Switch Theme:

[RRT] Where do we go from here?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Decrepit Dakkanaut






SoCal, USA!

There's a reason I said 70s...

Also, Kingdom Death doesn't label their parts.

   
Made in ca
Regular Dakkanaut





Updated to include Structural Integrity for playing MZ Cinematic or tactical rules...

https://worldofjaymz.wikia.com/wiki/Category:Robotech/Macross_(MZ)

This message was edited 2 times. Last update was at 2018/06/25 17:42:07


 
   
Made in au
Unteroffizier



Los Angeles

Er, there's nothing on that page.
   
Made in ca
Regular Dakkanaut





Ffs it didn't include the last )

If you copy paste instead of clock it should work. Stupid thing
   
Made in us
[MOD]
Solahma






RVA

I enjoyed the games of RRT I played and will be picking up some stuff from MM. Fortyfive bucks for the core set is a great value.

   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Maybe you should fix your link to include the closing ")"

   
Made in us
[MOD]
Solahma






RVA

I fixed it.

   
Made in ca
Regular Dakkanaut





 JohnHwangDD wrote:
Maybe you should fix your link to include the closing ")"


I tried too it kept leaving it out.

Thanks Mr fix it
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Thanks, Manchu!

   
Made in jp
Incorporating Wet-Blending





Japan

 paulson games wrote:
I decided to crack open a box of the Phalanx and Spartan destroids to use with my Battletech stuff and OMG is the assembly terrible on them. I'd previously built a couple Zentraedi pods which went together without much difficulty but the RDF stuff makes me want to burn the rest of it instead of facing the task of building it all. You have a bunch of parts that require a specific pairing to fit but there's no numbers on the parts.

The sprues all have these weird balls right next to the connection point so that it makes safely removing the part very difficult without pitting the plastic. You have tiny cockpit pieces and in the case of the Phalanx the sprue attaches directly over the window making it near impossible to remove and clean up without accidentally chopping of the corner supports. So many of the parts are needlessly tiny and split in two which makes assembly a giant pain in the ass as you are trying to handle heads that might be made up of 2-3 parts. I dropped pieces so many times it wasn't funny. The plastic itself is very brittle and pits and mars far more easily than any model kits I've ever worked with which makes clean up very tedious. Even after you get the plastic cleaned up you have seam lines all over the model and many of them are in recessed areas of the model making it very difficult to file, sand, or fill with greenstuff.

I really don't know how anyone has had the patience to assembly full armies of these models, even doing just a couple models is an exercise in frustration. I love building 40k stuff and have a massive collection of Macross models so I'm certainly no newbie slouch when it comes to modelling and these are just plain nightmarish, all of the KS antics aside I can see why the game would fail simply due to the difficulty of building the models.


Thanks for posting this. Every once in a while, I get the urge to pick up Battletech again. Being very very old, I don't really like any designs after the first Techincal Readout. Everyone once in a while, I need to be reminded not to buy these models.

Now showing The Fellowship of the Ring, along with some Dreadball Captains!

Painting total as of 4/13/2024: 31 plus a set of modular spaceship terrain

Painting total for 2023: 79 plus 28 Battlemechs and a Dragon-Balrog

 
   
Made in us
Longtime Dakkanaut





IL

To get the foul taste of assembling RRT stuff out of my mouth I spent all day yesterday building an Armored Core kit. Those things are a billion pieces and it took me a solid 7-8 hours to build but the engineering that goes into it is amazing and it's all snap fit (although I used some glue anyways) they build like some godly lego genius constructed them. I sometimes wonder if they are a bit over engineered but the detailing is simply amazing and not a bad price point considering they are the size of knight titan and half the price even after paying a hefty import delivery price.

It had me thinking that I want to pick up some higher grade Macross kits now since despite the douchery from HG and cooling on the show I still never tire of the designs and I want some more on my display shelf. As far as Battletech I think it's still worth it to pick up a few of the old Ral Partha models as they are pretty well on par with the RRT stuff even though they're 25 years old. It takes a bit to hunt ebay for them and it's not always cheap but I've managed to collect a full set over a 6 month period, then of course they can be recast for personal use if you want a large group of them.

I've got 3d models for almost all of the core RDF stuff so I'm looking at printing a set of stuff for myself since it'll be easier to work with than the plastics and I can adjust some of the details that I don't like about the RRT ones. I think as a game RRT it was a dud and it won't ever get enough of a fan base behind it but I think that people are still going to find a way to use the models either for Battletech or with other rules systems. If you get them on sale cheap enough it may be worth the hassle of putting them together to make a lance or two but a whole army is a project for the seriously devoted fans, people have done it and they have my respect for suffering through that process but I don't see myself doing it as I'd rather put the time and energy into making my own 3d ones since I also enjoy creating stuff from scratch. Not everybody has that option so the RRT might hold more viability for them, for anyone who does have access to a good quality printer there's a lot of options on thingverse and other sites or even just asking around in the Robotech fan groups.

As far as gaming with Battletech I've found that there's a large portion of the player base that prefers to play in the pre-clan sucession war setting so the classic unseen macross designs are almost always welcome. At least with our local crowd the general opinion is that Battletech is too full of bloat once you allow for all the expanded tech so there's a very strong preference for "classic" game play of 3025 era. This also has the advantage that it's friendly towards new players since it's the rules content of the core boxes so if they have that then they don't need to dump a lot into chasing down a thousand different tech readouts. (They also get wowed when they discover advanced tech later on) We've had a few new people show some interest in the game since the HBS video game released, not a lot but considering it's been years since there was any new blood even a small handful of 4-5 people feels like a lot of fresh faces.

This message was edited 2 times. Last update was at 2018/06/26 03:27:42


Paulson Games parts are now at:
www.RedDogMinis.com 
   
Made in us
[MOD]
Solahma






RVA

RRT is a pretty solid game design and very fun and playable. If only Palladium had put FPA in Wave 1 because I think that is really what's missing to give Zentraedi more tactical options. RDF is pretty good as-is.

   
Made in us
Battlefield Tourist




MN (Currently in WY)

I have been put off building and playing the game due tot he models. I still have a ton in the box. Zents are much easier than RDF.

However, some of the game play is pretty decent if a bit fiddly at times.

Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

 Chillreaper wrote:
 paulson games wrote:

Not arguing that they aren't buildable but they are a royal pain compared to pretty much anything made in the last 25-30 years. I'd classify building the RDF mechs as similar to enjoyment for people who like going to the dentist for root canals, sure you survive the experience but it's not what most people want to do.

Hell, doing root canal treatment is easier than building those things!
You can quote me on that.
I wanted my Unseens for BT, I've built a Warhammer, Rifleman, Archer and Longbow. That's it. I don't know if I can face building any more of them. Four models out of a Showdown pledge...
I would say the VT's are the absolute worst of the bunch for build.
Prior to the DT RPG "enhanced" build guide I managed to put the wrong feet on the "Rifleman", I rarely mix up parts but that was a bit of a mess.

I still want to know why o' why the VTs have that tiny itty bitty piece on the chest.
It really could not be molded on direct?

I am "used" to the models now so it is not as big a deal to assemble but to build 12 models for a squadron of 4 can be a bit much.
I am still tripping over my RRT stuff, I will dust them off eventually after I catch up on some 40k stuff I am working on...

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in us
Legendary Master of the Chapter





SoCal

 JohnHwangDD wrote:
There's a reason I said 70s...

Also, Kingdom Death doesn't label their parts.


They also don't sculpt shoulder blades. Whatabout that?

#bothbad


   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 BobtheInquisitor wrote:
 JohnHwangDD wrote:
There's a reason I said 70s...

Also, Kingdom Death doesn't label their parts.


They also don't sculpt shoulder blades. Whatabout that?

#bothbad


Untrue - my Prologue models, Dragon Sacrifice, and White Speaker all have back musculature.

The Unarmored kit is bad, and I sold mine.

   
Made in us
Legendary Master of the Chapter





SoCal

That seems a bit harsh. Couldn't you have just given them capes?


...And now I have the urge to convert a Battloid with a cape.

   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 BobtheInquisitor wrote:
That seems a bit harsh. Couldn't you have just given them capes?


...And now I have the urge to convert a Battloid with a cape.


Nah. I don't really like the Armor kits compared to the dynamic Narratives, and I really dislike the look of the Unarmored, so they went on the block immediately.

As for capes on robots, that's a pretty classic look...
Spoiler:

... but it goes up a notch in badass if you're surfing a naval destroyer in the middle of the ocean

This message was edited 2 times. Last update was at 2018/06/27 04:25:23


   
Made in es
Inspiring SDF-1 Bridge Officer






That not classic! I saw it on release, it can't be classic!

I'm not old! Shut up! :p
   
Made in ca
Regular Dakkanaut





Someone say classic robot with a cape look?

   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Evangelion got really weird, really fast, but it truly had some badass moments interspersed between the... well they just leaned into it, whatever it was.

(I'm aware about the personal problems some of the staff and whatnot were going through, lest anyone feel the need to write a treatise on it; it's a throwaway post, not an exhaustive list of why NGE goes Full Kojima at times).
   
Made in ca
Regular Dakkanaut





Updated some real world craft with Structural Integrity for MZ Cinematic to fight with the VF-0 or otherwise if anyone wants them. I'll be updated furhter soon with "fleet" stats as well.

https://worldofjaymz.wikia.com/wiki/Category:Real_World_(MZ)


Automatically Appended Next Post:
So....as an aside.....I sort of have ADHD when it comes to gaming materials I make....

I have essentially done all of Robotech in Battletech Alpha Strike (cards to be made eventually for what is not on my wiki)

I have started the process of Robotech/Macross using the old Mekton Zeta systems.....

I have already rewritten virtually all of the Robotech and a lot of Macross material for the Palladium RPG system.....

Is there other systems people are interested in?

Old WEG Star Wars d6?

DP9s Silcore?

old WotC d20 Mecha?

This message was edited 2 times. Last update was at 2018/06/27 21:08:47


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

I wouldn't mind be able to play the Core Box minis under KOG light (under Game Design), but never got around to converting the stats over. It's exceedingly low in priority, but if you were looking for a superlight game engine to play with, you could do far worse.

Linky!

This message was edited 2 times. Last update was at 2018/06/28 05:19:58


   
Made in ca
Regular Dakkanaut





Got any links John?
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 jaymz wrote:
Got any links John?


Sorry, here you go!

https://www.dakkadakka.com/dakkaforum/posts/list/668519.page

KOG light is nominally 1/144 scale, because it was designed around DP9's 1/144 scale Gears.

It should work just fine for the 1/285 scale RRT minis, as they're roughly comparably sized and based.

It would also work for Infinity, CAV, and so forth - basically any game where the standard mini is on a 25-40mm base.

   
Made in ca
Regular Dakkanaut





Thanks John. I'll check it out. Sounds similar to likes dimensional wars.

In the meantime I'll keep working on my Mekton stuff I guess. Maybe xwing and d6 too....
   
Made in ca
Decrepit Dakkanaut





 Forar wrote:
Evangelion got really weird, really fast, but it truly had some badass moments interspersed between the... well they just leaned into it, whatever it was.

(I'm aware about the personal problems some of the staff and whatnot were going through, lest anyone feel the need to write a treatise on it; it's a throwaway post, not an exhaustive list of why NGE goes Full Kojima at times).

This got me curious so I looked it up. Apparently the director suffered from depression and wrote those themes into NGE. It makes a lot more sense to me now, at least.
   
Made in us
Inexperienced VF-1A Valkyrie Brownie






Evangelion's an interesting show with some of the most artistic mecha fights.

I found the show's psychological drama exciting, to be honest. So many heroes of shows are not portrayed as flawed humans struggling with their demons.

The show's unusual take on Christian mythology was a treat. I read a lot into it at the time of watching it -- things like Shinji being the antichrist in the sense that he is the harbinger of the end of the world and determines its future state.

Mecha fights were cool, but the characters and story were what brought me back.

I haven't seen the reboot, though.
   
Made in us
Inexperienced VF-1A Valkyrie Brownie






Sorry, I just realized that the above post may cross a line in terms of religion, if the moderators want to remove it please do with my apologies.
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

I hope it doesn't, because I agree. At least in western entertainment, so much of other cultures and religions are seen as fair game for incorporation into our movies, books, shows, games, etc, so it was fascinating to see the same treatment be given to Christianity. And while the show was full of highly flawed people, I didn't feel it took a disrespectful tone with the lore/mythology it was drawing from.

End of Evangelion and whatnot has some epic stuff interspersed with some more oddity.

The reboot is 'pants on head' strange. 1.11 or whatever it's called is a fairly faithful retelling of much of the original, but I think it's around 2.22 that gak goes completely sideways. I believe I've seen 3.33, but it's all kind of a weird blur at this point.

... holy feth, 3.33 was released in 2012? And 4.44 (or 3.0+1.0 or whatever insanity they're going from, the Wiki page is a glance in the the Abyss) has yet to be released? Those aren't Duke Nukem Forever numbers, but that's a hell of a delay between them. Apparently the studio was working on a Godzilla movie in 2016 that held things up.
   
 
Forum Index » Other Sci-Fi Miniatures Games
Go to: