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![[Post New]](/s/i/i.gif) 2013/01/22 08:14:43
Subject: Re:Should a new faction be introduced?
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Boosting Black Templar Biker
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ZebioLizard2 wrote:
They probably wouldn't have such a poor player base if they didn't keep them without updates for so long! Also known as the "Cycle of Fail". Because GW devotes all its resources to SM, others get left behind, those that get left behind, get less popular because they start to suck, and then nobody uses them, thus they end up with no player base!
Yeah. At the LGS one guy keeps insisting that Templars aren't in a hurry to get updated because they're not a popular faction. Well gee, I wonder why, with a 7-year-old (well, it'll be 8 this year) Codex. From what I've read (I only started the hobby in June/July) BT was very popular first with Codex: Armageddon and then with the actual Codex release. But now, 7+ years later, is it any surprise that the newer, more competitive SM codices get all the players instead?
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Armies:
Primary: Black Templars Crimson Fists Orks
Allied: Sisters of Battle Imperial Guard |
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![[Post New]](/s/i/i.gif) 2013/01/22 08:32:20
Subject: Should a new faction be introduced?
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Dakka Veteran
South Portsmouth, KY USA
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Brother Captain Alexander wrote: Arcani wrote:This:
-Codex: Space Marines (or Adeptus Astartes): All marines in one. Each of the main ( BA, Ultra, BT, White Scars, DA, Salamanders, SW, Raven Guard, Imperial Fists, Crimson Fists and Iron Hands) gets their own devoted special rules page and hero.
-Codex: Imperial Guard: Same as Marines, normal guard with some more tanks and maybe some more specialist units, but: DKoK, Cadia, Catachan, Mordian Guard, Tallarn, Tanith First, Elysians and Valhallans each get their own page with special rules and their own hero.
-Codex: Inquisition: Grey Knights, Sisters, Deathwatch and Inquisitors all in one.
-Codex Ork Klans: Orks, with heroes, that provide special rules, and special clan rules.
-Codex Deamons of Caos: the horrors of the Warp.
-Codex Legions of Chaos: Traitor marines and traitor guard, including things like the Blood Pact; again with special rules per each god, and special characters that give overall traits.
-Codex: Craftworld Eldar: Eldar, with heroes, that provide special rules, and special craftworld rules.
-Codex: Dark Eldar: DE. with heroes, that provide special rules, and special cabal rules.
-Codex: Necrons: Necrons, with heroes, that provide special rules, and special tomb world rules.
-Codex: Tau: Tau Empire, with heroes, that provide special rules, and special sept rules. Maybe some purely alien auxiliary armies like Kroot (not Vespid though, they aren't widespread enough.)
-Codex: Tyranids: Tyranids, with heroes, that provide special rules, and special hive fleet rules, like Behemoth gains Known Enemy: Space Marines, or even more specific, Ultramarines.
Now, I know that this will cause a lot of problems. This would basically require a reboot of almost the whole game, but I think it would be worth it, as long as Games Workshop shows us that they are at least capable of rational thinking. And it also lowers the codex volume by 4.
Another problem would be the amount of specializations an army could have and the confusion this might cause. You could have a, not only Space Marines or IG or Tau army, but a Space Marines White Scars very fast army, or Imperial Guard Artillery Regiment with close defense units, or a Tau version of the Halo: ODST.
I think this would be awesome, not only because it would make games (and lists a lot more challenging) but it would make specialist armies a whole lot cheaper (Games Workshop does hate this though) to build. I have a friend who likes BA and SW, and he almost literally had to buy two armies that were almost completely identical except for Commander Dante/Njal Stormcaller and the Sanguinary Guard/Wolf Guard.
This system of mini-dexes within a codex also is technically a new codex, for the OP.
Same thing like I said, and this would be the best way becaue you can try almost every mix.
Like they guys said: "Space Marines White Scars very fast army, or Imperial Guard Artillery Regiment with close defense units, or a Tau version of the Halo: ODST." So everybody woud lbe able to build the army they like.
The only correction I would add here: Sisters of Battle shoud lbe in Codex: Adeptus Ministorum or Codex: Ecclesiarchy. The yare army of the Imperial Chruch, not Inquisition.
I would put the inquisition under an Ecclesiarchy book as we all know who the inquisition was anyway. It makes more sense. SoBs would be great in an Ecclesiarchy book but should be fielded as their own army, not dependant on Whitchunters or Inquisitors.
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Armies: Space Marines, IG, Tyranids, Eldar, Necrons, Orks, Dark Eldar.
I am the best 40k player in my town, I always win! Of course, I am the only player of 40k in my town.
Check out my friends over at Sea Dog Game Studios, they always have something cooking: http://www.sailpowergame.com. Or if age of sail isn't your thing check out the rapid fire sci-fi action of Techcommander http://www.techcommandergame.com
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![[Post New]](/s/i/i.gif) 2013/01/22 09:29:52
Subject: Re:Should a new faction be introduced?
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Gangly Grot Rebel
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Isthatagreengreyknight? wrote:Honestly, i think they should rewrite C: GK, and introduce,
Codex: Ordo Malleus
Codex: Ordo Xenos
Codex: Ordo Hereticus
It'll be 1st, super cool to see what a hereticus army would look like, 2nd, love for Deathwatch, and 3rd C: GK will stop being C:Shiny Marines With Power Weapons and fluff-murder
unfortunately, with the recent amount of Ward in Gw, it's more likely to be Codex: Ultramarines before my wish is granted.
They won't re-write the GK codex for at least a couple of years as they are one of the most recent GW books
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I can see it now....Nids are now a collection of autonomous hive fleets there are multiple Hive Minds and they all war with one another in addition to everyone else. They speak to humans using telepathy, and they can now ally with Space Wolves as battle brothers, because reasons.
Tyranids talking to humans would be like you talking to your mashed potatoes or the probiotic in your kiefer drink. It is neither possible nor productive. Inside my mind I pinched my nipples and savored his bitter silence.
DT:90S+++G+++MB++IPw40k10#+D++A+++/hWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/01/22 15:56:00
Subject: Re:Should a new faction be introduced?
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Ferocious Black Templar Castellan
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ZebioLizard2 wrote:
I'm sorry you hate the multiple Marine codices so much, but consider that the profits GW pulls in off of those full-sized books is what allowed them to re-invent and re-release long neglected armies with little to no player base like DE or Necrons.
They probably wouldn't have such a poor player base if they didn't keep them without updates for so long! Also known as the "Cycle of Fail". Because GW devotes all its resources to SM, others get left behind, those that get left behind, get less popular because they start to suck, and then nobody uses them, thus they end up with no player base!
Apart from the Vanilla Codex, the only Marine Codex released during 5th edition that wasn't two editions old was the Blood Angels Codec, which was updated from a White Dwarf PDF. It's almost as if all the Space Marine Codices updated during 5th (again, apart from Vanilla, which is more or less the base against which other Codices are judged) weren't updated just because they were Space Marines, as is often implied, but because their books were flippin' ancient. If GW updated every Marine Codex every edition you might have an argument, but they don't. Marine armies wait just as long for their update (excepting Vanilla) as any other faction.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/01/22 16:11:20
Subject: Re:Should a new faction be introduced?
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Abel
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GW can't keep up with the armies it has, and you want a new faction?
We are in the 6th Edition of Warhammer 40K, and there are still armies using codex books from 3rd Edition.
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Kara Sloan shoots through Time and Design Space for a Negative Play Experience |
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![[Post New]](/s/i/i.gif) 2013/01/22 16:13:52
Subject: Re:Should a new faction be introduced?
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Screaming Shining Spear
Pittsburgh, PA
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Isthatagreengreyknight? wrote:Honestly, i think they should rewrite C: GK, and introduce,
Codex: Ordo Malleus
Codex: Ordo Xenos
Codex: Ordo Hereticus
It'll be 1st, super cool to see what a hereticus army would look like, 2nd, love for Deathwatch, and 3rd C: GK will stop being C:Shiny Marines With Power Weapons and fluff-murder
unfortunately, with the recent amount of Ward in Gw, it's more likely to be Codex: Ultramarines before my wish is granted.
People keep advocating for stuff like this, but it makes no sense. Inquisitors don't typically field armies, they just sometimes accompany Grey Knights, IG, Sisters, or SM. The Ordo Hereticus has no army, just Inquisitors. The Deathwatch doesn't operate as an army, they operate as single strike squads (usually) sent behind enemy lines for a special mission. So unless you want an army entirely composed of one squad of 5-10 guys, a Deathwatch army wouldn't make sense.
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Eldar shenanigans are the best shenanigans!
DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/01/22 16:23:05
Subject: Re:Should a new faction be introduced?
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Ferocious Black Templar Castellan
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Tamwulf wrote:GW can't keep up with the armies it has, and you want a new faction?
We are in the 6th Edition of Warhammer 40K, and there are still armies using codex books from 3rd Edition.
The oldest Codex (Black Templars) is from 4th edition...
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/01/22 16:24:57
Subject: Should a new faction be introduced?
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Consigned to the Grim Darkness
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Sisters are still using models from second edition as their primary infantry unit, and I would hardly call the pdf "codex" an actual codex
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/01/22 16:36:18
Subject: Re:Should a new faction be introduced?
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Drone without a Controller
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AlmightyWalrus wrote: Tamwulf wrote:GW can't keep up with the armies it has, and you want a new faction? We are in the 6th Edition of Warhammer 40K, and there are still armies using codex books from 3rd Edition. The oldest Codex (Black Templars) is from 4th edition... Ahem, Tau, Eldar, Deamons. Automatically Appended Next Post: AlmightyWalrus wrote: ZebioLizard2 wrote: I'm sorry you hate the multiple Marine codices so much, but consider that the profits GW pulls in off of those full-sized books is what allowed them to re-invent and re-release long neglected armies with little to no player base like DE or Necrons.
They probably wouldn't have such a poor player base if they didn't keep them without updates for so long! Also known as the "Cycle of Fail". Because GW devotes all its resources to SM, others get left behind, those that get left behind, get less popular because they start to suck, and then nobody uses them, thus they end up with no player base! Apart from the Vanilla Codex, the only Marine Codex released during 5th edition that wasn't two editions old was the Blood Angels Codec, which was updated from a White Dwarf PDF. It's almost as if all the Space Marine Codices updated during 5th (again, apart from Vanilla, which is more or less the base against which other Codices are judged) weren't updated just because they were Space Marines, as is often implied, but because their books were flippin' ancient. If GW updated every Marine Codex every edition you might have an argument, but they don't. Marine armies wait just as long for their update (excepting Vanilla) as any other faction. Yeah, but the armies updated to 5th Ed were: SM BA SW GK CSM Orks Dark Eldar Necrons IG Tyranids Thats 4/10, 2/5, that's a lot if you ask me. Especially when the Imperium is supposed to be "outnumbered, outgunned and outmatched."
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This message was edited 2 times. Last update was at 2013/01/22 16:42:44
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![[Post New]](/s/i/i.gif) 2013/01/22 16:50:42
Subject: Should a new faction be introduced?
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Librarian with Freaky Familiar
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thenoobbomb wrote:Yes.
Codex: Iron Hands
Codex: Deathwatch
Codex: Salamanders
Codex: Crimson Fists
Codex: White Scars
Codex: Imperial Fists
Codex: Ultramarines
Codex: Raven Guard
Hey GW, do you guys read this?
I think a much more effective approach to this is to do something like they do with vulkan, you get chapter tactics. As much as i want to see salamanders, crimson fists, ect ect, have their own codex, most of them would be the same with a few rules changed. Also ultramarines have a codex, its the SM codex haha that is their codex.
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2013/01/22 16:52:26
Subject: Re:Should a new faction be introduced?
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Ferocious Black Templar Castellan
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Arcani wrote: AlmightyWalrus wrote: Tamwulf wrote:GW can't keep up with the armies it has, and you want a new faction?
We are in the 6th Edition of Warhammer 40K, and there are still armies using codex books from 3rd Edition.
The oldest Codex (Black Templars) is from 4th edition...
Ahem, Tau, Eldar, Deamons.
Automatically Appended Next Post:
AlmightyWalrus wrote: ZebioLizard2 wrote:
I'm sorry you hate the multiple Marine codices so much, but consider that the profits GW pulls in off of those full-sized books is what allowed them to re-invent and re-release long neglected armies with little to no player base like DE or Necrons.
They probably wouldn't have such a poor player base if they didn't keep them without updates for so long! Also known as the "Cycle of Fail". Because GW devotes all its resources to SM, others get left behind, those that get left behind, get less popular because they start to suck, and then nobody uses them, thus they end up with no player base!
Apart from the Vanilla Codex, the only Marine Codex released during 5th edition that wasn't two editions old was the Blood Angels Codec, which was updated from a White Dwarf PDF. It's almost as if all the Space Marine Codices updated during 5th (again, apart from Vanilla, which is more or less the base against which other Codices are judged) weren't updated just because they were Space Marines, as is often implied, but because their books were flippin' ancient. If GW updated every Marine Codex every edition you might have an argument, but they don't. Marine armies wait just as long for their update (excepting Vanilla) as any other faction.
Yeah, but the armies updated to 5th Ed were:
SM
BA
SW
GK
CSM
Orks
Dark Eldar
Necrons
IG
Tyranids
Thats 4/10, 2/5, that's a lot if you ask me. Especially when the Imperium is supposed to be "outnumbered, outgunned and outmatched."
All the Codices you listed are newer than Black Templars, thanks for making my point for me.
As for being outnumbered, CSM wasn't updated in 5th (neither were Orks or Daemons, but they were close enough IMO) and you missed out on SoB which means that, when also counting C: IG, it's a 6/11 margin for the Imperium. Considering, however, that 8 of 16 armies are Imperial, this is not that far away from the "fair" distribution of 5/5.
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This message was edited 1 time. Last update was at 2013/01/22 16:53:52
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/01/22 16:53:06
Subject: Should a new faction be introduced?
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Frenzied Berserker Terminator
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But it really shouldn't be 8/16 Imperial armies!
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![[Post New]](/s/i/i.gif) 2013/01/22 16:54:29
Subject: Should a new faction be introduced?
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Ferocious Black Templar Castellan
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/01/22 16:58:07
Subject: Re:Should a new faction be introduced?
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Fireknife Shas'el
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Arcani wrote: AlmightyWalrus wrote: Tamwulf wrote:GW can't keep up with the armies it has, and you want a new faction?
We are in the 6th Edition of Warhammer 40K, and there are still armies using codex books from 3rd Edition.
The oldest Codex (Black Templars) is from 4th edition...
Ahem, Tau and Eldar.
Automatically Appended Next Post:
AlmightyWalrus wrote: ZebioLizard2 wrote:
I'm sorry you hate the multiple Marine codices so much, but consider that the profits GW pulls in off of those full-sized books is what allowed them to re-invent and re-release long neglected armies with little to no player base like DE or Necrons.
They probably wouldn't have such a poor player base if they didn't keep them without updates for so long! Also known as the "Cycle of Fail". Because GW devotes all its resources to SM, others get left behind, those that get left behind, get less popular because they start to suck, and then nobody uses them, thus they end up with no player base!
Apart from the Vanilla Codex, the only Marine Codex released during 5th edition that wasn't two editions old was the Blood Angels Codec, which was updated from a White Dwarf PDF. It's almost as if all the Space Marine Codices updated during 5th (again, apart from Vanilla, which is more or less the base against which other Codices are judged) weren't updated just because they were Space Marines, as is often implied, but because their books were flippin' ancient. If GW updated every Marine Codex every edition you might have an argument, but they don't. Marine armies wait just as long for their update (excepting Vanilla) as any other faction.
Yeah, but the armies updated to 5th Ed were:
SM
BA
SW
GK
CSM
Orks
Dark Eldar
Necrons
IG
Tyranids
Thats 4/10, 2/5, that's a lot if you ask me. Especially when the Imperium is supposed to be "outnumbered, outgunned and outmatched."
Firstly look up the publish date of the Templars Codex its older than both of those.
Second your list is wrong
Yeah, but the armies updated to 5th Ed were:
SM (4 years)
BA (12 years if you don't include the White dwarf 5 if you do.)
SW (waited 9 years)
GK (7 years from deamon hunters)
Dark Eldar (12 years)
Necrons (9 years)
IG (6 years)
Tyranids (5 years)
Templars (Waiting since November 2005)
Tau (March 2006)
Eldar (November 2006)
So yeah the numbers look a little different when written out.
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2013/01/22 16:59:01
Subject: Should a new faction be introduced?
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Foolproof Falcon Pilot
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They cant keep up with a decent codex release cycle as it is. No
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"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
~10k
~5k corsairs
~3k DKOK |
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![[Post New]](/s/i/i.gif) 2013/01/22 17:02:14
Subject: Should a new faction be introduced?
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Major
London
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zephoid wrote:They cant keep up with a decent codex release cycle as it is. No
This. Unless its another marine army.
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![[Post New]](/s/i/i.gif) 2013/01/22 17:05:26
Subject: Should a new faction be introduced?
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Fireknife Shas'el
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Please give a Logical reason as to why not.
Here are some reasons why Xenos/Chaos Armies are less Represented
Eldar-There are few Craftworlds and consequently few Eldar.
Tau- A blip on the imperial radar that most people don't even know about.
Dark Eldar- Comorragh is one city so there aren't that many of them.
Necrons-Okay not all are waking up.
Orks- They are numerous but they don't need much more to continue being crazy fun. Ask most ork players they just want price tweaks and a few new fun toys.
Deamons-Yeah not that numerous.
Chaos Spess Marines- They are only really around a few places.
Tyranids-No one has a clue.
The Imperium of Man is huge the rest of the factions are not.
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2013/01/22 17:12:31
Subject: Should a new faction be introduced?
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Frenzied Berserker Terminator
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captain collius wrote:
Please give a Logical reason as to why not.
Here are some reasons why Xenos/Chaos Armies are less Represented
Eldar-There are few Craftworlds and consequently few Eldar.
Tau- A blip on the imperial radar that most people don't even know about.
Dark Eldar- Comorragh is one city so there aren't that many of them.
Necrons-Okay not all are waking up.
Orks- They are numerous but they don't need much more to continue being crazy fun. Ask most ork players they just want price tweaks and a few new fun toys.
Deamons-Yeah not that numerous.
Chaos Spess Marines- They are only really around a few places.
Tyranids-No one has a clue.
The Imperium of Man is huge the rest of the factions are not.
You're telling me that there aren't any more Xenos factions in the entire galaxy?
There's the Ulumeathic Confederation.
The chaps on the Grendl Stars.
Genestealer Cults.
There's several more armies that they could do or pull out of their ass before making any more imperials.
But even if you look at what Imperial armies there are:
- Vanilla Marines
- SW
- BA
- BT
- DA
- GK
- SoB
- IG
5/8 are fething Marines! And they're only tiny chapters! Are you telling me that there aren't specialised IG regiments that cannot be represented by other non- FW codices?
Also, what about Traitor Legions? They're massive and unique - World Eaters are incredibly different to Emperor's Children - yet they're lumped in with the rest of the 'orrible lot. Yet somehow Black fething Templars are more deserving than the remnants of a mighty legion that has existed for 10,000 years in some shape or form?
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![[Post New]](/s/i/i.gif) 2013/01/22 17:13:15
Subject: Should a new faction be introduced?
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Longtime Dakkanaut
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Revised Codex list after reading popular opinion:
-Codex: Space Marines
-Codex: Ultramarines
-Codex: Blood Angels
-Codex: Space Wolves
-Codex: Grey Knights
-Codex: Dark Angels
-Codex: Black Templars
-Codex: Imperial Fists
-Codex: Iron Hands
-Codex: Ravenguard
-Codex: Salamanders
-Codex: Crimson Fists
-Codex: Deathwatch
-Codex: Rainbow Warriors
-Codex: Imperial Servants
-Codex: Xenos
-Codex: Chaos
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This message was edited 1 time. Last update was at 2013/01/22 17:13:27
My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 0012/03/03 17:19:55
Subject: Should a new faction be introduced?
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Ferocious Black Templar Castellan
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ExNoctemNacimur wrote: captain collius wrote:
Please give a Logical reason as to why not.
Here are some reasons why Xenos/Chaos Armies are less Represented
Eldar-There are few Craftworlds and consequently few Eldar.
Tau- A blip on the imperial radar that most people don't even know about.
Dark Eldar- Comorragh is one city so there aren't that many of them.
Necrons-Okay not all are waking up.
Orks- They are numerous but they don't need much more to continue being crazy fun. Ask most ork players they just want price tweaks and a few new fun toys.
Deamons-Yeah not that numerous.
Chaos Spess Marines- They are only really around a few places.
Tyranids-No one has a clue.
The Imperium of Man is huge the rest of the factions are not.
You're telling me that there aren't any more Xenos factions in the entire galaxy?
There's the Ulumeathic Confederation.
The chaps on the Grendl Stars.
Genestealer Cults.
There's several more armies that they could do or pull out of their ass before making any more imperials.
But even if you look at what Imperial armies there are:
- Vanilla Marines
- SW
- BA
- BT
- DA
- GK
- SoB
- IG
5/8 are fething Marines! And they're only tiny chapters! Are you telling me that there aren't specialised IG regiments that cannot be represented by other non- FW codices?
Also, what about Traitor Legions? They're massive and unique - World Eaters are incredibly different to Emperor's Children - yet they're lumped in with the rest of the 'orrible lot. Yet somehow Black fething Templars are more deserving than the remnants of a mighty legion that has existed for 10,000 years in some shape or form?
Said "Black fething Templars" ARE the remnants of a mighty legion that has existed for 10,000 years in some way, shape or form. Thanks for playing though.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/01/22 17:20:22
Subject: Should a new faction be introduced?
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Fireknife Shas'el
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ExNoctemNacimur wrote: captain collius wrote:
Please give a Logical reason as to why not.
Here are some reasons why Xenos/Chaos Armies are less Represented
Eldar-There are few Craftworlds and consequently few Eldar.
Tau- A blip on the imperial radar that most people don't even know about.
Dark Eldar- Comorragh is one city so there aren't that many of them.
Necrons-Okay not all are waking up.
Orks- They are numerous but they don't need much more to continue being crazy fun. Ask most ork players they just want price tweaks and a few new fun toys.
Deamons-Yeah not that numerous.
Chaos Spess Marines- They are only really around a few places.
Tyranids-No one has a clue.
The Imperium of Man is huge the rest of the factions are not.
You're telling me that there aren't any more Xenos factions in the entire galaxy?
There's the Ulumeathic Confederation.
The chaps on the Grendl Stars.
Genestealer Cults.
There's several more armies that they could do or pull out of their ass before making any more imperials.
But even if you look at what Imperial armies there are:
- Vanilla Marines
- SW
- BA
- BT
- DA
- GK
- SoB
- IG
5/8 are fething Marines! And they're only tiny chapters! Are you telling me that there aren't specialised IG regiments that cannot be represented by other non- FW codices?
Also, what about Traitor Legions? They're massive and unique - World Eaters are incredibly different to Emperor's Children - yet they're lumped in with the rest of the 'orrible lot. Yet somehow Black fething Templars are more deserving than the remnants of a mighty legion that has existed for 10,000 years in some shape or form?
I'm not telling you there aren't more i'm giving reasons as to why they are less represented. Also look through my old posts I am no Protector of Black Templars. I've disagreed with them many times Ask AlmightyWalrus and D3molition we've argued many times. The facts are that if there were so many kits of Chaos being sold they would break down the books more but there are not.
Also I'm all for Spliting the IG. Allow me to do Valhallans with a Unique Codex!
But again People don't buy enough! So say what you want reality is.
Also here is a funny fact i know more BT players then IG.
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 0027/09/18 17:22:29
Subject: Should a new faction be introduced?
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Frenzied Berserker Terminator
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AlmightyWalrus wrote: ExNoctemNacimur wrote: captain collius wrote:
Please give a Logical reason as to why not.
Here are some reasons why Xenos/Chaos Armies are less Represented
Eldar-There are few Craftworlds and consequently few Eldar.
Tau- A blip on the imperial radar that most people don't even know about.
Dark Eldar- Comorragh is one city so there aren't that many of them.
Necrons-Okay not all are waking up.
Orks- They are numerous but they don't need much more to continue being crazy fun. Ask most ork players they just want price tweaks and a few new fun toys.
Deamons-Yeah not that numerous.
Chaos Spess Marines- They are only really around a few places.
Tyranids-No one has a clue.
The Imperium of Man is huge the rest of the factions are not.
You're telling me that there aren't any more Xenos factions in the entire galaxy?
There's the Ulumeathic Confederation.
The chaps on the Grendl Stars.
Genestealer Cults.
There's several more armies that they could do or pull out of their ass before making any more imperials.
But even if you look at what Imperial armies there are:
- Vanilla Marines
- SW
- BA
- BT
- DA
- GK
- SoB
- IG
5/8 are fething Marines! And they're only tiny chapters! Are you telling me that there aren't specialised IG regiments that cannot be represented by other non- FW codices?
Also, what about Traitor Legions? They're massive and unique - World Eaters are incredibly different to Emperor's Children - yet they're lumped in with the rest of the 'orrible lot. Yet somehow Black fething Templars are more deserving than the remnants of a mighty legion that has existed for 10,000 years in some shape or form?
Said "Black fething Templars" ARE the remnants of a mighty legion that has existed for 10,000 years in some way, shape or form. Thanks for playing though.
What? The Black Templars are somehow the equal of the World Eaters, the Death Guard, the Emperor's Children, the Black Legion, Thousand Sons, Alpha Legion etc? Even though at best a Black Templar warrior is 700 years old while a member of the World Eaters may be able to remember events that happened 10,000 years ago?
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![[Post New]](/s/i/i.gif) 2013/01/22 17:27:24
Subject: Should a new faction be introduced?
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Ferocious Black Templar Castellan
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ExNoctemNacimur wrote: AlmightyWalrus wrote: ExNoctemNacimur wrote: captain collius wrote:
Please give a Logical reason as to why not.
Here are some reasons why Xenos/Chaos Armies are less Represented
Eldar-There are few Craftworlds and consequently few Eldar.
Tau- A blip on the imperial radar that most people don't even know about.
Dark Eldar- Comorragh is one city so there aren't that many of them.
Necrons-Okay not all are waking up.
Orks- They are numerous but they don't need much more to continue being crazy fun. Ask most ork players they just want price tweaks and a few new fun toys.
Deamons-Yeah not that numerous.
Chaos Spess Marines- They are only really around a few places.
Tyranids-No one has a clue.
The Imperium of Man is huge the rest of the factions are not.
You're telling me that there aren't any more Xenos factions in the entire galaxy?
There's the Ulumeathic Confederation.
The chaps on the Grendl Stars.
Genestealer Cults.
There's several more armies that they could do or pull out of their ass before making any more imperials.
But even if you look at what Imperial armies there are:
- Vanilla Marines
- SW
- BA
- BT
- DA
- GK
- SoB
- IG
5/8 are fething Marines! And they're only tiny chapters! Are you telling me that there aren't specialised IG regiments that cannot be represented by other non- FW codices?
Also, what about Traitor Legions? They're massive and unique - World Eaters are incredibly different to Emperor's Children - yet they're lumped in with the rest of the 'orrible lot. Yet somehow Black fething Templars are more deserving than the remnants of a mighty legion that has existed for 10,000 years in some shape or form?
Said "Black fething Templars" ARE the remnants of a mighty legion that has existed for 10,000 years in some way, shape or form. Thanks for playing though.
What? The Black Templars are somehow the equal of the World Eaters, the Death Guard, the Emperor's Children, the Black Legion, Thousand Sons, Alpha Legion etc? Even though at best a Black Templar warrior is 700 years old while a member of the World Eaters may be able to remember events that happened 10,000 years ago?
Legio n. Singular. That's what you said, remember? "[...]the remnants of a mighty legion[...]"
And then there's the part where time does not flow normally in the warp. For all we know, they could have a million years of experience, or they could have 400 years of experience. The direction GW has taken doesn't seem to place an average legionnaire above a loyalist in skill, purely stat-wise before upgrades.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/01/22 17:33:00
Subject: Should a new faction be introduced?
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Frenzied Berserker Terminator
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AlmightyWalrus wrote: ExNoctemNacimur wrote: AlmightyWalrus wrote: ExNoctemNacimur wrote: captain collius wrote:
Please give a Logical reason as to why not.
Here are some reasons why Xenos/Chaos Armies are less Represented
Eldar-There are few Craftworlds and consequently few Eldar.
Tau- A blip on the imperial radar that most people don't even know about.
Dark Eldar- Comorragh is one city so there aren't that many of them.
Necrons-Okay not all are waking up.
Orks- They are numerous but they don't need much more to continue being crazy fun. Ask most ork players they just want price tweaks and a few new fun toys.
Deamons-Yeah not that numerous.
Chaos Spess Marines- They are only really around a few places.
Tyranids-No one has a clue.
The Imperium of Man is huge the rest of the factions are not.
You're telling me that there aren't any more Xenos factions in the entire galaxy?
There's the Ulumeathic Confederation.
The chaps on the Grendl Stars.
Genestealer Cults.
There's several more armies that they could do or pull out of their ass before making any more imperials.
But even if you look at what Imperial armies there are:
- Vanilla Marines
- SW
- BA
- BT
- DA
- GK
- SoB
- IG
5/8 are fething Marines! And they're only tiny chapters! Are you telling me that there aren't specialised IG regiments that cannot be represented by other non- FW codices?
Also, what about Traitor Legions? They're massive and unique - World Eaters are incredibly different to Emperor's Children - yet they're lumped in with the rest of the 'orrible lot. Yet somehow Black fething Templars are more deserving than the remnants of a mighty legion that has existed for 10,000 years in some shape or form?
Said "Black fething Templars" ARE the remnants of a mighty legion that has existed for 10,000 years in some way, shape or form. Thanks for playing though.
What? The Black Templars are somehow the equal of the World Eaters, the Death Guard, the Emperor's Children, the Black Legion, Thousand Sons, Alpha Legion etc? Even though at best a Black Templar warrior is 700 years old while a member of the World Eaters may be able to remember events that happened 10,000 years ago?
Legio n. Singular. That's what you said, remember? "[...]the remnants of a mighty legion[...]"
And then there's the part where time does not flow normally in the warp. For all we know, they could have a million years of experience, or they could have 400 years of experience. The direction GW has taken doesn't seem to place an average legionnaire above a loyalist in skill, purely stat-wise before upgrades.
The point is though that the Traitors have been neglected, even though many factions are huge and powerful, while the Imperials have been promoted constantly. Let's take Abaddon - he is an old warrior and a great warrior. His profile doesn't match his fluff - the leader of 13 mighty coalitions of Chaos warriors.
And the reason why they haven't stat-wise placed the legionnaire above a loyalist is because a CSM profile doesn't necessarily represent an ancient warrior of thousands of battles. It could be the latest guppy to join the Chaos Space Marine bandwagon. That's a major flaw in the system.
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![[Post New]](/s/i/i.gif) 2013/01/22 17:37:44
Subject: Should a new faction be introduced?
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Crushing Black Templar Crusader Pilot
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ExNoctemNacimur wrote: AlmightyWalrus wrote: ExNoctemNacimur wrote: captain collius wrote:
Please give a Logical reason as to why not.
Here are some reasons why Xenos/Chaos Armies are less Represented
Eldar-There are few Craftworlds and consequently few Eldar.
Tau- A blip on the imperial radar that most people don't even know about.
Dark Eldar- Comorragh is one city so there aren't that many of them.
Necrons-Okay not all are waking up.
Orks- They are numerous but they don't need much more to continue being crazy fun. Ask most ork players they just want price tweaks and a few new fun toys.
Deamons-Yeah not that numerous.
Chaos Spess Marines- They are only really around a few places.
Tyranids-No one has a clue.
The Imperium of Man is huge the rest of the factions are not.
You're telling me that there aren't any more Xenos factions in the entire galaxy?
There's the Ulumeathic Confederation.
The chaps on the Grendl Stars.
Genestealer Cults.
There's several more armies that they could do or pull out of their ass before making any more imperials.
But even if you look at what Imperial armies there are:
- Vanilla Marines
- SW
- BA
- BT
- DA
- GK
- SoB
- IG
5/8 are fething Marines! And they're only tiny chapters! Are you telling me that there aren't specialised IG regiments that cannot be represented by other non- FW codices?
Also, what about Traitor Legions? They're massive and unique - World Eaters are incredibly different to Emperor's Children - yet they're lumped in with the rest of the 'orrible lot. Yet somehow Black fething Templars are more deserving than the remnants of a mighty legion that has existed for 10,000 years in some shape or form?
Said "Black fething Templars" ARE the remnants of a mighty legion that has existed for 10,000 years in some way, shape or form. Thanks for playing though.
What? The Black Templars are somehow the equal of the World Eaters, the Death Guard, the Emperor's Children, the Black Legion, Thousand Sons, Alpha Legion etc? Even though at best a Black Templar warrior is 700 years old while a member of the World Eaters may be able to remember events that happened 10,000 years ago?
BT has been Crusading since the end of the Heresy. 10,000 years. Our original Chapter Master (former IF Sigismund) is quite possibly the only guy to best Kharn. We also outnumber pretty much every chapter out there. We are at legion strength. We are fully capable of burning each and every one of those dirty traitors and witches.
Except the Alpha Legion. Because they dont exist.
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BLACK TEMPLARS - 2000 0RkZ - 2000 NIDZ - WIP STEEL LEGION - WIP
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![[Post New]](/s/i/i.gif) 2013/01/22 17:39:31
Subject: Should a new faction be introduced?
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Frenzied Berserker Terminator
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Your warriors, however, aren't 10,000 years old, are they?
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![[Post New]](/s/i/i.gif) 2013/01/22 17:41:25
Subject: Re:Should a new faction be introduced?
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Ferocious Black Templar Castellan
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Abaddon's profile that lets him beat pretty much anyone except Ghazghkul (assuming Waaagh!) or the Swarmlord in a 1v1? That profile? Yup, too weak, he needs straight 10s all over the place!
Far from all CSM are and, again, time is a nebulous concept in the Warp.
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This message was edited 1 time. Last update was at 2013/01/22 17:43:03
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/01/22 17:54:11
Subject: Should a new faction be introduced?
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Crushing Black Templar Crusader Pilot
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I do honestly think that CSM should get some seperate codecies, but GW really needs to get their gak together and update what theyve already got.
I for one would scoop up Codex: Iron Warriors in a heartbeat.
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BLACK TEMPLARS - 2000 0RkZ - 2000 NIDZ - WIP STEEL LEGION - WIP
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![[Post New]](/s/i/i.gif) 2013/01/22 18:03:12
Subject: Should a new faction be introduced?
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Drone without a Controller
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Come on! Even if the marines do this and that, and exterminated A and B, and have participated in X and Y, they don't need a codex each. I mean, come on! We might as well call in Space Marine 40k. There's no reason for the fact that marines have more than everyone else except the fact that they sell better. They don't have good characters (they're all mindless monk/killing machines), they make for crappy stories (bolter porn) and are over hyped. The only fething reason that there is more than one Marine codex is that GW thinks with its wallet, and its working. How many marine players are there, at least 60% of all 40k is loyalist marines, 65% if you count Chaos in. Also, marine money goes into xenos, really? If GW think that they could drop Tau, Necrons or Dark Eldar, just to make more money on marines, they would do it without blinking. They don't give a crap about the smaller xenos races and their fans. I mean look at the rulebook, it's ANOTHER-FETHING-MARINE on the cover, SERIOUSLY! It's War HAMMER 40k, nor Space Marine 40k, it's supposed to be a game where you can tell a story of Imperium vs Xenos and Xenos vs Xenos. But you go into a tournament and it'll look like the Horus Heresy again: BT vs DA, DA vs BA, BA vs SW, SW vs SM and SM vs BT all over the fething place.
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This message was edited 1 time. Last update was at 2013/01/22 18:04:35
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![[Post New]](/s/i/i.gif) 2013/01/22 18:15:24
Subject: Should a new faction be introduced?
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Crushing Black Templar Crusader Pilot
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Arcani wrote:Come on! Even if the marines do this and that, and exterminated A and B, and have participated in X and Y, they don't need a codex each.
I mean, come on! We might as well call in Space Marine 40k. There's no reason for the fact that marines have more than everyone else except the fact that they sell better. They don't have good characters (they're all mindless monk/killing machines), they make for crappy stories (bolter porn) and are over hyped.
The only fething reason that there is more than one Marine codex is that GW thinks with its wallet, and its working. How many marine players are there, at least 60% of all 40k is loyalist marines, 65% if you count Chaos in.
Also, marine money goes into xenos, really? If GW think that they could drop Tau, Necrons or Dark Eldar, just to make more money on marines, they would do it without blinking. They don't give a crap about the smaller xenos races and their fans.
I mean look at the rulebook, it's ANOTHER-FETHING-MARINE on the cover, SERIOUSLY!
It's War HAMMER 40k, nor Space Marine 40k, it's supposed to be a game where you can tell a story of Imperium vs Xenos and Xenos vs Xenos. But you go into a tournament and it'll look like the Horus Heresy again: BT vs DA, DA vs BA, BA vs SW, SW vs SM and SM vs BT all over the fething place.
SMs and IG are always going the sell because theyre are human beings, and therefore more identifiable to the public. You will never change that. But I promise you that 9 out of 10 SM players have branched out to start a Xenos army down the road. And people who started Xenos picked up an SM chapter later. I know I did; I started with Orks. And Ive got Nids on the way.
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This message was edited 1 time. Last update was at 2013/01/22 18:18:48
BLACK TEMPLARS - 2000 0RkZ - 2000 NIDZ - WIP STEEL LEGION - WIP
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