number that the Seer-council can take is pretty potent. Add that some of the powers are a combination of Guide/furtune and go from there. + Warlock would be getting these powers.
I could be wrong but this is how it is loking at first glance.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 10:29:20
Subject: Re:Need your 6th edition rulebook questions answered? Post here!
|
 |
Deranged Necron Destroyer
|
Do all MC's with Wings get Flying MC status, or are some Jump MC's?
If some are Jump MC's, is there something telling us which are Flying MC's?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 11:00:46
Subject: Re:Need your 6th edition rulebook questions answered? Post here!
|
 |
Servoarm Flailing Magos
|
Irdiumstern wrote:Do all MC's with Wings get Flying MC status, or are some Jump MC's?
If some are Jump MC's, is there something telling us which are Flying MC's?
Check the FAQs.
|
Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 11:06:33
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Huge Hierodule
The centre of a massive brood chamber, heaving and pulsating.
|
Can Hormagaunts still assault in a turn in which they run?
|
Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote:I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 11:16:39
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Manhunter
|
ObliviousBlueCaboose wrote:Is the MYSTERY TERRAIN form Fantasy in? If so I'm going to try to get a house rule to not use it, I personally hate it.
Why yes OBC, its the same as fantasy, where 5/6 forests or rivers are magical. Might as well just use the fantasy rulebook, this is Warhammer: Fantasy Battles: Sci-fi Expansion.
|
Proud to be Obliviously Blue since 2011!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 11:26:51
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Servoarm Flailing Magos
|
ObliviousBlueCaboose wrote:ObliviousBlueCaboose wrote:Is the MYSTERY TERRAIN form Fantasy in? If so I'm going to try to get a house rule to not use it, I personally hate it.
Why yes OBC, its the same as fantasy, where 5/6 forests or rivers are magical. Might as well just use the fantasy rulebook, this is Warhammer: Fantasy Battles: Sci-fi Expansion.
That's all 40k ever has been, does this bother you?
|
Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 11:29:02
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Manhunter
|
It bothers me that i paid $75 for this after buying the WHFB rules eariler this year. And they seem almost like GW just copied and pasted from the fantasy rules. (may be a slight exaggeration...)
|
Proud to be Obliviously Blue since 2011!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 12:36:52
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Towering Hierophant Bio-Titan
|
Voodoo_Chile wrote:Can you confirm the AP value of the Necron Warscythe? I know the Codex states ignores armour saves rather than being a power weapon but I'm interested to see if that still applies.
It's in the Necron FAQ as AP1, Two-Handed, Armourbane. No init penalty.
Oddly enough, Boneswords didn't get FAQ'd at all. Automatically Appended Next Post: Squigsquasher wrote:Can Hormagaunts still assault in a turn in which they run?
Not normally. The Onslaught psychic power could be interpreted to mean that they can if cast on them ( RAW) but it's probably not intended.
|
This message was edited 1 time. Last update was at 2012/06/30 12:38:44
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 17:15:20
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
|
Found out already
|
This message was edited 1 time. Last update was at 2012/06/30 17:58:37
Blood for the bloo... wait no, I meant for Sanguinius! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 17:22:01
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Ancient Venerable Dreadnought
|
Lormax wrote:Exalted Pariah wrote:How does issuing a challenge work?
Pick a character, issue a challenge against the enemy. If accepted, that fight is separate involving just those 2 models. If refused, the character is not involved in that round of combat. Any character can accept the challenge.
That seems pretty lame, lol. Can't say I like a rule that allows characters to act as battlefield bullies. Automatically Appended Next Post: Kaldor wrote:You can now measure any distance at any time!
Gah. Kiddie game transition continues.
|
This message was edited 1 time. Last update was at 2012/06/30 17:25:32
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 17:42:01
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Violent Enforcer
Panama City, FL
|
Lormax wrote:ChocolateGork wrote:Can you give us a full explanation of wound allocation?
e.g. what happens if shoot a squad and get 3 melta wounds, 1 plasma wound and 6 boltgun wounds?
Ok, assuming all the same saving throw...
Closest model takes a wound, the controlling player allocates where the wound comes from. That closest model keeps taking wounds until it dies. Then move on to the next closest, etc. So you could 'wait' to eat those melta/plasma wounds on something less valuable (ex, a regular bolter marine). That's my understanding of it.
The player doing the shooting chooses which order the differing strength/ ap weapons are allocated in, not the defending player.
TheAvengingKnee wrote:Can you target blasts or flamers at cruising fliers?
Nope. Flyers are immune to blasts and other templates while in zoom mode.
|
7500pts. 1750pts. 1500pts. 2000pts. 11000pts.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 17:43:08
Subject: Re:Need your 6th edition rulebook questions answered? Post here!
|
 |
Man O' War
Nosey, ain't ya?
|
Ok here are mine: What do the Armour and FleshBane rules do? What are the stats for Power Mauls? What are the Warlord Traits Thanks for your time.
|
This message was edited 1 time. Last update was at 2012/07/01 10:45:00
I have dug my grave in this place and I will triumph or I will die!
Proud member of the I won with Zerkova club
Advocate of 'Jack heavy Khador. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 17:48:19
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
|
What happens to a challenger if the opponent declines the challenge?
How bad is the initiative penalty on power axes?
|
This message was edited 1 time. Last update was at 2012/06/30 17:57:57
Blood for the bloo... wait no, I meant for Sanguinius! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 18:03:24
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Violent Enforcer
Panama City, FL
|
TheAvengingKnee wrote:What happens to a challenger if the opponent declines the challenge? The challenger gets to nominate one character from the opposing unit. That character cannot strike in CC for the rest of the turn, nor can his leadership be used for the rest of the phase. The challenger then fights normally.
|
This message was edited 1 time. Last update was at 2012/06/30 18:04:15
7500pts. 1750pts. 1500pts. 2000pts. 11000pts.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 18:06:18
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Captain of the Forlorn Hope
|
How does a Stormraven enter hover mode?
|
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 18:06:42
Subject: Re:Need your 6th edition rulebook questions answered? Post here!
|
 |
Chosen Baal Sec Youngblood
|
So, I haven't seen this anywhere, but what are the rules for fast vehicles now? I can't tell if my blood angels tanks just got nerf to all hek.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/06/30 18:09:03
Subject: Need your 6th edition rulebook questions answered? Post here!
|
 |
Devestating Grey Knight Dreadknight
|
There's 18 different Warlord traits with different effects. Not going to copy them all over.
Power Mauls are S+2, AP4.
Power Axes are 'unwieldy' and so strike at I1
Re: challenges - For each combat, the player whose turn it is may declare a challenge with one of his characters. If he doesn't want to, the other player may declare a challenge instead. If a player refuses to meet a challenge, the challenging player may choose one enemy character. That character cannot fight at all in this round of combat. I'm only paraphrasing the rules here. I'm stuck nursing my baby girl on the couch and can't access my rulebook!
Veteran Sergeant wrote:Kaldor wrote:You can now measure any distance at any time!
Gah. Kiddie game transition continues.
Say what?
|
"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" |
|
 |
 |
|