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Made in us
Fixture of Dakka






Lets not get into that in this post, this is about Mawtribes, there is already a place for that talk

This message was edited 2 times. Last update was at 2020/01/03 03:42:40


15k+
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Beastmen 9500
CoS: 3500

Reading/Writing LD, be kind!

https://maddpaint.blogspot.com 
   
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Bergen

I have to ask, is it worth making the stonehorn a hero? It is an aditional 100 points, an icrease in 33%. It seems very exspensive.

I am a dyslectic, so bear with me.

Dyslectics in a text based environment? Dakka is aware of you and sympathises with any troubles you have: http://www.dakkadakka.com/dakkaforum/posts/list/505863.page

Kronos biovore box fresh sporemines. Denying psykick powers since 2017.

 
   
Made in us
Insect-Infested Nurgle Chaos Lord






Well it gives you an improved save (3+ instead of 4+ is a big deal) an improved combat profile (the frostlord's spear is extremely potent), and access to a mount trait + artifact. It is the latter that makes a difference; one does not sink 400 points into a hero if they aren't going to get an artifact and/or trait.

The huskard on stonehorn is cheaper, but really he's for battalion unlocks because the huskard on thundertusk is more tactically valuable.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in us
Furious Fire Dragon




USA

The Frostlord on Stonehorn is the first monster you should build. Then you should build a second one. The unit is just that good. When tacking on artifacts and mount traits, these things become beastly.

We mortals are but shadows and dust...
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Bergen

But 2 stonehorns are also beasts. Pluss 200 points in units.

I am a dyslectic, so bear with me.

Dyslectics in a text based environment? Dakka is aware of you and sympathises with any troubles you have: http://www.dakkadakka.com/dakkaforum/posts/list/505863.page

Kronos biovore box fresh sporemines. Denying psykick powers since 2017.

 
   
Made in us
Furious Fire Dragon




USA

 Niiai wrote:
But 2 stonehorns are also beasts. Pluss 200 points in units.
See NinthMuskateer's comment. The extra points is worth the upgrades. 4+ saves don't get much mileage, and the Frostlord's spear never degrades. Adding the ability to take artifacts tips the scale further.

We mortals are but shadows and dust...
6k
:harlequin: 2k
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Bergen

I have to ask. On a group of gluttons can you have both banners in a group of 6 gluttons?

'STANDARD BEARERS: 1 in every 6 models
in this unit can be a Beast Skull Bearer, and 1
in every 6 models in this unit can be a Tribal
Banner Bearer'

I am a dyslectic, so bear with me.

Dyslectics in a text based environment? Dakka is aware of you and sympathises with any troubles you have: http://www.dakkadakka.com/dakkaforum/posts/list/505863.page

Kronos biovore box fresh sporemines. Denying psykick powers since 2017.

 
   
Made in us
Furious Fire Dragon




USA

 Niiai wrote:
I have to ask. On a group of gluttons can you have both banners in a group of 6 gluttons?

'STANDARD BEARERS: 1 in every 6 models
in this unit can be a Beast Skull Bearer, and 1
in every 6 models in this unit can be a Tribal
Banner Bearer'
Yes

We mortals are but shadows and dust...
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:harlequin: 2k
2k
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Bergen

Oh... I need some arm changes then... :-(

I am a dyslectic, so bear with me.

Dyslectics in a text based environment? Dakka is aware of you and sympathises with any troubles you have: http://www.dakkadakka.com/dakkaforum/posts/list/505863.page

Kronos biovore box fresh sporemines. Denying psykick powers since 2017.

 
   
Made in gb
Horrific Hive Tyrant





 Niiai wrote:
Oh... I need some arm changes then... :-(


It's also debated that they can be the same model. Some people even think the same model can be the champion, bellower, and both banners.

The arguments get very linguistically nitpicky. But the gist is that a model being one thing isnt necessarily mutually exclusive with the same model being another thing.

This is an issue across most armies in the game, and it would be really helpful if GW could FAQ it.
   
Made in us
Insect-Infested Nurgle Chaos Lord






It depends on the wording for the unit. There is generally a gentleman's agreement that RAI no single model is supposed to be more than just one banner/music/leader. This extends back to AoS 1st ed when, RAW, every model in most units could have music and banner without even needing to be modelled as such.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in gb
Horrific Hive Tyrant





 NinthMusketeer wrote:
It depends on the wording for the unit. There is generally a gentleman's agreement that RAI no single model is supposed to be more than just one banner/music/leader. This extends back to AoS 1st ed when, RAW, every model in most units could have music and banner without even needing to be modelled as such.


Agreed, and I do follow this myself.

But I find it bizarre that after all this time there hasn't been an FAQ to confirm it.
   
Made in us
Insect-Infested Nurgle Chaos Lord






Some areas of AoS rules still operate completely off RAI. For example, there are no rules allowing for some models in an attacking unit to target one enemy while other models target a different enemy. The only rules for splitting between targets come from models with more than one attack.

There is also a rule saying that once a wound is allocated to a model they must continue to be allocated to that model until it is slain. This means that even should the model be healed to full all damage must still be allocated specifically to that model. A restriction that I suspect everyone justifiably ignores.

I could go on, but you get the point.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in us
Fixture of Dakka






Well the first part what you said is wrong as the rules do say you can pick any unit(s).

PICKING TARGETS
When a unit shoots or fights, you
must first pick the target unit(s) for
all of the weapons it is using, before
any of the attacks with the weapons
are resolved. Only enemy units can
be chosen as the target for an attack.

So you can pick units for all of its weapons, every model has a weapon or more, meaning you can pick every weapon to fight a different unit if you wanted too.

Just b.c its not written (Each and every weapon that each and every model is arm with may choose any unit it is eligible to may do so) doesn't mean its not written in a way we understand that we still can do that.

This message was edited 1 time. Last update was at 2020/01/27 19:03:06


15k+
:harlequin: 4k
Beastmen 9500
CoS: 3500

Reading/Writing LD, be kind!

https://maddpaint.blogspot.com 
   
Made in us
Insect-Infested Nurgle Chaos Lord






Yes, that is exactly what I mean by RAI.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in no
Powerful Ushbati





Bergen

I am stil quite new to AoS, so I have tryed to gather 3rd hand information on strategies. After looking on some lists by the handle Doom & Darknes I have grown fond of the Frost Sabre:

Initially because it is our cheapest units, and it is quite long. This makes for good 2 model units for 40 point for denying deep striking, and 4 man units for 80 point can make screens. (Closest competition are 20 man groups of gnoblars, but they are slow, and ogers are fast.)

But I was really fasinated by their deepstrike abilaties with the hunter:

1. Battalion Skal: Gives them +1 to charge.

2. Their Masters Voice's: Get + 3 to charge if a hunter is close.

3. Lead the Skal: Command abillaty, gives the Frost Sabres +1 attack characteristick (each Sabre gets up to 4 attacks.)

4. Winterbite Mawtribe: Add 1 to wound rolls for Sabres (and Yhetees) that are whole within 12. (Wounding on 2+.)

5. Howl of the Wild: Command abillaty makes 1 unit of Sabres or Yeeties wholy within 12 of a hero to make them fight first.

6. Lastly the battalion makes for a very low drop, something that usually punishes small units for 40 points that should grab objectives.

Could any of this be worth it in Ogre lists? Sabres are only damage 1.

With everything adding up we would end up with Sabres only need to charge 4+ (reliable enough) and attacking on A4 H4+ W2+ R-1 D1. You fight first, if your cats survive you can attack first in the next herophase.

12 Sabres + 1 hunter is 360 points. In addition you have the tax of Skal battalion (100 points) and what else you want.

In a 2000 point list spending 820 points on 2 of this would severyly make your opponents deployment difficult.

Also, lastly, if I use Howl of the Wild and it is my turn can I fight with one sabre unit and then the 'regular' one before my opponent gets to fight with a unit?

I recon if I can spend 80 point on as a chaff line it will be difficult for my opponent to get a first strike on my units with his chaff line killed and mine hiding behind mine.

Spoiler:

Allegiance: Ogor Mawtribes
- Mawtribe: Winterbite
LEADERS
Icebrow Hunter (120)
- General
- Command Trait : Wintertouched
Icebrow Hunter (120)
UNITS
12 x Frost Sabres (240)
12 x Frost Sabres (240)
4 x Frost Sabres (80)
4 x Frost Sabres (80)
2 x Frost Sabres (40)
2 x Frost Sabres (40)
BATTALIONS
Skal (100)

TOTAL: 1060/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 86

This leaves 940 and one artefact. You start with one exstra command point. You have the option of buying another point for 50 points or grabbing the Kattanak Bowplate for an ekstra command point if you do not want an artefact elsewhere.

What is nice is that the list has is threath potensial (2 units of frost sabres) and board controll (2 units for grabbing objectives, 2 units with 4 sabres to screen your remaining 940 points.) So much of our units deal more damage then they can take so we mostly spend one turn in combat.



I am a dyslectic, so bear with me.

Dyslectics in a text based environment? Dakka is aware of you and sympathises with any troubles you have: http://www.dakkadakka.com/dakkaforum/posts/list/505863.page

Kronos biovore box fresh sporemines. Denying psykick powers since 2017.

 
   
Made in us
Insect-Infested Nurgle Chaos Lord






You can definitely make some good murdersabres with the new tome if you know what you're doing. Something to keep in mind is many people's opinions may be influenced by the past state of sabres; they were a TERRIBLE unit for a long time.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in no
Powerful Ushbati





Bergen

So this came from the Ogor Facebook group.

From what I can see it does have some perks.

It comes with a build in screen (3 gnoblars) and you can shoot twice with it. The cat and all 3 models can be spread out and grab 3 objects off one unit. Seems pretty unique. Also, the boby trap is very well worded. 2+ is not bad.

So for 160 points you can threaten 3 objectives. Nice! It is not very killy.

I have some rule questions, is it one deployment, or do you deploy it as 1, 2 or 3? I suppose it can not be in the Skal battlion as it refers to the unit name and not the keyword.
[Thumb - 83711695_3541206022617180_5473925291787157504_o.jpg]


I am a dyslectic, so bear with me.

Dyslectics in a text based environment? Dakka is aware of you and sympathises with any troubles you have: http://www.dakkadakka.com/dakkaforum/posts/list/505863.page

Kronos biovore box fresh sporemines. Denying psykick powers since 2017.

 
   
Made in gb
Horrific Hive Tyrant





It specifically says they are separate units so they are two drops to deploy.

You cannot use them in the Skal Battalion.

You're not really threatening objectives if you die to anything more than a stiff wind.

Overall it looks ok for the points though! The trap is neat.

This message was edited 1 time. Last update was at 2020/01/31 22:47:43


 
   
Made in us
Insect-Infested Nurgle Chaos Lord






Threatening objectives with even one model is still threatening objectives. Quite often the game is not about how difficult a unit is to kill, but simply making your opponent do it. Almost any spell/attack/ability used to kill 3 gnoblars could have been better spent doing something else, for example.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in gb
Horrific Hive Tyrant





 NinthMusketeer wrote:
Threatening objectives with even one model is still threatening objectives. Quite often the game is not about how difficult a unit is to kill, but simply making your opponent do it. Almost any spell/attack/ability used to kill 3 gnoblars could have been better spent doing something else, for example.


Ok. I'm not saying it's terrible. But you really need to keep the Gnoblars by the Ogor or you're halving his shooting. If you want to just cover objectives just get 4 units of Frostsabres for the same price.

This message was edited 1 time. Last update was at 2020/02/01 08:05:29


 
   
Made in us
Insect-Infested Nurgle Chaos Lord






His shooting is average less than one damage even before saves, I'm far more interested in area coverage than doubling that. This guy brings three outflanking units in for 160, while they aren't good that can stand there and be like 'look at me, I got your objective, you have to waste your time killing me' which in the context of Mawtribes is an extremely useful function I must pay more points to get conventionally. Besides, the gnoblars are there to set the trap, anything after that is gravy!

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in gb
Horrific Hive Tyrant





Yeah that's fair.

As I say, my initial assessment was that the overall package is ok.

I do plan to get him, it's a cool model.
   
Made in us
Insect-Infested Nurgle Chaos Lord






I agree, it is definitely a cool model.

Consider; Games Workshop rules not so much games but as toolboxes for players to craft an experience from, and open/narrative/matched play just examples of how things can be put together. 
   
Made in no
Powerful Ushbati





Bergen

What models are people using for cats? After realising how many I wanted the easiest for me was to use count as chaos warhounds. They are relativly cheap mofels and they come with the right bases.

I am making 30 of the things. Ideally I think I want 10 more, but I need to start somewhere.

This message was edited 1 time. Last update was at 2020/02/13 15:44:24


I am a dyslectic, so bear with me.

Dyslectics in a text based environment? Dakka is aware of you and sympathises with any troubles you have: http://www.dakkadakka.com/dakkaforum/posts/list/505863.page

Kronos biovore box fresh sporemines. Denying psykick powers since 2017.

 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

 Niiai wrote:
What models are people using for cats? After realising how many I wanted the easiest for me was to use count as chaos warhounds. They are relativly cheap mofels and they come with the right bases.

I am making 30 of the things. Ideally I think I want 10 more, but I need to start somewhere.


I've seen heavy use of Space Wolf Fenris Wolves and LotR Wargs. Hobbit wolves are better sculpts but more expensive. LotR Wargs are about half the price and have a bit more of a feline face.

This message was edited 2 times. Last update was at 2020/02/13 18:05:02


"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Furious Fire Dragon




USA

Wargs are the best in my opinion as their relatively patchy fur matches the patchy fur of the Thundertusk/Stonehorn.

We mortals are but shadows and dust...
6k
:harlequin: 2k
2k
2k 
   
Made in gb
Longtime Dakkanaut





With the new Battletome, I was thinking of bringing over my Ogres from Fantasy depending how it might go..
Aside from all having to come off squares..
I have all the units below, and I would aim to use as many as possible (and not buying other things at all - except maybe a ogre sized character extra etc, so no big monsters).

Tyrant x2 (one of each build - 2hw, double hand weapon).
Slaughter/Butcher x2 (possibly add a Firebelly. Don’t have but there is a slot in my foam for him).
Army BSB.
8 bulls, 8 bulls, 8 ironguts, 4 mournfang (all with banners/mus)
6 leadbelchers, ironblaster, scraplauncher, 50 gnoblars.

What would this sort of thing look like? I don’t really want to delve in, if they are not really gonna work without the stonehorn/thundertusk that I imagine most people use.
But wanted an idea before I go in on the book or anything.

(Also, if anyone knows. Are they on rounds the same size as their old squares? I know a lot of stuff went bigger bases to AoS)
   
Made in gb
Horrific Hive Tyrant





You dont need the monsters to make a strong list, going Gutbuster heavy is totally valid. Probably run as Bloodgullet with your 2 Butchers.

Bulls are called Gluttons now. They come in multiples of 3, so you wont be able to use all 16, but close. In big units they're pretty good! Ironguts are good too, and come un multiples of 4 so you can use all of those. Overall youd have a pretty decent army.

Here's a basic list at 2k using just the models you have:


++ **Pitched Battle** 2,000 (Destruction - Ogor Mawtribes) [2,000pts] ++

+ Leader +

Butcher [140pts]

Slaughtermaster [140pts]

Tyrant [160pts]: General

+ Battleline +

Ironguts [220pts]: 4 Ironguts

Ironguts [220pts]: 4 Ironguts

Leadbelchers [240pts]: 3x 2 Leadbelchers

Ogor Gluttons [400pts]: 4x 3 Ogor Gluttons

+ Other +

Gnoblars [200pts]: 2x 20 Gnoblars

Mournfang Pack [280pts]: 2x 2 Mournfang Pack

+ Allegiance +

Allegiance: Ogor Mawtribes

+ Game Options +

Game Type: 2000 Points - Battlehost

++ Total: [2,000pts] ++

Created with BattleScribe
   
Made in gb
Longtime Dakkanaut





Awesome, exactly the kind of thing I was hoping for!
My other armies I don’t think I could translate into AoS (Empire too much has gone or notviable, VC is mostly basing to be fair), so it is great to know that these could find a new use here.

Everything is mostly unpainted, so I can also work on the relevant models also which is handy.
I shall have to have a look through the book and see what I think then!
Thanks for the info Stux
   
 
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