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2016/02/25 23:17:54
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
Opinions are all over the place. Since it's a GOA thread, you'll get more "likes" than normal as folks who want to invest in the line will be more drawn to reading/posting in the thread than those who don't as is the case with any line specific thread. Personally, I can't stand the boromites (they look like bad 70's Dr. Who villains to me made into minis in the early 1990's), mildly dislike the space gypsy faction whose name escapes me at the moment... but there are a good amount of Alygoryn and a few Concord designs that I like. There isn't enough in any one particular faction to get me to take the plunge, though. The quality overall has been improving since the 70's pornstache kickstarter preview days. YMMV.
This message was edited 1 time. Last update was at 2016/02/25 23:18:44
2016/02/25 23:37:29
Subject: Re:Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
Yeah I like the Concord and Algoryns sculpts for sure but in the rulebook there's like one or two Isorian minis and they look great and we still don't have any of those
I have to agree the Boromites and Freeborn are really meh. I wouldn't mind if the Algoryns stay the same and just get expanded on but I really hope those two factions get some updates. They're both really interesting in fluff but they just look awful
The Ghar are growing on me. Their background is cool in a way but not my cup of tea, but the model range looks great IMO
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2016/02/25 23:48:16
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
I like most of the models, even the Boromites are growing on me. The Isorians look cool but the army is basically a Concord palatte swap and I already have Concord...
"The Omnissiah is my Moderati"
2016/02/26 08:02:17
Subject: Re:Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
teabiscuits wrote:I've only just found this thread, very cool
I'm just starting on my Concord army.
I really like the concord strike figures on page 1, Albertorius, did you use army dip with them?
I've used it before, and found it too glossy. Someone at work told me I should use a matt spray, but I've no idea what it is.
Nope, no dip, just inks.
Regarding the matt spray, they're talking about matt varnish spray. Usually, after painting a mini you varnish it to prevent damage to the paintjob. Now, with the usual dipping methods that's not really necessary, as the dip itself contains more than enough varnish, but as you noticed,it is of the glossy kind. So, when dipping, you usually finish the minis using matt varnish (either brushed on or sprayed) to dull the shine.
EccentricOwl wrote:How do you guys feel about the sculpts?
They're certainly different to many of the more mainstream minis. I kind of like them. Remind me to other sources of inspiration that the ones we usually see.
Opinions are all over the place. Since it's a GOA thread, you'll get more "likes" than normal as folks who want to invest in the line will be more drawn to reading/posting in the thread than those who don't as is the case with any line specific thread. Personally, I can't stand the boromites (they look like bad 70's Dr. Who villains to me made into minis in the early 1990's), mildly dislike the space gypsy faction whose name escapes me at the moment... but there are a good amount of Alygoryn and a few Concord designs that I like. There isn't enough in any one particular faction to get me to take the plunge, though. The quality overall has been improving since the 70's pornstache kickstarter preview days. YMMV.
I quite like Concord and boromite designs for the most part, and Ghar has really grown on me (I liked the battle suits, but the naked little guys I didn't like much, up until I had them unpainted in my hands. Now I do ^^). the elite freeborn infantry I like well enough, but I find that picking and choosing from the Eldar and Dark Eldar ranges work better for me.
I don't like the boromites look, they look much too goofy for me, and right now I'm looking for substitutes between Mantic Forgefathers (I like the new plastics quite a bit) and Genestealer Cult (because they look amazeballs, because I want to buy them and use them for something, because they share the mining theme and because I think I'll be able to proxy a lot of things aout ot the box).
Not sure about isorians. Need to see more. Currently angling towards not much liking anything but the regular infantry.
This message was edited 1 time. Last update was at 2016/02/26 08:08:20
2016/02/26 08:35:48
Subject: Re:Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
The models:
I was on the fence until someone showed me the models "in real life" and was hooked immediately. I don't know what it is but seeing them online I wasn't too taken with them. Once I held an Algoryn and Concord model, I had to buy as much as I could. Maybe it's the paint job on the official models that didn't do it for me. I always like the Algoryn though I guess. I really like the background and faction history and cultures. Note I have never been a fan of 40K background other than early on with the 80s British humour so that's only my opinion and I'm not knocking 40K current or past on it's background, etc. I will say this about Beyond the Gates of Antares; it's nice to play a game without an "argument phase!"
I like the models so much I even do crazy stuff like this:
Note, in a normal game of Antares one would rarely if ever even see ONE of the X-Howitzers let a lone three of them! My evil plan is to use them for campaign or tournament scenarios as objectives. And in big Mega games a few times a year I hope.
I'm not a fan of the Boromites, Ghar or Freeborn but a number of my gaming friends have those and really, really like those. I had planned to stick to just my two; Concord and Algoryn. Note that model wise, the Algoryn are taller and a bit thicker as humans go so they, in a slight way, tower over the Concord and other factions. They play different than the other factions too. I have to admit, the more time passes the more I like the ugly Ghar. Ugly in an evil "we hate you because YOU'RE different" kind of ugly. All the models themselves are very well sculpted. Differences are anatomical in an expected way not in a "big hand" and "big head" or other dorky way. Certainly not all of the poses are perfect but the sculpting is clean and the product is very well made including the metals, resins and hard plastics.
I don't work for Warlord Games nor do I get free stuff from them. I'm just a customer that likes the models and the especially the game play.
2016/02/26 22:00:06
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
I'll probably end up getting armies of everything (I kind of end up doing it a lot... we play at my home most of the time ^^). So far I have sizable (for what we're going to play) Concord, Algoryn and Ghar official armies, and Freeborn (Dark Eldars).
Today Warlord has finally released the core rulebook in pdf, too, so, it's a good time to check it out!
2016/03/09 19:39:25
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
Nice looking setup there teabiscuits, how did the game play for you?
Quick question guys - what's a basic/good configuration to setup the Ghar from the Xylos Horizon starter box (i.e. I guess the equivalent of '10 marines, 1 flamer, 1 missile launcher' from 40k?) Just taking a look at mine in the box now, the technology is unfamiliar to me!
Pacific wrote: Nice looking setup there teabiscuits, how did the game play for you?
Quick question guys - what's a basic/good configuration to setup the Ghar from the Xylos Horizon starter box (i.e. I guess the equivalent of '10 marines, 1 flamer, 1 missile launcher' from 40k?) Just taking a look at mine in the box now, the technology is unfamiliar to me!
Well, the Xylos starter has one Ghar Battle Squad and one Ghar Assault Squad, and those don't really have any variant builds, so there's not much to change there. They have options, but not visible ones.
teabiscuits, I'd say that the terrain works perfectly well for Antares
2016/03/18 13:27:53
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
Thanks Albertorius, i do intend to expand my sci-fi terrain ...... i have some ambitious ideas for terrain, that i think will look great (possibly too ambitious for me)
Pacific wrote: Nice looking setup there teabiscuits, how did the game play for you?
Thank you I've never played any games by Warlord before. This was our first game. It played quite well, ran very smoothly
I like the dice system for deciding the turn order ....... but it did seem to favour me heavily after he lost a few dice. But i guess this favours your success during the game
Shooting was very easy, i really like the pin markers.
Overall it was good, I think it will be better with more games
This message was edited 1 time. Last update was at 2016/03/18 16:11:55
2016/04/02 20:21:26
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
I did too, but I double dipped and also got the starter box (Xilos Horizon) so I can have a few forces and everything necessary to start up some games at my flgs. My gaming circle is primarily about 40k, but my hope is to introduce them to Antares to have something else to play every once in a while.
2016/04/07 16:45:53
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
I am really enjoying my first foray into the GoA game and Universe. The miniatures are certainly Marmite aesthetically but I thus far love the Algoryn and Concord factions and have painted up some of both. As for the rules I am enjoying the learning curve of getting into the game.
I like them, the blue also gives a nice alien feel. I'm looking forward to how people will paint the big 'mite monster, and with your choice of colours it should look very menacing.
2016/04/13 20:00:55
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
Thanks. I'm really looking forward to the big one. I love stomping around the table with my giant monsters. Will have to think a bit harder about my colours since the rock skin is just a wash and drybrush and the Broodmother will deserve better.
2016/04/14 05:17:38
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
Now that I've gotten and assembled my Genestealer Cult minis, I'll start by using them for count-as boromites (the fact that both share the mining theme certainlt helps ). What do you guys think about this as a starting boromite force?
Boromite Mining Clan (Skirmish Force, 750 points) - Overseer Squad with 2 additional gangers, Lectro Lash for the Overseer and Plasma Grenades (141) (For this I'll use the Genestealer Primus and the GL hybrids to count as plasma carbines)
- Gang Fighters (97) (These will be hybrids with Autoguns)
- Gang Fighters (97) (Same as above)
- Work Gang with Heavy Tractor Mauls (98) (These will be the aberrants)
- Work Gang with Mass Compactors (98) (2nd-3rd gen hybrids)
- Lavamites, 1 additional Lavamite, upgrade to rock brood (115) (2nd gen hybrid for the handler and purestrains for the rock brood lavamites)
- Boromite Support Team Mag Light Support w/ Borer Drone (66) (The Light support will be the laser drill, and another hybrid for the second crewmember. The drone will be a familiar)
- Boromite Support Team Mag Light Support w/ Borer Drone (66) (Same as above)
2016/04/18 20:29:57
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
CthuluIsSpy wrote: How do mag gunners deal with Ghar?
They can't pin the Ghar, can they? Or did Mag weapons receive a strike value since the beta?
They're SV1 which can't pin the Ghar battlesuits unless you cause a casualty, which isn't very common. So you need to take lots of support weapons, the X-Launcher with net ammo is popular, and possibly avoid Mag gun units in favour of alternatives like mass compactors.
2016/04/20 12:53:00
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
durecellrabbit wrote: Looks like a good use for your GSC, you might have some trouble with Ghar but I think that's pretty standard for the mag gun armies.
Yeah, I can't really see much ways to get a good anti Ghar punch at that price point :(
Let me know how the HtH guys work out for you. I'm busy waiting for official models.
I will
2016/04/25 12:55:20
Subject: Re:Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game
Our group tried it months ago when it first really came out. Watched the short vids warlord put out but didn't explaine enough. Our group has played bolt action for years and years (among many other systems) and this one had a lot of confusion.
Id really like to give it another go, but a good how to play vid would be great.
2016/04/27 00:24:47
Subject: Beyond the Gates of Antares: Warlord Games' and Rick Priestley's new scifi miniatures game