Switch Theme:

[OPEN BETA] The Horus Heresy: Legions – New licensed CCG out now!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut





 ZebioLizard2 wrote:
For your questions:

4: When you go to collection, there is a tab to the upper left that has like two cards, and a face. Click the face and it shows the warlords

5: It really is, it also really doesn't do much at all honestly for him given it just heals him back 10 and +1A.

6: On the battle screen upper left with your name. Click the emblem next to your name to access the screen. It's on the same page with the card backs, just click the little edit icon in it's bottom right.



Thanks, one thing for #5 though. Angron gets to attack twice when in his daemon form IIRC. I've only seen him this way 3 times, but I'm fairly sure I got to attack twice as him then. Also, for #4, I was hoping to see the names of the emblems I have, not just see which ones I have. Same with the card backs honestly.

This message was edited 1 time. Last update was at 2018/03/17 19:35:14


 
   
Made in us
Water-Caste Negotiator






Ohio

Man, I have been playing quite a bit lately and still nothing but Loken for a Warlord. I really would like to get some more. Maybe they should put Warlords for gems too, since I seem to get a lot of gems from my many duplicate cards.

Over, pretty good game, but getting a bit repetitive with all the bots and only one warlord.

Thanks,
Duncan

For the Greater Good!
40K, SW:Armada, Bolt Action, Legions Imperialis(maybe…) 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 vadersson wrote:
Man, I have been playing quite a bit lately and still nothing but Loken for a Warlord. I really would like to get some more. Maybe they should put Warlords for gems too, since I seem to get a lot of gems from my many duplicate cards.

Over, pretty good game, but getting a bit repetitive with all the bots and only one warlord.

Thanks,
Duncan
Do they not sell the starter decks for gold that have different warlords anymore?

This message was edited 1 time. Last update was at 2018/03/17 22:04:31


 
   
Made in gb
Happy We Found Our Primarch





This is all great stuff, thanks for pointing us to it.

We do have a forum in-game, but it doesn't work at the moment. It's located in the button directly next to your username in the top left corner on the screen. We'll fix it soon. In addition, we'll be launching a Discord server on Monday.




Automatically Appended Next Post:
 ZebioLizard2 wrote:
Do they not sell the starter decks for gold that have different warlords anymore?


That was only for the Closed Beta.

This message was edited 1 time. Last update was at 2018/03/17 22:14:06


 
   
Made in us
Infiltrating Broodlord





United States

Bluestacks keeps freezing with this game..... so I installed Vox.as advised earlier.

Game is working perfectly fine with Vox.


Ayn Rand "We can evade reality, but we cannot evade the consequences of evading reality" 
   
Made in us
Regular Dakkanaut





 vadersson wrote:
Man, I have been playing quite a bit lately and still nothing but Loken for a Warlord. I really would like to get some more. Maybe they should put Warlords for gems too, since I seem to get a lot of gems from my many duplicate cards.

Over, pretty good game, but getting a bit repetitive with all the bots and only one warlord.

Thanks,
Duncan


Have you been doing battles or the event? I started doing the 10x tickets in the event yesterday and my stuff has skyrocketed. I'm only missing Horus, Angron, Mortarion, Typhon, and Kelbor-Hal for the warlords and have 13/35 legendary cards and 35/43 rare cards with most at 2/2. I'm also sitting on 221 tickets, 13,431 gold and 26,410 gems. In 2 days I've put in 8930 event points which is almost double what the lodge needs to get the yellow box. It's pretty awesome/worrisome. I don't know if this is something to be looked at for general release also. Getting 30 tickets after putting in just 10 has led to an explosion.
   
Made in us
Beautiful and Deadly Keeper of Secrets





Got the coupon, but it cannot be redeemed.
   
Made in pt
Longtime Dakkanaut





Portugal

 vadersson wrote:
Man, I have been playing quite a bit lately and still nothing but Loken for a Warlord. I really would like to get some more. Maybe they should put Warlords for gems too, since I seem to get a lot of gems from my many duplicate cards.



That's odd, There are 3 warlords for each legion, and 1 for IA, AM and Chaos. If you do the event with tickets x10 and manage to get the 12 wins, you'll get so many crates you are bound to find a warlord or 2.

Also, am I being dumb or doesn't the game doesn't have a log / graveyard? Sometimes I'm a bit distracted when the opponent makes and a move and I'd like to see what was played but I don't find anything like that.

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in us
Water-Caste Negotiator






Ohio

Hmm, I guess I am just not that good. I have not gotten to 10 tickets at a time and I rarely have made all 12 event wins. My battle record in regular missions is pretty bad too. I guess my normal curse of building poor decks followed by from paper CCGs.

Hopefully I can win more, guess i will try harder. Any tips folks?
Thanks.
Duncan

For the Greater Good!
40K, SW:Armada, Bolt Action, Legions Imperialis(maybe…) 
   
Made in gb
Dakka Veteran




Played it abit today. A not very polished hearthstone clone with a 30k skin. Meh.
   
Made in us
Winged Kroot Vulture






Can't play it because I only have a Fire tablet.

I'm back! 
   
Made in us
Regular Dakkanaut





Well, the Event is officially Saul Tarvitz central.
   
Made in us
Dakka Veteran




Tarvitz is by far the most interesting general to play. Pride of the Emperor seems a bit over powered though. With Saul it's trivial to get 3+ uses out of it, and dealing 7 unresistable/unblockable damage a turn starting on turn 6 is pretty rough.

I started with Angron and it's pretty easy to win but luck can bone you over hard due to the lack of cards. Trying to demon form him is a fun mechanic though.

As previously mentioned, getting 30 event tickets for the cost of 10 and a ~65% win rate is pretty inflationary. 50% win rate gets your your 10 tickets back.

The shop is... boring. I get we're still in beta, but nothing in there excites me. With the ability to rack up chests from the events, getting to choose for 8 random cards every day(?) to purchase is underwhelming.

Oh, and the Event is fun, but for the love of all things good, give us an option to open all crates at once. There's nothing more soul killing than having to click literally hundreds of times and use like 10 minutes to clear out the crates after an event run.

Also, if you're on the Event reward page, and you go to something that throws up a dialog over that page (Settings or something), the crates will steal your clicks and override the dialog.

This message was edited 1 time. Last update was at 2018/03/19 14:50:12


 
   
Made in us
Stubborn Prosecutor





Been playing it over the weekend. Angron does seem the best choice out of all the options (his deck in the event is paticularly egarious since it doesn't require much strategy), with Saul coming in second. I got an Imperial commander - but he's locked out of the adeptus astartes options so I haven't been able to build a sufficient deck with him yet.

There is definitely a need to put out a balance patch, but the basic mechanics are fun

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in us
Dakka Veteran




Oh, also, the mechanic of Draw = double loss is a giant feel bad. I shouldn't be faced with the choice of giving myself a loss and the other guy a win or both of us a loss. Draw should be either no impact or a win and a loss for both.


Automatically Appended Next Post:
Not sure what logic you're using to determine the number of loot items in a crate, but when using the 10x ticket option, all 10 crates won from a certain reward tier give the same number of items.

Also, the Helios Mortar still does its thing even if stunned. It's not an activated ability, but still seems weird that it would fire off regardless.


Automatically Appended Next Post:
Oh, and if you're clicking the screen a bunch to open an interminable stack of crates and mistakenly click just one too many times in the middle of the screen it will enter you into the event again and there's no way to cancel out. I even tried quitting the app but it brings me back to the warlord select screen. So now I have to go resign 3 matches real fast in order to set the slider to 10 tickets and do it again.


Automatically Appended Next Post:
Heh, because the best reaction is overreaction, now tickets are super rare drops. 40 red boxes netted 3 tickets. Good for loot I guess, but bad for getting to keep playing the event without dropping cash.

This message was edited 4 times. Last update was at 2018/03/20 02:39:32


 
   
Made in us
Dakka Veteran




Woof. Kharn plus Wrode Veterans is basically an I win combo unless the opponent has a cheap 'destroy a troop'. Not sure Kharn's drawback is enough to balance attacking twice especially as it is actually a boon against other fast decks.
   
Made in gb
Happy We Found Our Primarch





skarsol wrote:
Oh, also, the mechanic of Draw = double loss is a giant feel bad. I shouldn't be faced with the choice of giving myself a loss and the other guy a win or both of us a loss. Draw should be either no impact or a win and a loss for both.


We're taking all your feedback in, but wanted to point at why Draw means loss and why it will remain like that.

Draws are troublesome, and there's a trend in competitive games to do their best to avoid it. Draws can be abused, especially in a closed deck format where finding a way to cause them would simply stall progress and make the game less fun. Add in the Factions and Lodge rewards, and it adds a layer of stillness that is just not exciting to play with.

That being said, we acknowledge draws when they happen in the battle report after a match, so the result is always clear.
   
Made in us
Water-Caste Negotiator






Ohio

Well I well and truly suck at this game. I finally saved up 10 event tickets and promptly lost all three games. I took Saul with Fire at Will (which tends to do well for me) and I hit a player with Angron who got both his chain axes right away, then another player with Angron with one ax and some really good cards, and then a bot that beat me too. My card pulls were really bad, never got my Pride of the Emporer and most of my units were small (but fast), which did not help against a lot of cleave. Of course now I am playing one ticket and have 7 wins an 1 loss so far...
Still no new warlords either,
Thanks,
Duncan

For the Greater Good!
40K, SW:Armada, Bolt Action, Legions Imperialis(maybe…) 
   
Made in us
Stubborn Prosecutor





 vadersson wrote:
Well I well and truly suck at this game. I finally saved up 10 event tickets and promptly lost all three games. I took Saul with Fire at Will (which tends to do well for me) and I hit a player with Angron who got both his chain axes right away, then another player with Angron with one ax and some really good cards, and then a bot that beat me too. My card pulls were really bad, never got my Pride of the Emporer and most of my units were small (but fast), which did not help against a lot of cleave. Of course now I am playing one ticket and have 7 wins an 1 loss so far...
Still no new warlords either,
Thanks,
Duncan


If doing the event, just load up Angron. You can get some sucess with Saul, but he takes a lot more work than Angron, who just needs to draw the axes early on and focus on the enemy warlord


Automatically Appended Next Post:
I've kept playing the game and I do enjoy it. Angron cealry needs some balance addressing (maybe -1 attack?) but the rest of the game is pretty good. I'm enjoying the various tactics the cards provide and the really wide range of units. The artwork is nice too.

Is there any plan for expanding beyond Isttavan III? It gets annoying when these games get limited to the traitor legions.

This message was edited 1 time. Last update was at 2018/03/20 18:38:07


Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in gb
Happy We Found Our Primarch





 ChargerIIC wrote:
Is there any plan for expanding beyond Isttavan III? It gets annoying when these games get limited to the traitor legions.


Yes. Oh, yes. We'll following the events of the Horus Heresy. New Legions and locations will come.
   
Made in pt
Longtime Dakkanaut





Portugal

 ChargerIIC wrote:

Automatically Appended Next Post:
I've kept playing the game and I do enjoy it. Angron cealry needs some balance addressing (maybe -1 attack?) but the rest of the game is pretty good. I'm enjoying the various tactics the cards provide and the really wide range of units. The artwork is nice too.


Nah, considering how Angron doesn't have anything other than more HP and slighty higher attack, I'd say he's balanced.

It's Saul that's OPAF. His Heal 2 combined with the reduce cost and perfection has given me 3x12 wins so far, 2 of them with the 10x tickets. If I have the card, I can drop a 8/8 dreadnought on turn 4, 7/5 turn 5, so my opponent better have something good on his hand or the game is pretty much done.

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in us
Stubborn Prosecutor





 Everguild wrote:
 ChargerIIC wrote:
Is there any plan for expanding beyond Isttavan III? It gets annoying when these games get limited to the traitor legions.


Yes. Oh, yes. We'll following the events of the Horus Heresy. New Legions and locations will come.


That's great to hear. I'd love to drop on Isttavaan V with the Iron Hands and Ravens

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in us
Regular Dakkanaut





Agreed, I'm of the opinion that Angron is fine. He does have +1 attack and +10 health over a green warlord, but starts with 1-2 less cards, has no other ability and must attack which can get him into a lot of trouble.

Saul is certainly OP by a wide margin. Really needs to be toned down.
   
Made in us
Infiltrating Broodlord





United States

Everyone is Saul

He makes your deck cost one less mana AND heals while clearing the board?

ZZzzzzzzzzzzzzzzzzzz

1) Eudicious Squad

When it attacks, kills an enemy and dies, it's Battle Honor ability doesn't trigger, and you don't draw a card.

Are Battle Honors not supposed to work on death? If so, that makes a card like E Squad weaker than it should be in my opinion.


2) Enemy Bot Saul used a Tactical Brilliance when it had 0 mana, then passed the turn.

This message was edited 4 times. Last update was at 2018/03/21 00:07:27


Ayn Rand "We can evade reality, but we cannot evade the consequences of evading reality" 
   
Made in us
Dakka Veteran




 Everguild wrote:
skarsol wrote:
Oh, also, the mechanic of Draw = double loss is a giant feel bad. I shouldn't be faced with the choice of giving myself a loss and the other guy a win or both of us a loss. Draw should be either no impact or a win and a loss for both.


We're taking all your feedback in, but wanted to point at why Draw means loss and why it will remain like that.

Draws are troublesome, and there's a trend in competitive games to do their best to avoid it. Draws can be abused, especially in a closed deck format where finding a way to cause them would simply stall progress and make the game less fun. Add in the Factions and Lodge rewards, and it adds a layer of stillness that is just not exciting to play with.

That being said, we acknowledge draws when they happen in the battle report after a match, so the result is always clear.


What's the downside to making a draw count as a loss and a win?


Automatically Appended Next Post:
Normally if someone disconnects it's a loss. Just now I got an error that there was a connection problem and no score would be recorded. In Battle if it matters.

This message was edited 1 time. Last update was at 2018/03/21 12:20:37


 
   
Made in us
Infiltrating Broodlord





United States

Not sure if this thread is being monitored anymore, but I don't know where else to give feedback.

3) If you have two The Traps out, and the enemy plays a unit, both traps go off on the single unit. Is this intended?

4) Abilities that do damage to a random unit, after you've killed an enemy, should not be able to target the unit killed. The Primarch Kharn kills a unit, and then it's random 1 damage can happen to the unit he just killed. This doesn't feel right and weakens his power overall.

5) Opponent has a The Trap out. I cast Pax Chaotica. Three daemons are summoned. The Trap takes 6 damage, and it hits each daemon for 6! Is a single The Trap supposed to go off on multiple summons like that?

The Trap seems to not function at all like it gives off. It has so many weird interactions that are not understandable by reading the card.

This message was edited 2 times. Last update was at 2018/03/21 21:28:55


Ayn Rand "We can evade reality, but we cannot evade the consequences of evading reality" 
   
Made in us
Winged Kroot Vulture







Is that Cypher I see on the left, above the IW? Is he playable? Can't play it at the moment so I am not able to see for myself.
   
Made in us
Beautiful and Deadly Keeper of Secrets





He's not in right yet no, the only legions (and armies) are WE, DG, SoH, EC, Imperial Army, Mechanicus, and Chaos Affiliated.

Also I am so sick of seeing Saul at this point.

This message was edited 1 time. Last update was at 2018/03/21 22:28:27


 
   
Made in us
Stubborn Prosecutor





Spoiler:
 ProtoClone wrote:

Is that Cypher I see on the left, above the IW? Is he playable? Can't play it at the moment so I am not able to see for myself.


Anyone else bust out laughing when they noticed it was Cypher and Alpha Legion hiding amongst the already released stuff?
   
Made in gb
Happy We Found Our Primarch





 BuFFo wrote:
Are Battle Honors not supposed to work on death?


Yes. Rage works on death, Battle honour requires the unit to survive.


Automatically Appended Next Post:
 BuFFo wrote:
Not sure if this thread is being monitored anymore, but I don't know where else to give feedback. The Trap seems to not function at all like it gives off. It has so many weird interactions that are not understandable by reading the card.


We'll be looking at The Trap and how its ability is communicated. Pro tip: buff it with any +1/+1 effect so it doesn't die on triggering its ability for extra pressure. Works great on Fabius Bile.

This message was edited 2 times. Last update was at 2018/03/23 13:10:45


 
   
 
Forum Index » News & Rumors
Go to: